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Thread Statistics | Show CCP posts - 1 post(s) |

Kuronaga
Tribal Liberation Force Minmatar Republic
273
|
Posted - 2014.05.09 10:25:00 -
[1] - Quote
Kinda seems like they aren't. On a professional level isn't this a bit irresponsible?
The original vision for player owned deadspace areas with modular POS's didn't have one. The "vision" for this, as very few people remember, resulted in a kind of pvpve experience. This is all but forgotten now, and clearly it went nowhere because it was just an idea in someones head that nobody bothered to actually sit down and hammer out.
Incarna didn't have one. They STILL don't know what they want to do with the WiS component. This ultimately resulted in the inability to create a product anybody wanted.
Dust/Legion didn't have one. They speak vaguely of things like PvE and sandbox areas yet have never been able to say anything concrete about how they are connected to big picture of new eden or how the gameplay works. The inability to clearly state what was wanted out of the game early on also resulted in several years of development time being wasted on hardware that couldn't go anywhere with it, as well as the procurement of an engine that can't do anything on a grand scale easily.
Valkyrie clearly doesn't have one, as that was an experiment that just sorta happened and took off. It might be the only project that really justifies not having a design document as its success was kinda bred out of thin air.
I can't help but think that Seagull's vision for EVE, pretty as it may be, is probably also lacking in design. It might be incorrect to say that, but, given the track record it's not really unreasonable to assume so either.
The lack of knowing where we are going is troubling to me. I feel like we're always traveling with a compass but never a map. |

Kuronaga
Tribal Liberation Force Minmatar Republic
273
|
Posted - 2014.05.09 10:27:00 -
[2] - Quote
Well, that was insightful. |

Kuronaga
Tribal Liberation Force Minmatar Republic
273
|
Posted - 2014.05.09 10:29:00 -
[3] - Quote
I heard the forums were for discussing things too.
Have I been lead wrong this whole time?! |

Kuronaga
Tribal Liberation Force Minmatar Republic
273
|
Posted - 2014.05.09 10:36:00 -
[4] - Quote
They aren't based on assumptions at all.
CCP has gone on record numerous times saying they don't have designs laid out for certain things, just ideas. |

Kuronaga
Tribal Liberation Force Minmatar Republic
273
|
Posted - 2014.05.09 11:13:00 -
[5] - Quote
Nalelmir Ahashion wrote:posting in stealth dust bunny alt thread.
Been an eve player since 2005. |

Kuronaga
Tribal Liberation Force Minmatar Republic
274
|
Posted - 2014.05.09 16:33:00 -
[6] - Quote
A roadmap is not the same thing as a design document. A roadmap simply says "We will do this, and then after that we will move onto this other unrelated thing."
A design document says "This is a very specific thing that we will do, it will work like this and we will accomplish it by doing this this and this so that it works like this." It is effectively the creative blueprint to a working gameplay system. All it leaves out are the technical hurdles for the programmers to overcome.
With Valkyrie, they are trying to piece something together, but they even admitted they have been throwing out concepts left and right because they just aren't very fun. They didn't know what they were doing going into this. They are developing that entire game by simply playing things by ear.
So yea, they may have an idea of where they are going, and they may be showing off those ideas, but that isn't the same as a full design document. Of course I don't expect them to share that with the public, I'm simply saying that they clearly don't have one before they start on these projects. If they have design documents at all, then they are most likely written on-the-spot, probably on some sort of bar napkin during the middle of a hard night of drinking. |
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