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        | Author | Thread Statistics | Show CCP posts - 15 post(s) | 
      
      
        |  Roa Dierich
 Bacon.
 
 1
 
 
       | Posted - 2014.05.15 15:11:00 -
          [31] - Quote 
 
 CCP Goliath wrote:Malakithos wrote:Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks!  This is listed in our known issues list in the top post. Worry ye not. Any info on when it'll be fixed?
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        |  Kenneth Feld
 Habitual Euthanasia
 Pandemic Legion
 
 50
 
 
       | Posted - 2014.05.15 20:16:00 -
          [32] - Quote 
 Fozzie said Freighter change and JF change were ship balance and not industry, but on sisi as of 3 min ago. They are the same old Charon and Rhea. I know there hasn't been a dev blog as promised at FF, but if all the features of Kronos are on sisi :(
 
 Just wondering if it is going to make it and what overall cargo bays will look like ith hull rigs etc.
 
 
 Hmm, just noticed, no hull rigs either...
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        |  Tarsas Phage
 Freight Club
 
 285
 
 
       | Posted - 2014.05.15 22:17:00 -
          [33] - Quote 
 Please don't leave the Ammatar faction LP stores out of the faction drone module party!
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        |  EraserHer0
 Schmock Industries
 
 0
 
 
       | Posted - 2014.05.16 08:09:00 -
          [34] - Quote 
 Hi Devs,
 
 The Tooltips for the Mininglaser on the Hulk are not visible.
 And the Skins for the Orca, Rorqual, and Makinaw are cool
  
 When will them be available and do u want to implemant the same Skins for the Hulk and Skiff?
 
 Regards
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        |  DoToo Foo
 Weaponised FuGu
 
 22
 
 
       | Posted - 2014.05.16 10:18:00 -
          [35] - Quote 
 Default advanced audio setting claims to to be active but it's not.
 https://www.dropbox.com/s/7e8me7k7ruj9k6k/Screenshot%202014-05-16%2020.12.25.png
 
 Initially, the Advanced audio settings box is checked, but the sliders are greyed out and the sliders are unavailable.
 
 Uncheck the settings box leaves the audio settings disabled.
 
 https://www.dropbox.com/s/g8apo79wtw9fj9o/Screenshot%202014-05-16%2020.16.29.png
 
 Re-check the settings box and the settings finally become available.
 
 Once you have done this run - around for a pilot, the screen remains consistent even after login.
 
 Edit: same with the inactive client dampening check box
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        |  Owen Levanth
 Federated Deep Space Explorations
 
 149
 
 
       | Posted - 2014.05.16 15:34:00 -
          [36] - Quote 
 Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
 
 I hope this doesn't mean the redesigns and the new ships are pushed back, too?
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 2164
 
 
  
 
       | Posted - 2014.05.16 15:58:00 -
          [37] - Quote 
 
 Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
 I hope this doesn't mean the redesigns and the new ships are pushed back, too?
 
 Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  Owen Levanth
 Federated Deep Space Explorations
 
 149
 
 
       | Posted - 2014.05.16 16:45:00 -
          [38] - Quote 
 
 CCP Goliath wrote:Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
 I hope this doesn't mean the redesigns and the new ships are pushed back, too?
 Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon. 
 That's good. I've already planned a bit of time to get Caldari Cruiser V if the new Moa looks good. (If the new Typhoon looks good enough, I'll even consider finally injecting Minmatar battleship.)
 
 Before committing about a month of skill training on my main, I of course want to take a closer look at the new models, try out flying them, stuff like this.
 
 Sorry, I'm just a bit impatient. The new ships and redesigns have made me a bit overexcited.
  
 
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        |  Altrue
 Exploration Frontier inc
 Brave Collective
 
 1166
 
 
       | Posted - 2014.05.16 17:01:00 -
          [39] - Quote 
 We need to have the warp in/out effet also applied to our own ship! :D
 
 And the sound is too discreet :(
 Signature Tanking - Best Tanking.
 Beware the french guy!
 
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        |  Jed Stevens
 Paragon Trust
 The Bastion
 
 26
 
 
       | Posted - 2014.05.16 18:14:00 -
          [40] - Quote 
 
 CCP Goliath wrote:Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon. 
 
 Please push for the Typhoon!
 
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        |  Cptn Bagel
 Strategic Fighters Association
 
 9
 
 
       | Posted - 2014.05.16 20:27:00 -
          [41] - Quote 
 And what about the dominix redesign? Will the space potato's days finally be numbered with kronos?
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        |  TheButcherPete
 Incompertus INC
 Fatal Ascension
 
 431
 
 
       | Posted - 2014.05.16 22:05:00 -
          [42] - Quote 
 wtb: Freighter / t2 hauler rebalance announcement ffs
 THE KING OF EVE RADIO
 
 
 If EVE is real, does that mean all of us are RMTrs?
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        |  Merida DunBrogh
 Center for Advanced Studies
 Gallente Federation
 
 27
 
 
       | Posted - 2014.05.17 10:01:00 -
          [43] - Quote 
 I was wondering about the new launcher, everytime I log in I get to see "2 results are available, use up and down arrows to navigate", however that does not seem to work, as well as it is in the way of selecting the next username with the mouse because it makes the name box and password box collide.
 
 http://i.imgur.com/ZA5mbp0.png
 
 I'd suggest beyond fixing the arrowkeys, to move the "* results available..."to a spot below perhaps, so that nothing needs to move up/down and cause border issues.
 
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        |  Buzz Dura
 Epsilon Lyr
 Mordus Angels
 
 3
 
 
       | Posted - 2014.05.17 16:13:00 -
          [44] - Quote 
 https://forums.eveonline.com/default.aspx?g=posts&m=4602548#post4602548
 
 For a few seconds, you can still see in space and on overview bracket of ship getting out of grid in warp thousands of km away even after the new effect of ships leaving the grid.
 
 Before the feature, it did not bother me but now, it feels akward...
 
 
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        |  Flashmala
 Dead Rats Tell No Tales
 
 36
 
 
       | Posted - 2014.05.17 19:47:00 -
          [45] - Quote 
 So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended?
 Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.
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        |  Ncc 1709
 Fusion Enterprises Ltd
 Brothers of Tangra
 
 23
 
 
       | Posted - 2014.05.18 14:28:00 -
          [46] - Quote 
 the patch notes say the hulk change is intended, it helps increase the yield instead of a yield multiplyer
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 2164
 
 
  
 
       | Posted - 2014.05.18 17:44:00 -
          [47] - Quote 
 
 Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? 
 Nope, not slated for Kronos.
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  Orla- King-Griffin
 Var Foundation inc.
 
 40
 
 
       | Posted - 2014.05.18 21:38:00 -
          [48] - Quote 
 
 CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. Pitty, iv never seen this community unanimous about anything *givesteampirateunicornsthestinkeye* untill the domi pics dropped.
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        |  Eli Hakomairos
 Creeper Co.
 Forkoff
 
 5
 
 
       | Posted - 2014.05.19 08:55:00 -
          [49] - Quote 
 
 CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. 
 I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then?
 
 /disappointed
 
 Any estimated release time on them at least?
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        |  CCP Goliath
 C C P
 C C P Alliance
 
 2164
 
 
  
 
       | Posted - 2014.05.19 09:57:00 -
          [50] - Quote 
 
 Eli Hakomairos wrote:CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then?  /disappointed Any estimated release time on them at least? 
 It's not entirely off the table, just a "if it makes it in" at this stage I believe.
 CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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        |  Ncc 1709
 Fusion Enterprises Ltd
 Brothers of Tangra
 
 23
 
 
       | Posted - 2014.05.19 10:43:00 -
          [51] - Quote 
 Hi
 Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
 
 is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
 
 many thanks
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        |  CCP Lebowski
 Sebiestor Tribe
 Minmatar Republic
 
 124
 
 
  
 
       | Posted - 2014.05.19 11:04:00 -
          [52] - Quote 
 
 Flashmala wrote:That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw.So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? 
 
 Ncc 1709 wrote:I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage!HiIve tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
 
 is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
 
 many thanks
 
 CCP Lebowski | EVE Quality Assurance | Team Five-0
 
 https://twitter.com/ccp_lebowski
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        |  Ncc 1709
 Fusion Enterprises Ltd
 Brothers of Tangra
 
 23
 
 
       | Posted - 2014.05.19 11:09:00 -
          [53] - Quote 
 
 CCP Lebowski wrote:Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended?  That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw.  Ncc 1709 wrote:HiIve tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
 
 is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
 
 many thanks
  I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage! 
 so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it?
 is that whats intended? forcing newer players out of the hulk into the skiff?
 Also the hulk has 3 lazers, not 2...
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        |  Loraine Gess
 Confedeferate Union of Tax Legalists
 
 321
 
 
       | Posted - 2014.05.19 11:13:00 -
          [54] - Quote 
 
 Ncc 1709 wrote:CCP Lebowski wrote:Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended?  That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw.  Ncc 1709 wrote:HiIve tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
 
 is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
 
 many thanks
  I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage! so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2... 
 
 
 Hulk
 
 
 Low skill
 
 
 Pick one.
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        |  Ncc 1709
 Fusion Enterprises Ltd
 Brothers of Tangra
 
 23
 
 
       | Posted - 2014.05.19 11:17:00 -
          [55] - Quote 
 how many hulk pilots do you know that have perfect capacitor skills to just run lazers?
 
 the idea was to spread the load on the various exhumers, all this change does is force them into skiffs, which as a producer, I don't actually mind as it means more isk for me. but its going to force 60% of the hulk users into skiffs just so they can keep the lazers running.
 
 Also the change will Stop people from changing crystals, as changing crystals takes a lot of cap to do
 
 as changing crystals needs cap and the idea of the hulk is to be able to use them, will the cap requirement to change crystals be changing or being removed?
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        |  Grarr Dexx
 Snuff Box
 
 414
 
 
       | Posted - 2014.05.19 11:41:00 -
          [56] - Quote 
 Adapt, or die.
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        |  Darkblad
 Hilfe is like Free Entertainment
 
 231
 
 
       | Posted - 2014.05.19 12:05:00 -
          [57] - Quote 
 
 Ncc 1709 wrote:Well ... as Mining barges and Exhumers are also ships, it's about time that the pilots get their core Engineering skills up. T2 Ships and mediocre basic skills doesn't pair well.how many hulk pilots do you know that have perfect capacitor skills to just run lazers? EVE Infolinks -+-áOld and new-áPortraits
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        |  Loraine Gess
 Confedeferate Union of Tax Legalists
 
 321
 
 
       | Posted - 2014.05.19 12:08:00 -
          [58] - Quote 
 These people should stop training into exhumers before decent core skills (which takes a lot less SP).
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        |  Ariel Rin
 Cerberus Federation
 Rebel Alliance of New Eden
 
 4
 
 
       | Posted - 2014.05.19 12:31:00 -
          [59] - Quote 
 honestly, i did some testing over on the mining barge thread, the cap is not bad,
 
 i am not max skills, but high, 5 and 4 for management and operation respectively, but without cap rechargers its practically nothing to change the crystals out in the grand scheme of things
 
 https://forums.eveonline.com/default.aspx?g=posts&m=4612909#post4612909
 
 
 
 Ariel Rin
 Creaming Soda
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        |  Eli Hakomairos
 Creeper Co.
 Forkoff
 
 5
 
 
       | Posted - 2014.05.19 13:23:00 -
          [60] - Quote 
 
 CCP Goliath wrote:Eli Hakomairos wrote:CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then?  /disappointed Any estimated release time on them at least? It's not entirely off the table, just a "if it makes it in" at this stage I believe. 
 Here's to hoping for it, it is without a doubt one of the best looking designs I've seen. About time mine got a facelift.
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