Pages: 1 [2] 3 4 :: one page |
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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Roa Dierich
Bacon.
1
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Posted - 2014.05.15 15:11:00 -
[31] - Quote
CCP Goliath wrote:Malakithos wrote:Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks! This is listed in our known issues list in the top post. Worry ye not. Any info on when it'll be fixed? |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
50
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Posted - 2014.05.15 20:16:00 -
[32] - Quote
Fozzie said Freighter change and JF change were ship balance and not industry, but on sisi as of 3 min ago. They are the same old Charon and Rhea. I know there hasn't been a dev blog as promised at FF, but if all the features of Kronos are on sisi :(
Just wondering if it is going to make it and what overall cargo bays will look like ith hull rigs etc.
Hmm, just noticed, no hull rigs either... |
Tarsas Phage
Freight Club
285
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Posted - 2014.05.15 22:17:00 -
[33] - Quote
Please don't leave the Ammatar faction LP stores out of the faction drone module party! |
EraserHer0
Schmock Industries
0
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Posted - 2014.05.16 08:09:00 -
[34] - Quote
Hi Devs,
The Tooltips for the Mininglaser on the Hulk are not visible. And the Skins for the Orca, Rorqual, and Makinaw are cool
When will them be available and do u want to implemant the same Skins for the Hulk and Skiff?
Regards |
DoToo Foo
Weaponised FuGu
22
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Posted - 2014.05.16 10:18:00 -
[35] - Quote
Default advanced audio setting claims to to be active but it's not. https://www.dropbox.com/s/7e8me7k7ruj9k6k/Screenshot%202014-05-16%2020.12.25.png
Initially, the Advanced audio settings box is checked, but the sliders are greyed out and the sliders are unavailable.
Uncheck the settings box leaves the audio settings disabled.
https://www.dropbox.com/s/g8apo79wtw9fj9o/Screenshot%202014-05-16%2020.16.29.png
Re-check the settings box and the settings finally become available.
Once you have done this run - around for a pilot, the screen remains consistent even after login.
Edit: same with the inactive client dampening check box |
Owen Levanth
Federated Deep Space Explorations
149
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Posted - 2014.05.16 15:34:00 -
[36] - Quote
Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
I hope this doesn't mean the redesigns and the new ships are pushed back, too? |
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CCP Goliath
C C P C C P Alliance
2164
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Posted - 2014.05.16 15:58:00 -
[37] - Quote
Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
I hope this doesn't mean the redesigns and the new ships are pushed back, too?
Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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Owen Levanth
Federated Deep Space Explorations
149
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Posted - 2014.05.16 16:45:00 -
[38] - Quote
CCP Goliath wrote:Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
I hope this doesn't mean the redesigns and the new ships are pushed back, too? Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.
That's good. I've already planned a bit of time to get Caldari Cruiser V if the new Moa looks good. (If the new Typhoon looks good enough, I'll even consider finally injecting Minmatar battleship.)
Before committing about a month of skill training on my main, I of course want to take a closer look at the new models, try out flying them, stuff like this.
Sorry, I'm just a bit impatient. The new ships and redesigns have made me a bit overexcited.
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Altrue
Exploration Frontier inc Brave Collective
1166
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Posted - 2014.05.16 17:01:00 -
[39] - Quote
We need to have the warp in/out effet also applied to our own ship! :D
And the sound is too discreet :( Signature Tanking - Best Tanking. Beware the french guy!
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Jed Stevens
Paragon Trust The Bastion
26
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Posted - 2014.05.16 18:14:00 -
[40] - Quote
CCP Goliath wrote:Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.
Please push for the Typhoon!
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Cptn Bagel
Strategic Fighters Association
9
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Posted - 2014.05.16 20:27:00 -
[41] - Quote
And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? |
TheButcherPete
Incompertus INC Fatal Ascension
431
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Posted - 2014.05.16 22:05:00 -
[42] - Quote
wtb: Freighter / t2 hauler rebalance announcement ffs THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs? |
Merida DunBrogh
Center for Advanced Studies Gallente Federation
27
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Posted - 2014.05.17 10:01:00 -
[43] - Quote
I was wondering about the new launcher, everytime I log in I get to see "2 results are available, use up and down arrows to navigate", however that does not seem to work, as well as it is in the way of selecting the next username with the mouse because it makes the name box and password box collide.
http://i.imgur.com/ZA5mbp0.png
I'd suggest beyond fixing the arrowkeys, to move the "* results available..."to a spot below perhaps, so that nothing needs to move up/down and cause border issues.
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Buzz Dura
Epsilon Lyr Mordus Angels
3
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Posted - 2014.05.17 16:13:00 -
[44] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=4602548#post4602548
For a few seconds, you can still see in space and on overview bracket of ship getting out of grid in warp thousands of km away even after the new effect of ships leaving the grid.
Before the feature, it did not bother me but now, it feels akward...
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Flashmala
Dead Rats Tell No Tales
36
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Posted - 2014.05.17 19:47:00 -
[45] - Quote
So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone. |
Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
23
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Posted - 2014.05.18 14:28:00 -
[46] - Quote
the patch notes say the hulk change is intended, it helps increase the yield instead of a yield multiplyer |
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CCP Goliath
C C P C C P Alliance
2164
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Posted - 2014.05.18 17:44:00 -
[47] - Quote
Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos?
Nope, not slated for Kronos. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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Orla- King-Griffin
Var Foundation inc.
40
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Posted - 2014.05.18 21:38:00 -
[48] - Quote
CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. Pitty, iv never seen this community unanimous about anything *givesteampirateunicornsthestinkeye* untill the domi pics dropped. |
Eli Hakomairos
Creeper Co. Forkoff
5
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Posted - 2014.05.19 08:55:00 -
[49] - Quote
CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos.
I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then?
/disappointed
Any estimated release time on them at least? |
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CCP Goliath
C C P C C P Alliance
2164
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Posted - 2014.05.19 09:57:00 -
[50] - Quote
Eli Hakomairos wrote:CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then? /disappointed Any estimated release time on them at least?
It's not entirely off the table, just a "if it makes it in" at this stage I believe. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
23
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Posted - 2014.05.19 10:43:00 -
[51] - Quote
Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks |
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CCP Lebowski
Sebiestor Tribe Minmatar Republic
124
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Posted - 2014.05.19 11:04:00 -
[52] - Quote
Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw.
Ncc 1709 wrote:Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage!
CCP Lebowski | EVE Quality Assurance | Team Five-0
https://twitter.com/ccp_lebowski |
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Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
23
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Posted - 2014.05.19 11:09:00 -
[53] - Quote
CCP Lebowski wrote:Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw. Ncc 1709 wrote:Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage!
so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2... |
Loraine Gess
Confedeferate Union of Tax Legalists
321
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Posted - 2014.05.19 11:13:00 -
[54] - Quote
Ncc 1709 wrote:CCP Lebowski wrote:Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw. Ncc 1709 wrote:Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage! so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2...
Hulk
Low skill
Pick one. |
Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
23
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Posted - 2014.05.19 11:17:00 -
[55] - Quote
how many hulk pilots do you know that have perfect capacitor skills to just run lazers?
the idea was to spread the load on the various exhumers, all this change does is force them into skiffs, which as a producer, I don't actually mind as it means more isk for me. but its going to force 60% of the hulk users into skiffs just so they can keep the lazers running.
Also the change will Stop people from changing crystals, as changing crystals takes a lot of cap to do
as changing crystals needs cap and the idea of the hulk is to be able to use them, will the cap requirement to change crystals be changing or being removed? |
Grarr Dexx
Snuff Box
414
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Posted - 2014.05.19 11:41:00 -
[56] - Quote
Adapt, or die. |
Darkblad
Hilfe is like Free Entertainment
231
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Posted - 2014.05.19 12:05:00 -
[57] - Quote
Ncc 1709 wrote:how many hulk pilots do you know that have perfect capacitor skills to just run lazers? Well ... as Mining barges and Exhumers are also ships, it's about time that the pilots get their core Engineering skills up. T2 Ships and mediocre basic skills doesn't pair well. EVE Infolinks -+-áOld and new-áPortraits |
Loraine Gess
Confedeferate Union of Tax Legalists
321
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Posted - 2014.05.19 12:08:00 -
[58] - Quote
These people should stop training into exhumers before decent core skills (which takes a lot less SP). |
Ariel Rin
Cerberus Federation Rebel Alliance of New Eden
4
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Posted - 2014.05.19 12:31:00 -
[59] - Quote
honestly, i did some testing over on the mining barge thread, the cap is not bad,
i am not max skills, but high, 5 and 4 for management and operation respectively, but without cap rechargers its practically nothing to change the crystals out in the grand scheme of things
https://forums.eveonline.com/default.aspx?g=posts&m=4612909#post4612909
Ariel Rin Creaming Soda |
Eli Hakomairos
Creeper Co. Forkoff
5
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Posted - 2014.05.19 13:23:00 -
[60] - Quote
CCP Goliath wrote:Eli Hakomairos wrote:CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then? /disappointed Any estimated release time on them at least? It's not entirely off the table, just a "if it makes it in" at this stage I believe.
Here's to hoping for it, it is without a doubt one of the best looking designs I've seen. About time mine got a facelift. |
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