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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Eterne
C C P C C P Alliance
3484

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Posted - 2014.05.16 15:31:00 -
[1] - Quote
The Kronos release is coming soon. To let everyone know what will be included, Senior Producer CCP Seagull has a new dev blog running down all the cool things coming with it! EVE Online/DUST 514 Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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Orla- King-Griffin
Var Foundation inc.
19
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Posted - 2014.05.16 15:32:00 -
[2] - Quote
cooool |

Benny Ohu
Chaotic Tranquility
3226
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Posted - 2014.05.16 15:40:00 -
[3] - Quote
did i miss a feedback post on blockade runners or has it not been posted? |

Lana Kouvo
Pod Liberation Association Inc.
0
|
Posted - 2014.05.16 15:40:00 -
[4] - Quote
Third...?
AWESOME CHANGES BTW! |

Tippia
Sunshine and Lollipops
21763
|
Posted - 2014.05.16 15:43:00 -
[5] - Quote
Nice, but it seems a bit light on detail. Is the stuff that doesn't have any links to it something that will receive more in-depth posts or blogs in the near future, or is it something we should try to hunt down elsewhere? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Oxide Ammar
121
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Posted - 2014.05.16 15:45:00 -
[6] - Quote
I can't see any news regarding freighters increasing their cargo hold beyond 1 mill m3 and be able to carry packaged carriers to hi sec. does this mean you allow carriers in hisec ? |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
522
|
Posted - 2014.05.16 15:46:00 -
[7] - Quote
Lots of cool stuff! Can't wait to get my hands on them mordu's legion ships You can trust me, I have a monocole |

chaosjj
The Onirvura Initiative
60
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Posted - 2014.05.16 15:46:00 -
[8] - Quote
The new Typhoon redesign is not listed, is it delayed? |

Klarion Sythis
Collapsed Out Shadow Cartel
289
|
Posted - 2014.05.16 15:48:00 -
[9] - Quote
Oxide Ammar wrote:I can't see any news regarding freighters increasing their cargo hold beyond 1 mill m3 and be able to carry packaged carriers to hi sec. does this mean you allow carriers in hisec ? That was already confirmed by a Dev to be a no go. Fozzie, I think.
Can't find anything on the Blockade Runner/Deep Space Transport changes though. Did I miss something? |
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CCP Seagull
C C P C C P Alliance
266

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Posted - 2014.05.16 15:50:00 -
[10] - Quote
Klarion Sythis wrote: That was already confirmed by a Dev to be a no go. Fozzie, I think.
Can't find anything on the Blockade Runner/Deep Space Transport changes though. Did I miss something?
A forum thread is on its way. Senior Producer, EVE Online Development CCP Games Reykjavik |
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Gizznitt Malikite
Agony Unleashed Agony Empire
3935
|
Posted - 2014.05.16 15:50:00 -
[11] - Quote
Quote:Rigs for Freighters and updated Deep Space Transports and Blockade Runners To make the Deep Space Transports and the Blockade Runners even more viable in their roles as 'behind enemy lines space haulers, their roles have been revisited.
Additionally you will now be able to customize your Freighter with rigs, thus allowing it to carry more, align faster or warp more quickly through space.
I know hull tanking rigs were presented in this F&I dev post.
At fanfest, they mentioned allowing rigs to Freighters.
But...
Have any details been presented about Freighter, DST, and BR changes? |
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CCP Seagull
C C P C C P Alliance
266

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Posted - 2014.05.16 15:53:00 -
[12] - Quote
chaosjj wrote:The new Typhoon redesign is not listed, is it delayed?
It will likely make it in, but if it's not in Kronos it will come out soon after. Senior Producer, EVE Online Development CCP Games Reykjavik |
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Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
322
|
Posted - 2014.05.16 15:53:00 -
[13] - Quote
I was going to ask about the DST/BR Changes that I hadn't seen anything about, but seems that others have already picked up on that it is missing. |

Harvey James
The Sengoku Legacy
804
|
Posted - 2014.05.16 15:57:00 -
[14] - Quote
its curious that the BR/DST rebalance wasn't mentioned at fanfest Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Lair Osen
92
|
Posted - 2014.05.16 15:58:00 -
[15] - Quote
What about the Dominix redesign and the new faction drone modules and tracking enhancers? |

Dav Varan
Spiritus Draconis Sicarius Draconis
173
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Posted - 2014.05.16 15:59:00 -
[16] - Quote
Best thing in this release no more super fugly Moa.
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Zarnak Wulf
In Exile. Imperial Outlaws.
1692
|
Posted - 2014.05.16 16:00:00 -
[17] - Quote
Are we still getting new drone low slot modules? Stats on those? Also deep transport and blockade runner balance thread eta? |

Oxide Ammar
121
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Posted - 2014.05.16 16:01:00 -
[18] - Quote
Klarion Sythis wrote:Oxide Ammar wrote:I can't see any news regarding freighters increasing their cargo hold beyond 1 mill m3 and be able to carry packaged carriers to hi sec. does this mean you allow carriers in hisec ? That was already confirmed by a Dev to be a no go. Fozzie, I think. Can't find anything on the Blockade Runner/Deep Space Transport changes though. Did I miss something?
I'm aware of the Fozzie post about it but he didn't get in more details regrading it. |

Gamer4liff
GoonWaffe Goonswarm Federation
85
|
Posted - 2014.05.16 16:06:00 -
[19] - Quote
Looks good, can't wait to see the details on the Deep Space Transport changes. |

Destination SkillQueue
Are We There Yet
6431
|
Posted - 2014.05.16 16:11:00 -
[20] - Quote
This might be the first time I'm glad to see new timers being added in the game. |

SERENITY84079
Forging Industries Silent Infinity
1
|
Posted - 2014.05.16 16:12:00 -
[21] - Quote
What has happened to the reported change removing "spew" from Relic and Data Exploration sites? Is this still coming to us with this patch? What is it being replaced with?
(reported back in Feb. '14 by CCP Affinity) |

Ice Dealer
Science and Trade Institute Caldari State
23
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Posted - 2014.05.16 16:19:00 -
[22] - Quote
SERENITY84079 wrote:What has happened to the reported change removing "spew" from Relic and Data Exploration sites? Is this still coming to us with this patch? What is it being replaced with?
(reported back in Feb. '14 by CCP Affinity)
I also would like conformation on this. The new tool tips are making exploration loot spew miserable currently. |

Jon Hellguard
X-COM
12
|
Posted - 2014.05.16 16:21:00 -
[23] - Quote
*yawn*
Why did i just yawn? oh why?
riight, can't blow up jita yet. |

ZoRDO ShoD
Teddybears. Nocturnal Legion
8
|
Posted - 2014.05.16 16:24:00 -
[24] - Quote
Noooo, dont change the Moa |

Tenchi Sal
White Knights of Equestria
197
|
Posted - 2014.05.16 16:27:00 -
[25] - Quote
are there going to be any changes to freighters or are they just getting 3 rig slots? |

Darth Kilth
Silver Guardians Fidelas Constans
171
|
Posted - 2014.05.16 16:46:00 -
[26] - Quote
Tenchi Sal wrote:are there going to be any changes to freighters or are they just getting 3 rig slots? They're just gettin 3 rig slots AFAIK, with the introduction of Hull increasing rigs that would make you a ton tankier. (tough most people will just get cargo expander rigs and get blown up)
ZoRDO ShoD wrote:Noooo, dont change the Moa  Dead to asymmetry!  |

Haethan
Atztech Inc. Ixtab.
0
|
Posted - 2014.05.16 16:53:00 -
[27] - Quote
Will the fix for the XL SMA's be part of the Kronos Update? |

Tenchi Sal
White Knights of Equestria
198
|
Posted - 2014.05.16 17:12:00 -
[28] - Quote
Darth Kilth wrote: They're just gettin 3 rig slots AFAIK, with the introduction of Hull increasing rigs that would make you a ton tankier. (tough most people will just get cargo expander rigs and get blown up)
nice, those of us who travel with light loads to help reduce gank chances can now add on a tank.
the birth of the mini freighter. |

Kivena
EVE University Ivy League
39
|
Posted - 2014.05.16 17:14:00 -
[29] - Quote
Harvey James wrote:its curious that the BR/DST rebalance wasn't mentioned at fanfest It was. Teaching Manager EVE University
Follow me on Twitter: @eveKivena |

ChromeStriker
0ne Percent. Odin's Call
727
|
Posted - 2014.05.16 17:19:00 -
[30] - Quote
What about getting rid of loot spew in exploration sites?????????????????????????????????? ???????????????????????????????????????????????????????????????????????? ??????????????????????????????????????????????????????????
No Worries |

Sirinda
Ekchuah's Shrine Comporium
356
|
Posted - 2014.05.16 17:21:00 -
[31] - Quote
So when can we expect the new Typhoon/Dominix model? I'm just asking for a ballpark figure..."some time this year" or something like that.
On that note, what about the new clothes and prosthetics that were shown at Fanfest? |

Nlex
Domini Canium
38
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Posted - 2014.05.16 17:23:00 -
[32] - Quote
Could you elaborate on Guristas ship changes? Just how much "reduced" are their drone bay and bandwidth going to be? Will it be able to fit and field 2 Gecko drones? 5 Sentries/Heavies on Rattlesnake are out of question? Limiting number of drones a drone-specialised ship can field, compared to other drone-specialised ships, just doesn't sit well with me. You are going to lose some in combat anyway, but with these changes every loss is a much greater reduction in projected damage, especially since you won't be able to carry as many spares. |

Benny Ohu
Chaotic Tranquility
3232
|
Posted - 2014.05.16 17:24:00 -
[33] - Quote
ChromeStriker wrote:What about getting rid of loot spew in exploration sites?????????????????????????????????? ???????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????????????? the importance of this question cannot be emphasised enough |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
130
|
Posted - 2014.05.16 17:24:00 -
[34] - Quote
By the way, the Image for the Faction Themed Stations shows a nice picture of a Quafe themed station. However, when you click on the picture to show an enlarged version, it pulls up this link instead: http://cdn1.eveonline.com/www/newssystem/media/66163/1/Mordus_Battleship_EVE_Keynote.jpg
Thought you might like to know. |

Orla- King-Griffin
Var Foundation inc.
21
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Posted - 2014.05.16 17:34:00 -
[35] - Quote
Benny Ohu wrote:ChromeStriker wrote:What about getting rid of loot spew in exploration sites?????????????????????????????????? ???????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????????????? the importance of this question cannot be emphasised enough no it most certainly cannot |
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CCP Explorer
C C P C C P Alliance
2183

|
Posted - 2014.05.16 17:34:00 -
[36] - Quote
SERENITY84079 wrote:What has happened to the reported change removing "spew" from Relic and Data Exploration sites? Is this still coming to us with this patch? What is it being replaced with?
(reported back in Feb. '14 by CCP Affinity) See https://forums.eveonline.com/default.aspx?g=posts&m=4591922#post4591922 and https://twitter.com/CCP_Affinity/status/466685490532712449
Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @erlendur |
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Saisin
State War Academy Caldari State
8
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Posted - 2014.05.16 17:42:00 -
[37] - Quote
Gamer4liff wrote:Looks good, can't wait to see the details on the Deep Space Transport changes. Same here.. I am pretty excited by what Kronos is bringing in, and especially a better way toi fine tune the sounds!! |

Tharin Malkyre
Knights of the Ouroboros
22
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Posted - 2014.05.16 17:47:00 -
[38] - Quote
I too am waiting desperately for Blockade Runner, Deep Space Transport, and Freighter changes. They will have big effects on my gameplay, and have been languishing. I am so frelling excited. |

Duffyman
Phonix Wings SpaceMonkey's Alliance
6
|
Posted - 2014.05.16 17:47:00 -
[39] - Quote
I'm not sure if the rest of the Drone changes that were in the same blog are included, such as new mods, Medium, Heavy and Fighter buffs.. .etc |

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
970
|
Posted - 2014.05.16 18:06:00 -
[40] - Quote
Still no word on the big rorqual changes? =( or is that coming with crius? |

unidenify
Caldari Provisions Caldari State
82
|
Posted - 2014.05.16 18:06:00 -
[41] - Quote
when I click picture of Quafe Station, I get large version of Mordu BS image. then I check link on station picture. Noted that it link to wrong picture. |

Pashino
Venice Academy
28
|
Posted - 2014.05.16 18:36:00 -
[42] - Quote
Original BR/DST thread with lot of discussion:
https://forums.eveonline.com/default.aspx?g=posts&t=310427
From what was said at fanfest, all BR's will now have a 2nd high slot, pretty much covering the only complaint with that design.
DST's clearly need an overhaul, and plenty of ideas hashed out so far. |

Maximus Andendare
Future Corps Sleeper Social Club
886
|
Posted - 2014.05.16 18:47:00 -
[43] - Quote
Nlex wrote:Could you elaborate on Guristas ship changes? Just how much "reduced" are their drone bay and bandwidth going to be? Will it be able to fit and field 2 Gecko drones? 5 Sentries/Heavies on Rattlesnake are out of question? Limiting number of drones a drone-specialised ship can field, compared to other drone-specialised ships, just doesn't sit well with me. You are going to lose some in combat anyway, but with these changes every loss is a much greater reduction in projected damage, especially since you won't be able to carry as many spares. There's forum threads up on all pirate ship changes. You can find the answers you seek there.
Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |

Gizznitt Malikite
Agony Unleashed Agony Empire
3939
|
Posted - 2014.05.16 19:07:00 -
[44] - Quote
Maximus Andendare wrote:Nlex wrote:Could you elaborate on Guristas ship changes? Just how much "reduced" are their drone bay and bandwidth going to be? Will it be able to fit and field 2 Gecko drones? 5 Sentries/Heavies on Rattlesnake are out of question? Limiting number of drones a drone-specialised ship can field, compared to other drone-specialised ships, just doesn't sit well with me. You are going to lose some in combat anyway, but with these changes every loss is a much greater reduction in projected damage, especially since you won't be able to carry as many spares. There's forum threads up on all pirate ship changes. You can find the answers you seek there.
Look in the F&I Forum Section. They usually pin the dev posts on these changes to the top of the section.
|

Buzz Dura
Epsilon Lyr Mordus Angels
3
|
Posted - 2014.05.16 19:20:00 -
[45] - Quote
New warp in / out effect are fun.
But i find annoying that you actually still see the ship in your overview and the in space bracket of the ship even if the warp out effect occured...
|

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
113
|
Posted - 2014.05.16 19:27:00 -
[46] - Quote
I wouldn't be surprised if anything left out of the blog won't release till Crius.
Is the new Moa design on SiSi right now? I've only seen the artwork, but no in engine screens of it. Same with the new Phoon and Domi. |

Bienator II
madmen of the skies
2644
|
Posted - 2014.05.16 19:49:00 -
[47] - Quote
any news regarding the animated parts on the crucifier model? Last info was "as soon as possible". eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Catherine Laartii
State Protectorate Caldari State
181
|
Posted - 2014.05.16 21:04:00 -
[48] - Quote
Where are threads for faction stations? This is an ENORMOUS graphics update, and there are a huge number of variables to it that must be covered! |

General Nusense
Not Posting With My Main
178
|
Posted - 2014.05.16 21:11:00 -
[49] - Quote
I noticed there wasnt an off button for the "new and improved" tool tips for dummies. |
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CCP Explorer
C C P C C P Alliance
2185

|
Posted - 2014.05.16 21:52:00 -
[50] - Quote
Catherine Laartii wrote:Where are threads for faction stations? This is an ENORMOUS graphics update, and there are a huge number of variables to it that must be covered! The feedback threads are here: https://forums.eveonline.com/default.aspx?g=posts&t=344485 Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @erlendur |
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CCP Vertex
C C P C C P Alliance
236

|
Posted - 2014.05.16 22:03:00 -
[51] - Quote
XxRTEKxX wrote:I wouldn't be surprised if anything left out of the blog won't release till Crius.
Is the new Moa design on SiSi right now? I've only seen the artwork, but no in engine screens of it. Same with the new Phoon and Domi.
The Moa should be hitting Sisi next week but it wont be completely finished, the Phoon is still being worked on and we're doing our best to get it into the Kronos release.
The Domi re-design will be soon TM but is not scheduled for Kronos. CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
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Iam Widdershins
Tempest Legion
853
|
Posted - 2014.05.16 22:20:00 -
[52] - Quote
Pirate faction battleships do not yet have updated descriptions in the Traits tabs.
The Nightmare still has 5 low-slots instead of 6. (The Afterburner bonus applies though, even though it isn't listed in show info.) Lobbying for your right to delete your signature |
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CCP Scarpia
C C P C C P Alliance
0

|
Posted - 2014.05.16 22:56:00 -
[53] - Quote
chaosjj wrote:The new Typhoon redesign is not listed, is it delayed?
ChromeStriker wrote:What about getting rid of loot spew in exploration sites?????????????????????????????????? ???????????????????????????????????????????????????????????????????????? ??????????????????????????????????????????????????????????
The Dev Blog only covers things that are confirmed for Kronos. Both of those changes, along with a few others, are likely to be announced for Kronos as well, but will otherwise be in the next release.
Arronicus wrote:Still no word on the big rorqual changes? =( or is that coming with crius? You guessed correctly. Those changes are interlocked with the rest of the Industry changes. Lead Game Designer - EVE Online CCP Games |
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MeBiatch
GRR GOONS
1857
|
Posted - 2014.05.17 00:21:00 -
[54] - Quote
CCP Scarpia wrote:chaosjj wrote:The new Typhoon redesign is not listed, is it delayed? ChromeStriker wrote:What about getting rid of loot spew in exploration sites?????????????????????????????????? ???????????????????????????????????????????????????????????????????????? ?????????????????????????????????????????????????????????? The Dev Blog only covers things that are confirmed for Kronos. Both of those changes, along with a few others, are likely to be announced for Kronos as well, but will otherwise be in the next release. Arronicus wrote:Still no word on the big rorqual changes? =( or is that coming with crius? You guessed correctly. Those changes are interlocked with the rest of the Industry changes.
congrats on your first like. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

BeanBagKing
Aperture Harmonics No Holes Barred
283
|
Posted - 2014.05.17 00:48:00 -
[55] - Quote
CCP Scarpia wrote:ChromeStriker wrote:What about getting rid of loot spew in exploration sites? The Dev Blog only covers things that are confirmed for Kronos. Both of those changes, along with a few others, are likely to be announced for Kronos as well, but will otherwise be in the next release.
OMG, OMG *screams like a teenage girl at a bieber concert* please loot spew changes for Kronos! |

Circumstantial Evidence
117
|
Posted - 2014.05.17 01:31:00 -
[56] - Quote
BeanBagKing wrote:OMG, OMG *screams like a teenage girl at a bieber concert* please loot spew changes for Kronos! Its a two-edge sword... many complain the easiness of finding sites helped tank the market for the loot. Loot value may drop even farther, with more people coming back to exploration because the spew is gone. |

Rapscallion Jones
Omnibus Solutions
10
|
Posted - 2014.05.17 03:45:00 -
[57] - Quote
For those who like shinys for their desktop, a little URL sleuthiness also uncovers:
Prospect Mordus Frigate Mordus Cruiser
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Sniper Smith
Center for Advanced Studies Gallente Federation
89
|
Posted - 2014.05.17 05:22:00 -
[58] - Quote
Hey CCP Devs..
You know what would be great ? Some feedback on the OTHER Topic that have been announced.
It's been over a month since a Dev responded to the Drones thread, almost a month since there was one on the Pirate Battleship thread.. Probably more than a month on the Pirate Cruiser thread.. Only responses day one on the new Mordu's Legion Ships thread.
I mean it's great that you post these ideas/changes, and ask for feedback, but what's the point if it's not getting read.. or if it is getting read, no feedback given to US so we know some how/why things are working/changing the way you plan.
I'm not asking for a response to every question raised.. not even a response daily.. But as long as these threads are stickied, and as long as there's still issues being raised, you'd think a response maybe once a WEEK would be in order.
It's not like there's an abundance in time before the release it due.. less than a month..
I mean the initial feedback given in the Pirate Cruiser thread the first few days lead to a significant change in the Angel line of ships.. That was Devs reading and responding to issues and working out an idea.. But in most of the other threads it seems to be a comment the first day or two, then nothing. I mean the Pirate Battleship thread has more responses from individual ISD's cleaning the thread, than from Dev's..
If you are done with feedback, then just lock the threads.. otherwise please stick your head in, respond, address some concerns, or even dismiss them. I'd honestly rather a Dev say "No, we don't feel this is an issues and will keep things the way they are." than 30 pages of people arguing about it and NO feedback at all. I mean 2/3rd of the Pirate BS thread is about the Rattlesnake... Not a word in response to any of the complaints raised. People are raised issues with the Mordu's Legion Frig and Cruiser being OP (I don't think they are) and the BS being Underpowered (Which I agree with).. no feedback either.. Okay that last one hasn't been a week yet, but with the previous threads I'd be lying if I said I had faith that we will ever get any more feedback in the thread.
You ask for our feedback, we need yours, otherwise it's just two of three people with issues, and half a dozen trolls talking around in circles. |

Salpun
Global Telstar Federation Offices Masters of Flying Objects
738
|
Posted - 2014.05.17 05:41:00 -
[59] - Quote
Sniper Smith wrote:Hey CCP Devs..
You know what would be great ? Some feedback on the OTHER Topic that have been announced.
It's been over a month since a Dev responded to the Drones thread, almost a month since there was one on the Pirate Battleship thread.. Probably more than a month on the Pirate Cruiser thread.. Only responses day one on the new Mordu's Legion Ships thread.
I mean it's great that you post these ideas/changes, and ask for feedback, but what's the point if it's not getting read.. or if it is getting read, no feedback given to US so we know some how/why things are working/changing the way you plan.
I'm not asking for a response to every question raised.. not even a response daily.. But as long as these threads are stickied, and as long as there's still issues being raised, you'd think a response maybe once a WEEK would be in order.
It's not like there's an abundance in time before the release it due.. less than a month..
I mean the initial feedback given in the Pirate Cruiser thread the first few days lead to a significant change in the Angel line of ships.. That was Devs reading and responding to issues and working out an idea.. But in most of the other threads it seems to be a comment the first day or two, then nothing. I mean the Pirate Battleship thread has more responses from individual ISD's cleaning the thread, than from Dev's..
If you are done with feedback, then just lock the threads.. otherwise please stick your head in, respond, address some concerns, or even dismiss them. I'd honestly rather a Dev say "No, we don't feel this is an issues and will keep things the way they are." than 30 pages of people arguing about it and NO feedback at all. I mean 2/3rd of the Pirate BS thread is about the Rattlesnake... Not a word in response to any of the complaints raised. People are raised issues with the Mordu's Legion Frig and Cruiser being OP (I don't think they are) and the BS being Underpowered (Which I agree with).. no feedback either.. Okay that last one hasn't been a week yet, but with the previous threads I'd be lying if I said I had faith that we will ever get any more feedback in the thread.
You ask for our feedback, we need yours, otherwise it's just two of three people with issues, and half a dozen trolls talking around in circles.
They iterated on the stats once they wont make any more changes until they are tested on Sisi which will happen this week maybe even tomorrow if they locked down a build on Friday. I expect lots of dev post in the ship balance threads this week.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |

Tornii
The Scope Gallente Federation
75
|
Posted - 2014.05.17 11:35:00 -
[60] - Quote
Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? Patience is a virtue. |

Salpun
Global Telstar Federation Offices Masters of Flying Objects
738
|
Posted - 2014.05.17 11:40:00 -
[61] - Quote
Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? Pushed back most likely more then two releases away per a dev post by the art team lead. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |

Salpun
Global Telstar Federation Offices Masters of Flying Objects
738
|
Posted - 2014.05.17 11:43:00 -
[62] - Quote
When will the ISIS be updated?
And will we be getting a list of all Info panel updates or when they get updated so we dont have to check every single one in game.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |

gascanu
Bearing Srl.
140
|
Posted - 2014.05.17 13:29:00 -
[63] - Quote
Quote: To make the Deep Space Transports and the Blockade Runners even more viable in their roles as 'behind enemy lines space haulers, their roles have been revisited.
Additionally you will now be able to customize your Freighter with rigs, thus allowing it to carry more, align faster or warp more quickly through space.
where is that? |

TheEvilGuitarist
Aperture Reach
0
|
Posted - 2014.05.17 14:05:00 -
[64] - Quote
Looking forward to summer patch, looks like its going to have lots of goodies.
Quick note on your blog though, the link to a bigger pic of the Quafe station takes you to the pirate BS pic. 
Cheers
|

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1525
|
Posted - 2014.05.17 14:27:00 -
[65] - Quote
Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos
|

Rivr Luzade
Coreli Corporation Ineluctable.
502
|
Posted - 2014.05.17 15:27:00 -
[66] - Quote
So, the skins for AUR in the NEX (Isn't NES trademarked?) are here to stay? That's deplorable. Also, why are there no numbers on how "successful" the pilot program is? |
|

CCP Vertex
C C P C C P Alliance
238

|
Posted - 2014.05.17 17:21:00 -
[67] - Quote
Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos
Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design. CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
|
|

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
970
|
Posted - 2014.05.17 18:07:00 -
[68] - Quote
CCP Scarpia wrote:Arronicus wrote:Still no word on the big rorqual changes? =( or is that coming with crius? You guessed correctly. Those changes are interlocked with the rest of the Industry changes.
Thankyou for replying. Guess I'll have to live in this personal hell of waiting a little longer heh. |

Tornii
Coreli Corporation Ineluctable.
75
|
Posted - 2014.05.17 20:36:00 -
[69] - Quote
Thanks for the replies on Domi. Patience is a virtue. |

James Amril-Kesh
4S Corporation Goonswarm Federation
9906
|
Posted - 2014.05.18 00:11:00 -
[70] - Quote
Clicking on the faction station image in the dev blog goes to the concept art for the Barghest. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|

Sniper Smith
Center for Advanced Studies Gallente Federation
94
|
Posted - 2014.05.18 00:36:00 -
[71] - Quote
James Amril-Kesh wrote:Clicking on the faction station image in the dev blog goes to the concept art for the Barghest. http://cdn1.eveonline.com/www/newssystem/media/66163/1/Factional_05.jpg
There you go. |

James Amril-Kesh
4S Corporation Goonswarm Federation
9918
|
Posted - 2014.05.18 08:48:00 -
[72] - Quote
I have mixed feelings about this expansion. There are some things I quite like, but the freighter/JF changes and the addition of the MMJD have the potential to kill pretty much all of it. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|

Black Yassavi
Perkone Caldari State
0
|
Posted - 2014.05.18 22:33:00 -
[73] - Quote
I dont understand why CCP hate haulers that mutch that they have to dubblenerf them, First with totally change the ability of the freighter to be usefull in its role, and then forcing haulers to spend isk on getting that cargohold back, AND to top it off CCP still regards bumbing a freighter indefinite a " okay " thing do to since the freghter cant enter warp and the agressors are not using any mods to keep the ship from warping and then wait for your friends to show up 30 min after the first bumb.
CCP, Your hate towards haulers are clear as the sun, you want PVPers, not those to build or move the ships for them, several of your devs has said it and several of your GM's has said it.
its sad that you hate those who choose a route in eve like haulers because of your hate.
Frankly, you make me questioning your intentions with eve. |

Black Yassavi
Perkone Caldari State
0
|
Posted - 2014.05.18 22:37:00 -
[74] - Quote
wrongpost -.- may be removed. |

Gabriel Dube
Notorious Legion
3
|
Posted - 2014.05.19 01:05:00 -
[75] - Quote
Black Yassavi wrote:I dont understand why CCP hate haulers that mutch that they have to dubblenerf them, First with totally change the ability of the freighter to be usefull in its role, and then forcing haulers to spend isk on getting that cargohold back, AND to top it off CCP still regards bumbing a freighter indefinite a " okay " thing do to since the freghter cant enter warp and the agressors are not using any mods to keep the ship from warping and then wait for your friends to show up 30 min after the first bumb.
CCP, Your hate towards haulers are clear as the sun, you want PVPers, not those to build or move the ships for them, several of your devs has said it and several of your GM's has said it.
one example ive had was with CCP Falcon while i ran past him in a local somewhere -> CCP Falcon > Personally, I like them soft and squishy so that I can crack them open like a kinder egg, and see what's inside :3
its sad that you hate those who choose a route in eve like haulers because of your hate.
Frankly, you make me questioning your intentions with eve.
Well, so much hate flung around in this post...
I'm not going to pretend to somehow know the dev's intentions as you did, but it still seems to me that you don't quite understand why the involvement of haulers in more varied pvp situations is something that would be both desirable and beneficial, both for the entire eve community and for the haulers themselves, who are still part of said community. EVE has always been a PVP-driven game in which the economy and logistics play a vital role. As such, your hauling affects other players wether you want it or not, and their activities affect yours. Hauling is already a PVP activity, albeit not a direct one and allegedly not a "violent" one (unless you count economic violence as a true form of violence). EVE, like a military-industrial complex, runs on a cycle of destruction. The haulers have manufactured things to haul because manufactured things are destroyed, and the destroyers have manufactured things to destroy because manufactured things are hauled around. As such, crippling any part of that cycle that would negatively affect your adversaries is a valid strategy. That includes haulers, who, in turn, now have a reason to care about protecting themselves, either by organizing as a group or by having people to protect them in exchange for the benefit of their own services. This means that haulers would actually have to play in an increasingly social and dynamic game world, which in turn will provide more opportunities for hauling stuff.
Even if what you are talking about really was a nerf to hauling, it would not be any more driven by hate on the developper's part as any other change in the game. Indeed, it actually shows that they care enough about it to not want the logistics specialists to unsubscribe out of boredom or lack of personnal involvement in the game.
The way I see it, it would only be logical for developpers of a conflict-driven game to maximize the potential sources of conflict in the game.
Now, if only hauling could be recognized as a pvp activity in which rewards do involve risk, which the pilots ought to accept and prepare for, then hauling would not be seen as much of a "carebear" activity. Giving more potential for tank or speed to freighters and more defensive options to miners seems to me like an excelent decision that actually hurts the "hurr, i'm a hard-core pvper"-type of player more than the others, in order to distribute the fun end of the pvp stick a bit more evenly around the playerbase. If haulers could also get more offensive options, then ganking them would really get interesting.
tl;dr version: Hauler pilots are already PVPers, deal with it. Making hauling less safe will generally put more fun and more emotional involvement into hauling as an interactive activity between players. |

Oraac Ensor
School of Applied Knowledge Caldari State
495
|
Posted - 2014.05.19 02:40:00 -
[76] - Quote
CCP Vertex wrote:Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design. That's a mega-disappointment, Dominix re-model is way overdue and should have taken precedence over the Moa. Domi pilots must vastly outnumber Moa pilots. |

Sniper Smith
Center for Advanced Studies Gallente Federation
104
|
Posted - 2014.05.19 05:32:00 -
[77] - Quote
Oraac Ensor wrote:That's a mega-disappointment, Dominix re-model is way overdue and should have taken precedence over the Moa. Domi pilots must vastly outnumber Moa pilots. Domi also looks a lot better than the Moa hull lol.. |

King Fu Hostile
Imperial Collective Unsettled.
116
|
Posted - 2014.05.19 08:13:00 -
[78] - Quote
Looks like a fantastic expansion <3
|

Marian Devers
Rage and Terror Against ALL Authorities
40
|
Posted - 2014.05.19 09:19:00 -
[79] - Quote
Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS! |

King Fu Hostile
Imperial Collective Unsettled.
117
|
Posted - 2014.05.19 09:28:00 -
[80] - Quote
Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS!
Actually Moa redesign has been consistently among the top 3 most requested hull remakes, you are pretty much alone with your opinion.
|

Gabriel Dube
Notorious Legion
4
|
Posted - 2014.05.19 09:29:00 -
[81] - Quote
Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS!
No one except the huge crowd that has been cheering for those changes since they were announced.
Yes, the moa was original. No, that did not make it in any way a good design. Sometimes things have to lose some originality to start making a bit of sense. |

Black Yassavi
Perkone Caldari State
0
|
Posted - 2014.05.19 10:40:00 -
[82] - Quote
" Hauler pilots are already PVPers " I fail to see how a freighter can be used in pvp until we can accually fit the damn ship with active / passive tank, Guns and point. or are able to deal out damage, or CCP should perhaps include some put some kinetic damage to the bumber that would allow the freighter to be able to take afew hit and at the same time deal some damage to the agressor.
until that happends haulers are not PVPers.
on a sidenote, i wonder when the pvpers will get a dubblenerf just like the haulers will get from this mess of a patch, it would be intresting to see the pvpers point of view on a similar dubblenerf applied to them.
Gabriel Dube wrote:Black Yassavi wrote:I dont understand why CCP hate haulers that mutch that they have to dubblenerf them, First with totally change the ability of the freighter to be usefull in its role, and then forcing haulers to spend isk on getting that cargohold back, AND to top it off CCP still regards bumbing a freighter indefinite a " okay " thing do to since the freghter cant enter warp and the agressors are not using any mods to keep the ship from warping and then wait for your friends to show up 30 min after the first bumb.
CCP, Your hate towards haulers are clear as the sun, you want PVPers, not those to build or move the ships for them, several of your devs has said it and several of your GM's has said it.
one example ive had was with CCP Falcon while i ran past him in a local somewhere -> CCP Falcon > Personally, I like them soft and squishy so that I can crack them open like a kinder egg, and see what's inside :3
its sad that you hate those who choose a route in eve like haulers because of your hate.
Frankly, you make me questioning your intentions with eve. Well, so much hate flung around in this post... I'm not going to pretend to somehow know the dev's intentions as you did, but it still seems to me that you don't quite understand why the involvement of haulers in more varied pvp situations is something that would be both desirable and beneficial, both for the entire eve community and for the haulers themselves, who are still part of said community. EVE has always been a PVP-driven game in which the economy and logistics play a vital role. As such, your hauling affects other players wether you want it or not, and their activities affect yours. Hauling is already a PVP activity, albeit not a direct one and allegedly not a "violent" one (unless you count economic violence as a true form of violence). EVE, like a military-industrial complex, runs on a cycle of destruction. The haulers have manufactured things to haul because manufactured things are destroyed, and the destroyers have manufactured things to destroy because manufactured things are hauled around. As such, crippling any part of that cycle that would negatively affect your adversaries is a valid strategy. That includes haulers, who, in turn, now have a reason to care about protecting themselves, either by organizing as a group or by having people to protect them in exchange for the benefit of their own services. This means that haulers would actually have to play in an increasingly social and dynamic game world, which in turn will provide more opportunities for hauling stuff. Even if what you are talking about really was a nerf to hauling, it would not be any more driven by hate on the developper's part as any other change in the game. Indeed, it actually shows that they care enough about it to not want the logistics specialists to unsubscribe out of boredom or lack of personnal involvement in the game. The way I see it, it would only be logical for developpers of a conflict-driven game to maximize the potential sources of conflict in the game. Now, if only hauling could be recognized as a pvp activity in which rewards do involve risk, which the pilots ought to accept and prepare for, then hauling would not be seen as much of a "carebear" activity. Giving more potential for tank or speed to freighters and more defensive options to miners seems to me like an excelent decision that actually hurts the "hurr, i'm a hard-core pvper"-type of player more than the others, in order to distribute the fun end of the pvp stick a bit more evenly around the playerbase. If haulers could also get more offensive options, then ganking them would really get interesting. tl;dr version: Hauler pilots are already PVPers, deal with it. Making hauling less "safe and boring" and involving more options and actions will generally put more fun and more emotional involvement into hauling as an interactive activity between players. And that's what keeps a game like EVE rolling.
|

Eli Hakomairos
Creeper Co. Forkoff
5
|
Posted - 2014.05.19 15:16:00 -
[83] - Quote
CCP Vertex wrote:Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design.
As someone who enjoys graphics as much as new content, i'm curious. obviously asking what future ships you are working on will not get me an answer, so in your opinion , which ships are in dire need of a redesign? Curious as to how the art team sees the ships. |
|

CCP Xhagen
C C P C C P Alliance
534

|
Posted - 2014.05.19 15:46:00 -
[84] - Quote
CCP Seagull wrote:Klarion Sythis wrote: That was already confirmed by a Dev to be a no go. Fozzie, I think.
Can't find anything on the Blockade Runner/Deep Space Transport changes though. Did I miss something?
A forum thread is on its way. The threads are up now: [Kronos] Freighters and Jump Freighters Rebalance [Kronos] Deep Space Transport Rebalance [Kronos] Blockade Runner Rebalance CCP Xhagen | Associate Producer | @strangelocation
|
|

Batolemaeus
Free-Space-Ranger Nulli Secunda
160
|
Posted - 2014.05.19 16:08:00 -
[85] - Quote
Since you included this, am I correct to assume that this is confirmed for release in Kronos regardless of the unanimously negative feedback on this reduction in QOL for all enablers in Eve? |

Maximus Andendare
Future Corps Sleeper Social Club
896
|
Posted - 2014.05.19 16:51:00 -
[86] - Quote
Batolemaeus wrote:Since you included this, am I correct to assume that this is confirmed for release in Kronos regardless of the unanimously negative feedback on this reduction in QOL for all enablers in Eve? "Feedback"
Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |

Rain6637
Team Evil
14671
|
Posted - 2014.05.20 02:31:00 -
[87] - Quote
King Fu Hostile wrote:Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS! Actually Moa redesign has been consistently among the top 3 most requested hull remakes, you are pretty much alone with your opinion. just going to take a guess, the other two are Osprey and Harbinger... in that order? President of the Commissar Kate Fanclub | Rainfleet mk.III-á| Twitch | Imgur | Content \o/ |

King Fu Hostile
Imperial Collective Unsettled.
123
|
Posted - 2014.05.20 05:53:00 -
[88] - Quote
Rain6637 wrote:King Fu Hostile wrote:Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS! Actually Moa redesign has been consistently among the top 3 most requested hull remakes, you are pretty much alone with your opinion. just going to take a guess, the other two are Osprey and Harbinger... in that order?
Dominix and Helios. This is obv not HC scientific data, just my observation on the redesign threads over the last 3 years. I read them all, I love spaceships and their looks are super important to me :)
Anyway, I have full faith in the gfx department, EVE looks absolutely gorgeous and the redesigns have been successes so far. They are artists who work at their own pace, redesigns are low-prio stuff that gets done when they have time and inspiration (which is actually required for making cool looking ****).
|

Grarr Dexx
Snuff Box
414
|
Posted - 2014.05.20 12:11:00 -
[89] - Quote
Rain6637 wrote:King Fu Hostile wrote:Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS! Actually Moa redesign has been consistently among the top 3 most requested hull remakes, you are pretty much alone with your opinion. just going to take a guess, the other two are Osprey and Harbinger... in that order?
the hell is wrong with the harb? |

Rain6637
Team Evil
14677
|
Posted - 2014.05.20 13:37:00 -
[90] - Quote
it looks like a cross between a choked chicken and a totem pole and a fertility charm President of the Commissar Kate Fanclub | Rainfleet mk.III-á| Twitch | Imgur | Content \o/ |

Nato Jahran
The Ascended Fleet Intrepid Crossing
0
|
Posted - 2014.05.20 17:14:00 -
[91] - Quote
Any estimates on a total patch filesize? |

Sniper Smith
Center for Advanced Studies Gallente Federation
116
|
Posted - 2014.05.20 20:36:00 -
[92] - Quote
Nato Jahran wrote:Any estimates on a total patch filesize? Currently on Sisi it's ~1.3GB Patch.. With some elements like the Mordu's Legion ships not yet fully added. It's okay CCP.. it's not like it's 2 weeks away from release.. And we've had SO much feedback from CCP Rise in the thread about the concerns raised.. Oh wait sorry was in another universe there.. |

Oraac Ensor
School of Applied Knowledge Caldari State
496
|
Posted - 2014.05.21 10:25:00 -
[93] - Quote
Grarr Dexx wrote:Rain6637 wrote:King Fu Hostile wrote:Marian Devers wrote:Christ...
Just Leave the Caldari ships alone, you're not the ones flying them. It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
NO. ONE. ASKED. FOR. THIS! Actually Moa redesign has been consistently among the top 3 most requested hull remakes, you are pretty much alone with your opinion. just going to take a guess, the other two are Osprey and Harbinger... in that order? the hell is wrong with the harb? or the Osprey? |

Paul StClair
Viziam Amarr Empire
0
|
Posted - 2014.05.22 00:01:00 -
[94] - Quote
o/ Looking forward to the new changes.
The Condor has a vacant high slot which is useless really as with the Executioner: how about converting the 4th high slot into a low slot. Fitting specs remain the same. This would add a twist to the game.
We have (After Burner) and (Micro Warp Drive).
How about introducing a new set of mods in this range.
Nitro Burner
10% more speed but 20% more activation cost. (New upgraded After burner) TECH ONE VERSION
1mn 13 MW (+30%) & 18 TF (+20%)
10mn 65 MW (+30%) & 30 TF (+20%)
100mn 812 MW (+30%) & 60 TF (+20%)
Hypa Warp Drive
10% more speed but 20% more activation cost (New upgraded MWD) TECH ONE VERSION
1mn 20 MW (+30%) & 30 TF (+20%)
10mn 195 MW (+30%) & 60 TF (+20%)
100mn 1625 MW (+30%) & 90 TF (+20%)
TECH TWO VERSIONS = THE SAME FITTING REQUIREMENTS BUT
15% SPEED ( EXTRA 5% OVER T1 VERSION )
30% ACTIVATION (EXTRA 10% OVER T1 VERSION )
Again it will make the game more interesting.. for pilots when designing their ships and gives different game play.
  
|

ImYourMom
Republic University Minmatar Republic
45
|
Posted - 2014.05.22 13:17:00 -
[95] - Quote
this is a poor quality release, it really is |

Aliath Sunstrike
Aviation Professionals for EVE
56
|
Posted - 2014.05.22 16:55:00 -
[96] - Quote
This update should be called "Fozzie" instead of Kronos. :)
I kid, I kid! Love the artwork, sound, backside changes. Great stuff all! This is shaping up to be an awesome expansion.
Really loving all the polish EVE is getting these days. All these features that were incomplete or unbalanced are getting attention finally and refined.
The implant changes are awesome. Finally I can get +4 while training! THANK YOU. Fixing all these ships. Rounding out the ship classes to make all of them useful. The sound tweaking. The Art polishing (amazing visuals in EVE) - this is the first thing I show people who have never seen the game! The UI changes that make playing LESS LIKE A JOB! : ) THANK YOU
All the speed improvements to the servers. Serious internet spaceships! |

Aliath Sunstrike
Aviation Professionals for EVE
56
|
Posted - 2014.05.22 16:57:00 -
[97] - Quote
Oraac Ensor wrote:CCP Vertex wrote:Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design. That's a mega-disappointment, Dominix re-model is way overdue and should have taken precedence over the Moa. Domi pilots must vastly outnumber Moa pilots.
What's wrong with the Angry fist??? |

Sniper Smith
Center for Advanced Studies Gallente Federation
128
|
Posted - 2014.05.22 18:14:00 -
[98] - Quote
Sure would be nice if all of these updates were on the test server so we could, you know, test them.. Update around the corner and all. |

Long Stroker
Quantum Origins. Disavowed.
2
|
Posted - 2014.05.22 18:42:00 -
[99] - Quote
When will we get be able to update skill training q remotely without logging into EVE. Like with an iPhone or android app...... |

Shamus en Divalone
Dip Dip Potatoe Chip
21
|
Posted - 2014.05.23 06:52:00 -
[100] - Quote
Is the Drone rebalance still coming with Kronos? |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
711
|
Posted - 2014.05.23 10:11:00 -
[101] - Quote
actually you're downgrading the visuals of the condor hull |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 17:11:00 -
[102] - Quote
CCP.. Can you please stop making caldari ships symmetrical? =<
The Caldari ship design is supposed to be devoid of vanity if i remember correctly.. The Scorpion hull was really cool when it looked vaguely like a scorpion, its just silly now that it looks exactly like a scorpion.. It doesn't look BAD, just, silly.
Like this moa, it doesn't look bad at all.. But its lacking all personality, its extremely generic. BYDI recruitment closed-ish |

Antillie Sa'Kan
Forging Industries Silent Infinity
394
|
Posted - 2014.05.26 13:14:00 -
[103] - Quote
So what will be the prerequisites to inject the new Expedition Frigate skill?
Also, please continue making all Caldari ships look non stupid. |

Nagarythe Tinurandir
Cataclysm Enterprises Easily Offended
185
|
Posted - 2014.05.26 14:12:00 -
[104] - Quote
Paul StClair wrote:o/ Looking forward to the new changes.
The Condor has a vacant high slot which is useless really as with the Executioner: how about converting the 4th high slot into a low slot. Fitting specs remain the same. This would add a twist to the game. (...)
no it will not. just everybody fitting nanos or adaptive plating in combat fits or more warp stabs or inertia stabilisers in travel fits.
|

Gabriel Dube
Notorious Legion
6
|
Posted - 2014.05.29 04:27:00 -
[105] - Quote
Garviel Tarrant wrote:The Caldari ship design is supposed to be devoid of vanity if i remember correctly.. The Scorpion hull was really cool when it looked vaguely like a scorpion, its just silly now that it looks exactly like a scorpion.. It doesn't look BAD, just, silly.
Man, all ships in EVE are pure vanity. They are all meant to go by the "rule of cool", not common sense engineering. Thus, they are cool, and they are all especially silly from a realism point of view. Particularily the old terribly asymmetrical caldari ships.
I mean, they don't even have heat radiators. And let's not even talk about the thrust vectors not going through the center of mass... Poor eggers, they would be cooked alive by their own ship before they even start spinning though space uncontrollably.
Sorry, but If you want to see "function over form" or realistic spaceships and you're thinking of any EVE ship (or pretty much every popular sci-fi ship ever), you're doing it wrong. 
The new designs are more aesthetically pleasing but lose out in originality. The old ones were silly, kinda ugly, but artistically very original.
Neither of them make any actual sense function-wise. That's the only thing we can all objectively agree on. |

Gabriel Dube
Notorious Legion
6
|
Posted - 2014.05.29 04:54:00 -
[106] - Quote
Black Yassavi wrote:" Hauler pilots are already PVPers " I fail to see how a freighter can be used in pvp until we can accually fit the damn ship with active / passive tank, Guns and point. or are able to deal out damage, or CCP should perhaps include some put some kinetic damage to the bumber that would allow the freighter to be able to take afew hit and at the same time deal some damage to the agressor.
until that happends haulers are not PVPers.
on a sidenote, i wonder when the pvpers will get a dubblenerf just like the haulers will get from this mess of a patch, it would be intresting to see the pvpers point of view on a similar dubblenerf applied to them.
People who haul stuff do so in a sandbox game where nobody is really safe anywhere. The only place you are not participating in any way, shape, or form to pvp is while ship-spinning in stations. And then again, you may be buying stuff in a station. Playing the market is part of a dynamic competition between players. Hence, PVP.
Furthermore, if we assume that what you are hauling doesn't have a net value of 0.00 ISK, then you are indirectly partaking in one of the aspects of PVP which, as I have mentioned quite clearly, isn't limited to stuff that involves warp disruptors.
Did you know that, for every soldier in an average military, there can be around 16 people, maybe much more, who are non-combat personnel and who are in charge of the massive amount of logistics work required by any form of warfare? Yes, they basically haul stuff all the time. Without firing guns. Ever. But they're still military, right?
In EVE Online, Haulers (even high-sec dweller... especially them, actually), take part in PVP by their hauling alone. Yes hauling, by itself, is a player VS player activity. You, sir, wether you like it or not, are hauling stuff so other people can eventually have the opportunity to get good fights or explode gloriously. 
And that's why freighters and industrial ships do need to have more options, so those who pilot them can better adapt to their specific tactical or strategic situations. |

Mihnea Tepes
Astral Silence Surely You're Joking
33
|
Posted - 2014.05.29 13:25:00 -
[107] - Quote
CCP Vertex wrote:Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design.
donkey and carrot
why showing it when it is not going to be released
I want my potatoe to become a shark now! |

Naomi Hale
Children of New Eden
265
|
Posted - 2014.05.30 16:39:00 -
[108] - Quote
CCP Vertex wrote:Akrasjel Lanate wrote:Tornii wrote:Why no mention of Dominix redesign in the blog? Has it been cancelled/moved away from Kronos? It never was part of Kronos Correct, the Domi was not intended for Kronos and was something we decided to show at Fanfest to give a glimpse at what is potentially coming in future releases. We constantly work on ship redesigns but we tend to use them as something to do when there is downtime between tasks. There are of course releases where we put priority on the redesigns to align with other things such as balance changes by game design. Any chance of posting discarded/rejected design images somewhere? I'll bet the unused ones are still serious eye candy.
I'm Naomi Hale and this is my favourite thread on the forums. |

Naomi Hale
Children of New Eden
265
|
Posted - 2014.05.30 16:45:00 -
[109] - Quote
Garviel Tarrant wrote:CCP.. Can you please stop making caldari ships symmetrical? =<
The Caldari ship design is supposed to be devoid of vanity if i remember correctly.. The Scorpion hull was really cool when it looked vaguely like a scorpion, its just silly now that it looks exactly like a scorpion.. It doesn't look BAD, just, silly.
Like this moa, it doesn't look bad at all.. But its lacking all personality, its extremely generic. And the condor just looks like you mirrored one side of it. No, no, no... don't you dare. If you want asymmetrical go fly a Gallente cruiser. Symmetrical ships are lacking vanity and are more efficient for manufacture and design, which is very Caldari.
Plus they look sooo good. I'm Naomi Hale and this is my favourite thread on the forums. |

Baygun
EVE University Ivy League
9
|
Posted - 2014.05.30 20:50:00 -
[110] - Quote
New Typhoon is AWSOME!!! Worth resubscribe only to see that beauty. I guess CCP should create some penalty for those shooting at such a piece of art. |

Jolareian
0
|
Posted - 2014.06.02 16:30:00 -
[111] - Quote
Not happy about the changes to Moa / Condor lines. Manticore is the only ship that I'd say was done "in the spirit of the original Caldari designs" and was tolerable in my mind...Scorpion, while good for someone who hadn't played since beta, it was a downer to see the change from the original design.
Caldari asymmetry had always tended toward an angular or sharp-lined theme...Gallente were asymmetric but favored curves or arcs.
I'll at least say that the new Condor image is recognizable as the original...similar to finding the similarities in a vintage 1960's Corvette with the modern variants. The Moa, however, doesn't have any apparent display of lineage with the exception of the "cockpit/fuselage" area. Looks fine, I guess, for someone who just started playing the game.
Seems like, in a game of "if I want to shoot lasers, I need to fly Amarr, even if I don't like the backstory on that particular race...if I want to shoot projectiles, I need to fly Minmatar...", a similar logic should have applied to "if I don't like the way Moa looks, fly something else...if I want the functions that the Moa has...I need to cope."
Oh well...if people have been wanting to change the Moa for years, I guess I was too busy playing the game and not on the forums discussing it. Otherwise I'd have raised my voice to keep the originals.
Is the Raven scheduled for a make-over too? |

Hasan al-Askari Mujahideen
Islamic Movement of Minmatar
17
|
Posted - 2014.06.02 16:55:00 -
[112] - Quote
when is this going to happen https://www.youtube.com/watch?v=u8zhSK-Savo
|

Hasril Pux
Red Cabal
71
|
Posted - 2014.06.04 18:21:00 -
[113] - Quote
ZoRDO ShoD wrote:Noooo, dont change the Moa 
Marian Devers wrote:It's bad enough we got a Scorpion He-Man ship, now you want to ruin the Moa (one of the most original designs) and the Crow/Raptor.
TrouserDeagle wrote:actually you're downgrading the visuals of the condor hull
Garviel Tarrant wrote:Like this moa, it doesn't look bad at all.. But its lacking all personality, its extremely generic. And the condor just looks like you mirrored one side of it.
Jolareian wrote:Not happy about the changes to Moa / Condor lines.
Is the Raven scheduled for a make-over too?
The raven has already been made over, but I wouldn't be too surprised if it's completely thrown out and made over again sometime in the future. All of you who would like to keep the old designs are not alone. Yes, you are outnumbered and/or outshouted by the loudest voices. A lot of people are excited to see the new designs and it wouldn't be fair to take those away from them, just like it's not fair to take our favorites away from us. So I propose a way for them to get theirs and us to get ours.
Give us the ability to purchase vintage hulls. If you like any of the older ship models (original artwork) better than the redesign of your favorite hull and don't want them to be lost forever, support ship customization and this feature request. |
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