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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Hi, not meaning to take sides, but what is the difference between this and the Character Bazaar, in terms of P2W? edit: just saw PotatoOverdose's post and he makes good points. Still I think it's pretty much the same thing...
- by Duffyman - at 2015.10.15 17:47:54
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2. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: Hi Space Friends, Thanks for those that attended the Q&A session today, we appreciate those who took the time. We'd like to use this thread as a method of discussing Jump Fatigue ideas. Some of the interesting suggesti...
- by Duffyman - at 2015.08.15 01:10:47
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3. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Promiscuous Female wrote: there is also a bunch of technical debt that prevents them from easily adding new mission agents, iirc it is a 100% manual process and with outposts being droppable by anyone at any time i don't think they wanna pay an...
- by Duffyman - at 2015.07.10 14:47:05
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4. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Aryth wrote: Duffyman wrote: Duffyman wrote: Anomalies are not really very scalable. Ok you have more anomalies but you still have to travel to each one to find a vacant one. Why not replace anoms with missions? A few advantages: - Tot...
- by Duffyman - at 2015.07.10 14:44:12
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5. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Duffyman wrote: Anomalies are not really very scalable. Ok you have more anomalies but you still have to travel to each one to find a vacant one. Why not replace anoms with missions? A few advantages: - Totally scalable, you can have 200 guy...
- by Duffyman - at 2015.07.10 14:20:13
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6. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Klyith wrote: Sgt Ocker wrote: Yeah every small group wants to invite the wrath of the CFC by stepping into the blue donut of protection. (don't care what you call your selves now - You will always be CFC) There are currently 58 alliance...
- by Duffyman - at 2015.07.09 14:08:11
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7. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Orca Platypus wrote: How surprising, another gewn buff. 20 Nyxgewnbots ratting in a cynojammed pocket in now officially a thing. I thought CCP will never go through with the gewn proposal of more anoms, I believed that much favor was ridiculo...
- by Duffyman - at 2015.07.09 12:36:38
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8. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Anomalies are not really very scalable. Ok you have more anomalies but you still have to travel to each one to find a vacant one. Why not replace anoms with missions? A few advantages: - Totally scalable, you can have 200 guys living in a syste...
- by Duffyman - at 2015.07.08 16:52:55
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9. Announcement:[Feedback Wanted] Time Zone Mechanics Survey - in Player Features and Ideas Discussion [original thread]
Schluffi Schluffelsen wrote: Thanks for the survey. Here would be my tweaks on the system: - switch from an alliance-wide timer to a constellation based timer - up the 4h window to 6h - tie the prime time to indices - 5/5/5 gives the lowest t...
- by Duffyman - at 2015.03.13 16:39:44
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10. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
What I still don't understand is why certain entities are pushing so hard for ceptors to be allowed to use sov laser. Do you even plan to take and keep sov? Will you defend it with interceptors?
- by Duffyman - at 2015.03.11 20:24:52
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11. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Let me start by sayinvv that most of us want sov to be easier to contest. The on ly thing we are requesting is to be able to fight whoever is attaking us. The current design pretty much allows anyone to go in, contest the sov and moonwalk out at w...
- by Duffyman - at 2015.03.11 17:07:33
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12. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Dracvlad wrote: Alavaria Fera wrote: davet517 wrote: Quote: Maybe you should have listened to the Metashow last night, where two of the leaders of the "apex stakeholders" raved about the principles of the new system, and talked about ...
- by Duffyman - at 2015.03.08 20:35:55
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13. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
It's not that hard: - Replace null sec anoms with missions -> Now a system can support hundreds of pilots and null sec powers will let go of 2/3 of their space (keeping the ones with the best moons of course) - Make the sov laser exclusive to ...
- by Duffyman - at 2015.03.08 11:02:40
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14. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I have a question. Dev blog says build price of Sov lasers are 20 and 80m respectively. This leads me to assume that the Drifters will drop blueprints. So the real cost of the mods will be way higher than their build cost right? Does this influenc...
- by Duffyman - at 2015.03.07 13:32:17
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15. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
For me, Sov should be easier than it is, but it should also be for those that are committed to it. If 100 ceptors can reff a region in a few hours, every sov holder (big and small) will burn out really soon, even if the prime time settings are cha...
- by Duffyman - at 2015.03.06 16:04:12
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16. Coalitions: Looking for summary - in EVE General Discussion [original thread]
xPredat0rz wrote: To break it down further by coalition for the CFC Goons- Da bosses. FCON- lol FCON. White Knights of the Group SMA- lol SMA. The monkeys have alot of enthusiasm just need a direction to fling ****. RZR- Meh its RZR CO2- Not...
- by Duffyman - at 2014.10.03 23:21:00
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17. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Serendipity Lost wrote: Vulfen wrote: So CCP, following this logically if Super carriers are able to jump gates should they not also be able to Dock? I my view i think Titans should still be blocked from docking but supers should be allow...
- by Duffyman - at 2014.10.03 16:39:00
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18. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
baltec1 wrote: Eric Prinz wrote: I love this Dev Blog. I hope you will not allow JF to jump (in the future) more than 5 a.u. It gives meaning to develop local production in null-sec (instead of delivery of the entire market from Jita) I h...
- by Duffyman - at 2014.10.03 07:32:00
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19. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: CCP Fozzie wrote: ...in Oceanus Light Missile Launchers will have their Rate of Fire decreased by ~6%. Crow: Replace the 10% per level kinetic damage bonus with a 5% per level missile explosion radius bonus. -1 Lows...
- by Duffyman - at 2014.09.18 13:28:00
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20. Sticky:Dev blog: Ship and Module Balancing in Kronos - in EVE Information Portal [original thread]
Jdestars wrote: Whats hells its nerf freigher ... we gain 3 low slot and loose more than 400k m3 with a charon charon before patch => 950k m3 / 90m/s (with skill) after 558 k m3 now we need to use cargo expander for recover cargo and spe...
- by Duffyman - at 2014.06.15 19:34:00
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