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Thread Statistics | Show CCP posts - 29 post(s) |

addelee
Hellfire Cult The East India Co.
90
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Posted - 2014.05.21 17:25:00 -
[1] - Quote
CCP Fozzie wrote: To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos.
I like the overall changes but I have a real issue with the above. I think it's more the way that Fozzy is selling this rather than the change itself as there will only be 1 option in reality.
The term "interesting option" isn't interesting when you cross this over with the other changes.
JF's are having their fuel usage increase by 50% in kronos. Now unless these modules actually save more than the 50% then every single JF pilot will be running with them. This restricts the "options" to 1.
However, this presents another problem as if the modules can achieve better than 50% reduction, what's the point in the other change to fuel.
I'm not saying the changes are wrong, but if I were CCP, I'd maybe step back and actually think about what they're attempting to achieve rather than throwing out some dubious idea's.
Edit:
I guess you could go for fuel price vs cargo space. That's 2 options I guess but it just feels maybe the module has come about from the backlash on the fuel increase.
Can we also assume that the jump fuel conservation modules are usable on all ships fitted with a jump drive? (i.e. travel fit carriers) |

addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:31:00 -
[2] - Quote
CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius.
Ok, but it doesn't address the actual real question I asked. What are you trying to achieve with these changes? I edited and I guess you could go for a fuel vs cargo space which is actually a good move imo.
Will the modules be restricted to just JF's or can any jump capable ship be able to use them?
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addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:44:00 -
[3] - Quote
Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's.
So essentially, the fuel changes effect all capital size ships and above except JF's. If you pick most large scale battles, they've involved these ships and if you also look at said battles, the servers cannot cope and either get hit with 95% TiDi or they just crash. Either way, not good press. Part of this was the drone problem and this has been fixed in the super cap nerf and drone 'rebalancing'.
But ship numbers are high as well and no one likes to lose titans and supers as they take so long to build due to nullsec bottlenecks and the sheer cost and time of them. So sub-caps turn up to defend their larger brothers/sisters.
If fuel prices are increased, in theory, less jump capable ships will be fielded as it costs that must more to go to war (wars are already expensive). If less caps are being fielded, less large scale war will happen and the less the servers will crash and the less bad press goes out.
Is that what we're attempting to achieve in all this? |

addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:49:00 -
[4] - Quote
Sipphakta en Gravonere wrote:addelee wrote:Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's. It's been there since JF first were introduced, as far as I know. It's no new bonus.
I should have noticed that . You are completely correct. Still, we all like a conspiracy 
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