| Author |
Thread Statistics | Show CCP posts - 6 post(s) |

PotatoOverdose
Handsome Millionaire Playboys
1810
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Posted - 2014.05.17 20:16:00 -
[1] - Quote
Cool, I like it. |

PotatoOverdose
Handsome Millionaire Playboys
1815
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Posted - 2014.05.17 23:02:00 -
[2] - Quote
Yes the battlecruisers that are currently literally everywhere in pvp will become OP when they fit a second prop module with high fitting requirements that gimp their tank, dps, or both. 
Honestly, it breathes new life into a class that hasn't seen significant action in a while. |

PotatoOverdose
Handsome Millionaire Playboys
1816
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Posted - 2014.05.17 23:50:00 -
[3] - Quote
ITT: kiters that think they should be the only ones that can disengage from a fight. |

PotatoOverdose
Handsome Millionaire Playboys
1816
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Posted - 2014.05.18 00:02:00 -
[4] - Quote
X ATM092 wrote:PotatoOverdose wrote:ITT: kiters that think they should be the only ones that can disengage from a fight. Because brawlers don't have enough advantages? Being able to disengage comes at a pretty huge price in terms of tank and damage So does fitting an extra prop mod in the form of an MJD.
X ATM092 wrote: it lets us be ambitious and aggressive with target selection instead of just blobbing things. And now brawlers have that same luxury.
X ATM092 wrote: If you must commit to kill something, which is what this suggestion is proposing. At least you can choose not to commit. The brawler doesn't have that luxury. Hell, even with the MJD, the scram brawler still commits to a fight in scram range.
X ATM092 wrote: then you will only fight when you know 100% ahead of time that you will win
Because there are no solo brawling ships anywhere in eve. 
Basically it comes down to this. Kiters can choose not to commit. Then some targets may get away. Risk v. Reward. Brawlers can choose to gimp their tank/dps for the chance of maybe getting away from a kiter. Risk v Reward.
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PotatoOverdose
Handsome Millionaire Playboys
1819
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Posted - 2014.05.18 02:31:00 -
[5] - Quote
Trinkets friend wrote: If you are in, say, a wormhole, you fit am mMJD and the moment you see something on scan, you just light it and voila, you are 100km away from where you were. LOLOL. Fail.
As opposed to just hitting a 150k+ bounce. Ok.
Trinkets friend wrote: Camping a gate and the gate guns are a bit pesky? Why, just fit an mMJD and sit 60km off the gate. 12s later, and voila, you have shed gate gun aggro and can warp back to 60km. Hello pathetic gate camps, again. Fail.
Yup, 12 seconds to mjd away or 8 seconds to warp to a 150k+ bounce off the gate. Hmmmmmm......
Trinkets friend wrote: Or sit at zero on a gate, with a buddy in a linked Vigilant.
And then a linked arazu/lachesis/keres comes in and scrams you from 30k+ while damping your ass. I can throw links around too.
Trinkets friend wrote: Ratting in low or null? Why, just fit an MJD. When you're sick of being at zero in a belt or anomaly, just align somewhere (can take all of 4s!) MJD and laugh at the ceptors trying to catch you. LOLOL. Fail.
As opposed to what happens now when a neut hits local? Honestly, most ratting ishtars can warp off faster then 12 seconds anyway.
Trinkets friend wrote: The only counter to this is obviously the Mordus ships
And the Arazu, Lachesis, Keres, and proteus. Oh we're forgetting about them? Well, that's convenient. |
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