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Thread Statistics | Show CCP posts - 7 post(s) |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1385
|
Posted - 2014.05.21 23:08:00 -
[91] - Quote
Apackof12Ninjas wrote:Fl4chz4ng3 wrote:Still no implants for drones... Forget drone implants, WHERE ARE MAH HIGH GRADE SHIELD HP IMPLANTS!? Armour Supers get slaves Shield supers get mocked =/ #balanceshieldtanking #muchluv4CCP<3<3
That would just result in massively overpowered apssive shield tanks on some ships. This coudl be doable only if the implant also nerfed the shield regen rate. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
284
|
Posted - 2014.05.21 23:27:00 -
[92] - Quote
PotatoOverdose wrote:Erufen Rito wrote:Hey guys, look at all the new content we are making available ONLY in LOWSEC. Moar low to low WHs'? Have em. Unique implant sets? Why not. New Battleships? Have at it boyos. Ore refining? Didn't want those botters anyway. New modules? I'm sure the low-rats have enough cargo to haul em.
What about the rest of space, hmmm? You're obviously oblivious to the absolutley **** state that non-fw lowsec has been in for years. These changes are much needed and appreciated. Not really. I lived quite comfortably in non-fw low for quite a while. Built a dread or two, and had the frequent gud fite.Then Shadow Cartel came and paid us a visit.
Marsha Mallow wrote:Erufen Rito wrote:What about the rest of space, hmmm? Get in line  Although to be fair you can pop out of your wormholes and take advantage everywhere. Logistics, random fights, quiet areas to grind. And you reside in the gold frontier for the competent.  GripebotGäó Well, let's be honest here. Would you bring a fleet into someone's home system knowing full well that your way out will close behind you, and that they are able to resuply, refit, and adapt to whatever you bring? Alternatively, would you take on a 20 man WH site running fleet, with capital and web loki suport, while simultaneously locking yourself in system?
Not many people do. Sure, we have the folks over at Blood Union, but those fights are very cherry picked tbh (no offence guys, love to see you working). PVP requires a lot of work from time to time. Some other times, we just get blessed with people not paying attention.
All in all, I want less ****** gas, and better nebulae in our WHs. I think I'm being reasonable (Although the new stupid arrays for scanning turning into active modules made me a wee bit mad. Hero anathema, welcome back) This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Sven Viko VIkolander
Stay Frosty. A Band Apart.
222
|
Posted - 2014.05.21 23:31:00 -
[93] - Quote
CCP Fozzie wrote:Makoto Priano wrote:Fozzie! Lowsec exploration. Does this mean ghost sites? Does this mean data sites? Relic sites? Some new site class? Also, are we pulling implants, or implant BPCs? These implants will drop as complete items at this time, not blueprints. And more information will be coming about the sites that these come from in the coming days. I can say it's a new development in the saga of the pirate research efforts that take place at the Ghost sites.
I feel like I've said this a dozen times, in fact I said it earlier today, but thanks for showing low sec some love!!! Will the new LG sets be tied to the new exploration sites for obtaining the new ship skins (e.g. blood raider ship skins)? Or is that going to be separate?
I am very happy about these changes. I wonder, though, are you / the devs happy with how much (i.e., how little) some of the pirate sets are used? The game really has changed since some of these...strange...implants were introduced, why not take the opportunity to revise some of them? Is there any plan to add HG to the sets which currently lack HG versions?
Also, why not have another level of high grade which is otherwise equal to HG sets but gives +5 to the attributes? |

Sabriz Adoudel
Mission BLITZ
2926
|
Posted - 2014.05.21 23:32:00 -
[94] - Quote
I'm assuming the low-grades will be somewhat more common than mid and high grades, but lowsec only.
Like the sound of this. More stuff to fight over in lowsec is always good. EVE rule 1: Never undock anything you can't afford to lose. Rule 2: Never trust anyone in-game unless you are sleeping with them IRL. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Money Makin Mitch
Paid in Full
367
|
Posted - 2014.05.22 00:24:00 -
[95] - Quote
another Fozzie change I like
what is this world coming to?
:P |

Servant's Lord
Explorer Corps Disavowed.
54
|
Posted - 2014.05.22 01:12:00 -
[96] - Quote
Grarr Dexx wrote:Flyinghotpocket wrote:Grarr Dexx wrote:Chris Winter wrote:Any possibility of getting Crystals to work on caps, or having Slaves not work on caps, to balance out shield vs armor caps? A Wyvern can get as much / more EHP than a slaved Aeon. crystals should work cause a double booster nag needs more tank
u r **** n fukken shite m8 |

Yun Kuai
Justified Chaos
147
|
Posted - 2014.05.22 01:16:00 -
[97] - Quote
Michael Harari wrote:Any plans to add HG sets for the sets that do not have them now?
Also any plan to do something with edge implants :D
Considering they are just an "edge" case, I doubt it. <----See what I did there  |

Omnathious Deninard
Novis Initiis
2359
|
Posted - 2014.05.22 03:42:00 -
[98] - Quote
Admiral Rufus wrote:Omnathious Deninard wrote: A rogue drone implant set[....]
I don't think there should be a pirate implant set that affect a weapons system, there should be drone hardwirings though. It would not be much different in essence than the low-grade Centurion or Talisman sets. -á --á |

Lelira Cirim
Future Corps Limited Sleeper Social Club
140
|
Posted - 2014.05.22 04:25:00 -
[99] - Quote
Makoto Priano wrote:Fozzie! Lowsec exploration. Does this mean ghost sites? Does this mean data sites? Relic sites? Some new site class? Also, are we pulling implants, or implant BPCs? Also... hacking implants?  Because spending time hacking in low, to get buffs that will help you hack in null or wspace, while also training towards T2 modules, sortof makes sense for progression. Do not actively tank my patience. |

Cardano Firesnake
Les chevaliers de l'ordre Goonswarm Federation
164
|
Posted - 2014.05.22 05:34:00 -
[100] - Quote
CA-1 and CA-2 are soooooooooooo great. I use them 24/24. Even if their cost is above 45M now... |

Masao Kurata
Z List
52
|
Posted - 2014.05.22 08:03:00 -
[101] - Quote
So um, these implants which are worse in every way than existing pirate implants will only be available in lowsec. However I look at it the market prices for these will be awful unless some perverse collector's value kicks in, so this is not really a buff to lowsec.
On another note, the learning change is nice but is there really any reason to tie that to the grade of the implants at all? Having them be straight +3s differentiated only by the strength of the bonus makes more sense imo. |

Zappity
Stay Frosty. A Band Apart.
1089
|
Posted - 2014.05.22 08:55:00 -
[102] - Quote
Nice changes but I would strongly prefer the HG were +5. I don't understand the point of learning implants (i.e. Improved) since the only gameplay these encourage is sitting in a station. Please allow us to play and interact with other ships (i.e. blowing them up) without losing training time.
I may have ranted about this in the past.
Edit: and thanks again for the buffs to lowsec. I hope the cumulative effect of all these new drops will work well. Zappity's Adventures for a taste of lowsec. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
706
|
Posted - 2014.05.22 09:02:00 -
[103] - Quote
Zappity wrote:Nice changes but I would strongly prefer the HG were +5. I don't understand the point of learning implants (i.e. Improved) since the only gameplay these encourage is sitting in a station. Please allow us to play and interact with other ships (i.e. blowing them up) without losing training time. I may have ranted about this in the past. Edit: and thanks again for the buffs to lowsec. I hope the cumulative effect of all these new drops will work well.
removing attribute enhancements from all implants would solve your problem I think |

Zappity
Stay Frosty. A Band Apart.
1089
|
Posted - 2014.05.22 09:08:00 -
[104] - Quote
BadAssMcKill wrote:Why are so many things being added to lowsec exploration rather than normal seeding, if you want people to actually use them they need to be readily available.
I get that you want to attract people to lowsec but the droprate on these should be good enough to make it worth it There are LOTS of things that are starting to drop in lowsec. Remember the tags for sec, plus the new Mordu's ships, plus the warp speed modules, plus these.
It MIGHT be enough to specifically attract ratters and explorers. We'll see. Regardless, I very much appreciate the effort. Zappity's Adventures for a taste of lowsec. |

Big rEy
Navy reiNforcements
44
|
Posted - 2014.05.22 10:23:00 -
[105] - Quote
Will genolution implants get a buff on attribute as well as the pirate ones? hmm |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1386
|
Posted - 2014.05.22 10:51:00 -
[106] - Quote
Harvey James wrote:20% at low grade .. seems a bit high .. i hate too imagine how much you get off High grade....
its a little too pay to win for my liking...
thinking about this.. have you thought about making these implants a little more mainstream? they are only really available too the rich players .... how about making the LG and MG affordable .. say 50 - 200mil a set .. they prob need a bit of a nerf though .. 15% max improvement i would say..
These new implants wil already be cheaper than the previous low grade ones, jsut by beign weaker.
There must be SOME things that are not affordable. If everyoen can have everything.. things get too bland. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1386
|
Posted - 2014.05.22 10:52:00 -
[107] - Quote
Zappity wrote:BadAssMcKill wrote:Why are so many things being added to lowsec exploration rather than normal seeding, if you want people to actually use them they need to be readily available.
I get that you want to attract people to lowsec but the droprate on these should be good enough to make it worth it There are LOTS of things that are starting to drop in lowsec. Remember the tags for sec, plus the new Mordu's ships, plus the warp speed modules, plus these. It MIGHT be enough to specifically attract ratters and explorers. We'll see. Regardless, I very much appreciate the effort.
Just add random drops of a Sansha Titan BPCs and you will have hordes trying :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Luscius Uta
86
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Posted - 2014.05.22 11:23:00 -
[108] - Quote
Two requests:
-Can the new low-grade implants not require Cybernetics V? Maybe even the med-grade ones, as there is probably much less people using them compared to high-grades. Also it will be good news for Santo.
-Since Sensor strength implans aren't terribly popular, can you give them a secondary effect to make them more viable? I suggest a bonus to targeting range, as it would be useful but not overpowered. Same goes for Edge implants, but I can't think of a secondary effect that would go along with them. Highsec is for casuals. |

Malcanis
Vanishing Point. The Initiative.
15629
|
Posted - 2014.05.22 11:30:00 -
[109] - Quote
Zappity wrote:Nice changes but I would strongly prefer the HG were +5. I don't understand the point of learning implants (i.e. Improved) since the only gameplay these encourage is sitting in a station. Please allow us to play and interact with other ships (i.e. blowing them up) without losing training time. I may have ranted about this in the past. Edit: and thanks again for the buffs to lowsec. I hope the cumulative effect of all these new drops will work well.
Actually, the simplest thing to do would be to just remove +5 learning implants. Once no one has to worry about them any more, the problem is solved. "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3310
|
Posted - 2014.05.22 11:31:00 -
[110] - Quote
(caveat: I haven't talked to ccp about the design goals. This is supposition)
Why drop things in lowsec?
To get people into lowsec, looking for low volume, high value things. More people in lowsec, even if they're just passing through, means more targets for the people that live there. Which is something that's sorely needed. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |

Harvey James
The Sengoku Legacy
819
|
Posted - 2014.05.22 12:16:00 -
[111] - Quote
Cardano Firesnake wrote:CA-1 and CA-2 are soooooooooooo great. I use them 24/24. Even if their cost is above 45M now...
im just sad thet i cant use the whole set .. 2bil each for the other 2 ... no consistency here at all Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Bakuhz
The Horny Heron's Horny Empire
155
|
Posted - 2014.05.22 13:41:00 -
[112] - Quote
seems interesting i will support this  http://rakah.griefwatch.net/?p=pilot&pilot=%3CBakuhz
Recruiting PvP minded pilot's new pilot friendly teachers available in various timezones |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
197
|
Posted - 2014.05.22 13:47:00 -
[113] - Quote
Please change the requirements for Cybernetics on pirate implants:
Low - 3 Med - 4 High - 5 BLFOX is currently recruiting |

Bakuhz
The Horny Heron's Horny Empire
156
|
Posted - 2014.05.22 14:20:00 -
[114] - Quote
Thanatos Marathon wrote:Please change the requirements for Cybernetics on pirate implants:
Low - 3 Med - 4 High - 5
indeed would be fair
http://rakah.griefwatch.net/?p=pilot&pilot=%3CBakuhz
Recruiting PvP minded pilot's new pilot friendly teachers available in various timezones |

dexter xio
TURN LEFT
60
|
Posted - 2014.05.22 14:50:00 -
[115] - Quote
Those Edge implants look completely useless. Thanks for the +4s though, now I don't have to complain about skill training when in my HG Snakes... Dexter xio - That cool guy |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
707
|
Posted - 2014.05.22 15:14:00 -
[116] - Quote
Steve Ronuken wrote:(caveat: I haven't talked to ccp about the design goals. This is supposition)
Why drop things in lowsec?
To get people into lowsec, looking for low volume, high value things. More people in lowsec, even if they're just passing through, means more targets for the people that live there. Which is something that's sorely needed.
these people flying through lowsec are typically pvp-immune covops ships. they aren't targets. |

BadAssMcKill
ElitistOps
785
|
Posted - 2014.05.22 15:43:00 -
[117] - Quote
dexter xio wrote:Those Edge implants look completely useless. Thanks for the +4s though, now I don't have to complain about skill training when in my HG Snakes...
You know the edge implants are in game already Dex :3
just no one uses them cause they're dumb . |

Luna McCoy
Royal Amarr Institute Amarr Empire
6
|
Posted - 2014.05.22 15:59:00 -
[118] - Quote
Retar Aveymone wrote:Harvey James wrote:20% at low grade .. seems a bit high .. i hate too imagine how much you get off High grade....
its a little too pay to win for my liking... if you're paying irl money for implants you and team security are going to be having a chat at some point so basically you'd better hope it's not pay to win Buying a bundle of plex on the website and selling them on the market to buy implants is paying to win and is completely in keeping with what CCP wants. |

Perihelion Olenard
207
|
Posted - 2014.05.22 17:47:00 -
[119] - Quote
Will the implants already in our heads get buffed as well? I wear my sunglasses at night. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1705
|
Posted - 2014.05.22 18:11:00 -
[120] - Quote
Harvey James wrote:Cardano Firesnake wrote:CA-1 and CA-2 are soooooooooooo great. I use them 24/24. Even if their cost is above 45M now... im just sad thet i cant use the whole set .. 2bil each for the other 2 ... no consistency here at all
I thought the same. My Naglfar hasn't been used in so long it still has Citadel Torps on it...... Hmmmmm. |
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