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Author |
Thread Statistics | Show CCP posts - 32 post(s) |
Dealth Striker
Striker Ltd
31
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Posted - 2014.06.03 01:57:00 -
[181] - Quote
Probably will not get anything now. The next classic customer service excuse will be "We are too busy working on the release"
They must know what the problem was and what caused it. Not only do they have to know in order to fix it, the higher-ups will want to know what happened to tick off their customer base. The customer service people would definitely want to know so to field the tickets caused. But, this is small potatoes compared to the buffet happening shortly.
Hope everyone has taken their screenshots of their valuable assets, etc -- it could be a bumpy ride after the release. I have gotten to the point of taking out my probes and missiles in their launchers before downtimes as they tend to just vanish every once in awhile. Striker Out!! |
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CCP Explorer
C C P C C P Alliance
2212
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Posted - 2014.06.03 08:54:00 -
[182] - Quote
So, the details:
When blueprints are used for science & industry jobs, we move them into a special location so that they are not accessible while being used. After the job completes then we return the blueprint (if it's an original or a copy with remaining runs) or put into a junkyard (copy with no remaining runs).
There is an old bug in the system that causes blueprints to remain in that special location when they should have been moved into a junkyard. There are about 41 million blueprints there now. The aim of this cleanup was to find all those blueprints and move them. The script had an error causing some additional blueprint copies that were a part of a current job to be moved as well.
Through a series of unfortunate miscommunication the cleanup was run by system administrators in Shanghai when the dev team in Reykjav+¡k was on a public holiday, which explains the delayed response. Once the issue was discovered we reverted the entire cleanup. Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @erlendur |
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
747
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Posted - 2014.06.03 11:52:00 -
[183] - Quote
Thanks for the details. When will this script be ran again? If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
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CCP Explorer
C C P C C P Alliance
2213
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Posted - 2014.06.03 12:14:00 -
[184] - Quote
Salpun wrote:Thanks for the details. When will this script be ran again? Not yet decided.
Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @erlendur |
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Dealth Striker
Striker Ltd
31
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Posted - 2014.06.03 14:49:00 -
[185] - Quote
CCP Explorer wrote:So, the details:
When blueprints are used for science & industry jobs, we move them into a special location so that they are not accessible while being used. After the job completes then we return the blueprint (if it's an original or a copy with remaining runs) or put into a junkyard (copy with no remaining runs).
There is an old bug in the system that causes blueprints to remain in that special location when they should have been moved into a junkyard. There are about 41 million blueprints there now. The aim of this cleanup was to find all those blueprints and move them. The script had an error causing some additional blueprint copies that were a part of a current job to be moved as well.
Through a series of unfortunate miscommunication the cleanup was run by system administrators in Shanghai when the dev team in Reykjav+¡k was on a public holiday, which explains the delayed response. Once the issue was discovered we reverted the entire cleanup.
Thank you and I apologize Striker Out!! |
Don Aubaris
116
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Posted - 2014.06.03 18:43:00 -
[186] - Quote
CCP Explorer wrote:So, the details:
When blueprints are used for science & industry jobs, we move them into a special location so that they are not accessible while being used. After the job completes then we return the blueprint (if it's an original or a copy with remaining runs) or put into a junkyard (copy with no remaining runs).
There is an old bug in the system that causes blueprints to remain in that special location when they should have been moved into a junkyard. There are about 41 million blueprints there now. The aim of this cleanup was to find all those blueprints and move them. The script had an error causing some additional blueprint copies that were a part of a current job to be moved as well.
Through a series of unfortunate miscommunication the cleanup was run by system administrators in Shanghai when the dev team in Reykjav+¡k was on a public holiday, which explains the delayed response. Once the issue was discovered we reverted the entire cleanup.
Thx for the info. Btw if you ever run out of space in the junkyard, feel free to dump some BPC in my station containers. They are at your disposal
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