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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
XxRTEKxX
That Escalated Quickly Nerfed Alliance Go Away
126
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Posted - 2014.06.03 18:17:00 -
[61] - Quote
Jake McCord wrote:Ok, so my Charon gained 214550 m3 of cargo space, if I use T2 expanders. I still can't use Damage control units, not enough CPU. And I lost 34,462 hit points. It also won't fit reinforced bulkheads. So, I can't do anything to make it harder to kill. I can't even put on warp stabilizers.
Frankly, I would prefer it the way it was.
The changes have been on the forums for the past week. They never said we would be able to fit damage controls. |
Flatbutt
ManyTargetsMuchAmmo Brothers of Tangra
0
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Posted - 2014.06.03 18:23:00 -
[62] - Quote
Why not just remove the JF from the game...... Now my Rorqual hauls more and is cheaper..... sigh. |
Last Wolf
Umbra Wing
329
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Posted - 2014.06.03 18:25:00 -
[63] - Quote
Rusky Dimpleskins wrote:I saw in the patch notes that sentries would get a bonus from the racial drone specialisation skill, however I had not realised it was now a prerequisite.
I wonder how many other people are getting caught out trying to deploy sentries and finding they no longer can.
These changes were announced like a month ago that tech 2 sentry drones would now require the racial drone specialization skills. I bought amarr drone specialization specifically because of that dev blog and trained it up to level 4 several weeks ago. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |
Freelancer117
So you want to be a Hero
214
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Posted - 2014.06.03 18:31:00 -
[64] - Quote
Women's 'Excursion' Pants (gold) Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Aglais
Deep Core Mining Inc. Caldari State
515
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Posted - 2014.06.03 18:33:00 -
[65] - Quote
Clepto Maniac wrote:1st off on a happy note the Moa/Gila hull is much better looking than the freaky lookin object that it used to be...kudos 2nd the gila now has a 100m3 drone bay, down from 400m3, bandwidth drops from 125mhz to 20mhz, but oh wow thanks for that 500% bonus to drone damage? No, not drone damage, but medium drone damage, changing this ship from a great utility ship to a pitifully narrowly focused fairly pointless ship. Appreciate CCP, taking all my drone training and flushing it.
I see you didn't actually try the Gila on the test server.
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SCIACARL MARTE
Regnum-Irae Yulai Federation
8
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Posted - 2014.06.03 18:33:00 -
[66] - Quote
Was it really necessary to remove the gila bandvidht and cargobay, now has nothing, no missiles bonus, just a fake 5oo% for medium-sized drones that can not manage, it was my favorite ship and now it's just a wreck. One more thing you say that Kronos does not work on the old mac, how come on my old mac with boothcamp still runs with windows and not with Apple OS? It is very strange. |
Emmy Mnemonic
Svea Rike Fatal Ascension
16
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Posted - 2014.06.03 18:46:00 -
[67] - Quote
"Patch Notes" wrote: GÇ£Stasis towerGÇ¥ is now consistently translated as GÇ£StasisturmGÇ¥ in German.
I'm no expert in German, but could that be pronounced as "STASI-STURM"? I.e. storm-troopers of the former east-german secret police STASI? I might be terribly wrong here though...
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Emmy Mnemonic
Svea Rike Fatal Ascension
16
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Posted - 2014.06.03 19:06:00 -
[68] - Quote
Suddenly you need racial drone specialization skills to use sentry drones!? I could use them before the patch? Now I can't.
Now we have to get those skillbooks out to obscure places like WH, nullsec etc? CCP, things I could use before tha patch I should be able to use after the patch? Shouldnt we all get those "xxx specialization" to lvl1 then?!
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Oraac Ensor
School of Applied Knowledge Caldari State
512
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Posted - 2014.06.03 19:13:00 -
[69] - Quote
Emmy Mnemonic wrote:"Patch Notes" wrote: GÇ£Stasis towerGÇ¥ is now consistently translated as GÇ£StasisturmGÇ¥ in German.
I'm no expert in German, but could that be pronounced as "STASI-STURM"? I.e. storm-troopers of the former east-german secret police STASI? I might be terribly wrong here though... Stasis-turm. Turm is German for tower. |
Regan Rotineque
Arch Angels Assault Force The Kadeshi
339
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Posted - 2014.06.03 19:36:00 -
[70] - Quote
these comments are related to the eve store
i am oddly supportive of it, i like that it changed and has more organization and structure for that you get +1 CCP
I do however have the following comments about it:
1. i still think that the items are too large - more on one page is better with a lerge pop up when item selected for better viewing
2. i really do not like the fact that it takes you out of game to shop. What I mean here is that you basically have to dock up to shop, you cannot have this open as a window and shop and fly, or rat or mine. this experience breaks the game immersion as all other activities can be done in combination with others....this one feels disjointed.
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DJWiggles
Eve Radio Corporation
181
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Posted - 2014.06.03 19:36:00 -
[71] - Quote
The new moa model has issues in DX11 with the logos on the side of the wings they flash when in warp, in DX9 they do not do this .. video of it here https://www.youtube.com/watch?v=pr4Dcy9ZaBA bug report put in too Live on Eve Radio Sundays 18:00 GMT with me & friends blabbering on about Eve and stuff-áFollow me on twitter http://twitter.com/WigglesGRN, like me on facebook http://facebook.com/wigglesGRN or check out my blog http://wiggles.gamingradio.net/blog
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Scarlett LaBlanc
Midnight Savran Industries
98
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Posted - 2014.06.03 19:42:00 -
[72] - Quote
Darkblad wrote:Warp RangeCompletely unrelated to mining yield or tank, there's another change to the mining barges/exhumers. The warpCapacitorNeed Attribute (invisible in the client) got changed to be equal to that of procurer/skiff. A comparison table (created by Ing Harm) shows the impact of this change "alle Berechnungen ohne Skills oder Imps" = "values without skills or implants" While I'm pretty sure that a change was intended (yet not communicated) I'm suprised by the amount of warp range reduction. As a practical test I warped with a Retriever, starting with full capacitor (skills @ 5). Distance of destination: 85,3 AU First stop after 41,7 AU (43,6 AU remaining) Second stop after 35,8 AU (7,8 AU remaining)
Found this in another forum, in regard to Retriever capacitor capacity. was the change intended or is it a bug? |
Andre Vauban
Quantum Cats Syndicate Repeat 0ffenders
282
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Posted - 2014.06.03 19:45:00 -
[73] - Quote
What is the new beacon in FW plexes that seems to have a 30km radius? It appears to be on the button, but I am at 0km from it when I'm 30km away from the beacon. Is this how the cannot cloak within 30km was implemented? QCATS is recruiting:-á https://forums.eveonline.com/default.aspx?g=posts&m=3896299 |
Bridgette d'Iberville
Better Killing Through Chemistry
242
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Posted - 2014.06.03 19:47:00 -
[74] - Quote
Scarlett LaBlanc wrote:Found this in another forum, in regard to Retriever capacitor capacity. was the change intended or is it a bug? Fozzie just posted in the Issues thread that there was a background change. He took a look at it and realized it was a bit too much and should be fixed in the next day or two. Move along! |
Morihei Akachi
Nishida Corporation
59
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Posted - 2014.06.03 19:52:00 -
[75] - Quote
Oraac Ensor wrote:Emmy Mnemonic wrote:"Patch Notes" wrote: GÇ£Stasis towerGÇ¥ is now consistently translated as GÇ£StasisturmGÇ¥ in German.
I'm no expert in German, but could that be pronounced as "STASI-STURM"? I.e. storm-troopers of the former east-german secret police STASI? I might be terribly wrong here though... Stasis-turm. Turm is German for tower. Assuming that was a serious question, of course. There is an audible difference between Stasis-Turm and Stasi-Sturm, due to the fact that SturmGÇöbut not GǪs-TurmGÇöis pronounced /shturm/. In other news: I really like the new station skins, and my ugly old Moa has suddenly transformed into a bird of great beauty. Highly impressed. |
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CCP Fozzie
C C P C C P Alliance
10683
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Posted - 2014.06.03 20:10:00 -
[76] - Quote
Scarlett LaBlanc wrote:Darkblad wrote:Warp RangeCompletely unrelated to mining yield or tank, there's another change to the mining barges/exhumers. The warpCapacitorNeed Attribute (invisible in the client) got changed to be equal to that of procurer/skiff. A comparison table (created by Ing Harm) shows the impact of this change "alle Berechnungen ohne Skills oder Imps" = "values without skills or implants" While I'm pretty sure that a change was intended (yet not communicated) I'm suprised by the amount of warp range reduction. As a practical test I warped with a Retriever, starting with full capacitor (skills @ 5). Distance of destination: 85,3 AU First stop after 41,7 AU (43,6 AU remaining) Second stop after 35,8 AU (7,8 AU remaining) Found this in another forum, in regard to Retriever capacitor capacity. was the change intended or is it a bug?
It was a change that hit a bit harder than we intended. We're re-adjusting the warp capacitor usage of the barges and exhumers in a quick release either tomorrow or Thursday. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Kaori Ohara
DIGIBUS The Predictables
6
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Posted - 2014.06.03 20:11:00 -
[77] - Quote
CCP Fozzie wrote:Haiiro Aurgnet wrote:OH, and THIS http://community.eveonline.com/news/dev-blogs/the-meaning-of-life-the-universe-and-everything/#Bar wrote:
The Covetor and Hulk will be gaining even more yield to strengthen their position as the most profitable mining ship in all of EVE Online. They are also gaining a completely new bonus to strip miner and ice harvester range that will allow them to more efficiently clear their asteroid belts, especially when working in teams.
except that my hulk lost a lot of yield. like, a few hundred m3s a cycle. I've seen like three or four of my most precious things nerfed, and other than the mordus legion ships being awesome, I am thus far extremely disappointed in kronos- as you -tried- to make it sound like nothing was going to be nerfed, but a lot of stuff has been. Each cycle provides less but the cycles are faster. It would have been more accurate to have said that "yield over time" is going up, but I assumed people would know what I mean.
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Wendrika
Almatter Foundation
43
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Posted - 2014.06.03 20:18:00 -
[78] - Quote
CCP Fozzie wrote:It was a change that hit a bit harder than we intended. We're re-adjusting the warp capacitor usage of the barges and exhumers in a quick release either tomorrow or Thursday.
My poor Retriever can barely go from the asteroid belt back to the station without turning the warp drive three times! Good thing it is going to be fixed though.
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1446
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Posted - 2014.06.03 20:19:00 -
[79] - Quote
Just patched my client and I love what I see. Also I've just bought a new dress at the New Eden store.
The store is really slick and fun to use, well done CCP we've finally got some new options to enjoy. I'm buying a ship skin next but I cant choose when I really want them all. When I decide i'll get a nice new skin for my frig.
Anyhow excellent work, congrats to all of the devs, your hard work is really starting to pay off. Dumbing down of Eve Online will result in it's destruction... |
Varrakk
Burning Napalm
0
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Posted - 2014.06.03 20:25:00 -
[80] - Quote
Cant activate dual skill training through a plex. |
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Egravant Alduin
republic fleet battle support
144
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Posted - 2014.06.03 20:31:00 -
[81] - Quote
Gratz to CCP for this expansion.Pirate ships are great ,cloaky miner,great sound changes,timer in reload of weapons or mods,geckos, and so many good stuff.
I really like Kronos.Keep up the good work ! Feel the wrath of the GECKO! |
Fer'isam K'ahn
None Of One
55
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Posted - 2014.06.03 20:44:00 -
[82] - Quote
Over all the expansion looks great, lots of fixes and good stuff, but the one thing that is not ...
... the Rattlesnake is rubbish !
I talked about it on a separate thread before and still I gave it a chance and thought, hey, probably not as bad ... well, I just jumped into it ... and its crap. I am not talking paper stats here, I am talking performance, versatility, usability and immersion. And the stats are not in favor either, which is beside the point.
Just a miner thing on the practical side, I just had to kick out a flight of meds, my salvager drones and can't even take a spare flight of lights with me to undock - after I removed the redundant sentries. And the best ... I can't even take em with me in the cargo hold, since it stayed the same size .. and actually need more for the extra ammo.
But those are the tips of the iceberg ... my favorite ship ruined ... and no, its not one of those 'you broke my ****' posts... its about the missed opportunity and ruining the only pirate faction drone battleship - which btw shouyld have been better then all other T1 and even navy faction ones ... The Guristas flagship - not so much -¦-¦
Well, otherwise, good work
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Bigiboi
Serene Vendetta Brawls Deep
0
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Posted - 2014.06.03 20:58:00 -
[83] - Quote
Excellent expansion, but I still don't see the use for clothes and stuff on the avatars, we don't see each other in the stations or captain quarters. Also female characters look best in a bra and undie anyways, they don't need any full body clothing. |
Bigiboi
Serene Vendetta Brawls Deep
0
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Posted - 2014.06.03 20:59:00 -
[84] - Quote
Excellent expansion, but I still don't see the use for clothes and stuff on the avatars, we don't see each other in the stations or captain quarters. Also female characters look best in a bra and undie anyways, they don't need any full body clothing. |
Salpun
Global Telstar Federation Offices Masters of Flying Objects
749
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Posted - 2014.06.03 21:02:00 -
[85] - Quote
Congrats on a clean deploy.
On to positive community reaction to tool tips, improved "look at", and the industrial changes.
Industrial expansion really needs to have a link to a ships blue print in the info panel so pilots can see what is required to build what they fly and the ore info panel needs to at least show what systems that ore can be found in.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
KIller Wabbit
The Scope Gallente Federation
588
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Posted - 2014.06.03 21:04:00 -
[86] - Quote
Salpun wrote:Congrats on a clean deploy. On to positive community reaction to tool tips, improved "look at", and the industrial changes. Industrial expansion really needs to have a link to a ships blue print in the info panel so pilots can see what is required to build what they fly and the ore info panel needs to at least show what systems that ore can be found in.
Apparently you haven't been following the problems thread.
CCP .. always first with the wrong stuff
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Josef Djugashvilis
Acme Mining Corporation
2417
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Posted - 2014.06.03 21:23:00 -
[87] - Quote
Dear CCP, please leave drones the feck alone for a long, long time now please. This is not a signature. |
Morphisat
Millard Innovation Inc The 20 Minuters
55
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Posted - 2014.06.03 21:26:00 -
[88] - Quote
The reduction of regular cargo hold is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship.
Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage.
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Bridgette d'Iberville
Better Killing Through Chemistry
242
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Posted - 2014.06.03 21:32:00 -
[89] - Quote
Morphisat wrote:The reduction of regular cargo hold of the deep space transport ships is very annoying. My trusty old bustard I always used to haul my fuel blocks to our wormhole now has a whopping 13k m3 cargo hold. Seems a bit low for an expensive T2 ship. Might as well use an Itty V now, which costs a fraction of the Bustard ... The shield booster bonus is pretty much worthless since it's all about the alpha damage. Um... use the little button next to your ship in the inventory screen to see that you have a giant fleet hangar now. I'm pretty sure that allows just about anything in it. Main problem with it being that you can't deploy structures from there, so not very useful for setting up a POS. Move along! |
TheButcherPete
Incompertus INC Fatal Ascension
444
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Posted - 2014.06.03 21:33:00 -
[90] - Quote
The warp out sound / effect is awesome, I just have one request.
Is there any way we can make the "pop" louder? I want this to be like FIRECRACKERS going off in a fleet fight THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs? |
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