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Galen Silas
Gallente Digital assassins
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Posted - 2006.10.23 14:30:00 -
[31]
3x medium diminishing 2x 150mm railgun II's ------------ 1x 10mn AB II 1x Fleeting Propulsion webby 1x Fleeting progressive warp scrambler,(20km i think) ------------ 1x Medium Armor Repair II 2x EANM II's 1x Energized Reactive Membrane II
5x Hammherhead II's/5x Hobgoblin II's
What really tops this setup is if you have your armor compensation skill maxed out to lvl5, people dont really take in consideration these skills, the smarter ones do, any resistances added are extra resistances any way you look at it.
For example; If you take a true sansha energized reactive plating, it does 40% passive explosive resistance, and lets say you have Armor Explosive compensation at lvl5 that 40% explosive is going to turn into a 50%, thats 10% extra, very good imo. and when you add it onto 2 tech2 EANM's plus the reactive it helps a lot, if i can rememebr right you might be hitting 60% or more on your armor resistances.
And to also tell ya, light drones on a vexor are also good for killing cruisers, theyw ork well against vagabonds partially because they have an easier time keeping up with them but thats not always the case, and if you go againsta turret boat that is using large or medium guns get as close as you can to them and orbit em, and if you fight any frigs ALWAYS use your light drones,medium are not as effective.
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Epidemis
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Posted - 2006.10.23 15:27:00 -
[32]
Does armor compensation skills work on EANM's?
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Galen Silas
Gallente Digital assassins
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Posted - 2006.10.25 15:05:00 -
[33]
yes
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The Scoundrel
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Posted - 2006.10.27 09:12:00 -
[34]
My setup that has served me very well. High: 4 light neutrons 2, Medium "Knave" nos. Mid: Afterburner 2, 20k scrambler, medium capbooster with 800. Low: Named DCU, Exp hardner, 2 medium armor reps 2. Drones: 2 Ogre2, 2 valkyre2 and 1 warrior2.
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Galen Silas
Gallente Digital assassins
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Posted - 2006.10.27 14:55:00 -
[35]
wow, the setup at first glance looks odd but if you think about it, it does seem plausible. I will try that out and see how it works, although i will say mine does work great too. had the same vexor for quite a while.
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Simariliia
Die Gestrandeten
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Posted - 2006.11.03 11:18:00 -
[36]
starting to get decent med t2 blaster skills on my gallent alt.
with galent cruiser lv4, medium blaster spec lv3(soon lv4) AWU lv4, Engineere lv5 . eletronic lv5
high: 5 x heavy t2 ions
M: 20k, web and mwd
low: energized nano atp t2, 800mm steel plate t2(why not still got some few pg left), small t2 repp, t2 dmg mod, rcu t1(atm)
still got 9 days left to t2 rcu...gonna be intersting to see the differce. hopefully I will be able to fit some t2 neutrons.... the setup is fairly "cheap"....the engerized nano apt is kinda overpriced atm..so I prefer only using 1. u can fit 2 of i want and remove the dmg mod...or fit a dmg control.
I got "some" tingys in my head....  but the output on papir:
armour hp: 4650 res: decent....its dt right now, so im not completery sure at the exact stats..at least EM is over 70; therm and kinetic is over 50%..and exp is a bit lower. dmg mod: 7.3(which is decent), rof 3 sec it does over 1000m/s
Drones: either valkyre t2 or medium ECM drones...depending on what I feel for that day..
at least in the logs it looks cool...never lost to any other cruiser....even fought multiples.. killed a rupture under sentry fire yesterday..(t1fitted) seems to do around 200-280 dmg on good hits agains "normal " to "bad" resisted ppl. ...best wrecking so far is 480dmg..
Im also able to chance one t2 ion for one med nos..but I prefer doing dmg... I normaly doesnt need to run the repp....( I prefer having all they cap i can have..running a t2med rep ofteen emties u for cap if the enemy uses nosses).
-------------------------------
Norwegian Bastard! (-ASS-)
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doctorstupid2
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.11.03 11:27:00 -
[37]
4 150mm railgun II 1 medium nos
10mn ab II 20k scram web
small t2 rep 1600mm tungsten or crystalline plate eanm II damage control
5 hammerhead/vespa II 5 warrior II
fight pretty much whatever you want at whatever range you want, it takes quite a while for you to die with a lot of armor and structure to work through, and with good drone skills you dont have a lot to worry about.
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zwerg
Caldari mUfFiN fAcToRy Pirate Coalition
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Posted - 2006.11.03 11:46:00 -
[38]
I still like the Idea of Big Plate, small repper.
High* 4x Small Neutron II w/ Void S, 1x Medium 'Diminsihing' Nos Med* 10mn Afterburner II, 20km Disruptor, Fleeting Webifier, Low* 1600mm Rolled Tungsten Plate, Small Armor Repairer II, 2x Energized Adaptive Nano II.
5x Hammerheads II 5x Warriors II
I did piracy with it. And its Still ( passive ) armor tanking like a monster.
/zwerg
    
Save the whales!!! Harpoon some Amarrians!!!!
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Grakus Wretch
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Posted - 2006.12.03 15:46:00 -
[39]
Forgive the noob but I was just wondering if someone could explain why most of the setups listed use small guns over medium. Thanks 
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Demora Anglis
Amarr The Splinter Syndicate SMASH Alliance
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Posted - 2006.12.03 16:06:00 -
[40]
Originally by: Grakus Wretch Forgive the noob but I was just wondering if someone could explain why most of the setups listed use small guns over medium. Thanks 
Both for powergrid restraints and to allow for tracking of smaller ships. Medium Rails + Frigates = Lose
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nakKEDK
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Posted - 2006.12.03 17:19:00 -
[41]
4 x small neutron and 1 nos or 4 small nos yes 4
what u like
PLATES AND RESIS and no armor rep
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Puupuu
mUfFiN fAcToRy Pirate Coalition
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Posted - 2006.12.13 09:05:00 -
[42]
Edited by: Puupuu on 13/12/2006 09:05:50 Funny setup!!
4x Light Neutron Blasters 1x Small Nos
1x 10mn Afterburner 1x Warp Disruptor 1x Capacitor Booster w/ 800 charges
2x Medium Armor Repairer II 1x 800mm plate 1x Damage Control
5x Hammerhead II 5x Hobgoblin II
Careful with this though...
I want a navy sex0r :(
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bringme2life
Caldari Imperial Ravens
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Posted - 2006.12.30 13:28:00 -
[43]
My setup: [HIGH]1X medium nosferatu I, 4X T2 150 mm's [MED]Web, T2 10 MN AB, 20 km scram [LOW]1600mm reinforced rolled tungsten plate, SAR II, kinetic and thermal hardeners [Drone bay]2x Ogre, 2x Hammerhead, 1x Hornet II
Gives me nearly 9k armor with low-grade slave set, and deals nice damage.
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Airios
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Posted - 2006.12.30 14:07:00 -
[44]
4x 150mm AC II or 4x 75mm Rail II, Medium diminishing. 2x Warp Disruptor, y-t8 mwd. SAR II, Damage control, EANM II, 1600 rolled tungsten.
2x Ogre II, 2x Hammerhead II, Warrior II or whatnot.
Would probably prefer an injector setup nowdays thou.
____________________________________________________
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Atlanton Marcus
Caldari Catalyst Reaction
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Posted - 2006.12.31 10:09:00 -
[45]
2x Medium Nosferatu 3x Small Nos
1x 10mn Afterburner 1x Warp scrambler 1x Stasis web
1x Medium Armor repairer 1x Small armor repairer 1x 800 mm Plate 1x EANM
With this setup, I've taken down dual 1.5 BS spawns, and some player cruisers, and frigates.
I'm pretty new to PvP and ship fittings, but this has been pretty solid for me.
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Fraile Cloudsinger
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Posted - 2006.12.31 11:14:00 -
[46]
Every unplated setup will find themself in trouble against a 1600mm plated Vexor. The vexors stenght is that you don't weaken its damage potential by downgrading the high slots to frig sized mods.
[High] A mix of small NOS and Neuts
[Med] 10 MN MWD Disruptor Webbifier
[Low] 1600mm plate Medium Armor repper(named) EANM Cap Power Relay/Damage Control
Fits with Eng V and Ele V
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Atlanton Marcus
Caldari Catalyst Reaction
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Posted - 2006.12.31 23:27:00 -
[47]
Originally by: Fraile Cloudsinger
[High] A mix of small NOS and Neuts
[Med] 10 MN MWD Disruptor Webbifier
[Low] 1600mm plate Medium Armor repper(named) EANM Cap Power Relay/Damage Control
Fits with Eng V and Ele V
It seems like the cap usage of this setup will overpower the small nosferatu, preventing you from maintaining a tank.
I might be wrong though.
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pigznzen
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Posted - 2007.03.08 00:56:00 -
[48]
this used to work good for me (h)3med nos 2small neuts (m)1mwd webber 7.5k scram (l)3 rcu2 and 1600 plate 3heavy drones for taking out cruisers.alot of people said med where better.heavy seemed to work good on cruisers. this is not very good against cruisers that roll with a full cargo hold of 800 cap booster. very good energy drain though
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.03.08 02:13:00 -
[49]
Originally by: pigznzen this used to work good for me (h)3med nos 2small neuts (m)1mwd webber 7.5k scram (l)3 rcu2 and 1600 plate 3heavy drones for taking out cruisers.alot of people said med where better.heavy seemed to work good on cruisers. this is not very good against cruisers that roll with a full cargo hold of 800 cap booster. very good energy drain though
3 RCUS?!?
absolutely horrible
That's a Templar, an Amarrian fighter, used by carriers.
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atrophocy
The Shaw
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Posted - 2007.04.15 03:48:00 -
[50]
i use a setup similar to what samirol originally posted, it's a quite a bit more pricey with all the t2 but definately effective and fun.
2 x named med nos 3 x light electron II's
1 x 10mn MWDII 1 x Warp disrupter II 1 x named web
1 x MARII 1 x SARII 1 x EANM 1 x 800mm plate.
5 x hammerhead II's 5 x Warrior II's
This fits with Engineering 5, though if only have 4 you'll end up 8 short of pg and can drop the t2 on a few things and go named.
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Kermis
Caldari Cryo Crypt inc.
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Posted - 2007.05.16 12:28:00 -
[51]
Originally by: atrophocy i use a setup similar to what samirol originally posted, it's a quite a bit more pricey with all the t2 but definately effective and fun.
2 x named med nos 3 x light electron II's
1 x 10mn MWDII 1 x Warp disrupter II 1 x named web
1 x MARII 1 x SARII 1 x EANM 1 x 800mm plate.
5 x hammerhead II's 5 x Warrior II's
This fits with Engineering 5, though if only have 4 you'll end up 8 short of pg and can drop the t2 on a few things and go named.
Why fit a t2 disruptor if you also fit a web?
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Seamus O'Malley
Elite Storm Enterprises Storm Armada
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Posted - 2007.05.29 13:00:00 -
[52]
I'm thinking of this setup, pure as solo pvp.
High
4x Med Nos 1x Blaster
Medium:
10 MN MWD Sensor booster (whatever, not really figured out)
Low: 1 Med armor repper 1 Damage control 800mm tit plate energized adaptive nano membrane 1
Any comments on this one, damage relies on drones u use :)
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General Coochie
Gallente The Blue Dagger Mercenery Agency
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Posted - 2007.05.29 13:11:00 -
[53]
Originally by: Seamus O'Malley I'm thinking of this setup, pure as solo pvp.
High
4x Med Nos 1x Blaster
Medium:
10 MN MWD Sensor booster (whatever, not really figured out)
Low: 1 Med armor repper 1 Damage control 800mm tit plate energized adaptive nano membrane 1
Any comments on this one, damage relies on drones u use :)
I hope you arent forgetting a scram and maybe a web? Sucks when ppl are faster then you and get away cause of it.
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Billy Hardcore
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Posted - 2007.05.29 14:05:00 -
[54]
Originally by: General Coochie
Originally by: Seamus O'Malley I'm thinking of this setup, pure as solo pvp.
High
4x Med Nos 1x Blaster
Medium:
10 MN MWD Sensor booster (whatever, not really figured out)
Low: 1 Med armor repper 1 Damage control 800mm tit plate energized adaptive nano membrane 1
Any comments on this one, damage relies on drones u use :)
I hope you arent forgetting a scram and maybe a web? Sucks when ppl are faster then you and get away cause of it.
Also sucks when half his modules are offline because it doesn't fit by a longshot.
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Seamus O'Malley
Elite Storm Enterprises Storm Armada
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Posted - 2007.05.29 15:59:00 -
[55]
Originally by: Billy Hardcore
Originally by: General Coochie
Originally by: Seamus O'Malley I'm thinking of this setup, pure as solo pvp.
High
4x Med Nos 1x Blaster
Medium:
10 MN MWD Sensor booster (whatever, not really figured out)
Low: 1 Med armor repper 1 Damage control 800mm tit plate energized adaptive nano membrane 1
Any comments on this one, damage relies on drones u use :)
I hope you arent forgetting a scram and maybe a web? Sucks when ppl are faster then you and get away cause of it.
Also sucks when half his modules are offline because it doesn't fit by a longshot.
True, I've replaced the 800mm plate by a 400mm, and high is 3 med nos + 2 lasers (or blasters)
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atrophocy
The Imperial Commonwealth The Sundering
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Posted - 2007.05.30 11:06:00 -
[56]
Originally by: Kermis
Originally by: atrophocy i use a setup similar to what samirol originally posted, it's a quite a bit more pricey with all the t2 but definately effective and fun.
2 x named med nos 3 x light electron II's
1 x 10mn MWDII 1 x Warp disrupter II 1 x named web
1 x MARII 1 x SARII 1 x EANM 1 x 800mm plate.
5 x hammerhead II's 5 x Warrior II's
This fits with Engineering 5, though if only have 4 you'll end up 8 short of pg and can drop the t2 on a few things and go named.
Why fit a t2 disruptor if you also fit a web?
becuase it's cheap isk wise, cheap to fit (only an extra 4 cpu) and it stops targets who are just outside 20k when you warp in from getting away. why fit 20k when you could have 24?
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atrophocy
Last Serenity The Sundering
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Posted - 2007.06.13 05:13:00 -
[57]
Edited by: atrophocy on 13/06/2007 05:13:54 Edited by: atrophocy on 13/06/2007 05:12:51 i ran the above setup for quite a while, i love this ship. but decided it was worth trying a "nano-vexor". everybody laughed when i told people what i was building, but they stopped quickly when i started collecting killmails 
4 x 150mm railgun II's, or 125's, still havent worked out which is best, range vs tracking etc 1 x drone link augmentor [or a cloak if you dont mind the sig resolution hit]
1 x 10mn MicrowarpDrive II 1 x Warp Disruptor II 1 x Medium electrochemical cap injector with 800's
2 x Overdrive Injector System II [could switch one for a DCU II for more survivability] 1 x Nanofiber Internal Structure II 1 x Inertia Stabilizer II
5 x HammerHead II 5 x Hobgoblin II
Does about 2200 in a straight line with semi-decent nav skills and near 2000m/s when orbiting at 15-20km. damage is fair, tank is, well, there isnt one besides speed. you gotta pick your targets with a little care, but if things go sour it's easy to run.
This obviously isnt a good all round setup and will get wtfpwned in alot of situations, like when i tried my luck against a lachesis [doh, smacks head] last night. Works even better on an ishtar where you have extra mids for a bit of a shield tank, and more speed with an extra low. This setup is incredibly fun to fly. All vexor lovers should try it 
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General Coochie
Gallente New Justice Molotov Coalition
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Posted - 2007.06.18 19:40:00 -
[58]
Originally by: Seamus O'Malley
Originally by: Billy Hardcore
Originally by: General Coochie
Originally by: Seamus O'Malley I'm thinking of this setup, pure as solo pvp.
High
4x Med Nos 1x Blaster
Medium:
10 MN MWD Sensor booster (whatever, not really figured out)
Low: 1 Med armor repper 1 Damage control 800mm tit plate energized adaptive nano membrane 1
Any comments on this one, damage relies on drones u use :)
I hope you arent forgetting a scram and maybe a web? Sucks when ppl are faster then you and get away cause of it.
Also sucks when half his modules are offline because it doesn't fit by a longshot.
True, I've replaced the 800mm plate by a 400mm, and high is 3 med nos + 2 lasers (or blasters)
/Cry OR blasters? Fit blasters, vexor got bonus to blaster dmg ye?
Still you have no scrambler... ure target warps away. Maybe try to PvP in a frig or in a vexor with the standard cookie cutter builds before thinking and just randomly put modules on your ship?
Sensor booster.... WHY?
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Incantare
Caldari Darkness Inc.
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Posted - 2007.06.18 21:11:00 -
[59]
Edited by: Incantare on 18/06/2007 21:13:37
Originally by: Seamus O'Malley
True, I've replaced the 800mm plate by a 400mm, and high is 3 med nos + 2 lasers
You should drop the plate and nos and fit the biggest beams you can. Or take the advice above and try frigs for a while and you'll see what's wrong with your setup.
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Emerald666
Amarr Initech Corporation Fuzzy Nut Attack Squirrels
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Posted - 2007.06.21 01:33:00 -
[60]
Edited by: Emerald666 on 21/06/2007 01:37:52 Edited by: Emerald666 on 21/06/2007 01:33:30 Includes: MAX SKILLS, Full-Slave, speed hardwires.
HIGH-SLOTS: ~~~~~~~~~~~~ Light Neutron Blaster II [80xNull S] x3
Corpum B-Type Medium Nosferatu x2 powergrid usage = 210.0 MW CPU usage = 25.0 tf Activation time / duration = 6.0 Transfer range = 18000.0 m Energy transfer amount = 33.0
MED-SLOTS: ~~~~~~~~~~~~ Gistum A-Type 10MN MicroWarpdrive powergrid usage = 180.0 MW Signature Radius Bonus = 661.0 % CPU usage = 50.0 tf Max Velocity Bonus = 867.563 % Activation time / duration = 10.0 activation cost = 106.875 Energy
Domination Warp Disruptor powergrid usage = 1.0 MW Warp Scramble Strength = 1.0 Optimal Range = 30000.0 m CPU usage = 19.0 tf Activation time / duration = 5.0 activation cost = 21.0 Energy
Domination Stasis Webifier powergrid usage = 1.0 MW Optimal Range = 15000.0 m CPU usage = 18.0 tf Max Velocity Bonus = -90.0 % Activation time / duration = 5.0 activation cost = 4.5 Energy
LOW-SLOTS: ~~~~~~~~~~~~ Corpum A-Type Medium Armor Repairer powergrid usage = 195.0 MW Armor hp Repaired = 468.0 CPU usage = 23.0 tf Activation time / duration = 9.0 activation cost = 180.0 Energy
Damage Control II
Corpum A-Type Energized Reactive Membrane powergrid usage = 2.0 MW Explosive dmg resistance bonus = -55.625 % CPU usage = 32.0 tf
RIG-SLOTS : ~~~~~~~~~~~~ Anti-Explosive Pump II
Anti-Kinetic Pump II
Anti-Thermic Pump II
DRONE BAY : ~~~~~~~~~~~~~~~ Hammerhead II x5
Hobgoblin II x5
SHIP'S ATTRIBUTES : ~~~~~~~~~~~~~~~ Powergrid: 829.0 MW/843.75 MW CPU: 296.75 tf/337.5 tf Capacitor (regen): 1171.875 Energy (334.69sec) Max Cap Regen: 8.58 per sec (approx.) Max Cap Needed: 37.627 per sec Velocity: 2210.967 m/sec Signature: 1141.5 m Target Range: 72187.5 m Scan Resolution: 330.0 mm ECCM Magnetometric: 14.0 points Shield HP (regen): 1612.875 HP (937.5sec) Max Shield Regen: 4.3 per sec (approx.) Shield EM: 12.5 % Shield Explosive: 65.0 % Shield Kinetic: 47.5 % Shield Thermal: 30.0 % Armor HP: 3675.375 Armor EM: 78.03 % Armor Explosive: 81.19 % Armor Kinetic: 75.16 % Armor Thermal: 75.16 % Structure HP : 1949.063 Agility Modifier: 0.756 x Drone Capacity: 75.0 m3 Capacity: 480.0 Warp Max Distance: 256.3AU
==> 249.3 DPS <== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TRUE PIRATE SETUP!!!       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Only other suggestion...  GET A FRIGGIN ISHTAR PEOPLES! Don't f34r teh T2
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