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Bohneik Itohn
Amarrian Salvage Gnomes and Associates
352
|
Posted - 2014.06.25 00:59:00 -
[91] - Quote
The point still stands. The other ships aren't even part of the discussion. The discussion was about the most recent changes/additions CCP has been doing, which is leaning heavily towards cloaky ships relying on drones. Anything that has not been rebalanced or added since this trend started is exempt. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

CW Itovuo
The Executioners Capital Punishment.
30
|
Posted - 2014.06.25 01:34:00 -
[92] - Quote
Arline Kley wrote:Icarus Able wrote:Arline Kley wrote:CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements. Any chance on fixing the trainwreck that is the Armageddon? What is wrong with the armageddon? Where do I begin? No bonuses to its primary weapons systems with a horrible mix and match of turrets and launcher slots. and given bonuses to support weapons systems. No, it's a malformation from the abyss that needs to be returned. Its laser powers restored and the Drone or NOS bonus removed, as it NOT Gallentean or heretical Blood Raider. It was fine the way it was, and it did not need changing to something akin to an Amarrian Skinned Typhoon, with no actual bonuses. Drop 2 launchers (so you still have 7 total). Give the Launcher/Turret an ROF increase. Drop drone bay down to 100m-¦, and remove the Nos/Neut range bonuses. We have Recon ships for that job.
You, Sir, are on the crack.
The awesomgeddon is awesome.
No changes required.
|

Kibitt Kallinikov
Perkone Caldari State
3
|
Posted - 2014.06.25 01:40:00 -
[93] - Quote
Bohneik Itohn wrote:Anything that has not been rebalanced or added since this trend started is exempt.
Then the argument that just happened was for nothing, and your entire sample pool is about just SoE and nothing else. That's not a 'trend', that's what is called an 'outlier'. If they went through and meticulously added +10mb and +10m3 to each and every cloaky with 40mb drone capabilities, then removed weapon slots, THAT would be a trend. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
352
|
Posted - 2014.06.25 02:32:00 -
[94] - Quote
Kibitt Kallinikov wrote:Bohneik Itohn wrote:Anything that has not been rebalanced or added since this trend started is exempt. Then the argument that just happened was for nothing, and your entire sample pool is about just SoE and nothing else. That's not a 'trend', that's an 'outlier'. If they went through and meticulously added +10mb and +10m3 to each and every cloaky with 40mb drone capabilities, then removed weapon slots, THAT would be a trend EDIT: Alternatively, you could argue that SoE set a precedence with their cruiser/frigate PvP worthy cloak ships. Either way, it's not a trend.
Both Black Ops and Recons saw tweaking in 2013, but weapons systems and drone damage stayed the same despite CCP acknowledging that the ships needed work. Meanwhile ships like the Domi, Ishtar, Sacrilege and several other ships had their raw or applied DPS adjusted during the same period. Keeping sets a trend just as easily as removing or adding. They could have reduced the reliance on drones even if it was as a stop-gap measure until a full rebalance, but chose to keep the amount of reliance that these ships have on drones. Expect this to continue through the full rebalance and remain an issue unless it is discussed. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Saelem Black
Savage Knights
1
|
Posted - 2014.06.25 02:50:00 -
[95] - Quote
However hard you try to deny the point, it stays the same, Kibitt. Cloaking ships are considerably more reliant than other ship families on drones. Look at it from any ship class or family. Marauders vs. blackops. Who has more drones? Recons vs. HACS. Who has more drones? The only class that that doesn't go that way is covops/SBs vs. AFs. Of course I'm not going to include Covops as COMBAT ships. It is ridiculously rare for covops to participate in combat, why does that even need to be considered? (Perhaps its a bit of an exaggeration, but) they don't even have a primary primary weapons system, why would you want to talk about their secondary?
I do use the 1/3 number as "heavily reliant" because of the conflict that drones and cloaks have. A blops or recon pilot constantly has to leave behind his drones, disconnect from them, or get them blown up. I had a fantastic Redeemer fit that did just over 1k dps. 375 of it was from ogre IIs. Mid 600s and just over 1000 are massively different dps numbers and are contingent on... *gasp* the cloak. (Oh, look, I can be condescending, too!) By the way, if you actually read what I had to say, I included stealth bombers in the tally AGAINST my point, not in support of it.
Now, I have nothing against the SOE ships, but I want to see blackops do real gun damage. I'd like see them decked out for sniping, and/or be able to field a proper battleship tank. Their training time is nearly on par with motherships, they deserve to be a cool ship class. Imo, we have enough ewar in the game. Make them gunboats! |

Kibitt Kallinikov
Perkone Caldari State
3
|
Posted - 2014.06.25 02:59:00 -
[96] - Quote
Saelem Black wrote:Now, I have nothing against the SOE ships, but I want to see blackops do real gun damage. I'd like see them decked out for sniping, and/or be able to field a proper battleship tank. Their training time is nearly on par with motherships, they deserve to be a cool ship class. Imo, we have enough ewar in the game. Make them gunboats!
I'll agree to your latest post... probably in its entirety. +1 |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
352
|
Posted - 2014.06.25 03:07:00 -
[97] - Quote
Saelem Black wrote: I do use the 1/3 number as "heavily reliant" because of the conflict that drones and cloaks have. A blops or recon pilot constantly has to leave behind his drones, disconnect from them, or get them blown up. I had a fantastic Redeemer fit that did just over 1k dps. 375 of it was from ogre IIs. Mid 600s and just over 1000 are massively different dps numbers and are contingent on... *gasp* the cloak. (Oh, look, I can be condescending, too!) By the way, if you actually read what I had to say, I included stealth bombers in the tally AGAINST my point, not in support of it.
Part of the reason why the SOE ships make good cloaky drone boats is hinted at here. Leaving behind drones isn't such a big deal when you can hold 4 flights of sentries in a Stratios.
Another part of the reason is that the Stratios is just flat out better than a lot of T2 recons. Better slots, better DPS, better tank, better fitting, better agility than at least a couple of them. The only reason it doesn't cost the same as a T2 recon is because the SOE LP price is artificially inflated by players with the constant demand for Sisters probe launchers.
So yeah, SOE ships are an example of cloaky drone boats done right, because in comparison to everything else in it's class they're just superior in every way, and not solely in the matter of cloaks and drones. E-war for the Recons still applies, but please consider how many different flights of E-war drones you can carry in those ships. The ability to apply different types of E-war without refitting or sacrificing slots is a fair trade for bonuses in one specific E-war, in my opinion. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Saelem Black
Savage Knights
2
|
Posted - 2014.06.25 03:22:00 -
[98] - Quote
Bohneik Itohn wrote:Saelem Black wrote: I do use the 1/3 number as "heavily reliant" because of the conflict that drones and cloaks have. A blops or recon pilot constantly has to leave behind his drones, disconnect from them, or get them blown up. I had a fantastic Redeemer fit that did just over 1k dps. 375 of it was from ogre IIs. Mid 600s and just over 1000 are massively different dps numbers and are contingent on... *gasp* the cloak. (Oh, look, I can be condescending, too!) By the way, if you actually read what I had to say, I included stealth bombers in the tally AGAINST my point, not in support of it.
Part of the reason why the SOE ships make good cloaky drone boats is hinted at here. Leaving behind drones isn't such a big deal when you can hold 4 flights of sentries in a Stratios. Another part of the reason is that the Stratios is just flat out better than a lot of T2 recons. Better slots, better DPS, better tank, better fitting, better agility than at least a couple of them. The only reason it doesn't cost the same as a T2 recon is because the SOE LP price is artificially inflated by players with the constant demand for Sisters probe launchers. So yeah, SOE ships are an example of cloaky drone boats done right, because in comparison to everything else in it's class they're just superior in every way, and not solely in the matter of cloaks and drones. E-war for the Recons still applies, but please consider how many different flights of E-war drones you can carry in those ships. The ability to apply different types of E-war without refitting or sacrificing slots is a fair trade for bonuses in one specific E-war, in my opinion.
My only thought along this line is that tech 2 heavies and sentries are expensive. If you have to abandon them, there goes 10 mil, at least, and you better hope you don't lose another set. If you're out doing sites, it may be a losing proposition if you are even a little unlucky. A ship designed to do the same things but that uses turrets wouldn't have that problem. |

Liam Inkuras
Top Belt Heroes
1141
|
Posted - 2014.06.25 05:11:00 -
[99] - Quote
450m3 cargo on the Deimos please. I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Valleria Darkmoon
Convicts and Savages Shadow Cartel
266
|
Posted - 2014.06.25 06:15:00 -
[100] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work). I know right, this is why I'm seriously considering lending my considerable English speaking talents to almost any country willing to pay for such services. I'm in dire need of getting away from this 10 days off per year nonsense.
Since my Armageddon doesn't use lasers so much anymore can I keep them on my Redeemer please? Even if I do have to admit the new Armageddon has grown on me. |

Karash Amerius
Sutoka
181
|
Posted - 2014.06.26 20:40:00 -
[101] - Quote
Since no one is really talking about Recons, I will add some fodder here.
- All the cyno bonuses need to be removed. Cyno mechanics in general suck, but whatever...that's a different thread. - Fleet recons need to actually increase their EW effectiveness. Pilgrim needs complete rework. Falcon is baseline obviously. - Field (or Attack) recons need to be buffed in DPS applied across the board. Keep their flimsy tanks if need be since their EW helps in this regard (at least in theory), but the DPS is anemic. Karash Amerius Operative, Sutoka |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1965
|
Posted - 2014.06.26 20:58:00 -
[102] - Quote
Valleria Darkmoon wrote:I'm in dire need of getting away from this 10 days off per year nonsense.
10 days? In Soviet... ehm, sorry... In Poland it is 26 days per year.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Jita Daytrader
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.06.26 21:11:00 -
[103] - Quote
Please give battleships an expanded role in small gang PvP, it would make things a lot more interesting if it weren't just cruiser gangs out there. |

Dorian Wylde
Imperial Academy Amarr Empire
461
|
Posted - 2014.06.29 14:52:00 -
[104] - Quote
Arline Kley wrote:
Where do I begin?
No bonuses to its primary weapons systems with a horrible mix and match of turrets and launcher slots. and given bonuses to support weapons systems.
Its a primary ship of the line for the Amarr Empire. Imagine if you will a Nimitz class carrier of having its steam catapults to launch its fighters, retrofitted to a fat man with a hand catapult made out of toilet rolls and elastic bands. That is the level of trainwreck going on here.
"Oh!" The masses cry unto the heavens "The Armageddon is now a surprise ship! People do not know what is being used!"
No, it's a malformation from the abyss that needs to be returned. Its laser powers restored and the Drone or NOS bonus removed, as it NOT Gallentean or heretical Blood Raider. It was fine the way it was, and it did not need changing to something akin to an Amarrian Skinned Typhoon, with no actual bonuses.
Drop 2 launchers (so you still have 7 total). Give the Launcher/Turret an ROF increase. Drop drone bay down to 100m-¦, and remove the Nos/Neut range bonuses. We have Recon ships for that job.
Send your hate mail to the usual address.
*edit* fixed math fail regarding turrets/launchers
Seems to me its primary weapon system is cap warfare, considering that's the bonus it gets. The fact that it used to be a laser boat is irrelevant, things change, adapt or die. Also the "ship of the line" argument is just laughable, as if that phrase has any meaning in this game. You act like the Scorpion hasn't been an e-war battleship for years. That's what the geddon is now, because 3 laser bonused battleships for amarr would have been pointless and uninteresting.
|

l0rd carlos
Friends Of Harassment The Camel Empire
960
|
Posted - 2014.06.29 16:17:00 -
[105] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
4th midslot for Munin please? German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

elitatwo
Congregatio
253
|
Posted - 2014.06.29 19:49:00 -
[106] - Quote
Spugg Galdon wrote: -list of Spugg's-
Armageddon is fine. Perhaps some fitting tweaks. - agreed
The Apocalypse is a little lackluster - maybe some 750 more powergrid and 30 cpu
The Abaddon is just fine. (perhaps a smidge more CPU) - agreed
The Scopion is the Scorpion. Leave it as is - I wouldn't mind making the fith highslot a turret and or launcher hardpoint
The Raven is good but torpedos suck. - agrred on both
The Rokh could probably move a low slot to a mid but is otherwise just fine. - leave her as is
The Dominix has a bonus effecting all size drones. Needs to have the bonus effect large drones only. - being a battleship, I would say leave her as is
The Megatron is perfect. - agreed
The Hyperion is perfect. - agreed
The Typhoon is perfect. - I take your word for it
The Tempest is bizarre. It's a ship that has no clue as to what it is. It kind of works but I'm not sure if this ship needs to be re-invented or not. - no opinion, since I don't fly any of them
The Maelstrom is okay. Maybe tweak its fittings a little. - see Tempest
HAC's
Zealot is a bit slow and the Omen Navy overshadows it as an exceptional kiter - maybe a bigger cargohold
Sacriledge is good (It's just Heavy Missiles that are slightly underpowered) - agreed
Cerberus is good but HMLs let it down a little - agreed
Eagle is good - agreed
Deimos is great - agreed
Ishtar is overpowered. Needs to lose the all drone damage / tracking / optimal bonus and get a medium specific bonus and introduction of medium sentries would help. - maybe remove sentries from a cruiser would help
Muninn is lame. I'm not sure what it needs but it's super lame. - see Tempest
Vagabond is good. - see Tempest
Added some pointers to your list.
Pointing out that missiles are in dire need of improvements. Ditch just two attributes from the missile table and the 'armor reps' of the weapon systems are fine once again.
And I want my assault missle launchers back, just ditch the bonus for them from the Carcal and Cerberus, problem solved.
The rest of the ship balance can go as follows:
- ditch tech 3 from the database - Recon rebalance - Baclops rebalance - ditch capital ships from the database - ditch logistic ships from the database
There you go, EVE is fixed. signature |

Caleb Seremshur
The Atomic Fallout Kids
314
|
Posted - 2014.06.29 22:22:00 -
[107] - Quote
Logi ships probably do need to be looked at yes. They're far too effective. https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
|

Henk Brombir
Interstellar Gallente Industrial Group
30
|
Posted - 2014.06.30 08:23:00 -
[108] - Quote
Blackops with Cloaked warps. kthxbye |

Remy Nolen
Sama Guild
17
|
Posted - 2014.06.30 08:26:00 -
[109] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
I guess that means Black ops will finally be the murder boats I desire & trained for. Who doesn't love Falcon buffs.  |

Remy Nolen
Sama Guild
17
|
Posted - 2014.06.30 08:30:00 -
[110] - Quote
Allow the Domi to use Drone Control Units. |

Cassius Invictus
Thou shalt not kill A Nest of Vipers
94
|
Posted - 2014.06.30 17:56:00 -
[111] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
A lot of respect guys. You perfectly spotted what was balanced not perfectly.
For HAC I would love to see Sacri get a low slot instead of high. (5 slot sacri vs 7 slot zealot....). A Caracal could use a little more fitting I guess. Didn't fly Deimos (die most) much but friends who do say it need some resculpting.
For BS I would like to see apoc (or navy apoc) get a dmg bonus in place of range or tracking. Range would make more sense as it would put it in line with navy omen, slicer etc. (so maybe navy apoc only). Current bonuses are contradicting...
Oh and maybe a potato change for a nicer hull? I'm sure gallente pilots would like it ;).
|

Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
756
|
Posted - 2014.06.30 18:06:00 -
[112] - Quote
Well the Domi's already getting a new model. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |

Cassius Invictus
Thou shalt not kill A Nest of Vipers
94
|
Posted - 2014.06.30 18:18:00 -
[113] - Quote
Uriel Paradisi Anteovnuecci wrote:
It does look less potatoish... but still ugly... |

Harvey James
The Sengoku Legacy
843
|
Posted - 2014.07.14 16:23:00 -
[114] - Quote
Rise are getting any ship balances for the crius update? recons would be nice Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1423
|
Posted - 2014.07.14 16:32:00 -
[115] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
Polish passes are great. They are probably more important than the original balancing itself.
My view.. some hacs are clearly underclassed (zealot is horrible, outclassed by most navy cruisers and hacs). Some battleships are still dumb (Tempest with 2 damage bonuses is still slower, less tanky, larger, less DPS, less drones and less damage projection than the typhoon).
Some of them are a tad overpowered (ishtar).
And on general battleships are still suffering , specially after mobility nerf (warp changes). THey could very well ALL gain a little bit more EHP as a compensation) "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

DHB WildCat
Genos Occidere HYDRA RELOADED
388
|
Posted - 2014.07.17 03:00:00 -
[116] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
Out in the Wild? Is that some sort of super secret hint that my ravens will become pvp powerhouses!!!!???? lol |

Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 08:06:00 -
[117] - Quote
What i would like to see from a Battleship re-do.... I want to see each race get 1 BS with damage bonuses, 1 BS with tanking bonuses and one BS with high utility. I would like to see the damage bonuses be all turret based. I would like to see the Tanking and utility ships to have full turret and missile hard points. Missiles and drones would then be Utility weapon systems usable by everyone (just like would make sense since missiles are generally a prereq technology to space travel and each race has their own type of drone).
Utility would be as follows and pretty obvious anyways: Gal: Drones Cal: ECM Amarr: Neut Min: Speed (maybe prop/mjd bonuses in lue of damage/tank?)
Then Faction Navy Ships could have dual bonuses damage/tank utility/tank damage/utility. And pirates wouldn't really need any changing.
Then all the battleships would have lots of versatility while also having their intended roles. And you're not limited to race specific weapon systems so you'd have a lot of customization and ease to cross training ships.
Also bring back 8 hardpoint high slot ships, especially for the Hyperion (looks horrible the way it is now). Also that Raven shooting lasers down on Dusties in that one Image could then be seen as a railgun Raven instead. ;) |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1432
|
Posted - 2014.07.17 10:43:00 -
[118] - Quote
Erutpar Ambient wrote:What i would like to see from a Battleship re-do.... I want to see each race get 1 BS with damage bonuses, 1 BS with tanking bonuses and one BS with high utility. I would like to see the damage bonuses be all turret based. I would like to see the Tanking and utility ships to have full turret and missile hard points. Missiles and drones would then be Utility weapon systems usable by everyone (just like would make sense since missiles are generally a prereq technology to space travel and each race has their own type of drone).
Utility would be as follows and pretty obvious anyways: Gal: Drones Cal: ECM Amarr: Neut Min: Speed (maybe prop/mjd bonuses in lue of damage/tank?)
Then Faction Navy Ships could have dual bonuses damage/tank utility/tank damage/utility. And pirates wouldn't really need any changing.
Then all the battleships would have lots of versatility while also having their intended roles. And you're not limited to race specific weapon systems so you'd have a lot of customization and ease to cross training ships.
Also bring back 8 hardpoint high slot ships, especially for the Hyperion (looks horrible the way it is now). Also that Raven shooting lasers down on Dusties in that one Image could then be seen as a railgun Raven instead. ;)
The utility ones you say are already there.
Main problem with battleships is that some of them have no usability. Why would anyone in hell use a tempest? If you can fit a typhoon with neuts 5 launchers and do more dps, be faster, be smaller , be more agile, have better damage projection and have the same 2 neuts (Taht btw are much less relevant now, since anyone that wants to bring neuts bring geddons or domis). WHY in hell would anyone chose a ship that wastes 2 bonuses to damage and result in havign LESS dps than ANY of the battleships except the ones with no damage bonuses at all (scorpion and apoc) ? "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

twit brent
Black Anvil Industries SpaceMonkey's Alliance
9
|
Posted - 2014.07.18 20:08:00 -
[119] - Quote
CCP Rise wrote:I think very next thing for me is going back to Battleships and HACs for polish passes now that they've been out in the wild awhile and there's some room for improvements.
Black ops and Recons are both on the short list after that but I'm not sure exactly what the schedule will be (Summer is crazy in Europe, they let you just not go to work).
Aren't your forgetting the Rorqual? and maybe mining in general. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
836
|
Posted - 2014.07.18 20:44:00 -
[120] - Quote
Just a suggestion and request for the Cerberus, While it does very well against frigates with RLML, it is a bit of a one trick pony. Such a let down with HML.
Could you please do something, to make those more useful, It really is such a shame that, it is just missing so much being shoehorned into a single role , that doesn't take full advantage of the overall ship.
I am not suggesting making it into an even more effective frigate killer, but could you at least dial the damage up a touch, or make it a bit more effective at applying damage to cruisers with HML? Nothing Crazy, just allow it a wider range of application. Thanks.
There is one EvE. Many people. Many lifestyles. WE are EvE |
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