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Haniblecter Teg
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Posted - 2006.06.21 04:31:00 -
[31]
The only time when zyd goes up is when the north goes to war. ---------------------------------------- Friends Forever
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Nicocat
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Posted - 2006.06.21 04:40:00 -
[32]
Woo! Go lowsec miners! \o/
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Valkazm
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Posted - 2006.06.21 04:58:00 -
[33]
/me Takes a moment to point and laugh out loudly
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Thelmarr
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Posted - 2006.06.21 05:40:00 -
[34]
Looks good enough. Mining elsewhere becoming better.
Now they just have to nerf the alliances so that they do not ruin the game with ability to block people out of Zydrine and rest of the materials so easily in so large areas.
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Mr Happ
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Posted - 2006.06.21 06:06:00 -
[35]
Originally by: Miyoko Sanae One of the big lvl4 missions was nerfed in the update, Infiltrated outposts now drops squat all for alloys. Huzzah!
So expect prices to go up quite a bit in empire since it was a big source of it.
With the amount of zyd that comes out of Omist alone, i very much doubt it
LDT Recruitment |

Barron IX
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Posted - 2006.06.21 06:10:00 -
[36]
zyd is overrated. real men mine veld  |

Crystallys Spyre
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Posted - 2006.06.21 06:17:00 -
[37]
I doubt the nerf will change anything, as alot of the mission runners use that zydrine to just build bs's with.
And it didn't stop me from just hauling in 4.5m units of zydrine out from deep 0.0 which will be on the market soon for around the same price.
"Lickity lick a lolipop, one taste of sweets and I just can't stop" |

Kel Shek
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Posted - 2006.06.21 06:23:00 -
[38]
I just last night heard about how you could not complete the mission, and farm the drones...
now, THAT I can see as being a problematically large source of high end mins.
but normal running of the mission was not THAT out of line. it was a good, solid mission, that had a very healthy reward.
I think at least for the infiltrated outposts mission in particular, removing the goal of killing the drone structures, so that when you kill everything... its done. (and doesn't respawn after DT) would solve it more effectively.
but I also had been told that uber-money could be made running 5/10 drone complexes... (hadn't gotten around to trying that yet) I imagine that could be a bit much as well.
it sucks, but sounds like a bit of an over-nerf.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Uther Doull
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Posted - 2006.06.21 08:18:00 -
[39]
Originally by: Ilmonstre what you mean to say is they fixed it :)
omg don't hate the player! you're just jealous of all the isk us missioners make :P
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Shaihoud
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Posted - 2006.06.21 08:27:00 -
[40]
Mission runners had a way too good risk vs reward ratio so far. Now it is a bit more balanced, not completely but CCP is on the right track. :D
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MOS DEF
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Posted - 2006.06.21 08:31:00 -
[41]
About fricken time. Now fix Serpentis 3/10 and all the empire huggers finally have a reason to risk something for huge rewards.
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Tachy
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Posted - 2006.06.21 08:33:00 -
[42]
Originally by: Shaihoud Mission runners had a way too good risk vs reward ratio so far. Now it is a bit more balanced, not completely but CCP is on the right track. :D
Yes, a 3 BS spawn is much more dangerous and pays much less than the Rogue Drone missions.  --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

MOS DEF
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Posted - 2006.06.21 08:39:00 -
[43]
Edited by: MOS DEF on 21/06/2006 08:39:47
Originally by: Tachy
Originally by: Shaihoud Mission runners had a way too good risk vs reward ratio so far. Now it is a bit more balanced, not completely but CCP is on the right track. :D
Yes, a 3 BS spawn is much more dangerous and pays much less than the Rogue Drone missions. 
Come here then and do them. Oh wait you're too scared getting ganked because concord is far away! Risk vs reward includes that blob of 10 hacs that tries to kill you you know.
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Gorjer
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Posted - 2006.06.21 08:40:00 -
[44]
Originally by: Thelmarr
Now they just have to nerf the alliances so that they do not ruin the game with ability to block people out of Zydrine and rest of the materials so easily in so large areas.
Nerf the alliances? See this is what i dont understand, why nerf the alliances? If you think alliances block the indiviuals why not join a corp in an alliance. And if they reject you it's because your not good enough or dont have anything to offer. Why should alliances be nerferd if you dont have what it takes, it should be an incentive to better yourself in order to join one... just a little thought
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Sirkill
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Posted - 2006.06.21 08:59:00 -
[45]
Realy about 90% of all zyndrine should be comming from 0.0 mining, not missions.
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Pantheros
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Posted - 2006.06.21 09:06:00 -
[46]
Originally by: Kel Shek I just last night heard about how you could not complete the mission, and farm the drones...
now, THAT I can see as being a problematically large source of high end mins.
but normal running of the mission was not THAT out of line. it was a good, solid mission, that had a very healthy reward.
I think at least for the infiltrated outposts mission in particular, removing the goal of killing the drone structures, so that when you kill everything... its done. (and doesn't respawn after DT) would solve it more effectively.
but I also had been told that uber-money could be made running 5/10 drone complexes... (hadn't gotten around to trying that yet) I imagine that could be a bit much as well.
it sucks, but sounds like a bit of an over-nerf.
/signed
How about those who have lived in 0.0 for ages, are now bored of it, come back to empire and have 1 mission that gives them some pleasure.. Sounds like CCP are getting a little over zealous with the push of players to lower sec.. Does this have something to do with the large amount of macro mission runners in empire space? Don't know what i'm talking about? Go to Lustrevik n see for urself (just to name 1 sys).
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Thelmarr
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Posted - 2006.06.21 09:07:00 -
[47]
Originally by: Gorjer
Originally by: Thelmarr
Now they just have to nerf the alliances so that they do not ruin the game with ability to block people out of Zydrine and rest of the materials so easily in so large areas.
Nerf the alliances? See this is what i dont understand, why nerf the alliances? If you think alliances block the indiviuals why not join a corp in an alliance. And if they reject you it's because your not good enough or dont have anything to offer. Why should alliances be nerferd if you dont have what it takes, it should be an incentive to better yourself in order to join one... just a little thought
Perhaps because with moving even more of the resources solely into 0.0 gives alliances which exist a huge boon since THEY have resources and cash flowing in while those who would want to dislodge them are left with whatever happens to come out.
In effect makes war that much more difficult/impossible for those who want to take turf away from estabilished alliances. As if that is not difficult enough as it is.
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Miss Overlord
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Posted - 2006.06.21 09:11:00 -
[48]
less choke points now CCP
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Rod Blaine
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Posted - 2006.06.21 09:18:00 -
[49]
Originally by: Miss Overlord less choke points now CCP
Less posting now Ollo
Tell me, when you start the game right now and look, how many fo the 0.0 chokepoints are camped judging from the map ?
Old blog |

Rells
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Posted - 2006.06.21 09:34:00 -
[50]
Originally by: Hllaxiu So in other words, it might actually be worth it to run minerals from 0.0 to empire now?
If you are one of the alliances that control one of the perhaps 2 dozen total systems in eve that have high value ore, yes. Making super rich alliances richer 4TL.
◄ PvP University: Isnt it time you learned how to fight back? |

Horsefly
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Posted - 2006.06.21 09:35:00 -
[51]
/emote raises hand.
Euuu Euuuu pick me pick me
I got an idea.
QUIT TRYING TO MAKE BILLIONS FROM MISSION GRINDING.
If half the people in empire would try to do something then play WOW in Eve maybe you might discover a completly different game. Take a break from mission grinding.
On a side note did you know that there are lots of systems that actually have ore in them that contain zydrine when refining. Oh yea also did you know when NPC'er refine loot it creates zyd for them too.
Oh silly rabbit mission grinding is for kids.
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Rells
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Posted - 2006.06.21 09:39:00 -
[52]
Originally by: Horsefly /emote raises hand.
Euuu Euuuu pick me pick me
I got an idea.
QUIT TRYING TO MAKE BILLIONS FROM MISSION GRINDING.
If half the people in empire would try to do something then play WOW in Eve maybe you might discover a completly different game. Take a break from mission grinding.
On a side note did you know that there are lots of systems that actually have ore in them that contain zydrine when refining. Oh yea also did you know when NPC'er refine loot it creates zyd for them too.
Oh silly rabbit mission grinding is for kids.
THe number of 0.0 systems containing high value ore is extremely small and all of them are locked up by mega alliances. if you want to mine there, bring 60 billion in investment and 4 or 5 hundred friends. Causing this nerf without changing 0.0 to make it more proffitable was, in my opinion, short sighted.
◄ PvP University: Isnt it time you learned how to fight back? |

Sarmea Moon
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Posted - 2006.06.21 10:14:00 -
[53]
*Glances at how IPS is mined out of crockite in 6 hours flat* *Glances at the Big Blue profits from neutrals' mining( NONE)* *Glances at the rules for IPS space ( no shooty shooty us) * *Glances at the rent cost to go ratting in IPS (none)* *Glances at the docking fees in IPS (none)* Erm, what's that you're saying again?? I believe ISS charges some fees ( docking, refine), but they also allow people who don't shooty shooty them to mine/rat in their space as well:P Join channel: "Eve University" or read here |

Thelmarr
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Posted - 2006.06.21 10:23:00 -
[54]
Originally by: Sarmea Moon *Glances at how IPS is mined out of crockite in 6 hours flat* *Glances at the Big Blue profits from neutrals' mining( NONE)* *Glances at the rules for IPS space ( no shooty shooty us) * *Glances at the rent cost to go ratting in IPS (none)* *Glances at the docking fees in IPS (none)* Erm, what's that you're saying again?? I believe ISS charges some fees ( docking, refine), but they also allow people who don't shooty shooty them to mine/rat in their space as well:P
On other hand, how many others do that...
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Rells
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Posted - 2006.06.21 12:06:00 -
[55]
Originally by: Sarmea Moon *Glances at how IPS is mined out of crockite in 6 hours flat* *Glances at the Big Blue profits from neutrals' mining( NONE)* *Glances at the rules for IPS space ( no shooty shooty us) * *Glances at the rent cost to go ratting in IPS (none)* *Glances at the docking fees in IPS (none)* Erm, what's that you're saying again?? I believe ISS charges some fees ( docking, refine), but they also allow people who don't shooty shooty them to mine/rat in their space as well:P
Thanks a bunch Sarmea. Your post allowed my to brush up on my understanding of completely cryptic posting.
The fact is that this one system may be heave in Eve but there you see that the system is mined out in "6 hours flat" and that this system is one of perhaps 2 dozen total in all of 0.0 with such high value. This is assuming I grant you complete accuracy which I doubt I can.
Look at syndicate and try to find one crockite or gneiss or ark rock in the wwhole thing. Look at the rats that are pitttiful at best. This is typical of 0.0. Most of it is a baren wasteland and, yes, the chokes are still camped. Not that I mind as it gives me more to shoot at but the arguments that small and medium enterpises can just move into 0.0 and mine happily are stupidly rediculous at BEST.
◄ PvP University: Isnt it time you learned how to fight back? |

Danton Marcellus
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Posted - 2006.06.21 12:11:00 -
[56]
Originally by: Scoundrelus This might be a very smart move. If zydrine prices go up then it will be worth it to mine zyd in 0.0 and take it to empire. Thus making 0.0 more populated. As it stands right now 0.0 is ridiculous. So many unpopulated systems.
This won't change that, the unpopolated systems are the ones having squat all to offer and there are a lot of those, also the map giving people away in a heartbeat does more in keeping 0.0 unpopulated than market prices ever will.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Jaguar Dragon
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Posted - 2006.06.21 12:26:00 -
[57]
CCP wonders why empire pilots don't leave . ccp want empire players to go to 0.0. it's because empire players can't make isk like they once were able to. lvl4 missions have been getting nerft since cold war.infiltrated outpost just 2 months ago was worth 30 million, they nerft it to 23 million recently. and now your saying they nerft it to realy crap. if you want players to go to 0.0 or pvp anywhere you have to be able to make isk to recover from losses.
keep it up ccp. you dumb *******. your going to make it easier for empire corps to get ****ed off.
i say to all empire corps.. unit
25,000 player in game at peak at most 5000 in 0.0 if we so called carebears united. it would be the end of empire gate campers. and we could do some things to 0.0
there are alot of players who have been ganked by gate campers, and killed in 0.0. we were just trying to play the game to make isk so we could biuld and participate more.
but no. pirates and 0.0 want empire players to stay poor.
just wait. someday we carebears will unit and that will be the end of what ccp is trying to force this game into.
CCP if you just left things alone and allow empire players to make isk. to be able to build up in a reasonable amount of time. you would have what you wanted more players in 0.0
Keep nerfing CCP your making it easier for me to recruit.
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Sarmea Moon
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Posted - 2006.06.21 12:36:00 -
[58]
Originally by: Rells
Originally by: Sarmea Moon *Glances at how IPS is mined out of crockite in 6 hours flat* *Glances at the Big Blue profits from neutrals' mining( NONE)* *Glances at the rules for IPS space ( no shooty shooty us) * *Glances at the rent cost to go ratting in IPS (none)* *Glances at the docking fees in IPS (none)* Erm, what's that you're saying again?? I believe ISS charges some fees ( docking, refine), but they also allow people who don't shooty shooty them to mine/rat in their space as well:P
Thanks a bunch Sarmea. Your post allowed my to brush up on my understanding of completely cryptic posting.
We understand what we wish to. If you wish to be blind, that's your choice. What I posted is completely obvious.
The fact is that this one system may be heave in Eve but there you see that the system is mined out in "6 hours flat" and that this system is one of perhaps 2 dozen total in all of 0.0 with such high value. This is assuming I grant you complete accuracy which I doubt I can.
The crockite is mined in 6 hours flat, but there are 4 systems of dark ochre to be had for the asking all week. ISS runs their space for neutrals as well.
Look at syndicate and try to find one crockite or gneiss or ark rock in the wwhole thing. Look at the rats that are pitttiful at best. This is typical of 0.0. Most of it is a baren wasteland and, yes, the chokes are still camped. Not that I mind as it gives me more to shoot at but the arguments that small and medium enterpises can just move into 0.0 and mine happily are stupidly rediculous at BEST.
Not so rediculous. Join IPSNEWS and IPSPUBLIC. Ask those who mine regularly in our space. Of the average 60 in local ( non crock days) 100+ in local ( crock spawn days) most are in very small corps ( less than 10 members), if not one man corps. I don't know what sort of rocks ISS systems own, but I do know they at least have dark ochre, which is heavy in zydrine and nocxium.
Join channel: "Eve University" or read here |

Sarmea Moon
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Posted - 2006.06.21 13:01:00 -
[59]
You DO realize there are 8 new 0.0 regions coming with Kali this fall, right? Join channel: "Eve University" or read here |

Thelmarr
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Posted - 2006.06.21 13:05:00 -
[60]
Originally by: Sarmea Moon You DO realize there are 8 new 0.0 regions coming with Kali this fall, right?
I'm not holding my breath expecting old mega-alliances to stick to their homes and not rush to get any good areas from those as well. Depends of course how the routes to those areas are arranged (hint, chokepoints... entrances INSIDE claimed territories etc).
Of course most likely there is one or two new mega-alliances which will rise up after Kali to be besides those which already exist. Whopee.
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