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Headd
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Posted - 2003.09.29 16:13:00 -
[1]
Please give us a definite answer on:
1. Is camping jump-in points ilegal/an exploit. 2. How the dev team plans to address/prevent this if it is. 3. What consequences jump-in campers will face until exploit is patched (if it is an exploit).
Thanks. As of now I really don't know if this is a valid tactic or an exploit as I've heard it both ways.
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CT BadIronTree
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Posted - 2003.09.29 16:26:00 -
[2]
us they say... the jump point will be the other side of the stargate...
so if you in X system and go to Y system you jump from Y stargate and it it send you in Y system in X stargate...
you get in a stargate ...and you got droped in the stargate that go to the system you where... stargate stargate ooo00oooo ---(jump)->>>> oo000oooo --- =[ship]= LOL ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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WhiteDwarf
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Posted - 2003.09.29 16:27:00 -
[3]
"you get in a stargate ...and you got droped in the stargate that go to the system you where... stargate stargate"
The way it should have been from the very beginning...
"Trust No One" |

Plasmatique
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Posted - 2003.09.29 16:29:00 -
[4]
Edited by: Plasmatique on 29/09/2003 16:30:39 There's a few P.O.T.W.'s that describe people coming OUT of jumpgates...I don't know why its not like that. But you're right, should be.
..................................... Proud Owner of a Navy Issue Raven
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voodoo
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Posted - 2003.09.29 16:36:00 -
[5]
then we'll just camp the gates and you can jump back to where you came from and never get to your final destination you wanted to head too. random jump in spots may better suit the needs
although how ever would i kill then? camp the stations camp the gates Im waiting for beer at the camping spots and barb q grills . normally when I camp I like beer and food
The Blue Pills Make Me Happy |

Jash Illian
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Posted - 2003.09.29 16:40:00 -
[6]
Maybe I'm just being thick or something.
But if the egress stargate drops you at the ingress stargate in the destination solar system, how are you any better off? In fact, those people blockading chokepoints would now get traffic from both directions 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Aloram Vas
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Posted - 2003.09.29 16:49:00 -
[7]
They could just add a "Warp Beacon" at the current system entry location with a few turrets. This will also eliminate the impending starget lag with people jumping in and jumping out.
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Luna
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Posted - 2003.09.29 18:07:00 -
[8]
Edited by: Luna on 29/09/2003 18:10:46 Edited by: Luna on 29/09/2003 18:07:48 Why don't people and especially pirates do more attacking in asteroid belts?
I hope a decent solution appears to gate & jump in point camping... I think there has to be some risk or danger and if NPC pirates can gate blockade then regular piraters should be able to do that as well. What I hate about the jump in point is the lag and the ppl that try to add lag to the game.
I prefer the gates in Empire space shooting back and then .4 or lower they start to shoot less. In 0 sec space they should not shoot at all... In Empire space I think if enough podkills are reported then the security should be more active there. If i were concord and I knew of a gate that was always camped I would try to get my quota of pirate ships destroyed.
I like pirates in the game but do not like losing my ship due to lag or some ******* trying to cause lag. I have enjoyed the few pirate gate camps that I have been able to chase out, the jump in point disadvantage is too great for me to see the enjoyment in this one.
What if there was a feature that let you know which asteroid belts were active, then the fighting could begin there more. I would like more pvp combat in the game but not with people that want to lag the game all to hell. I have the heavy drone skill but sometimes question the worth with the lag...
Good post and good questions. I was told that camping jump in points is not an exploit. Recently I lost a ship at a jump in point; I had taken damage and been jammed by the time i was active on the screen. That hardly seems fair but most things in this game are not fair. I cannot blame it on the lag completely however,because the guys attacking me did a good job. One of the guys was even 'nice' about the whole encounter. The lag was too great to keep a conversation going, they were trying to give me a surrender option... at that point I think I would have paid, but now I will just get even eventually, I hope.
But sadly i dont think ccp does anything to people that try to lag combat with cans and mining drones either... I think for these huge battles that have taken place both sides should make some kind of gentleman's agreement not to lag or even use drones when 10 or more ships are present and just see what the game can handle... I would love to be in a multi corp battle, the only one I was in I got shot by a friendly and wasted by a battleship and there were not alot of ships present but very laggy. I have sat thru many standoffs that were boring and frankly this game needs some exciting combat...
so a gm told me gate camping and jump in point camping is legal, If they tell you otherwise please let me know so that I can get my ship back.
Luna
still waiting on my first lost ship clearly due to server node crashing, they tell me they are looking into it, happened the first week doubt they even checked.
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Gildon
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Posted - 2003.09.29 18:13:00 -
[9]
It is NOT an exploit....even if they use harv drones at the jump IN point to cause lag.
STILL not an exploit. Answered by both Polaris and GM.
Gil
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Drethen Nerevitas
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Posted - 2003.09.29 18:18:00 -
[10]
Read the background.
Jumping isn't precise, there is a random area in which you can drop out in. First, it would be suicidal to drop them out near objects, too many casualties. That's why they're aligned to drop you out in the middle of nowhere.
Though I do believe you should be dropped out within a 200/200/200 km area (As described in background stories), this would allow you to camp jump in areas but give the victim more chance... ...then again this would make it seriously difficult to shut down access to a system (As people will eventually want to do when they get their stations there...drop guns at the jump in points to keep out unwelcome guests).
The reason pirates camp gates is because everyone uses em . Why camp a roid belt to kill half empty miners when you can kill a hauler full of mega/bist/a bs will lots of nice modules on it instead, and more often? _______________________________________________________________________
IMPORTANT: Devs (and players) please take notice. 1. 2. 3. 4. 5. 6. 7. |
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Luna
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Posted - 2003.09.29 18:25:00 -
[11]
Drethen, I totally get why pirates camp jumpgates... it's a mathematical thing, higher chance of catching your prey...
However could you see any potential benefit to having a skill or scanner that let you know how many people or who was in which belt? This may be crazy, but it's my thought right now on how fun it could be to attack like the npc pirates attack, in roid belts... who would the npc's attack if they spawned in also?
Yes camping gates is a smart way to go except fot the deadliness of the concord sentry guns... i really don't think they should be so powerful ... but have enjoyed realtively safer travel lately...
luna
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SavX
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Posted - 2003.09.29 18:33:00 -
[12]
Well they put all the sentry guns on ALL the jump gates, so why not. Taking out jump-in point would practically destroy piracy. Leave it as it is.
Don't Kill The Corp.. Kill the Suppliers. |

Harisdrop
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Posted - 2003.09.29 18:39:00 -
[13]
Hello all. YOu know what, in the latest CSM they said that you are suppose to jump to the gate that takes you to the system you left. In other words you will be jumping Gate to Gate. They know its this way and just dont think its a high priority problem --------------------------
Garsh ma it soo cool killing people in there space thingies |

Scragg
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Posted - 2003.09.29 18:41:00 -
[14]
Seems like all they really need to do is randomize the jump-in point.
Scragg, Tyrell Corporation Vice-Director Military Operations |

SavX
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Posted - 2003.09.29 18:43:00 -
[15]
Quote: Seems like all they really need to do is randomize the jump-in point.
Yay, lets destroy piracy! No... That would make EVE boring, no excitment jumping through gates. If it was up to me, I would get rid of all jump gates. I hate them, they make EVE worse then it already is. Thats why i hate missions, you have to do a load of jumping through gates, mining you can sit and watch telly. :D
Don't Kill The Corp.. Kill the Suppliers. |

RazorDreamz
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Posted - 2003.09.29 18:49:00 -
[16]
I thought the issue was not people camping jump in points but people using lag to stop you from reacting.
Because you always have 10 seconds to try and run away. And if you have autopilot on you get away clean every time.
So I think the problem is not camping the drop points, but lagging them.
(And NO I don't want turrets at drop points CCP!) --------------------------------------- CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic m |

Jash Illian
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Posted - 2003.09.29 18:52:00 -
[17]
Quote: Edited by: Luna on 29/09/2003 18:10:46 Edited by: Luna on 29/09/2003 18:07:48 Why don't people and especially pirates do more attacking in asteroid belts?
When was the last time you detoured into an asteroid belt while carrying a couple million worth of cargo?   
Get real. The only thing in roid belts are miners. Who wants raw ore?
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.09.29 19:44:00 -
[18]
Might be different when mobile refineries come into play, Jash.
The jump-in point DOES have an invulnerability timer but, and this is where the real danger comes, it is insufficiently long.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Xelios
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Posted - 2003.09.29 19:50:00 -
[19]
How is using mining drones at a jump in point with the intention of lagging someone not exploiting? What could you possibly mine at a jump in point? What good are 10 light drones when you fly a battleship?
It may not be an exploit, but don't act like it's a legit thing to do. Pirates are using drones to lag people, being able to fight with them is just an added bonus.
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Joshua Calvert
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Posted - 2003.09.29 19:51:00 -
[20]
Jump-in point camping - drones = ok?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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Jash Illian
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Posted - 2003.09.29 19:57:00 -
[21]
Quote: Might be different when mobile refineries come into play, Jash.
The jump-in point DOES have an invulnerability timer but, and this is where the real danger comes, it is insufficiently long.
One: Anyone that setups a mobile refinery in the middle of a roid belt deserves the results of their stupidity.
Two: It's still more cost effective to hit the transports at the egress/ingress points as those will have the least defenses
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Xelios
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Posted - 2003.09.29 19:57:00 -
[22]
Why not? If you're foolish enough to plot a course through 0.0 space without checking the map for ship/podkills then that's your own fault. I've run into jump in camps a couple times now (intentionally mind you, on an alt char) and I've not had a problem loading the environment and getting away unless I get drone spammed. Autopilot warps you almost instantly most of the time, and the 10 second immunity + the lockon time of the pirates is usually enough to get away.
If it's not maybe you should be carrying warp stabilizers, or just avoid the system altogether. It's 0.0 space, it's supposed to be dangerous and it's already been care beared enough.
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Joshua Calvert
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Posted - 2003.09.29 20:03:00 -
[23]
Jash,
What is the point of a mobile refinery then?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jash Illian
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Posted - 2003.09.29 20:22:00 -
[24]
Quote: Jash,
What is the point of a mobile refinery then?
Thought you were faster than that, Josh. They're to fatten the lambs...er, industrials for the slaughter.
Let's pretend I'm a pirate again. I know EV has a mobile refinery setup in Curse. I've got 2 options:
A) Hit the mobile refinery, fight through the defenses and inherit your liability (lack of mobility and a known location)
B) Hit that fat industrial where I control the location of the fight that is now carry the minerals from untold numbers of bistot/crokite refines instead of the 2, maybe 3, refines of raw bistot.
Gee...what moron would pick Option A?
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.09.29 20:24:00 -
[25]
How did you know we were mining in CA's home territory!?

I see what you mean though.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jash Illian
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Posted - 2003.09.29 20:31:00 -
[26]
Quote: How did you know we were mining in CA's home territory!?

I see what you mean though.
CCP is either planning something they think is slick but in reality is rather dumb (I've got my suspicions but really don't feel like kicking off the whining early without confirmation) or someone filled with stuffing and covered with fur is doing the thinking over there.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.09.29 20:33:00 -
[27]
Eh, mobile refineries will make bistot mining a lot easier.
Less industrials runs because they'll be hauling megacyte instead of heavy bistot.
That, of course, means the result of taking out an industrial laden with megacyte is more likely?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Indigo Seqi
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Posted - 2003.09.29 20:52:00 -
[28]
If indies don't have to travel up and down so much anymore, it isn't that much trouble to set up a good escort for it.
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Joshua Calvert
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Posted - 2003.09.29 20:54:00 -
[29]
Hmmmm, guess that means pirates have one less morsel to feed on.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Indigo Seqi
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Posted - 2003.09.29 21:13:00 -
[30]
In anticipation of the future, we are trying to get used to eating spacemice. They seem to be available in abundance and for free too!
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