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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
0August0
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Posted - 2006.06.28 18:56:00 -
[31]
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there... . . . Regards, August Soldier of the Gooch |
Dark Shikari
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Posted - 2006.06.28 18:57:00 -
[32]
Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
James Snowscoran
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Posted - 2006.06.28 19:08:00 -
[33]
Sooo...
the idea is that the devs shouldn't be allowed to copy bms and/or take part in fleet ops because they contribute to server lag?
Doesn't make too much sense to me tbh. -----
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James Snowscoran
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Posted - 2006.06.28 19:10:00 -
[34]
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Rainbows are bad mmkay.
Anyways you're completely wrong. Dev accounts have 4 character slots because they're extra cool.
1 Dev character they use to make arrogant posts with on eve-o. 1 BoB main 1 ISS alt 1 MC alt -----
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Ather Ialeas
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Posted - 2006.06.28 19:19:00 -
[35]
Originally by: James Snowscoran
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Rainbows are bad mmkay.
Anyways you're completely wrong. Dev accounts have 4 character slots because they're extra cool.
1 Dev character they use to make arrogant posts with on eve-o. 1 BoB main 1 ISS alt 1 MC alt
So many questions pop up to my mind...
...but above all one question troubles me the most, who's alt am I? ________________________________________________ My signature exploded :/ |
James Snowscoran
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Posted - 2006.06.28 19:23:00 -
[36]
Originally by: Ather Ialeas
Originally by: James Snowscoran
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Rainbows are bad mmkay.
Anyways you're completely wrong. Dev accounts have 4 character slots because they're extra cool.
1 Dev character they use to make arrogant posts with on eve-o. 1 BoB main 1 ISS alt 1 MC alt
So many questions pop up to my mind...
...but above all one question troubles me the most, who's alt am I?
Mine. -----
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Bhaal
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Posted - 2006.06.28 19:25:00 -
[37]
I had a character in the very early stages of the ISS up until a few months ago.
I don't recall any DEV's playing with me...
I didn't suspect any of them were DEV's either, but who knows I guess... ------------------------------------------------ Current Hobby other than EVE
My Hero
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000Hunter000
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Posted - 2006.06.28 19:32:00 -
[38]
Well i don't think devs would play with their dev char.
Hell i don't care about devs playing eve, i mean it would be a bit silly if they didn't tbh, just as long as they keep their uber dev powers locked in a closet when they do
If u ever happen to pod someone in a big alliance and a day later u log on to find ur char has turned into a 1 day n00b with no isk stuck in Jita, then u will know i guess Banner will be updated shortly |
Shamis Orzoz
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Posted - 2006.06.28 19:35:00 -
[39]
Originally by: Dark Shikari Your argument is silly, because the devs are screwed either way there.
Lets say a dev mines. "OMG CCP FAVORS THE MINERS."
Lets say a dev is a carebear in empire. "OMG CCP FAVORS EMPIRE CAREBEARS!"
And so on. No matter what a dev does, they will be accused of being biased towards that. They're stuck between a rock and a hard place.
Your argument is silly. The clear solution is for them not to play.
I actually don't mind dev's playing too much. They don't resolve disputes...but GM's...
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HippoKing
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Posted - 2006.06.28 19:38:00 -
[40]
Edited by: HippoKing on 28/06/2006 19:38:15
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Not only that. Every dev has 2 arms, 2 legs, 2 eyes and 2 *********.
As you said, 3 letters in dev and in BoB.
23
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Kyreax
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Posted - 2006.06.28 19:48:00 -
[41]
So, how big are these fleet battles, exactly? 100 ships? more ? I've never been in one.
So, server lag is an issue, there should be a server or ten just for fleet battles.
I wonder if CCP moved all the servers to London because all the heat from the computers was melting Iceland? |
Havelcek
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Posted - 2006.06.28 19:56:00 -
[42]
Originally by: Kyreax So, how big are these fleet battles, exactly? 100 ships? more ? I've never been in one.
So, server lag is an issue, there should be a server or ten just for fleet battles.
I wonder if CCP moved all the servers to London because all the heat from the computers was melting Iceland?
The last two Saturdays we had been 200 and 300 players online, active, and undocked in a single system. I'm sure this was repeated in a dozen other systems across the universe...look at the thread about Goon & D2 in the Corp forum or MC's threads about TBB last month.
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ElCoCo
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Posted - 2006.06.28 20:08:00 -
[43]
Dynamic load balancing or bust!
Right now if you do a big-ish battle in a system that usualy has very little traffic, it's worse than what it was 2 years ago.
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Tremain
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Posted - 2006.06.28 20:34:00 -
[44]
I doubt very much Eve could do it without
a) unrealistic hardware costs or
b) massive instancing
Explanation: a) is a matter of a server for every system, they are very powerful servers and can handle fleet battles - if that is all they are doing.
b) massive instancing; you put these battles into instances, which can be spawned on quiet (or empty) servers.
I doubt you will ever see the kind of dynamic load balancing that would be needed to ensure where-ever a fleet engaged was capable of supporting it.
Can CCP devs change the game so it can be semi-dynamically load balanced? Or create a whole new paradigm for managing the game world - who knows, I'd like it.
My opinion is gates cause the problem.
Get rid of gates, you fly system to system like in Elite. Say it takes an hour to fly from Amarr to Jita - and you can be intercepted (by fast warping interceptors coming from systems you pass by).
You can then use servers to manage the travelling ships (deal with interception) and servers instanced for the engagement.
But thats a whole new game.
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Acwron
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Posted - 2006.06.28 21:01:00 -
[45]
Edited by: Acwron on 28/06/2006 21:01:36
Originally by: ElCoCo Dynamic load balancing or bust!
Right now if you do a big-ish battle in a system that usualy has very little traffic, it's worse than what it was 2 years ago.
It's still horrible in XZH though it usually a busy system and there has been a huge blob since days...
5 Mins to commence warp, seeing nothing in space, 15 mins to log in... Is this how Siege Warfare should look like in EVE?
But since it wasn't much different in AZN late 2005 so no big surprise...
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Hllaxiu
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Posted - 2006.06.28 21:09:00 -
[46]
Originally by: HippoKing Edited by: HippoKing on 28/06/2006 19:38:15
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Not only that. Every dev has 2 arms, 2 legs, 2 eyes and 2 *********.
As you said, 3 letters in dev and in BoB.
23
Looks like we're halfway to a Dan Brown novel! --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
ElCoCo
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Posted - 2006.06.28 21:21:00 -
[47]
Oh and one thing.
It's pretty clear that most people got better PC's and connections than 3years ago so please let that argument go. |
iqplayer
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Posted - 2006.06.28 21:38:00 -
[48]
Originally by: Shamis Orzoz
Originally by: Dark Shikari Your argument is silly, because the devs are screwed either way there.
Lets say a dev mines. "OMG CCP FAVORS THE MINERS."
Lets say a dev is a carebear in empire. "OMG CCP FAVORS EMPIRE CAREBEARS!"
And so on. No matter what a dev does, they will be accused of being biased towards that. They're stuck between a rock and a hard place.
Your argument is silly. The clear solution is for them not to play.
I actually don't mind dev's playing too much. They don't resolve disputes...but GM's...
Which would then lead to everyone whining about how the Dev's don't know what's wrong with the game, since they didn't play :D
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Lianhaun
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Posted - 2006.06.28 21:53:00 -
[49]
Originally by: Hllaxiu
Originally by: HippoKing Edited by: HippoKing on 28/06/2006 19:38:15
Originally by: Dark Shikari Edited by: Dark Shikari on 28/06/2006 18:57:37
Originally by: 0August0
Originally by: Orchyre dev = 3 characters BOB = 3 characters
Coincidence, I think not.
Hmmmm.
Account = 3 characters.
I think you may have something there...
I got it!
All 3 characters on every dev account are in BoB!
Not only that. Every dev has 2 arms, 2 legs, 2 eyes and 2 *********.
As you said, 3 letters in dev and in BoB.
23
Looks like we're halfway to a Dan Brown novel!
All we need now is a plot twist and a chase.
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James Snowscoran
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Posted - 2006.06.29 00:07:00 -
[50]
Coreli Corp studios presents
A James Snowscoran movie
The BoB Code
Starring Parmizan as the emo professor pirate
Verone as his pink-haired homosexual professor pirate sidekick
And Nikolai Nuvolari as the albino zealot villain pirate
PREVIEW
In theatres now! -----
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Dhin Xar
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Posted - 2006.06.29 00:56:00 -
[51]
The servers need to be able to dynamically reinforce specific areas. Really, fighting shouldn't be limited to predefined "low-lag" areas or in situations where an alliance recieves developer assistance. |
Lygos
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Posted - 2006.06.29 01:04:00 -
[52]
Fleet consternation would be a handy use for volunteer GMs.
They could post in local about 2 pilots that need to be rescued/killed. The 2 pilots could be on opposite sides of a massive fleet built-ups, especially if GMs gather prior intel.
This way, the fleets have to go through one another to claim the prize, and only one can win.. so insta resolution of massive fleet buildups.
If they could just spawn GM content team member everytime more than 60ppl showed up in two neighboring systems, then problem averted. Personnel resources would be high though. Maybe they could use an npc script. They could dish out docking rights at an npc station or something.
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Dark Shikari
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Posted - 2006.06.29 01:05:00 -
[53]
Originally by: Dhin Xar The servers need to be able to dynamically reinforce specific areas. Really, fighting shouldn't be limited to predefined "low-lag" areas or in situations where an alliance recieves developer assistance.
More than one server cannot be assigned to a single star system at the same time. Each star system is on a maximum of one server.
In addition, under the current system, the load balancing can only be changed during downtime: if they changed it while the game was running, everyone in the affected systems would have to reconnect, IIRC.
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Infinity Ziona
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Posted - 2006.06.29 02:11:00 -
[54]
Edited by: Infinity Ziona on 29/06/2006 02:12:04
Originally by: Splagada i want to see or be part of a fleet battle :(
Enjoy
' Infinity Ziona
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Drug Mule
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Posted - 2006.06.29 02:42:00 -
[55]
Edited by: Drug Mule on 29/06/2006 02:45:25
Originally by: Shamis Orzoz
Originally by: Dark Shikari Your argument is silly, because the devs are screwed either way there.
Lets say a dev mines. "OMG CCP FAVORS THE MINERS."
Lets say a dev is a carebear in empire. "OMG CCP FAVORS EMPIRE CAREBEARS!"
And so on. No matter what a dev does, they will be accused of being biased towards that. They're stuck between a rock and a hard place.
Your argument is silly. The clear solution is for them not to play.
I actually don't mind dev's playing too much. They don't resolve disputes...but GM's...
How do you expect them to understand the game and handle petitions without playing.
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Audri Fisher
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Posted - 2006.06.29 05:30:00 -
[56]
NO, only in small alliances
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fuze
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Posted - 2006.06.29 05:32:00 -
[57]
Originally by: Redundancy
If I had 1 isk for every time people post conjecture about us playing on TQ, I'd give you that isk.
How about some official communication about this?
You guys might think its redundant but we actually like know stuff about Eve that matters. Dev blogs are nice but we'd like know even more.
We ain't got balls, but plenty of nuts. |
Akkarin Pagan
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Posted - 2006.06.29 06:24:00 -
[58]
As far as I know, CCP employees have a work account for their Dev / GM /ISS etc. character which has leet skills and powers for use on naughty people or for helping out those who have encountered a bug / problem. Any character they chose to play EVE with as a player instead of as an employee would be a seperate account (although they may get a staff discount or even free account), which has exactly the same limitations and constraints as everyone elses. Use of special CCP powers to achieve their own ends as a player char would be frowned upon (and as Pirluit said would ruin the fun part of playing). Due to the nature of seperate accounts it would be impossible to verify if a char belonged to a ccp employee or a member of the game playing public anyway. Any character could claim to be a Dev etc's alt and there would be no way to prove or disprove that statement
Akkarin
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Chribba
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Posted - 2006.06.29 08:11:00 -
[59]
OMG WTF DEV H4X! The devs are everywhere! I tell you they got people spying in EVERY alliance, noone is safe! Warp for your lives!
But really... if a dev/gm/isd ever would use his or her powers to alter or benefit the gameplay in anyway, and this was noticed, that person would not remain as dev/gm/isd for very long. Everyone working at/for CCP in anyway are most likely smart enough to realize that the abuse of powers would only kill the game even if it just spawning a shuttle.
I would belive that CCP has pretty good knowledge of everything happening in the game, from transfers to spawnings and GM actions.
They all work to take the game further, not take steps back.
EVE-Files | EVE-Search | Monitor this Thread |
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Dawn Verragan
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Posted - 2006.06.29 08:40:00 -
[60]
Originally by: fuze As a dev/gm you have ultimate knowledge of the game. And you get to look at certain petitions or bug reports which holds information about tactics, setups and other knowledge you can use in your advantage.
In fact you're mislead here. Keep in mind the size of the CCP staff and that most devs will most likely just know the intestines of the mission scripting or NPCs.
I once chatted with a dev of Anarchy Online (which's a fairly complex game anyway) who by coincidence studied at the same uni as me. He was really scared of the players, as they "know many things about our game that i don't". Speaking of some guy who led the development of one expansion here, not a small coder.
Still, I thought we were discussing fleet lag and not those usual topics ;)
I read about the "preload in warp" some weeks ago. Any news on that one?
Cya
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