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James Snowscoran
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Posted - 2006.07.03 14:17:00 -
[181]
You have to move through a stargate in order to get into a system. That makes it fairly easy to track who is and present in a system. -----
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DukDodgerz
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Posted - 2006.07.03 14:52:00 -
[182]
Edited by: DukDodgerz on 03/07/2006 14:52:19
Originally by: Bonita Ramirez
Originally by: Kozak They are crying about not being able to kill our freighters cause we run.
Cmon, who are crying baby? Keep your mind clear. Go to page one and look WHO WAS STARTED THIS TOPIC.
Originally by: Kozak Do you realize that not a single person in this thread is in support of logon traps accept SE/RAT posters? You guys are being labeled by everyone that reads this thread as lamers and if you don't care what the EVE community thinks of you, just keep it up.
You isn't a judge for us man. And pls don't speak from a side of ALL EVE community because you and your couple of forum warriors AREN'T ALL EVE community.
The topic was about what was called an exploit at first, but a GM made the mistake once of saying it wasn't (gm's are debating it with the DEVs). Now EVE has a lot of little *blanks* that use login lag inducing tactics (including vigils full of bms abandoned at a POS).
You whine about freighter CTD's caused by lag inducing exploits you used (you call them log offs) You whine you can't beat ASCN (this weekend you got your butts handed to you by ASCN...again) You whine and cry, then try to save face by making up excuses and lies (/me passes the babies a towel)
The Eve community sure has your number...1-800-wha-aaaa
FRODO HAS FAILED; BUSH HAS THE RING!!! The Hippo mating ritual |

Hellspawn01
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Posted - 2006.07.03 15:05:00 -
[183]
Log in traps were cought on fraps before like you can see in this CoC movie from before exodus.
Ship lovers click here |

Bonita Ramirez
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Posted - 2006.07.03 21:06:00 -
[184]
Edited by: Bonita Ramirez on 03/07/2006 21:07:12
Originally by: DukDodgerz this weekend you got your butts handed to you by ASCN...again...
LOL. First, try to post all killmails on your "we-are-never-lose" killboard. 
P.S. WTS couple of the frozen corp balls for alt posters. Free surgery for first 10 ASCN alts will be included.  ktnxbb ---------------------------------------------
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lofty29
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Posted - 2006.07.03 22:05:00 -
[185]
Logon traps are a bit lame, but what can you do. Could be coincidence  ---------------------------
I wanna be dev-jacked  |

DukDodgerz
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Posted - 2006.07.03 23:28:00 -
[186]
Originally by: Bonita Ramirez Edited by: Bonita Ramirez on 03/07/2006 21:07:12
Originally by: DukDodgerz this weekend you got your butts handed to you by ASCN...again...
LOL. First, try to post all killmails on your "we-are-never-lose" killboard. 
P.S. WTS couple of the frozen corp balls for alt posters. Free surgery for first 10 ASCN alts will be included.  ktnxbb
spoken like a little kid....disregard the truth so you can taunt with childish remarks about genitals.
FRODO HAS FAILED; BUSH HAS THE RING!!! The Hippo mating ritual |

Bonita Ramirez
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Posted - 2006.07.04 00:58:00 -
[187]
Edited by: Bonita Ramirez on 04/07/2006 01:01:16
Originally by: DukDodgerz spoken like a little kid....disregard the truth so you can taunt with childish remarks about genitals.
Some words out of character... Each human have his own egocentric truth. What is a trust for you, is a lie for others - it depends from a point of the view. I can understand replies of you and your allies about login trap - it's a fact and loss of 3 freighters hasn't added a love for us. Let's see clear. After mass death of our gang in AZN 2 weeks ago (btw in lag too) even single pilot of SE/RAT not started a topic with accusations or whining. We even heard a respect to our side in personal/local chat. Yes, it was because you won. I think you hadn't cared we were in lag too, aren't you?
Finally, this sarcastic ping-pong must to turn a look of developers for a fact that mass battles are impossible at the moment without lag. Because ASCN have a lot of people and have ability to gather big fleet for alliance operations you feel a lag in first place. Most of russian players haven't fast i-net connection and we are feel a lag even more then you and every other players. We aren't interested to create a lag because it's a kick by ourselves; we are doing our bets for the PvP experience and excellent coordination not for a size of our fleet.
Simply try don't start topics like this in future and you'll not got kid-like answers. You have a big and rich alliance and by the words of your players it's not a big loss for you. I hope it's a truth too.
Good luck ---------------------------------------------
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Emeline Cabernet
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Posted - 2006.07.04 01:39:00 -
[188]
ccp wont do **** about it. im sry. or you would get a responce from oveur like "omg we banned 10000 cheaters last month, any idea how much that costs us?? dont have money to run our comps anymore, no more lasers ingame to reduce lagg!" and the fan bois be like "wow that number is so big...im not sure how much it is! great news!!this will save 0.0!!"
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Epsilon 1
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Posted - 2006.07.04 03:41:00 -
[189]
Booo ******* hoo.
Originally by: Bonita Ramirez
Originally by: Havras I find RAT/SE and friends crying about ships logging off to avoid a fight rather humerous to be honest. I've seen a 20 man SE fleet log off because they got caught with their ****s on the chopping block in a dead end system by my gang of 30.
Your big problem man that you have a rule: when you win - it's a fairplay, when you lose - it's an exploit and you hurry up to bring your whining bull**** there.
Quoted for truth. Its like beating a cerb with a full crystal set in a sac. OMG Over*******powered - nerf nerf. 
If they are willing to take on the risk of getting raped (even in a freighter with escort) by a logon trap it's their problem - but they are confident enough, that logging off in mid warp is always a way out to save their freighter/hac/t2kittedraven from being ganked near a gate/station that they are warping to or what not - that's why they still proceed. and...YOU JUST HAVE TO LOVE IT WHEN TARGETS VANISH OUT OF THE BLUE @ 4% HULL. 
Originally by: Kozak
Probably due to their cargo holds overflowing with crap. So by adding to that lag, you increase the chances of a CTD
Bull****.
Oh and Havras, SE logging off entire fleets? Let me guess 20 man fleet vs. a 60-70 man blob? Or was it the ibis 
Login traps, WCS, E C M and much much more - whine about it but really should check out the 39 page thread on amarr @ ships and forums  
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Kozak
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Posted - 2006.07.04 04:15:00 -
[190]
Originally by: Epsilon 1 Booo ******* hoo.
Originally by: Bonita Ramirez
Originally by: Havras I find RAT/SE and friends crying about ships logging off to avoid a fight rather humerous to be honest. I've seen a 20 man SE fleet log off because they got caught with their ****s on the chopping block in a dead end system by my gang of 30.
Your big problem man that you have a rule: when you win - it's a fairplay, when you lose - it's an exploit and you hurry up to bring your whining bull**** there.
Quoted for truth. Its like beating a cerb with a full crystal set in a sac. OMG Over*******powered - nerf nerf. 
If they are willing to take on the risk of getting raped (even in a freighter with escort) by a logon trap it's their problem - but they are confident enough, that logging off in mid warp is always a way out to save their freighter/hac/t2kittedraven from being ganked near a gate/station that they are warping to or what not - that's why they still proceed. and...YOU JUST HAVE TO LOVE IT WHEN TARGETS VANISH OUT OF THE BLUE @ 4% HULL. 
Originally by: Kozak
Probably due to their cargo holds overflowing with crap. So by adding to that lag, you increase the chances of a CTD
Bull****.
Oh and Havras, SE logging off entire fleets? Let me guess 20 man fleet vs. a 60-70 man blob? Or was it the ibis 
Login traps, WCS, E C M and much much more - whine about it but really should check out the 39 page thread on amarr @ ships and forums  
Do you even know what you are talking about? They logged in a 70 man BS fleet as our freighter gang jumped in. WTF!!!??? There is no way to fight that. It is completely imballanced. They fight that you mention where ASCN won was becuase you jumped into a larger gang with a huge carrier support. There were no Logon Traps and THERE WERE NO VIGILS FULL OF BM'S BEING JETISONED AT A POS. It was just a fight where one side had more. You guys are trying to justify logon traps. And by using Teamspeak or Ventrilo to give an order for everyone to logon (Out of Game), you are breaking the EULA, if you are literal of it's wording.
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Bonita Ramirez
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Posted - 2006.07.04 07:04:00 -
[191]
Originally by: Kozak There were no Logon Traps and THERE WERE NO VIGILS FULL OF BM'S BEING JETISONED AT A POS
No were vigils full of BM's. Were vigils that dropped off for a tacklers that lost their ships. Stop to lie and repeat this bull**** in each topic.
Originally by: Kozak And by using Teamspeak or Ventrilo to give an order for everyone to logon (Out of Game), you are breaking the EULA, if you are literal of it's wording.
95% of the players using Teamspeak or Ventrilo permanently or time by time. CCP even have a plans to improve builtin ingame voice chat. If CCP have a thoughts that using of voice chat is prohibited why they do similar things? Otherwise it's seems like to improve builtin macro mining tool Or you want to say that ASCN fleet or your corporation or you personally not use a voice chat? C'mon Kozak, we even were used a same teamspeak server little then year ago when Species was a friendly corporation. Did you forgot about this fact? 
P.S. Try to read my previous post before you start to write a new reply ... ---------------------------------------------
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Girdan Keirge
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Posted - 2006.07.04 17:43:00 -
[192]
I can agree that the way the local chat works isn't the most realistic situation.
We have scanners that can scan for signatures with a range of about 15 AU as standard equipment. Doesn't give us an exact location, but it's good for intel. If you practice, you can get pretty good using the scanner to figure out where someone is, or at least pretty close.
The Local channel essentially acts like a scanner as well, but it gives away everyone's name and affiliation, which it really shouldn't. Let's suggest that it should be changed to always show your gang and maybe corp/alliance members in the same system, but list the full number of people in the system, and a ship type if they are in normal scanner range, unless cloaked. Maybe get rid of the character listing for Local completely to try and reduce lag, and make a new window for the scan info. Just a simple counter showing generic class (Frig, BS, Destroyer etc.) would be acceptable.
Maybe not the easiest to implement, and not everyone will like that suggestion but there it is anyway.
So lets talk about how and why people use/justify the logon tactic.
Some people say that the Local channel is a flaw in the mechanics and using the logon tactic circumvents this flaw and is like using a cloaking system the way a cloaking system should really work.
Ok, so let's run with that.
You get to use a cloak to mask your presence, but you have none of the down sides of having a cloak fitted to your ship.
So bascially, you're gettting a cloak and a sensor booster, and perhaps an extra weapon, none of which use Grid or CPU.
Let's say that I actually found a way to put a couple more modules on my ship than I have slots for, and that those extra modules don't use any Grid or CPU. Let's say I told my 200 closest friends and corp mates how to do it too. Let's say we load up our ships this way and go to our enemies favorite system and fight them.
We'd be a pretty formidable fleet, wouldn't you say?
We'd most likely have a few losses every engagement, and we could get away with it for a while, but it wouldn't take very long for someone to see the extra modules in the killmails. They may be puzzled by the extra modules at first, apparently in our holds, and they'd ask for the mails their mates have received, and would figure out that we had somehow loaded extra modules onto our ships.
So what do you think the outcome from that storm of forum posts and petitions would be?
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Obmud
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Posted - 2006.07.04 17:58:00 -
[193]
You may even call it a miracle i don't care. RA uses it and it shows what "skills" they have. -----------------------
This signature got altered because it was way to sexy and uber. If you want to know why don't ask. We're still horny. |

Kozak
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Posted - 2006.07.04 19:38:00 -
[194]
Originally by: Bonita Ramirez
Originally by: Kozak There were no Logon Traps and THERE WERE NO VIGILS FULL OF BM'S BEING JETISONED AT A POS
No were vigils full of BM's. Were vigils that dropped off for a tacklers that lost their ships. Stop to lie and repeat this bull**** in each topic.
Originally by: Kozak And by using Teamspeak or Ventrilo to give an order for everyone to logon (Out of Game), you are breaking the EULA, if you are literal of it's wording.
95% of the players using Teamspeak or Ventrilo permanently or time by time. CCP even have a plans to improve builtin ingame voice chat. If CCP have a thoughts that using of voice chat is prohibited why they do similar things? Otherwise it's seems like to improve builtin macro mining tool Or you want to say that ASCN fleet or your corporation or you personally not use a voice chat? C'mon Kozak, we even were used a same teamspeak server little then year ago when Species was a friendly corporation. Did you forgot about this fact? 
P.S. Try to read my previous post before you start to write a new reply ...
I didn't mean that because you are using teamspeak you are breaking the EULA, but by having all your players not logged into the game then using Teamspeak to orchestrate a massive logon, you are breaking the EULA. And the vigils full of bookmarks were not use during that battle, but at the RAT pos. I mentioned it just to paint a picture of the kind of tactics we have seen from you.
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Epsilon 1
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Posted - 2006.07.04 20:21:00 -
[195]
Originally by: Kozak
Originally by: Bonita Ramirez
Originally by: Kozak There were no Logon Traps and THERE WERE NO VIGILS FULL OF BM'S BEING JETISONED AT A POS
No were vigils full of BM's. Were vigils that dropped off for a tacklers that lost their ships. Stop to lie and repeat this bull**** in each topic.
Originally by: Kozak And by using Teamspeak or Ventrilo to give an order for everyone to logon (Out of Game), you are breaking the EULA, if you are literal of it's wording.
95% of the players using Teamspeak or Ventrilo permanently or time by time. CCP even have a plans to improve builtin ingame voice chat. If CCP have a thoughts that using of voice chat is prohibited why they do similar things? Otherwise it's seems like to improve builtin macro mining tool Or you want to say that ASCN fleet or your corporation or you personally not use a voice chat? C'mon Kozak, we even were used a same teamspeak server little then year ago when Species was a friendly corporation. Did you forgot about this fact? 
P.S. Try to read my previous post before you start to write a new reply ...
I didn't mean that because you are using teamspeak you are breaking the EULA, but by having all your players not logged into the game then using Teamspeak to orchestrate a massive logon, you are breaking the EULA. And the vigils full of bookmarks were not use during that battle, but at the RAT pos. I mentioned it just to paint a picture of the kind of tactics we have seen from you.
How the **** is that breaking the EULA. People don't get banned for that, people don't get banned for launching drones 200 drones near a gate while the hostile gang jumps in, people don't get banned for the bloody vigils with 7k bookmarks.
If you still use gang chats to run your gangs - that's your problem remember xetic had like 72473857 channels with people asking: any hostiles in xxx and were running gangs through alliance chat 
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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5h4p3
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Posted - 2006.08.09 21:32:00 -
[196]
1. EXPLOITS
An immediate permanent ban of an account may result if:
a. Investigation shows that a player has employed the use of an exploit tactic despite a public announcement being made to alert players they will be banned for using it. b. A player who has been previously warned for exploiting and continues to exploit, whether using the same exploit or another. c. An account holder guilty of employing ôdupingö exploits. Players found to have received the benefits of this exploit may also face reprimand, from removal of the items in question up to, and including, banning of their accounts. d. A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD).
seriously folks, you just wasted a good 7 pages over a pointless argument.
a logon trap isnt an exploit! intentionally causing lag is!
anyone who cant make some sort of connection there... well, wouldnt have the IQ required to regulate breathing, so im sure wont be reading this.
so, theoretically: me and mine get a gang together, im talking a biblical size gang here, 3000+ ships - we go around to every single hotspot in game, agent systems, market hubs, anywhere people congregate - we have ourselves a log party, totally screw with the servers, unimaginable lag on a scale never before seen - nodes crash, the server dies, CCP's offices explode - people are quitting the game in their thousands, no one can play anymore. the end of EVE is nigh - the game dies, Jimmy Saville switches off the lights, GM's head for the job centre...
that would be fine then?
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Apple Boy
Gallente hirr Morsus Mihi
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Posted - 2006.10.29 22:05:00 -
[197]
here's a decent example. two days ago outbreak (a.k.a TOXIN) declared war on several alliances, and have been using the login trap tactic. we can tell because all toxin members have been added to our (alliance members) address books and we can see them logging on and off en mass. a friend of mine was making a stop in jita and watched as a scout showed one toxin coming into jita, and then all of the sudden tons of toxin logging in from nowhere in jita at the same time which turned the tables of who had the advantage, not to mention I'm betting it added lag (which I'm sure those seasoned players knew it would do).
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w0rmy
Intensive CareBearz
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Posted - 2006.10.29 23:02:00 -
[198]
Didnt read the entire thread, so if this has been suggested, ignore me.
When a player logs in in space, for 30seconds to 1 minute his ship remains stationary at the 1mill km spot.
This gives local a 1 minute heads up on people logging in.
And for those who CTD, not a major hinderance for them.
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
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Apple Boy
Gallente hirr Morsus Mihi
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Posted - 2006.10.29 23:26:00 -
[199]
you guys want all of these complicated timeout things to happen when you first login, but it's a heck of a lot easier than that. To make it fair, just have them warp a non-boomarkable place in the middle of nowhere. some examples:
person a: has a CTD problem, they come back not be warped into the middle of a gate camp person b: is just logging on after x ammount of days of being away, finds that sovereignty has changed, but this way doesn't warp right into the middle of a warp bubble from a change in who owns a POS
group a: fighting at a gate, notices in local that the other corp is trying to employ a log trap, gives them time to try and warp out before the trap warps in.
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Patch86
Di-Tron Heavy Industries
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Posted - 2006.10.30 00:01:00 -
[200]
Necro-tastic! -----------------------------------------------
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Dark Violet
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Posted - 2006.11.16 20:45:00 -
[201]
I have the best of way of fixing the log on trap. Remove the Local CHAT from all 0.4 and down systems. This is how both sides detect ships comming and going. This way it can't be a Noob pilot sitting at the station. The 7 day old pilots siting in a 0.0 system are realy anoying and cause lag on there own part because they are using some bandwith just to be there. With out Local Chat" the intel has to come from a active cloaked Pilot in the system. For all those that say but what if i wanted to speak to any one in local that i see use the private chat I.E. You actually have to see there ship first to talk to them. Also change the gate so it activates once for a Group jump instead of an activation for each ship that comes though you can count ships that way. 1+1+1= hmm 3 ships. A final not 99% of 0.0 don't speak in local chat. Alliances dont alow it because of all the fustrating smack Talk. Systems with out stations should not have a local count of ships in system( nodevice to record)They Should only have Jumps per 30 min that way you can see where the fleet stoped to log. This is also for all you HIGH sec Ganking pirates to. It's fustrating to enough to have a rat come and steal from ya but when they come to back end system because they see the local with five pilots and pop a bunch of mining noob. Not even to steal there ore, but pop the can and then pod them. Is just plain wrong. There is no skill and shows the lack of Skill that they have as a pilot. <-- almost made me quit. P.s there are some good rats out there that rembursed me for my bardge now they get a cut of my ore from time to time. ( when i'm npcing i give them a fight i know i'll lose but i fight.) more enjoyable. Two problems with this game solved in one easy stroke.
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Ominus Decre
The Older Gamers Ascendant Frontier
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Posted - 2006.11.17 04:33:00 -
[202]
Originally by: tookar This sucks :(
gross perpetrators should recieve temporary suspensions.
48 hour suspensions would eventually catch up with the cheats.
Perversion:  |

Dao 2
Generals Of Destruction Syndicate Axiom Empire
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Posted - 2006.11.17 06:03:00 -
[203]
necro is bad ;p ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

Machanara
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Posted - 2006.11.17 06:29:00 -
[204]
I really wish you Russian AAA would get someone who can actually read and WRITE the english language. You trying to make a point and people trying to read it when you dont have a mastering of the language is very irritating.
Get someone who knows English!!!!
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Xorus
Forum Moderator Interstellar Services Department

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Posted - 2006.11.17 06:59:00 -
[205]
Originally by: Dao 2 necro is bad ;p
QFT
 ---
Wanna Buy a Goat??- Tirg
Member of the 'Kaemonn is My Hero' club Member of the "Immy's Bald Head Appreciation Society" Xorus is currenly off duty counting trees in Siberia. -Ivan K How much is that goaty in the window, baaa baaaa - Cortes (Secretary, Bald Head Appreciation Society)
All your sig are belong to me - Tanis
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