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Rowells
Unknown Soldiers Fidelas Constans
1010
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Posted - 2014.07.21 06:19:00 -
[91] - Quote
Heavypredator Singh wrote:You can make 1,5bil in 20 minutes in lowsec and nullsec. But You need to use expensive ships - 600-2000mil. You cant do that much in hisec. This is real risk vs reward not the mining - mining is lowest of professions in this game and pays bad everywhere. Unless youre specifically referring to the dude who had 3 mordus spawns in a row then you are wrong. Wormholes dont even make that much in that time. |
Caleb Seremshur
The Atomic Fallout Kids
331
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Posted - 2014.07.21 06:32:00 -
[92] - Quote
Raw Matters wrote:It is in fact a joke what you can pull out of null-sec data sites, average is about 8m. Considering that you risk your ship and implants each time you do one, this is hardly compensating. Relic sites are better with about 20-30m per site, but they are hard to find and often contested.
Compared to mission running in high-sec vs site running in null, scanning in high vs null is a tedious and unrewarding task.
You seem to forget how any real constellation in sov null especially can damn near be completely locked down by a decent gate camp with bubbles at either end and cyno inhibitors in every system you don't want outsiders in. Paragon soul would be a perfect example. If there was some reason to lock it down then it could be very very easily achieved. There's comparably no risk for sov null because not even npc corp gankers in disposable catalysts can reach you. So of course the rewards are low.
Lowsec is the deadliest place in eve with a piddling 8% of the population producing 24% of the annual kills. https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
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Tao Dolcino
Jolly Jumpers Squad
306
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Posted - 2014.07.21 06:50:00 -
[93] - Quote
Null sec is safer than high sec, and it stinks submission. A small mafia who monopolises a huge part of the cluster's richness. A private garden for spoiled sons of capitalists and their lackeys, with the blessing of CCP. Risk vs reward is indeed a total joke, look at low sec. If you want to balance the game, change the sov system. Favoritism is good - CCP 2013 |
Madam Lash
13
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Posted - 2014.07.21 07:40:00 -
[94] - Quote
Rena Emishi wrote:
I was talking about low and null sec activities as a whole not just mining in low sec in that cloaky ship... But just to cover the sed cloaky mining- granted their isn't a huge risk of losing that ship but having to hide and move ect to avoid other players is the hindrances to isk making along with painfully risky and time consuming logistics of selling your hard earned ore that you don't have to deal with in high sec.
You specifically mentioned mining and anomaly/signature running in low - three pages in you finally got around to talking about ratting.
Rena Emishi wrote:
Ill say again yes I know you can make more money in null sec... IF you are part of a alliance that has secured the space making it relatively safe dimensioning the risk and also easing the logistic problems with jump freighters and their own mini trade hubs etc. And that's how it should be if tons of players to work together to create that kind of climate the deserve the benefits. They doo have to defend that space and that costs time and money etc..
My argument is a small corp or solo player should have options to make a lot more isk in low and null sec because of the risk factor. Mining, data sites / relic sites and so on.. in low sec and npc null sec should have a better risk v reward ratio.
Then have you considered joining one of these alliances or are you the lone wolf type who is bringing a solo player attitude to a multiplayer game and wondering why you fail to make the 'billions of ISK' you keep hearing about? What it really sounds like is that you neither want to put the time nor effort into null and low and expect to make money doing your own thing without all that nasty defending your own patch of New Eden thing that everyone else out there who is successful accepts and thrives on.
Rena Emishi wrote:
And your point about some idiot faction fitting a battle ship to run level 4s is a mute point. That person dosnt need those mods to make the same amount of isk he could make a living and T2 and meta level 4 mods. I could say what about that faction fit Stratios that was ganked in some ghost site in low sec... I just don't get your point, he is increasing his risk above what it should be in high sec... because he is offering a nice kill mail and loot rewards for his death.
Yeah fair point - however things go quicker with faction fit ships and ISK/Hour is increased which is why people insist on offering them up as gank bait.. That being said I still break out in sweats undocking anything with a faction module on it because any highly motivated individual would and should try to take it from me regardless of what class of space I'm flying in. Alternatively undock in Jita in any ship with a decent sized hull and listen to the clicks of cargo scanners go off as fleets of Tornados yellow box you seeing if your stuff is worth more than their stuff. I'll give you that HS has reduced risk if you keep your head down but it isn't without risk which you blithely assume it is by your afk mining practices
Rena Emishi wrote:
I like the danger it keeps me on my toes I like the rush I get from the risk.. I just don't like that I can make more money and make it safely in high sec to such a extent that im gimping my isk making by going to low sec.
Okay... Well here's the thing my original EVE character was a filthy mission runner for the longest time but I got bored and decided to try Null in a renter alliance with other like minded people - and quickly grew bored because it was no different than mission running with only slightly increased risk and a different set of rules to operate under. The money was better without a doubt but I really wasn't doing much different from what I used to do in High. I grew bored and left EVE for a while before coming back and heading into a wormhole... and it was there that risk finally equaled reward. Sadly real life got in the way of EVE and I sold my WH character but you can bet your last ISK on whether or not this one is training to head back into J-Space
So my advice to you for what its worth is head to J-Space, initially as you can fly a Prospect try ninja mining some gas sites if you feel brave and are able to fly a bomber and prey upon those who are running sites with luck you'll catch their loot ship or a lone explorer who has done all the hard work for you. If none of that seems interesting use J-Space as a shortcut to null to alleviate the logistics nightmare of getting your loot back to a hub.
Or you know - keep complaining that EVE isn't a solo game. |
Arknos III
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.21 07:44:00 -
[95] - Quote
I was invited down to null once to try out some mining. With the new drone changes for barges it made for some good fun. Profit wise, it doesn't quite compete though. Too often do you have to dock up, or instead die in a fire and waste 20 minutes waiting out the killers and getting setup properly again.
The nail in the coffin is the inability to use a freighter, as it can be too easily trapped due to the slow warp seeds.
The overall profits from AFK mining in highsec were significantly higher, and so I've returned. Got FW only a few jumps away so got a PVP fix here anyways.
I suppose having a rental system in the middle of nowhere could be more profitable, but even then losing a freighter even one time would erase a large portion of it. |
Josef Djugashvilis
Acme Mining Corporation
2470
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Posted - 2014.07.21 07:52:00 -
[96] - Quote
I play solo most of the time and it is wrong that I cannot earn as much per hour as those who band together to maximize income.
Oh wait... This is not a signature. |
Alavaria Fera
GoonWaffe
6239
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Posted - 2014.07.21 08:06:00 -
[97] - Quote
Madam Lash wrote:Or you know - keep complaining that EVE isn't a solo game. Challenge accepted? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Rowells
Unknown Soldiers Fidelas Constans
1010
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Posted - 2014.07.21 08:32:00 -
[98] - Quote
Tao Dolcino wrote:Null sec is safer than high sec, and it stinks submission. A small mafia who monopolises a huge part of the cluster's richness. A private garden for spoiled sons of capitalists and their lackeys, with the blessing of CCP. Risk vs reward is indeed a total joke, look at low sec. If you want to balance the game, change the sov system. Has somebody been taking dinsdales medicine? |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1115
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Posted - 2014.07.21 10:26:00 -
[99] - Quote
Rena Emishi wrote:
Ill say again yes I know you can make more money in null sec... IF you are part of a alliance that has secured the space making it relatively safe dimensioning the risk and also easing the logistic problems with jump freighters and their own mini trade hubs etc. And that's how it should be if tons of players to work together to create that kind of climate the deserve the benefits. They doo have to defend that space and that costs time and money etc..
My argument is a small corp or solo player should have options to make a lot more isk in low and null sec because of the risk factor. Mining, data sites / relic sites and so on.. in low sec and npc null sec should have a better risk v reward ratio.
I don't think you really understand the way null income works.
A gurista system spawns up about 3B of signature income in deds and miniprofs per month, all of which can be collected faster in isk/hr terms than missions. If one person, say me, lives in their own system, they get 3B of easy income a month. If 10 people live in the system, then people get 300m a month of the sugar and whatever else they need monthly has to be ratted.
Most alliances run at a character density of 50-100 per system. ie odds are if they are undeployed, most of the characters aren't going to probe down any deds, relics or datas in a month. Most of them will have to rat for income (goons losing spaceships with 2x SRP notwithstanding). If goons are able to do a lot of probing down of content when undeployed, that would simply say whole-lotta-highsec-alting.
ie small is already big for nullsec income, as is thieving sov content.
Quote:
And your point about some idiot faction fitting a battle ship to run level 4s is a mute point. That person dosnt need those mods to make the same amount of isk he could make a living and T2 and meta level 4 mods. I could say what about that faction fit Stratios that was ganked in some ghost site in low sec... I just don't get your point, he is increasing his risk above what it should be in high sec... because he is offering a nice kill mail and loot rewards for his death.
deadspace gear usually thins the tank down by 1 mod, giving you an extra damage mod (or applied damage mod), and having the extra damage or applied damage shortens the encounter and reduces the peak and total damage dealt to your ship which allows you to thin the tank down more, which allows you to fit an extra damage/applied damage mod, and suddenly you are doing the missions in a very different way.
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Hasikan Miallok
Republic University Minmatar Republic
992
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Posted - 2014.07.21 10:52:00 -
[100] - Quote
The OP could just get a Nyx and solo 5s . |
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Joshua Milton Blahyi
Imperial Academy Amarr Empire
11
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Posted - 2014.07.21 12:51:00 -
[101] - Quote
Rena Emishi wrote:
My argument is a small corp or solo player should have options to make a lot more isk in low and null sec because of the risk factor. Mining, data sites / relic sites and so on.. in low sec and npc null sec should have a better risk v reward ratio.
Having never done explo in high sec I can't offer a comparison, but I am finding anywhere from 4-10m per data site, and 15-30 for a relic site.
Given the amount of time involved, the risk is not too great, and the money is not bad at all. Add in Mordus hunting, clone rats, and loot from other explorers that I kill, and it adds up to a nice pocket book.
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Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
493
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Posted - 2014.07.21 13:06:00 -
[102] - Quote
Rowells wrote:Tao Dolcino wrote:Null sec is safer than high sec, and it stinks submission. A small mafia who monopolises a huge part of the cluster's richness. A private garden for spoiled sons of capitalists and their lackeys, with the blessing of CCP. Risk vs reward is indeed a total joke, look at low sec. If you want to balance the game, change the sov system. Has somebody been taking dinsdales medicine? He's right, but he (like most who say such things) forgot the rest of the story.
Are certain null system often safer than highsec for big alliances and coalitions? Yes. But they always seem to forget the part where it's safer because of what we do. If the flunkies of highsec took the time to set up and participate in an intel network, develop travel applications, set up and bookmark safe POSes in each system, manage a strong logistics chain, and keep a bunch of nerds around who would love nothing more than to blow up any outsider who dared molest their space, nary a friendly ship would ever die in highsec. That's the part they leave off. Null is safe in places, because the players make it so. They want the same forms of security in highsec gifted to them by NPCs, and all I can say is that I hope it never goes that far. |
Malcolm Lionel
The Ascended Fleet Intrepid Crossing
25
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Posted - 2014.07.21 16:55:00 -
[103] - Quote
In my opinion, it's easy to make lots more isk than high security space off the ore anomalies in null with enough miners in null. the mining boosts can also be lots better as a rorqual booster can be used |
Xavier Liche
ACME Mineral and Gas
99
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Posted - 2014.07.21 18:01:00 -
[104] - Quote
Rena Emishi wrote:So for fun I have been mining in low sec and null sec in the new prospect ship. I can make more money afk mining in high sec.
Data and relic sites in low sec and null sec -- . Time to isk.. I can make more money afk mining in high sec. or running risk free level 4s in high sec.
CCP you game is a lie. Why are you forcing people to do mundane risk free activities by not offering huge rewards for taking risks.
If AFK mining is too profitable there is a way to fix that |
BoBoZoBo
Paragon Fury Tactical Narcotics Team
440
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Posted - 2014.07.21 18:07:00 -
[105] - Quote
It is not a 1=1 equivalent, it is a ratio; usually displayed over time and should include the ability to learn for your mistakes. Primary Test Subject GÇó SmackTalker Elite |
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