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James Lyrus
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Posted - 2006.07.03 15:28:00 -
[1]
Am I the only one who's of the opinion that Electronics upgrades is a pretty worthless skill? I mean, if it hadn't been a prereq for Covert ops, then I'd never have trained it beyond 1. The CPU reduction for modules that really don't use much CPU in the first place just strikes me as somewhat ... well pointless really. I know fittings are important and all, but saving 25% off 10 cpu for a rank 2 skill really doesn't seem worth the effort.
So instead, I'd suggest how about make it give +5% effectiveness on the modules it applies to. So for things like sensor boosters, with maxed out electronics upgrades they go from 50% (60% T2) to 62,5% (75% T2). ECCMs from 80% to 100% etc.
Signal amplifiers, Backup arrays and CPUs could be eligable for the same bonus, meaning that there was a 'cpu benefit' from training up this skill too.
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Kel Shek
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Posted - 2006.07.03 18:13:00 -
[2]
you haven't been half a point short to fit what you wanted to yet, have you?
every little bit counts....
but yes, I agree, that pretty much nobody would train this skill to 5 if it were not a prereq for other skills.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |
Nocturnal Avenger
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Posted - 2006.07.03 18:49:00 -
[3]
Originally by: Kel Shek but yes, I agree, that pretty much nobody would train this skill to 5 if it were not a prereq for other skills.
Lot's of skills are like this
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Syn Stalkyr
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Posted - 2006.07.03 20:22:00 -
[4]
Originally by: James Lyrus Am I the only one who's of the opinion that Electronics upgrades is a pretty worthless skill? I mean, if it hadn't been a prereq for Covert ops, then I'd never have trained it beyond 1. The CPU reduction for modules that really don't use much CPU in the first place just strikes me as somewhat ... well pointless really. I know fittings are important and all, but saving 25% off 10 cpu for a rank 2 skill really doesn't seem worth the effort.
So instead, I'd suggest how about make it give +5% effectiveness on the modules it applies to. So for things like sensor boosters, with maxed out electronics upgrades they go from 50% (60% T2) to 62,5% (75% T2). ECCMs from 80% to 100% etc.
Signal amplifiers, Backup arrays and CPUs could be eligable for the same bonus, meaning that there was a 'cpu benefit' from training up this skill too.
Yeah, same here. I've been saying this but no one agrees. Covert Ops = Electronic Upgrades, but Recon = Electronic Warfare. Recon really isn't the bigger version of Ops. Recon ships fight, hence Combat Recon ship types, while Covert Ops are useful for long range sensors and all that. Recon needs different requirements to actually get use out of some level 5 skill you NEED to have. Changing it to EW tho doesn't help the Covert Ops people tho, and short changes them in a way. Ya can't win with skills like these...
--
(temp signature until I get my character picture generated)
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Talon Draven
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Posted - 2006.07.04 18:25:00 -
[5]
Edited by: Talon Draven on 04/07/2006 18:25:51
Originally by: Syn Stalkyr Ya can't win with skills like these...
No you can't, but if CCP would change it so you needed to train the "hidden" prereq ( Electronics V - for the cloak ) And since that is only a rank 1 and upgrades is a 2, they could throw in Engineering 5 ( would be a nice bridge between C'OPs and AFs also ) or something else.
Electronics Upgrades is nice and all if you have alot of the basics done, but when you want to focus on useful skills and aim towards getting in T2 it doesn't seem to help as much.
edit: quote error "This is a brutal universe where your decisions and actions can severly affect yourself - as well as others." - Oveur | 2006.06.29 17:21:46 |
Aramendel
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Posted - 2006.07.04 19:08:00 -
[6]
The combat recons work perfectly well without the cloak.
Also, as a sidenote, you will also need cloaking lvl 4 for the cov ops cloak and recon lvl4 so you can actually fit it halfway sucessfully in a force recon.
A lot of t2 item habe "useless" skill reqs. I doubt many people training for t2 large guns are very exited of having to train lvl 5 for small and med guns.
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Dhaaka Vincatar
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Posted - 2006.07.06 03:45:00 -
[7]
You've never had to use a Co-processor? Lucky.
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Dark Shikari
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Posted - 2006.07.06 14:57:00 -
[8]
Originally by: Dhaaka Vincatar You've never had to use a Co-processor? Lucky.
Co-processors don't use CPU.
So the skill doesn't benefit them.
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
Matrim Acoma
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Posted - 2006.07.06 15:14:00 -
[9]
True a co-processor doesn't use CPU, but a Co-Processor II requires Electronic Upgrades IV.
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Aramendel
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Posted - 2006.07.06 15:50:00 -
[10]
Yes, but getting a skill to lvl4 is not really much of an issue compared to lvl5.
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Max Teranous
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Posted - 2006.07.06 17:27:00 -
[11]
Getting propulsion jamming to 5 made me cry. A prequisite to interdictor warp bubbles, it's a rank 3 skill and all it does is muck up your small nos/scrambler cycle. Arse !
Max
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Mikelio Raijan
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Posted - 2006.07.06 19:07:00 -
[12]
Originally by: Max Teranous Getting propulsion jamming to 5 made me cry. A prequisite to interdictor warp bubbles, it's a rank 3 skill and all it does is muck up your small nos/scrambler cycle. Arse !
Scramblers/webbies using less cap messes up your 'nos/scrambler cycle'?... Think they changed that to cap ammount when they changed ECM to cap ammount.
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James Lyrus
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Posted - 2006.07.06 23:29:00 -
[13]
Originally by: Matrim Acoma True a co-processor doesn't use CPU, but a Co-Processor II requires Electronic Upgrades IV.
OK, so it's still ok as a prereq :). I know lots of T2 stuff needs level 5 skills as prerequisites. I mean, training small guns 5 to get large gun spec might seem redundant. Then again, the small guns bonus is a 5% damage when you use small guns, so it's not all bad.
I do get some tight fittings, but it's quite rare that I'm trying to line up the last one or two cpu just right.
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James Lyrus
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Posted - 2006.07.06 23:32:00 -
[14]
Originally by: Nocturnal Avenger
Originally by: Kel Shek but yes, I agree, that pretty much nobody would train this skill to 5 if it were not a prereq for other skills.
Lot's of skills are like this
I can't actually think of all that many. Most level 5s are 'worth having'. Not all of them would be on the 'must have' list if it weren't for prerequisities, but most fall into the 'useful' category that would have put them on the list sooner or later.
I suppose science etc. almost counts there,
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Hllaxiu
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Posted - 2006.07.06 23:55:00 -
[15]
Originally by: James Lyrus
Originally by: Nocturnal Avenger
Originally by: Kel Shek but yes, I agree, that pretty much nobody would train this skill to 5 if it were not a prereq for other skills.
Lot's of skills are like this
I can't actually think of all that many. Most level 5s are 'worth having'. Not all of them would be on the 'must have' list if it weren't for prerequisities, but most fall into the 'useful' category that would have put them on the list sooner or later.
I suppose science etc. almost counts there,
Tactical shield manip? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Pfex
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Posted - 2006.07.07 09:28:00 -
[16]
It is a skill needed in order to be able to train Electronic Warfare Drone Interfacing, skill that is not only needed to use EW drones, but also gives a boost in drone control range to all drones, so it makes it a very important skills to pilots that want to use drones to higher efficiency.
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