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James Amril-Kesh
4S Corporation Goonswarm Federation
10734
|
Posted - 2014.07.21 21:38:00 -
[1] - Quote
This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. No, this isn't it at all. Make it more... psssshhhh. |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
1921
|
Posted - 2014.07.21 21:42:00 -
[2] - Quote
Yes, a comprehensive sov and supercapital overhaul will happen in 6 weeks while most of CCP is on summer holiday. Good luck to you sir and a well thought out post this is.  |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
554
|
Posted - 2014.07.21 21:43:00 -
[3] - Quote
needs to be done sooner than soonGäó that is for sure. I just cant even imagine living in 0.0 the way it is now. go ahead and tell me it is epic, I just can't buy that story, when at a casual glance most systems are empty. You can trust me, I have a monocole |

Paranoid Loyd
941
|
Posted - 2014.07.21 21:48:00 -
[4] - Quote
Why do they keep using names of ships for expansions?
Came to this thread expecting a proposal to turn the Hyperion into some sort of colony ship  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Pheusia
Vanishing Point. The Initiative.
103
|
Posted - 2014.07.21 21:51:00 -
[5] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed.
I think you have some unrealistic expectations about what is going to get done in 6 weeks.
|

Ocih
Space Mermaids Somethin Awfull Forums
654
|
Posted - 2014.07.21 21:51:00 -
[6] - Quote
Colonial Sovereignty with claims of citizenship to a system, reducing Sov bills.
Grandfather in a minimum citizenship requirement to deploy the TCU. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10735
|
Posted - 2014.07.21 21:51:00 -
[7] - Quote
PotatoOverdose wrote:Yes, a comprehensive sov and supercapital overhaul will happen in 6 weeks while most of CCP is on summer holiday. Good luck to you sir and a well thought out post this is.  Why have a release at all if your company is going on vacation? I would think they'd have planned it so that releases will be largely unaffected by the summer holidays. No, this isn't it at all. Make it more... psssshhhh. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10735
|
Posted - 2014.07.21 21:53:00 -
[8] - Quote
Pheusia wrote:James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. I think you have some unrealistic expectations about what is going to get done in 6 weeks. Not at all, because as long as this has been an issue I expect that they've likely devoted at least some of their time to tackling the problem. Most of the 6 weeks would simply be polishing of stuff they probably already have on the drawing board. No, this isn't it at all. Make it more... psssshhhh. |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
1921
|
Posted - 2014.07.21 22:04:00 -
[9] - Quote
James Amril-Kesh wrote:PotatoOverdose wrote:Yes, a comprehensive sov and supercapital overhaul will happen in 6 weeks while most of CCP is on summer holiday. Good luck to you sir and a well thought out post this is.  Why have a release at all if your company is going on vacation? I would think they'd have planned it so that releases will be largely unaffected by the summer holidays. Ok....let's ignore the whole "summer holidays" bit, disregarding statements from CCP Rise.
6 Weeks. Comprehensive Sov Overhaul. Pick one or the other, there's no way you're gonna get any sort of sov overhaul in 6 weeks. Super overhaul? If they started working on it beforehand, maybe 6 weeks is possible. But they haven't; battleships and HACs are going to enjoy another balance pass first as per the post from CCP Rise.
So yeah, no way in hell you're getting either of those things in 6 weeks. I mean seriously, no MMO developer pushes anything out in 6 weeks, use some common sense.
CCP didn't go from an "expansion" every 6 months to an "expansion" every 6 weeks. The new release cycle is just that, a release cycle. When a piece of development that takes, say, 7 months to make misses the November release, it can be released in January instead of June. That's all it is. You won't be getting more content per year, you'll just be getting content when it's actually finished. |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
813
|
Posted - 2014.07.21 22:12:00 -
[10] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed.
If you're gonna rage about something do your damn research first. The roadmap for major overhauls was made very clear at FanFest.
1. Industry 2. Corp & Alliance roles and interfaces 3. Player Owned Structures and Stations 4. Sovereignty Mechanics 5. Player Built Stargates
Since Sov mechanics depend greatly on the previous two points, it makes sense those get done first. So it's on the planning. Just have patience. My YouTube Channel - EVE Tutorials & other game related things! |

Alavaria Fera
GoonWaffe
6240
|
Posted - 2014.07.21 22:19:00 -
[11] - Quote
Nothing like a POS to get us involved. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Rowells
Unknown Soldiers Fidelas Constans
1019
|
Posted - 2014.07.21 22:29:00 -
[12] - Quote
These expansions are really clashing with the gallente ship line |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
455
|
Posted - 2014.07.21 22:46:00 -
[13] - Quote
James Amril-Kesh wrote:It's desperately needed
Correction: its desperately needed for a SMALL-to-medium subset of the EVE population.
As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that.
To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov.
|

TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
245
|
Posted - 2014.07.21 22:48:00 -
[14] - Quote
CCP has a road map, and POS are confirmed to be next as the major overhaul. |

KATAL MATU
Native Freshfood Minmatar Republic
7
|
Posted - 2014.07.21 22:48:00 -
[15] - Quote
I like Snot Shot's idea. Just remove sov entirely. He gives a good explanation in more detail in the ideas and suggestions area, but the basics are to just remove it instead of trying to fix it.
https://forums.eveonline.com/default.aspx?g=posts&t=352842&find=unread |

Rhes
GoonWaffe Goonswarm Federation
979
|
Posted - 2014.07.21 22:50:00 -
[16] - Quote
PotatoOverdose wrote:Yes, a comprehensive sov and supercapital overhaul will happen in 6 weeks while most of CCP is on summer holiday. Good luck to you sir and a well thought out post this is.  It shouldn't take six weeks to do something as simple as removing supers from the game.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Alavaria Fera
GoonWaffe
6240
|
Posted - 2014.07.21 22:51:00 -
[17] - Quote
LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. And here we were told pos only affected a small portion of the players ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10735
|
Posted - 2014.07.21 22:54:00 -
[18] - Quote
LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. As a wormholler you're a much smaller subset of the population.
Nullsec players are, in all likelihood, one of the larger groups in EVE. Not smaller. No, this isn't it at all. Make it more... psssshhhh. |

Hal Morsh
404 Ship Not Found Violent Declaration
120
|
Posted - 2014.07.21 23:08:00 -
[19] - Quote
If what I hear is true and CCP is really overhauling POS's. Wouldn't that mean they are somehow dealing with the old spaghetti? and if that's true then I don't see why sov mechanics would'nt be on a todo list of things they can now play with.
Course CCP would need to verify that I w0uld think.
edit:
Someone mentioned player made stargates. I completely forgot about those, but imagine how epic that would actually be with the game mechanics all squeaky clean. Even more so than before. I enjoy a good session of mining. |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
1922
|
Posted - 2014.07.21 23:18:00 -
[20] - Quote
Rhes wrote:PotatoOverdose wrote:Yes, a comprehensive sov and supercapital overhaul will happen in 6 weeks while most of CCP is on summer holiday. Good luck to you sir and a well thought out post this is.  It shouldn't take six weeks to do something as simple as removing supers from the game. While I would enjoy seeing that, we both know that won't happen. |

Icarus Able
Revenant Tactical Ineluctable.
414
|
Posted - 2014.07.21 23:27:00 -
[21] - Quote
James Amril-Kesh wrote:LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. As a wormholler you're a much smaller subset of the population. Nullsec players are, in all likelihood, one of the larger groups in EVE. Not smaller.
People who use POS dwarf both the wormhole and sov null populations as all of wormholes use pos and parts of High,low and null use them.
Yeh Sov is buggered atm. But Pos Overhaul is probably a better first step as it could intertwine with sov
|

James Amril-Kesh
4S Corporation Goonswarm Federation
10744
|
Posted - 2014.07.21 23:31:00 -
[22] - Quote
Icarus Able wrote:James Amril-Kesh wrote:LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. As a wormholler you're a much smaller subset of the population. Nullsec players are, in all likelihood, one of the larger groups in EVE. Not smaller. People who use POS dwarf both the wormhole and sov null populations as all of wormholes use pos and parts of High,low and null use them. Only if you define "use a pos" as "occasionally sits behind shields", sure. Otherwise no. No, this isn't it at all. Make it more... psssshhhh. |

Conjaq
Mid-Grade Mercenaries Courageous Cowards
9
|
Posted - 2014.07.21 23:39:00 -
[23] - Quote
A complete 0.0 rebelance done right requires extensive and potentially game changing changes. As they say Rome was not build in one day, and this is exactly the example where the phrase fits perfectly. It was mentioned by ccp seagull, that before they can do serious rework of 0.0 they need to make the mechanics of the game ready for it. Which is exactly what they are doing. Now industry, then pos mechanics, and then whatever was listed on that power point presentation. And then when all the ground work is done, they'll work on so mechanics. |

Scipio Artelius
The Vendunari End of Life
2207
|
Posted - 2014.07.21 23:41:00 -
[24] - Quote
PotatoOverdose wrote:6 Weeks. Comprehensive Sov Overhaul. Pick one or the other, there's no way you're gonna get any sort of sov overhaul in 6 weeks. Lucky they have 9 weeks then till Hyperion. That extra 3 weeks is going to make all the difference. Surely. What could go wrong? Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Jovan Geldon
SniggWaffe WAFFLES.
472
|
Posted - 2014.07.21 23:43:00 -
[25] - Quote
James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed.
what a momentous day, I never thought I'd see a Goon whining about supercapitals
|

Abrazzar
Vardaugas Family
4121
|
Posted - 2014.07.21 23:46:00 -
[26] - Quote
All it needs is a really heavy hammer. Sovereignty and Population New Mining Mechanics |

John E Normus
New Order Logistics CODE.
142
|
Posted - 2014.07.21 23:54:00 -
[27] - Quote
The answer to the sov problem.
Give it a try gais. Between Ignorance and Wisdom |

Gettz Squall
modro Circle-Of-Two
9
|
Posted - 2014.07.21 23:54:00 -
[28] - Quote
I do agree with the OP...especially regarding the sov overhaul |

Andski
GoonWaffe Goonswarm Federation
10884
|
Posted - 2014.07.22 00:00:00 -
[29] - Quote
Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals
we already won the supercapital game a few months back, soooo Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

James Amril-Kesh
4S Corporation Goonswarm Federation
10746
|
Posted - 2014.07.22 00:00:00 -
[30] - Quote
Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals Should I be honored that of all the numerous posts on the subject, mine is the first one you pay attention to?
Supercapitals have been a problem for a long time, and we've been saying so for a long time. No, this isn't it at all. Make it more... psssshhhh. |

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:07:00 -
[31] - Quote
Andski wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals we already won the supercapital game a few months back, soooo time to abuse our obscene power in infuriating ways ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Serptimis
Boob Heads Black Legion.
343
|
Posted - 2014.07.22 00:14:00 -
[32] - Quote
Andski wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals we already won the supercapital game a few months back, soooo If you won it , why didn't you capitalize on it? |

James Amril-Kesh
4S Corporation Goonswarm Federation
10748
|
Posted - 2014.07.22 00:15:00 -
[33] - Quote
By... what? Conquering everything? Yeah that's fun. No, this isn't it at all. Make it more... psssshhhh. |

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:18:00 -
[34] - Quote
Let's take our own sov
I see there's alsoready sbus at f20 ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Andski
GoonWaffe Goonswarm Federation
10885
|
Posted - 2014.07.22 00:19:00 -
[35] - Quote
Serptimis wrote:Andski wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals we already won the supercapital game a few months back, soooo If you won it , why didn't you capitalize on it?
your own alliance was too scared to commit to that fight until it was already decided l0l Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Serptimis
Boob Heads Black Legion.
343
|
Posted - 2014.07.22 00:21:00 -
[36] - Quote
Andski wrote:Serptimis wrote:Andski wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals we already won the supercapital game a few months back, soooo If you won it , why didn't you capitalize on it? your own alliance was too scared to commit to that fight until it was already decided l0l Doesn't answer the question though. |

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:23:00 -
[37] - Quote
Oh look, black legion again.
Who were they trying to fight? EG or some group of ours? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Andski
GoonWaffe Goonswarm Federation
10885
|
Posted - 2014.07.22 00:24:00 -
[38] - Quote
Serptimis wrote:Doesn't answer the question though.
we capitalized on it pretty well by taking most of that space for RUS
not our fault -DD- disbanded Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:30:00 -
[39] - Quote
another victory for vince draken ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Serptimis
Boob Heads Black Legion.
343
|
Posted - 2014.07.22 00:30:00 -
[40] - Quote
Andski wrote:Serptimis wrote:Doesn't answer the question though. we capitalized on it pretty well by taking most of that space for RUS not our fault -DD- disbanded So it seems you feel B-R was a lucky roll of the dice, might not go so well if you tried it again, especially minus those Russian allies. Fair enough, no harm in knowing your limitations. |

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:34:00 -
[41] - Quote
black legion, showing what's what in General Discussion ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Serptimis
Boob Heads Black Legion.
343
|
Posted - 2014.07.22 00:37:00 -
[42] - Quote
Alavaria Fera wrote:black legion, showing what's what in General Discussion Maybe we should make an out of game agreement not to attack each other posts on the forum.
|

Alavaria Fera
GoonWaffe
6241
|
Posted - 2014.07.22 00:43:00 -
[43] - Quote
Contact our diplos.
I am not a diplo. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Flickstick Rick
Air The Initiative.
0
|
Posted - 2014.07.22 01:09:00 -
[44] - Quote
Super capitals can't be addressed until after capitals because you see the reason NYX and Aeon are so popular is because the Archon is the best carrier for fleet fights. You see the archon has best tank and rr ability for years so every one uses that now. Thanatos has armour tank and great dps so those who don't archon go thannatos and compound the issue even more.
so what you now have is a society of alliance all using armour as their capital tank of choice. So when people buy super's they instantly get told to buy one of those two because otherwise they aint getting any fleet RR when they deploy.
This effects right up to the titans. So what you really want is a capital rebalance. Then you can buff the HEL and Wyvern slightly and make a few alterations to bonuses and BAM supers are fixed.
Also on a side note supercapitals aint really that super. They die pretty fast watch the youtube vids. Buff all supers hp so super carriers have the current titan hp and titans have 4x what they do now. be nice if they lasted long enough to fly a few jumps and get on the kills |

Arkady Romanov
GoonWaffe Goonswarm Federation
360
|
Posted - 2014.07.22 01:13:00 -
[45] - Quote
Supers will not be "fixed" until they are unable to operate en masse without subcap support. The discrepancy between shield and armor at that level is moot until that underlying issue is addressed.
Actually, capitals and above might as well be part of a completely different game. |

Sibyyl
Gallente Federation
3481
|
Posted - 2014.07.22 01:14:00 -
[46] - Quote
James, did you have a high level bulleted list of changes to SOV and supercaps you were interested in? .. when everything else is gone .. |

Creamdream
Unlimited Potential
1
|
Posted - 2014.07.22 01:17:00 -
[47] - Quote
What, why? Sov null development is EOL anyways and has been for years with 1 major alteration only. Anything that causes the breaking up of the bloc oligopoly is considered too big to fail and won't happen... |

Spurty
V0LTA Triumvirate.
1368
|
Posted - 2014.07.22 01:18:00 -
[48] - Quote
Well first of all, we need to build off of something solid (aka makes sense when you look at it).
- Lets start with ironing out the basics like 'numbers' and corporations and alliances. Once those make sense, move on to the next item.
- Probably granularity of the controls within these entities. Why does the same control for a tower affect a capital? Hows that make any sense what-so-ever?
- Next up, tax bills, costs and fees - Consider the trivial fees of corps and alliances and look at how many people are in them and just how expensive they need to be prohibitive.
- Next up, we start thinking about how to tackle Standings for example. Why on Earth is something so -one-button-game-changing-powerful also absolutely free?
- After that, if it all makes some sort of sense, only then would the next phase be sov.
So, yah, needs doing, but whats the point if you're going to keep all of the broken stuff in place and not address that first?
*signature is not allowed on the EVE Online forums* |

James Amril-Kesh
4S Corporation Goonswarm Federation
10749
|
Posted - 2014.07.22 01:19:00 -
[49] - Quote
Sibyyl wrote:James, did you have a high level bulleted list of changes to SOV and supercaps you were interested in? If they want one from me they can put me on the payroll and put a blue tag under my name. Otherwise whatever suggestion I may make for free will just get ignored. No, this isn't it at all. Make it more... psssshhhh. |

Sentamon
Imperial Academy Amarr Empire
1980
|
Posted - 2014.07.22 01:21:00 -
[50] - Quote
You all just need to recruit the remaining 10% that isn't a Goon, CFC, or a friend-enemy. and we can just forget about this whole SOV thing.
Highsec everywhere! ~ Professional Forum Alt -á~ |

Sibyyl
Gallente Federation
3482
|
Posted - 2014.07.22 02:01:00 -
[51] - Quote
James Amril-Kesh wrote:Sibyyl wrote:James, did you have a high level bulleted list of changes to SOV and supercaps you were interested in? If they want one from me they can put me on the payroll and put a blue tag under my name. Otherwise whatever suggestion I may make for free will just get ignored. I thought the "Goonswarm" under your name meant you were on the payroll.. .. when everything else is gone .. |

Nariya Kentaya
Phoenix funds
1472
|
Posted - 2014.07.22 03:21:00 -
[52] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. While a SOV overhaul is nice, CCP plans on it being the 4th installment of their plan, with industry being the first, and corp roles and the POS revamp coming inbetween. Because these previous 4 are supposed to be heavy supporters of the future SOV system, as well as systems with a more far reaching impact on the player base.
I want a SOV rework as much as you, but getting CCP to do a ****** one that has to accomodate the other old code first is a abd idea, Id rather them have the full "new code" to work with first. |

DaReaper
Net 7 The Last Brigade
734
|
Posted - 2014.07.22 03:54:00 -
[53] - Quote
*smacks his hand on the table and glares at the goons and black legion*
Children! Stop waving your e-dicks around, you can argue elsewhere =P
Now then, as said already, corp and alliances are next, followed by pos, then sov. Why? Because you have to remember that all thous systems are interconnected. They tried to fix sov twice, one was a complete disaster (constellation sov anyone?) Then there was dominion which we were told 'we will add more upgrades and have second look at it soon.. but right now OOOOH SHINEY!!!!!!'
The corp and alliances roles have been needing a major overhaul for years. A lot of the options make zero sense, esp when you have corp sin places that relay heavily on Corp run equipment. This might also bring about some old tools we needed, like coalition tools or at least bloody treaties which was suppose to come when they canned escrow a few years ago.
You need to roles and standings changed to help remove them from the monster that is pos'. then you need to remove the old pos code that prolly still exist in the current sov code before you can do that. You need modern tools to enable people to live in the space they control. THEN you fix the tools for control. There is no point in doing control if the tools used to hold it are still broken. You can;t build a house on sand and expect it to be decent. You need to lay a foundation and be sure it is reinforced. Thats the other two things. My honest guess is pos revamp and sov will come right around the same time. I'd also like a pos revamp to mean moon go move to something else, like ring mining or something. But thats me. In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

Alavaria Fera
GoonWaffe
6242
|
Posted - 2014.07.22 04:07:00 -
[54] - Quote
Where in that chain of required things does shiny new thing come in and break the flow for another couple of years ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

DaReaper
Net 7 The Last Brigade
734
|
Posted - 2014.07.22 04:10:00 -
[55] - Quote
Alavaria Fera wrote:Where in that chain of required things does shiny new thing come in and break the flow for another couple of years
shiney things will be new stuff that replaces old. my guess we will modular pos' etc.
But i honestly don;t care if it takes a bit to fix the old stuff they left abandoned before we get a flashy new thing. Because i seriously hate looking around at stuff that was never finished. like system wide roid fields, comet mining, treaties, corp contracts and loans, pi linked to dust/legion, wh getting more subsystems, etc In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

MeBiatch
GRR GOONS
1898
|
Posted - 2014.07.22 04:20:00 -
[56] - Quote
i would first start with adding faction warfare to pirate null space. get that working and use it as a template to hash out a real sov rework. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |

Alavaria Fera
GoonWaffe
6242
|
Posted - 2014.07.22 04:30:00 -
[57] - Quote
I tell you, we should have some system where our renters can accumulate Greater Western Co-Prosperity LP and turn them in for prizes. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Felicity Love
2045
|
Posted - 2014.07.22 04:40:00 -
[58] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics.
I couldn't agree more and, seriously, it has to happen.
However... you, sir, are asking for waaaaaaaaaaaaaay too much "Psshhhhhhhhhhh" in one go -- and shame on you, you know that, too. 
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
609
|
Posted - 2014.07.22 04:56:00 -
[59] - Quote
LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov.
A good sov overhaul could convince more people to use the mechanics in the first place...
If you do things right, people won't be sure you've done anything at all... |

Caviar Liberta
Moira. Villore Accords
583
|
Posted - 2014.07.22 05:11:00 -
[60] - Quote
Alavaria Fera wrote:LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. And here we were told pos only affected a small portion of the players
Isn't part of the Crius release the pos free for all (except Jita, major trade hubs and starter systems). Anyone that isn't familiar with the horror show known as PoS settings will be in for a treat. |

Aiyshimin
Imperial Collective Unsettled.
60
|
Posted - 2014.07.22 05:20:00 -
[61] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed.
Nobody gives a **** about sov, supers or L4 missions
deal with it |

Antihrist Pripravnik
T-AFK and counting
517
|
Posted - 2014.07.22 05:34:00 -
[62] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today.
No, it's not.
While I agree that sov mechanics should be shaken up a bit since it's been 5 years since the last major change (... wait... 5 years? I'm old ), it isn't the most important issue in my game or the game in general.
Pretty much the only thing that would make me care for nullsec at this moment would be if Vuk got back to the game and took over 4S for a new ride 
1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

James Amril-Kesh
4S Corporation Goonswarm Federation
10752
|
Posted - 2014.07.22 05:47:00 -
[63] - Quote
Antihrist Pripravnik wrote:if Vuk got back to the game and took over 4S for a new ride  Yeaaahhhhhh, that's not happening. No, this isn't it at all. Make it more... psssshhhh. |

Antihrist Pripravnik
T-AFK and counting
517
|
Posted - 2014.07.22 06:32:00 -
[64] - Quote
James Amril-Kesh wrote:Antihrist Pripravnik wrote:if Vuk got back to the game and took over 4S for a new ride  Yeaaahhhhhh, that's not happening. I know  o.0 |

Zachri
Brutor Tribe Minmatar Republic
0
|
Posted - 2014.07.22 08:39:00 -
[65] - Quote
Taking on elements like sovereigny, supercapitals, pos and such is interesting, but it's merely addressing symptoms, not structural patterns in the emergent dynamics that comprise EVE.
It's about human behaviour on a group level, and about human behaviour on individual pathways, both of which CCP did a remarkable job of understanding during the first years when they still realised how very much they are an inclusive element to the whole (that is bigger than the sum of parts), but which got forgotten later on as part of CCP took distance, while the workfloor of CCP was increasingly required to look at matters on a level of detail, sql and abstracts.
It would be of severe interest to stop looking at features and content on those abstract & detail levels, but to step into the shoes of the next series of customer archetypes and approach it from a behavioural angle.
New Eden has grown quite a bit, and while there is a limit to that growth due to the battles for retention, conversion & return (which should be CCP's Holy Trinity of Marketing but alright) it still faces the same structural challenges which any human community does when it exists for extended amount of time. Things like the economics of it all are derivative elements, something CCP's economist finally figured out just a short while before he quit. The foundation is the frying pan of baseline human behaviour, both content and features are instruments, not pathways.
Only a few things make human communities tick enough to nurture growth: the ability to build, the ability to burn, and the ability to breed.
Now unless CCP comes up with a way for us to have kids (I'm not sure that is wise, incidentally), we're left with burning and building. One might think that we can burn plenty in New Eden, but when you look at it on a behavioural level it becomes clear that really we can't. What we perceive as burning is a recycle/replace layer of interaction, it transpires on the individual and group level, but does not rise beyond it.
CCP might want to have a look at the retention and conversion figures during the times where - albeit within much more limited feature sets - folks could both really build and burn out there. It's the fringe that grows the dynamic, not the foundation, humans got to go somewhere, reach out to somewhere. The foundation follows, even if it cracks sometimes.
Have a look at the days where folks built trailer parks of giant secure containers in nullsec (after you removed arkanor from empire). People didn't have much, nor could they do much, and when **** happened they lost much which couldn't instantly be replaced - but it did seduce people to get out there. Look at the days where folks were enabled to build homes out there, and look at how that has changed the map. See what happens when you entice people to build, but forget the basic premise of the underlying system (growth requires limits to resources but no boundaries to behaviour and geographics).
You'll quickly see that we've hit the walls, and our resources are known and keep on giving. On a behavioural level, you're dealing with a decline in incentives towards excesses of behaviour - and it is that which creates the deepest narratives, which is what creates the best marketing (by both customers and CCP). I realise that's a bit tough to contemplate following the IPO dream drama and the restructuring, but now that there is one horse (IP dude aside) one really should look at it from a behavioural level. When those who became CCP mortgaged someone else's house to start things off they didn't really know that they were on the right track, but they worked it on the behavioural level. Once they stopped doing that, things stumbled. Not a lot, but increasingly often. There's a very simple lesson in there.
I read a lot about the POS topic. I remember how during early CSM days people found out that some CCPians had done the work to replace it all, including testing & scaling, in their own private time since nobody understood the existing codebase. I'm glad to see something finally on the roadmap, but it is once again focusing on challenges from an externalised perspective, addressing symptoms and not the disease - proverbially speaking.
The same with the entire debate of supercapitals and sovereignty. You already know that volume and time beats all in New Eden, welcome to the human species - it's no longer about altering details or pathways, take a look at how ideas and memes (no, not the funny gifs) spread between subgroups. Take a look at what makes us tick behind the pixels, so our drive to overcompensate can create its own pathways. Otherwise you'll end up with a second decade similar to an arms race of constantly having to come up with new content and feature revisions while the archetypes you require to suck in for sustainable growth see not just EVE, but by that time competing entertainment as well. I'm certain Marketing has already done its strategic mapping of those.
It's pointless to argue symptoms. Go back to where things began, learn from that. Remove the walls, allow things to really burn, and consider how remarkable human growth is when one has to rebuild. Incidentally, please take a solid look at one of the factors that most affects the resource strata of emergent dynamics: point income / resource elements. They really should deplete, tech for it should be open to innovation, new sources shoul |

Prince Kobol
1968
|
Posted - 2014.07.22 08:59:00 -
[66] - Quote
TigerXtrm wrote:James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. If you're gonna rage about something do your damn research first. The roadmap for major overhauls was made very clear at FanFest. 1. Industry 2. Corp & Alliance roles and interfaces 3. Player Owned Structures and Stations 4. Sovereignty Mechanics 5. Player Built Stargates Since Sov mechanics depend greatly on the previous two points, it makes sense those get done first. So it's on the planning. Just have patience.
lol fanfest
hahahaha |

Zachri
Brutor Tribe Minmatar Republic
0
|
Posted - 2014.07.22 09:04:00 -
[67] - Quote
Prince Kobol wrote:
lol fanfest
hahahaha
lol roadmaps
I can't begin to count how often I've seen complete and utter reworking of roadmaps over the years :P |

Prince Kobol
1968
|
Posted - 2014.07.22 09:42:00 -
[68] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed.
Total agree that Sov Mechanics / Power Projection / Supers needs a complete rethink however it will most likely change nothing.
Unless the changes are so significant that other groups then those we currently have today can have an effect nothing will change as the same small group of people who control null sec will still call the shots.
|

Dinsdale Pirannha
Pirannha Corp
3285
|
Posted - 2014.07.22 09:51:00 -
[69] - Quote
CCP has made roadmaps before that have failed utterly.
The more I see the PCU plummet (and obviously, subs), and given the exodus from high sec that will only continue with Crius, CCP will have no choice but to ditch their roadmap and focus on overhauling sov to make it far more dynamic and non-cartel player friendly.
They can't wait for the 12 months, or whatever they had in mind, to fix all the other things that are oh so broken.
Even then, it will be interesting to see if Eve, and CCP, will survive, given the disastrous decisions to ruin high sec profitability.
If anyone reads mynnna' blog, who was the chief architect of this mess being installed now, he makes it pretty clear that mining is going to take a hit as minerals prices drop. And that is AFTER every mission runner who salvages just had his minerals cut in half. Given the huge overall inflationary spike (although some stuff, like capitals and supercapitals, are gong down in price) we are going to see, the high sec player is going to get hammered, again.
I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
So CCP has written off the casual high sec player. That is clear. So that means the only way they stop and reverse the steady drain of accounts is end the ennui in null sec, and that means breaking the stagnation of the blue blanket, and fast.
So bye bye roadmap.
|

Anthar Thebess
600
|
Posted - 2014.07.22 10:04:00 -
[70] - Quote
CCP is working on something : ETA 17 months. Have nice play , don't forget to pay for your accounts. Support Needed : Jump Fuel Consumption |

Pheusia
Vanishing Point. The Initiative.
104
|
Posted - 2014.07.22 10:05:00 -
[71] - Quote
Dinsdale Pirannha wrote:CCP has made roadmaps before that have failed utterly.
The more I see the PCU plummet (and obviously, subs), and given the exodus from high sec that will only continue with Crius, CCP will have no choice but to ditch their roadmap and focus on overhauling sov to make it far more dynamic and non-cartel player friendly.
They can't wait for the 12 months, or whatever they had in mind, to fix all the other things that are oh so broken.
Even then, it will be interesting to see if Eve, and CCP, will survive, given the disastrous decisions to ruin high sec profitability.
If anyone reads mynnna' blog, who was the chief architect of this mess being installed now, he makes it pretty clear that mining is going to take a hit as minerals prices drop. And that is AFTER every mission runner who salvages just had his minerals cut in half. Given the huge overall inflationary spike (although some stuff, like capitals and supercapitals, are gong down in price) we are going to see, the high sec player is going to get hammered, again.
I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
So CCP has written off the casual high sec player. That is clear. So that means the only way they stop and reverse the steady drain of accounts is end the ennui in null sec, and that means breaking the stagnation of the blue blanket, and fast.
So bye bye roadmap.
Won't dropping mineral prices reduce this hypothetical handicap that hi-sec producers will now face? |

Antihrist Pripravnik
T-AFK and counting
517
|
Posted - 2014.07.22 10:07:00 -
[72] - Quote
Dinsdale Pirannha wrote:...
My theory is different.
My theory is based on the assumption that CCP isn't broken and neither is EVE - but rather the players themselves.
Think about it.
- players are actually paying for "mining permits" in highsec
- while we're at it, one dude creates a thread about asking for ISK so he can suicide gank stuff - and other players actually give the ISK
- judging by the look of the sov map, the majority of players would rather pay ISK to other players in order to rent a system than fight for their part of space
When you look at the map, it's not a blue doughnut or a blue blanket. It's a couple of islands of real, wild and capable nullsec with vast amount of space packed by micro carebearing (no pun intended) entities. When you think about it, the whole system is fragile beyond repair, but it still exists and works better than ever before - which brings us to the last point:
- lack of leaders in the game
I don't think any sov mechanic can change that. o.0 |

Dinsdale Pirannha
Pirannha Corp
3287
|
Posted - 2014.07.22 10:12:00 -
[73] - Quote
Pheusia wrote:Dinsdale Pirannha wrote:CCP has made roadmaps before that have failed utterly.
The more I see the PCU plummet (and obviously, subs), and given the exodus from high sec that will only continue with Crius, CCP will have no choice but to ditch their roadmap and focus on overhauling sov to make it far more dynamic and non-cartel player friendly.
They can't wait for the 12 months, or whatever they had in mind, to fix all the other things that are oh so broken.
Even then, it will be interesting to see if Eve, and CCP, will survive, given the disastrous decisions to ruin high sec profitability.
If anyone reads mynnna' blog, who was the chief architect of this mess being installed now, he makes it pretty clear that mining is going to take a hit as minerals prices drop. And that is AFTER every mission runner who salvages just had his minerals cut in half. Given the huge overall inflationary spike (although some stuff, like capitals and supercapitals, are gong down in price) we are going to see, the high sec player is going to get hammered, again.
I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
So CCP has written off the casual high sec player. That is clear. So that means the only way they stop and reverse the steady drain of accounts is end the ennui in null sec, and that means breaking the stagnation of the blue blanket, and fast.
So bye bye roadmap.
Won't dropping mineral prices reduce this hypothetical handicap that hi-sec producers will now face?
Maybe you haven't been keeping up on current events, but you might want to check what just happened to min requirements for all T2 blueprints.
And dropping min prices help everyone making T1 items. While null sec benefits hugely with lowered prices because their supercaps become cheaper, the null sec cartel industrial consortiums will steer clear of razor thing margin items like T1 ships. They will leave those dregs to high sec. So yeah, any high sec manufacturer who is dumb/stubborn enough to hang around can make Dominixes, but he is still faced with the tiny margins, and increased hauling time and risk.
So no, high sec manufacturers gain no relative benefit for lowered min prices.
|

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2240
|
Posted - 2014.07.22 10:21:00 -
[74] - Quote
Dinsdale, you seem to overlook the possibility that casual players play this game casually which might mean they don't do anything for ISK but just for fun hence nothing really will change for them. I mine because I want to not because it makes me space rich, PLEX does that in a way that none in-game activity can match. And when I don't mine I run missions or derp around lowsec or troll forums or whatever. Casual doesn't mean space poor hobo. Eve Online Overview Wizard: Forum thread Homepage
|

Prince Kobol
1968
|
Posted - 2014.07.22 10:22:00 -
[75] - Quote
Schmata Bastanold wrote:Dinsdale, you seem to overlook the possibility that casual players play this game casually which might mean they don't do anything for ISK but just for fun hence nothing really will change for them. I mine because I want to not because it makes me space rich, PLEX does that in a way that none in-game activity can match. And when I don't mine I run missions or derp around lowsec or troll forums or whatever. Casual doesn't mean space poor hobo.
You want to mine.. OMG quick get this person a doctor !!!!! |

Dinsdale Pirannha
Pirannha Corp
3288
|
Posted - 2014.07.22 10:23:00 -
[76] - Quote
Antihrist Pripravnik wrote:Dinsdale Pirannha wrote:...
My theory is different. My theory is based on the assumption that CCP isn't broken and neither is EVE - but rather the players themselves. Think about it.
- players are actually paying for "mining permits" in highsec
- while we're at it, one dude creates a thread about asking for ISK so he can suicide gank stuff - and other players actually give the ISK
- judging by the look of the sov map, the majority of players would rather pay ISK to other players in order to rent a system than fight for their part of space
When you look at the map, it's not a blue doughnut or a blue blanket. It's a couple of islands of real, wild and capable nullsec with vast amount of space packed by micro carebearing (no pun intended) entities. When you think about it, the whole system is fragile beyond repair, but it still exists and works better than ever before - which brings us to the last point:
- lack of leaders in the game
I don't think any sov mechanic can change that.
Oh, no doubt CCP has made a conscious effort to attract the worst kind of people to the game, and driven off the largest demographics of online game players. So yeah, the culture of the game of Eve is badly borked.
But if CCP is going to try to keep themselves as a profitable entity, they are going to have to engage in some major social engineeering, and change the psyche of Eve. And that means wrecking the sov mechanics that enable the cartels to exist.
As for high sec, I think they are too far down the path of destruction to salvage that, at least in the medium term.
Frankly, to do the things that CCP needs to do to reverse what is happening with the subs, CCP would have to fire a whole bunch of management and game designers and instill a whole new attitude in Iceland before there is any change to the "crush high sec" mentality that permeates their corporate culture, and by extension, the culture of Eve. And that ain't happening, baby. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1438
|
Posted - 2014.07.22 10:23:00 -
[77] - Quote
James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed.
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
0.0 needs thsoe changes but they need to be MUCH more than what people think. Much deeper. The main problem are the players that followed human nature and packed in giant groups and now no changes will make 0.0 become fun again unless somethign terribly artificial is forced upon. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Arkady Romanov
GoonWaffe Goonswarm Federation
363
|
Posted - 2014.07.22 10:25:00 -
[78] - Quote
Antihrist Pripravnik wrote:
- lack of leaders in the game
This is a thing I hadn't considered but is quite obvious when you think about it.
Dinsdale Pirannha wrote: Maybe you haven't been keeping up on current events, but you might want to check what just happened to min requirements for all T2 blueprints.
And dropping min prices help everyone making T1 items. While null sec benefits hugely with lowered prices because their supercaps become cheaper, the null sec cartel industrial consortiums will steer clear of razor thing margin items like T1 ships. They will leave those dregs to high sec. So yeah, any high sec manufacturer who is dumb/stubborn enough to hang around can make Dominixes, but he is still faced with the tiny margins, and increased hauling time and risk.
So no, high sec manufacturers gain no relative benefit for lowered min prices.
You mean industrialists might have to get out of hi sec and subject themselves to some actual risk to make profitable T2 items? Travesty. |

Abrazzar
Vardaugas Family
4124
|
Posted - 2014.07.22 10:33:00 -
[79] - Quote
How current sov mechanics are: Alliance plops down a tower in one big block.
How I envision sov mechanics: Alliance builds a tower out of many little pieces while enemies play Jenga. Sovereignty and Population New Mining Mechanics |

Ohkewl
School of Applied Knowledge Caldari State
0
|
Posted - 2014.07.22 10:39:00 -
[80] - Quote
James Amril-Kesh wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals Should I be honored that of all the numerous posts on the subject, mine is the first one you pay attention to? Supercapitals have been a problem for a long time, and we've been saying so for a long time.
Isn't it the Goon way to abuse any mechanic they feel is broken untill cpp changes it? So if supercapitals are broken, what's stopping you ?? |

Christina Project
Garoun Investment Bank Gallente Federation
378
|
Posted - 2014.07.22 10:59:00 -
[81] - Quote
LUMINOUS SPIRIT wrote:James Amril-Kesh wrote:It's desperately needed Correction: its desperately needed for a SMALL-to-medium subset of the EVE population. As a wormholler, I cant use sov or supercapitals. herefore, I could not care less about that. To me, POS revamp is MUCH more important then some dude's wish to grind more/less sov. Hi there, liar and hypocrit. You said you'll quit long time ago. http://residentoutlaw.tumblr.com --áSniping groups of small NPCs and gankers effectively. |

knobber Jobbler
Bat Country Goonswarm Federation
388
|
Posted - 2014.07.22 10:59:00 -
[82] - Quote
Ohkewl wrote:James Amril-Kesh wrote:Jovan Geldon wrote:James Amril-Kesh wrote:a balance pass of supercapitals cannot come soon enough. It's desperately needed. what a momentous day, I never thought I'd see a Goon whining about supercapitals Should I be honored that of all the numerous posts on the subject, mine is the first one you pay attention to? Supercapitals have been a problem for a long time, and we've been saying so for a long time. Isn't it the Goon way to abuse any mechanic they feel is broken untill cpp changes it? So if supercapitals are broken, what's stopping you ??
Effort?
|

Kaaeliaa
Nighthawk Exploration Anoikis Ronin
5216
|
Posted - 2014.07.22 11:20:00 -
[83] - Quote
In which I agree with a CFC member...
...what is this world coming to?
James, I'm surprised you haven't been kicked yet; you don't seem to be meeting your quota of shitposting. :D
In all seriousness, as little as this immediately affects me being that I live somewhere-that's-not-sov-null, vets getting bored and possibly leaving the game is a bad thing. The entertainment value of ganking alts is going to wear off.
I don't care how long it takes, CCP. Figure it out and fix it. One of EVE's Most Beautiful People. Princess of Sibyyl's Pillow Fort. Proponent of Dusette Voltron Theory (tm). Adopted Dusette. FAQ time with Kaaeliaa Q: What is the meaning of life, Kaaeliaa? A: Yes. |

Velicitia
Arma Artificer
2420
|
Posted - 2014.07.22 11:22:00 -
[84] - Quote
Dinsdale Pirannha wrote: As for high sec, I think they are too far down the path of destruction to salvage that, at least in the medium term.
Having derped around in hisec for the last 6+ months, I would have to disagree.
Yes, Hisec is completely overrun with "bad" players (i.e. the ones who whine that they should be 100% safe), terrible leader wanna-be types, and other negatives (CONCORD, etc.)
The crap standings-for-POS mechanic gets fixed today, and I think it's going to help shake things up -- several of the industrial type corps I've run across in the last couple of months seem to be trying to get organized to roll a POS, and set up their own, especially in the station-less systems that still exist (CCP, we need MORE of these systems).
So, if this works the way I think it will ... we'll see more division / destruction in the short term (or simply pulling down POS) ... but then with the corp roles and POS updates, we'll probably (finally!!) start seeing industrial corporations pulling together, as their larger numbers will be the catalyst for continued successes. Essentially, we'll be able to move away from the current dynamic that promotes small industrial corps because "POS / Corp roles leave too much open for stealing" One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2249
|
Posted - 2014.07.22 11:28:00 -
[85] - Quote
Prince Kobol wrote:You want to mine.. OMG quick get this person a doctor !!!!!
Please remind me whose credit card pays for my subs. Eve Online Overview Wizard: Forum thread Homepage
|

Sara Tosa
School of Applied Knowledge Caldari State
39
|
Posted - 2014.07.22 12:51:00 -
[86] - Quote
Kagura Nikon wrote:
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
you mean, kicking out of the game 80% of his playerbase (the ones which _LIKE_ playing in highsec and will stop playing if you force them in lowsec) would help player retention?
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
501
|
Posted - 2014.07.22 13:17:00 -
[87] - Quote
Sara Tosa wrote:Kagura Nikon wrote:
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
you mean, kicking out of the game 80% of his playerbase (the ones which _LIKE_ playing in highsec and will stop playing if you force them in lowsec) would help player retention? It's a tough call either way. Both sides seem to yell "e'rybody'll quit if ~things~", but we never know until we see the implementation. It's entirely possible that being pushed to move full operations to lowsec (as opposed to one or two guys going, getting blown up, and deciding that they don't like it) will have a positive effect on people who "like playing in highsec". Then again, it may not. |

Valedictio
Imperial Academy Amarr Empire
0
|
Posted - 2014.07.22 16:25:00 -
[88] - Quote
posting in a whiney nullbear I WANT thread ?
came, read, leaving disappointed  |

Phaade
Perimeter Defense Systems Templis CALSF
216
|
Posted - 2014.07.22 16:30:00 -
[89] - Quote
Pheusia wrote:James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. I think you have some unrealistic expectations about what is going to get done in 6 weeks.
Why? Remove sovereignty altogether. Boom, most problems solved.
Worry about all other stuff they want to do in the following 6 - 12 - 18 weeks. |

Alavaria Fera
GoonWaffe
6245
|
Posted - 2014.07.22 16:37:00 -
[90] - Quote
Sara Tosa wrote:Kagura Nikon wrote:
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
you mean, kicking out of the game 80% of his playerbase (the ones which _LIKE_ playing in highsec and will stop playing if you force them in lowsec) would help player retention? unsubbing arguments
eve is dying ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

admiral root
Red Galaxy
1448
|
Posted - 2014.07.22 16:43:00 -
[91] - Quote
Dinsdale Pirannha wrote:Oh, no doubt CCP has made a conscious effort to attract the worst kind of people to the game, and driven off the largest demographics of online game players.
I dunno about "worst kind of people", which presumably includes you seeing as you play the game. As for the other part, it's almost as if Eve were a niche game or something. No, your rights end in optimal+2*falloff |

Sara Tosa
School of Applied Knowledge Caldari State
39
|
Posted - 2014.07.22 17:03:00 -
[92] - Quote
Gallowmere Rorschach wrote:Sara Tosa wrote:Kagura Nikon wrote:
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
you mean, kicking out of the game 80% of his playerbase (the ones which _LIKE_ playing in highsec and will stop playing if you force them in lowsec) would help player retention? It's a tough call either way. Both sides seem to yell "e'rybody'll quit if ~things~", but we never know until we see the implementation. It's entirely possible that being pushed to move full operations to lowsec (as opposed to one or two guys going, getting blown up, and deciding that they don't like it) will have a positive effect on people who "like playing in highsec". Then again, it may not. so why not go the other way around and remove lowsec? other than FW (which is already in full-time wardec against the other faction so there's not a lot of difference between hs and ls) its nearly empty. ok, this is a semi-troll but your reasoning could go both way, so why its high sec that has to go? |

DaReaper
Net 7 The Last Brigade
734
|
Posted - 2014.07.22 17:10:00 -
[93] - Quote
Dinsdale Pirannha wrote:CCP has made roadmaps before that have failed utterly.
The more I see the PCU plummet (and obviously, subs), and given the exodus from high sec that will only continue with Crius, CCP will have no choice but to ditch their roadmap and focus on overhauling sov to make it far more dynamic and non-cartel player friendly.
They can't wait for the 12 months, or whatever they had in mind, to fix all the other things that are oh so broken.
Even then, it will be interesting to see if Eve, and CCP, will survive, given the disastrous decisions to ruin high sec profitability.
If anyone reads mynnna' blog, who was the chief architect of this mess being installed now, he makes it pretty clear that mining is going to take a hit as minerals prices drop. And that is AFTER every mission runner who salvages just had his minerals cut in half. Given the huge overall inflationary spike (although some stuff, like capitals and supercapitals, are gong down in price) we are going to see, the high sec player is going to get hammered, again.
I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
So CCP has written off the casual high sec player. That is clear. So that means the only way they stop and reverse the steady drain of accounts is end the ennui in null sec, and that means breaking the stagnation of the blue blanket, and fast.
So bye bye roadmap.
Ah dinsdale... what drugs are you on? seriously dude. In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

Val'Dore
PlanetCorp InterStellar
678
|
Posted - 2014.07.22 18:39:00 -
[94] - Quote
Go back to my Sovereignty 2.0 idea, but minus the POS parts: http://eve-search.com/thread/237738
It was elegant, simple, and rewarded using space.
|

Vincent Athena
V.I.C.E.
2830
|
Posted - 2014.07.22 18:41:00 -
[95] - Quote
Pheusia wrote:James Amril-Kesh wrote:This is the single most important issue facing your game today. There is nothing else - PVE iterations, ship balancing, POS revamp, WiS or what have you - that is as important as upholding your promise to overhaul sovereignty mechanics. This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work. A comprehensive overhaul of sovereignty mechanics including a balance pass of supercapitals cannot come soon enough. It's desperately needed. I think you have some unrealistic expectations about what is going to get done in 6 weeks. You do not know when they started, or will start. Maybe some team has been working on this for awhile, and something will roll out soon. http://vincentoneve.wordpress.com/ |

Alavaria Fera
GoonWaffe
6245
|
Posted - 2014.07.22 18:53:00 -
[96] - Quote
the new buzzword is laser-focus ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

admiral root
Red Galaxy
1450
|
Posted - 2014.07.22 19:11:00 -
[97] - Quote
Pheusia wrote:I think you have some unrealistic expectations about what is going to get done in 6 weeks.
Pretty sure they said the short release cycles would allow them to work on larger projects and then release them when they're finished. Seems to me a proper sov re-work could fit into that catagory. No, your rights end in optimal+2*falloff |

knobber Jobbler
Bat Country Goonswarm Federation
391
|
Posted - 2014.07.22 19:19:00 -
[98] - Quote
admiral root wrote:Pheusia wrote:I think you have some unrealistic expectations about what is going to get done in 6 weeks. Pretty sure they said the short release cycles would allow them to work on larger projects and then release them when they're finished. Seems to me a proper sov re-work could fit into that catagory.
If you watched the presentation at 2013 fanfest they explain how they work - they were using Scrum. It looks like they've moved to kanban. The 6 week release is just what is ready at that time. Anything not ready has to wait for the next candidate. 6 week release cycle doesn't mean 6 week development cycle. |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
440
|
Posted - 2014.07.22 21:16:00 -
[99] - Quote
I think the skill penalty from loosing a T3 should be applied, more aggressively, to super-cap. I mean come on, it's a MUCH bigger ship Primary Test Subject GÇó SmackTalker Elite |

Alavaria Fera
GoonWaffe
6247
|
Posted - 2014.07.22 21:38:00 -
[100] - Quote
Oh no, my Amarr Supercapital Defense Subsystem V skill ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

CompleteFailure
Killian Industries
173
|
Posted - 2014.07.23 00:37:00 -
[101] - Quote
Dinsdale Pirannha wrote: I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
Because 12 hours worth of PCU stats is a great baseline for making that assessment.  |

Alexa Coates
Space Wolves ind.
737
|
Posted - 2014.07.23 00:56:00 -
[102] - Quote
my archon needs love pls ccp. That's a Templar, an Amarr fighter used by carriers. |

DaReaper
Net 7 The Last Brigade
745
|
Posted - 2014.07.23 02:30:00 -
[103] - Quote
Alavaria Fera wrote:the new buzzword is laser-focus
If you are refuring to the dust514 "we are laser focused on dust..." everyone skips the last big he said. the full quote was "We are lasor focused on dust for the ps3 for the timing being" that last bit is important. In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

Hicksimus
Hyperion Corporation
232
|
Posted - 2014.07.23 02:50:00 -
[104] - Quote
I want to be perfectly clear that my corporation has no Sov or Supercapitals to overhaul and that you should leave us alone. Do you have it? |

Dinsdale Pirannha
Pirannha Corp
3306
|
Posted - 2014.07.23 06:06:00 -
[105] - Quote
CompleteFailure wrote:Dinsdale Pirannha wrote: I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
Because 12 hours worth of PCU stats is a great baseline for making that assessment. 
LOL...12 hours... How about 3 months, or 6 months? |

Kaarous Aldurald
ROC Deep Space The ROC
8087
|
Posted - 2014.07.23 06:09:00 -
[106] - Quote
Dinsdale Pirannha wrote:CompleteFailure wrote:Dinsdale Pirannha wrote: I think that Crius may finally be the proverbial breaking point for high sec. It sure seems that way with the PCU.
Because 12 hours worth of PCU stats is a great baseline for making that assessment.  LOL...12 hours... How about 3 months, or 6 months?
Good. For entirely too long highsec has strangled the other areas of space with it's unfair and unnecessary economic advantages. Letting other people actually reach for a piece of the pie for once in the game's history is not a bad thing, however much the highsec crowd is going to ball their fists and stomp their feet.
Fortunately their opinion hasn't mattered in a long time anyway. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
612
|
Posted - 2014.07.23 08:16:00 -
[107] - Quote
The sov mechanic is broken when the only fights are about the structures that determine the sov mechanic... That and it's far too easy to force project across the entire game in a matter of minutes with a massive capital fleet.
Remove sov structures and make it an activity based system, giving an actual reason to fight other fleets, not just shoot structures. Nerf force projection (jump bridges/wtz) to make distances actually matter, especially when it concerns conquering and defending space.
I believe this will automatically lead to more people claiming their own space in 0.0, and more fights as more parties are involved, as there won't be just 2 or 3 entities that virtually control the entire game since moving around their big ass cap fleet is so easy. It will even encourage more subcap fights as they will actually matter with an activity based system.
Otherwise i'd just lower some of the isk faucets and introduce resource depletion for moon mining - The latter will encourage more fights aswell as you would need to conquer new moons to retain your resource income.
If you do things right, people won't be sure you've done anything at all... |

TheButcherPete
Incompertus INC Fatal Ascension
446
|
Posted - 2014.07.23 16:32:00 -
[108] - Quote
lol James, with CCP's reputation for the 6week release concept, every six weeks we get a half baked patch and the main features are pushed to the next "expansion"
Guys. Crius' features were planned for Kronos. Crius had its own features, that got pushed back too.
The cycle has begun. It will be quite hard to break. THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs? |

knobber Jobbler
Bat Country Goonswarm Federation
393
|
Posted - 2014.07.23 16:38:00 -
[109] - Quote
Hicksimus wrote:I want to be perfectly clear that my corporation has no Sov or Supercapitals to overhaul and that you should leave us alone.
I can cut you an awesome deal on some Nyxs and maybe a little SOV as well. Hit me up in game. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2691
|
Posted - 2014.07.23 18:12:00 -
[110] - Quote
James Amril-Kesh wrote:
Blah blah blah....
This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work.
I recall 2006 promises / teasing of Incarna long before 2008 requests / demands for sovereignty overhauls and sub-cap empowerment.
Maybe in the 3rd decade. Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Caviar Liberta
Moira. Villore Accords
588
|
Posted - 2014.07.23 19:17:00 -
[111] - Quote
Alavaria Fera wrote:Sara Tosa wrote:Kagura Nikon wrote:
Player retention is still more important. Simpel things like removign empire within corp concord shield would help more eve population.
you mean, kicking out of the game 80% of his playerbase (the ones which _LIKE_ playing in highsec and will stop playing if you force them in lowsec) would help player retention? unsubbing arguments eve is dying
EvE has been "dying" for so long now that it would be a zombie by now right? |

Nathaniel Raynaud
Space Interstellar Reclamation Services
91
|
Posted - 2014.07.24 01:06:00 -
[112] - Quote
i know it probably comes from a greek mythology thing and not a scifi nerd thing, but my first thought when i read "hyperion" was "the hyperion cantos was ok but i'm not sure why you'd name a whole expansion after it" |

James Amril-Kesh
4S Corporation Goonswarm Federation
10784
|
Posted - 2014.07.24 02:16:00 -
[113] - Quote
Asuka Solo wrote:James Amril-Kesh wrote:
Blah blah blah....
This is a promise you have made for years yet continually pushed to the side for pet projects and other easier, albeit necessary work.
I recall 2006 promises / teasing of Incarna long before 2008 requests / demands for sovereignty overhauls and sub-cap empowerment. Maybe in the 3rd decade. Sure makes it easier for CCP to get away with breaking promises the more people just throw their hands up in resignation. No, this isn't it at all. Make it more... psssshhhh. |

Sibyyl
Gallente Federation
3810
|
Posted - 2014.07.24 03:12:00 -
[114] - Quote
Nathaniel Raynaud wrote:i know it probably comes from a greek mythology thing and not a scifi nerd thing, but my first thought when i read "hyperion" was "the hyperion cantos was ok but i'm not sure why you'd name a whole expansion after it" I love the mythology and scenes built around The Shrike but the heavy handed religious overtones made the series hard to get through.. of course The Shrike itself is a religious metaphor, but still. .. when everything else is gone .. |

Glathull
Blue Republic RvB - BLUE Republic
472
|
Posted - 2014.07.24 03:16:00 -
[115] - Quote
Alavaria Fera wrote:the new buzzword is laser-focus
I love that one almost as much as I love "pixel-perfect."
Dear gods of buzzes and words and the combination of the two, please: make it stop.
Turrents |

Rowells
Unknown Soldiers Fidelas Constans
1054
|
Posted - 2014.07.24 03:21:00 -
[116] - Quote
That roadmap actually looks very good. They are working from the bottom up and then doing completely new things once the base is good. |

Nathaniel Raynaud
Space Interstellar Reclamation Services
107
|
Posted - 2014.07.24 11:24:00 -
[117] - Quote
Sibyyl wrote: I love the mythology and scenes built around The Shrike but the heavy handed religious overtones made the series hard to get through.. of course The Shrike itself is a religious metaphor, but still.
i read it when i was a kid and my metaphor detection skills were not so strong, but i remember wondering exactly what problems the author had with the christian church. the author's identification with the poet character who'd written one really amazing piece and then had to resort to writing trashy books in order to keep his popularity was also kind of strange. i didn't really expect someone to broadcast "the scifi lit industry is bad and scifi lit fans have bad taste" so strongly in a book geared towards scifi fans
it also tends to lack humanity in a lot of places but so does most science fiction. the interesting imagery and novel concepts manage to distract from that, though |

Hevymetal
Eve Defence Force Cult of War
338
|
Posted - 2014.07.24 11:39:00 -
[118] - Quote
Nah, I'd much rather see PVE content updates that have been promised for years as well. |

Heinrich Erquilenne
Foundation Cutting-Edge Mordus Angels
5
|
Posted - 2014.07.24 12:10:00 -
[119] - Quote
If you have a gripe against supercapitals, then ask for cheap counters that would add some fun to the game, like... I don't know, T2 battlecruisers having a damage bonus against extremely slow targets or something like that. Or any low-tier hull having damage bonuses against capital ships (much like a cheap submarine can sink carriers IRL). A deployable device making logistic something like 50 to 90% less effective in the system would also have interesting consequences.
But expecting such changes within 6 weeks is clearly daydreaming. |
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