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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Fozzie
C C P C C P Alliance
10766

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Posted - 2014.07.25 13:11:00 -
[1] - Quote
Hey guys. We've confirmed an issue that was causing the new K-space to C6 wormholes to spawn more often than was intended. We have an internal fix and will be getting it out as soon as possible.
ExookiZ wrote: 1. Corp members with no access to or roles can see every installation, and blueprints at every POS in the WH. I dont want my grunts knowing about all my t2 ship bpos.
One trick for hiding blueprints in starbases is to put them inside a passworded secure container that is set to not allow viewing without the correct password. The blueprint browser will not display blueprints in these containers unless someone opens it with the correct password and drags it into the industry window. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Fozzie
C C P C C P Alliance
10768

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Posted - 2014.07.25 19:12:00 -
[2] - Quote
The passworded can protecting BPs from view is an intentional feature, I'm not sure if any alternative methods for doing the same thing might be implemented in the future. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Fozzie
C C P C C P Alliance
10768

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Posted - 2014.07.25 21:12:00 -
[3] - Quote
Alundil wrote:CCP Fozzie wrote:The passworded can protecting BPs from view is an intentional feature, I'm not sure if any alternative methods for doing the same thing might be implemented in the future. You mentioned above that the new C6 to K-space wormhole mechanic was causing an increased spawn rate. Is this also the cause of the exceedingly long wormhole lifetimes as well? Related? Thanks
The K-space to C6 WHs should have a 48h lifespan, we're investigating the reports that some are lasting unusually long. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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ISD Cyberdyne
ISD Community Communications Liaisons
1545

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Posted - 2014.07.27 03:54:00 -
[4] - Quote
Added glue for visibility and support. As Corbexx stated in the beginning of his OP, please keep all comments, issues, and discussion constructive and in keeping with the forum rules.
Thank you. ISD Cyberdyne Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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CCP Nullarbor
C C P C C P Alliance
802

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Posted - 2014.07.27 22:30:00 -
[5] - Quote
Yroc Jannseen wrote:eLobotomy wrote:I have one I haven't seen mentioned, related to industry and RE
When trying to install a Reverse Engineering job on the item "Intact Armor Nanobot", I get a red start button, and it tells me two different things:
1) "The selected team of workers does not match the selected blueprint activity"
2) "The selected team of workers is not in the same solar system as the current facility"
I am not seeing anywhere where there is a team of workers assigned to the job. AFAIK there weren't any teams yet for RE, so I wonder what's going on here.
This only is happening with this particular relic. Again, I haven't assigned a team to this job, and don't see how this can be undone. Not in a wormhole but I am also getting this error when trying to do invention on a rig bpc, submitted a petition, have not heard anything.
If you reset your client settings it will fix it for now, until we can get things patched this week. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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