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Thread Statistics | Show CCP posts - 5 post(s) |

corbexx
eXceed Inc. No Holes Barred
468
|
Posted - 2014.07.23 16:27:00 -
[1] - Quote
First keep calm and keep **** constructive.
Give as many details as possible.
Bug report stuff as you find it.
example thats good
C391 wh thats a C6 to low can't fit a carrier. (plus ******* 1)
example thats bad.
ooh my good wtf I can't geta carrier out to k space.
I'll be following up to try to get stuff sorted asap but I can't promise stuff.
ooh this is for bugs, not stuff like OMG I hate this patch etc etc.
ISD could we get a skicky for a couple weeks please. Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
468
|
Posted - 2014.07.23 16:28:00 -
[2] - Quote
Needs looking at. Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
468
|
Posted - 2014.07.23 16:29:00 -
[3] - Quote
Sorted so far or action being taken.
C391 wormhole C6 to Lowsec can't fit capitals. CCP now aware going to be sorted \o/ Corbexx for CSM 9 - Wormholes deserve better |

Meytal
School of Applied Knowledge Caldari State
485
|
Posted - 2014.07.23 18:07:00 -
[4] - Quote
It seems like POS mechanics related to the revamped industry system were poorly tested. I can't fault anyone on the test server for this, since few would stop and think that maybe they should drop a tower and test the industry there, instead of in a station.
Either way, here's my list from the feedback thread. So far, only the job cost ISK sink coming out of corp wallets has been mentioned that I have seen:
https://forums.eveonline.com/default.aspx?g=posts&m=4831550#post4831550
In addition to those:
1) The industry window doesn't remember previous settings such as position, size, column sorting, etc.
2) Include the Job ID somewhere with the job itself, ideally as a new column. This will help with tracking down jobs without having to resort to the API (for example, to watch for Director or Accountant skimming).
3) Include the seconds in Job Start time and Job Completion time, for the above job tracking reasons and for more accurate user feedback.
4) Add the installer's name in the "Manufacturing" wallet journal entry in the parentheses next to the Job ID for corp jobs.
5) Have the blueprint list honour hangar and facility access permissions. Someone in corp was looking through the list of available blueprints last night, and started naming some from director towers. This person does not have Starbase Config, nor did he have it last night. While it is possible that the facility permissions in the director's tower were lowered, this is unlikely.
I'm sure more will come to me later :) |

BeanBagKing
Aperture Harmonics No Holes Barred
289
|
Posted - 2014.07.23 18:09:00 -
[5] - Quote
If the wiki/available info on C391's is correct then they should be 24 hour WH's. However, this one still shows over 24 hours "has not yet begun natural cycle" after at least 2 hours.
I'm not sure if this means C391's are supposed to live over 24 hours and the wiki is wrong, or it's a bug.
I think there are a few other classes displaying the same behavior. |

corbexx
eXceed Inc. No Holes Barred
472
|
Posted - 2014.07.23 18:16:00 -
[6] - Quote
BeanBagKing wrote:If the wiki/available info on C391's is correct then they should be 24 hour WH's. However, this one still shows over 24 hours "has not yet begun natural cycle" after at least 2 hours. I'm not sure if this means C391's are supposed to live over 24 hours and the wiki is wrong, or it's a bug. I think there are a few other classes displaying the same behavior.
ignore the wiki its out of date. ;) Corbexx for CSM 9 - Wormholes deserve better |

corbexx
eXceed Inc. No Holes Barred
472
|
Posted - 2014.07.23 18:22:00 -
[7] - Quote
Meytal wrote:It seems like POS mechanics related to the revamped industry system were poorly tested. I can't fault anyone on the test server for this, since few would stop and think that maybe they should drop a tower and test the industry there, instead of in a station. Either way, here's my list from the feedback thread. So far, only the job cost ISK sink coming out of corp wallets has been mentioned that I have seen: https://forums.eveonline.com/default.aspx?g=posts&m=4831550#post4831550In addition to those: 1) The industry window doesn't remember previous settings such as position, size, column sorting, etc. 2) Include the Job ID somewhere with the job itself, ideally as a new column. This will help with tracking down jobs without having to resort to the API (for example, to watch for Director or Accountant skimming). 3) Include the seconds in Job Start time and Job Completion time, for the above job tracking reasons and for more accurate user feedback. 4) Add the installer's name in the "Manufacturing" wallet journal entry in the parentheses next to the Job ID for corp jobs. 5) Have the blueprint list honour hangar and facility access permissions. Someone in corp was looking through the list of available blueprints last night, and started naming some from director towers. This person does not have Starbase Config, nor did he have it last night. While it is possible that the facility permissions in the director's tower were lowered, this is unlikely. I'm sure more will come to me later :)
a few of us did put pos's up but we could well of missed stuff.
a known issue is you need corp wallet access to do corp jobs (both me and sugar didnt spot this as we are both either directors or ceo of our alt corp we used)
I'll get the others looked at for you. 1 to 4 arent really bugs more stuff that could be improved 5 could be a bug.
is there anyway you can check number 5 just to make sure its not like pos setting being lowered temporarily. Corbexx for CSM 9 - Wormholes deserve better |

Meytal
School of Applied Knowledge Caldari State
485
|
Posted - 2014.07.23 22:44:00 -
[8] - Quote
corbexx wrote:1 to 4 arent really bugs more stuff that could be improved Yeah, most of what I've come up with so far are just quality of life issues, really. Some of them more serious than others, and I guess you could call some of those bugs depending on how you wanted to argue it :).
I do apologize that I missed that this was exclusively/primarily for bugs. I saw "issues" in the title and may have not read much after that :)
corbexx wrote: 5 could be a bug.
is there anyway you can check number 5 just to make sure its not like pos setting being lowered temporarily. Oki, came home and checked. The hangar in question was Fuel Tech. Set an alt to not have Fuel Tech or Starbase Config, could see. Changed access to Config Starbase, could still see. Logged out and back in, just in case, and could still browse blueprints in a Config Starbase-only facility (View and Take) while not having Config Starbase myself.
Interestingly enough, the facility list remembered that I wanted to see that one facility.
Thanks for this thread as well! |

Icarus Able
Revenant Tactical Ineluctable.
414
|
Posted - 2014.07.23 23:03:00 -
[9] - Quote
corbexx wrote:
a known issue is you need corp wallet access to do corp jobs (both me and sugar didnt spot this as we are both either directors or ceo of our alt corp we used)
.
Hasnt this always been the case? |

Borsek
A.A.A
211
|
Posted - 2014.07.24 10:21:00 -
[10] - Quote
I believe you needed a complex combination of factory roles, but not wallet access. That is, Factory manager and Rent Factory Facility. |

corbexx
eXceed Inc. No Holes Barred
476
|
Posted - 2014.07.24 10:31:00 -
[11] - Quote
added meytal's stuff to things that need looking at and the quality of life stuff going to show that to relevant people, 2 and 4 are def good ideas (if they are possible) Corbexx for CSM 9 - Wormholes deserve better |

Kynric
Sky Fighters
121
|
Posted - 2014.07.24 13:42:00 -
[12] - Quote
Borsek wrote:I believe you needed a complex combination of factory roles, but not wallet access. That is, Factory manager and Rent Factory Facility.
Industry at a pos has always taken an active corp wallet division but it probably was not noticeable as your corp leader could have taken one of the seven divisions and given everyone access to it while never putting any money into it. Now because there are fees the industrialist will need to participate in the engaging gameplay of figuring out what the fees are and depositing enough isk to cover them.
Perhaps a better solution would be if people could run private jobs at a corp tower rather than making them all corp jobs. That way the menus and isk are specific to the individual. |

Andrew Jester
Origin. Black Legion.
504
|
Posted - 2014.07.24 13:57:00 -
[13] - Quote
Kynric wrote:Borsek wrote:I believe you needed a complex combination of factory roles, but not wallet access. That is, Factory manager and Rent Factory Facility. Industry at a pos has always taken an active corp wallet division but it probably was not noticeable as your corp leader could have taken one of the seven divisions and given everyone access to it while never putting any money into it. Now because there are fees the industrialist will need to participate in the engaging gameplay of figuring out what the fees are and depositing enough isk to cover them. Perhaps a better solution would be if people could run private jobs at a corp tower rather than making them all corp jobs. That way the menus and isk are specific to the individual.
I know when I had people doing indy I just had an empty division assigned to the role like you said.
Will probably require people donating money into corp now in order to run jobs then having someone with wallet access moving the funds... Unless you can deposit to a specific division if you have access to it. If thuggin' was a category I'd win a Grammy |

Kynric
Sky Fighters
121
|
Posted - 2014.07.24 14:01:00 -
[14] - Quote
Andrew Jester wrote:Kynric wrote:Borsek wrote:I believe you needed a complex combination of factory roles, but not wallet access. That is, Factory manager and Rent Factory Facility. Industry at a pos has always taken an active corp wallet division but it probably was not noticeable as your corp leader could have taken one of the seven divisions and given everyone access to it while never putting any money into it. Now because there are fees the industrialist will need to participate in the engaging gameplay of figuring out what the fees are and depositing enough isk to cover them. Perhaps a better solution would be if people could run private jobs at a corp tower rather than making them all corp jobs. That way the menus and isk are specific to the individual. I know when I had people doing indy I just had an empty division assigned to the role like you said. Will probably require people donating money into corp now in order to run jobs then having someone with wallet access moving the funds... Unless you can deposit to a specific division if you have access to it.
They can specify which division to give money to. It works, it's just extra steps in the process. |

Kynric
Sky Fighters
121
|
Posted - 2014.07.24 14:03:00 -
[15] - Quote
I remember reading in a device blog or post that the internal storage at corp hangers and component assembly arrays was increasing. I don't remember seeing the increase in game, did I miss something? |

Andrew Jester
Origin. Black Legion.
504
|
Posted - 2014.07.24 14:03:00 -
[16] - Quote
Kynric wrote:Andrew Jester wrote:Kynric wrote:Borsek wrote:I believe you needed a complex combination of factory roles, but not wallet access. That is, Factory manager and Rent Factory Facility. Industry at a pos has always taken an active corp wallet division but it probably was not noticeable as your corp leader could have taken one of the seven divisions and given everyone access to it while never putting any money into it. Now because there are fees the industrialist will need to participate in the engaging gameplay of figuring out what the fees are and depositing enough isk to cover them. Perhaps a better solution would be if people could run private jobs at a corp tower rather than making them all corp jobs. That way the menus and isk are specific to the individual. I know when I had people doing indy I just had an empty division assigned to the role like you said. Will probably require people donating money into corp now in order to run jobs then having someone with wallet access moving the funds... Unless you can deposit to a specific division if you have access to it. They can specify which division to give money to. It works, it's just extra steps in the process.
More steps for the indy guy, but none for leadership, so at least the jobs can continue without needing leadership on to move the funds around. I'm sure it's annoying, but at least it's not completelyfucked If thuggin' was a category I'd win a Grammy |

Kynric
Sky Fighters
121
|
Posted - 2014.07.24 14:15:00 -
[17] - Quote
Quote: More steps for the indy guy, but none for leadership, so at least the jobs can continue without needing leadership on to move the funds around. I'm sure it's annoying, but at least it's not completelyfucked
Just wait for them to start depositing money in the wrong division in much the same way as they drop their stuff into the wrong hangar... |

Andrew Jester
Origin. Black Legion.
505
|
Posted - 2014.07.24 14:19:00 -
[18] - Quote
Kynric wrote:Quote: More steps for the indy guy, but none for leadership, so at least the jobs can continue without needing leadership on to move the funds around. I'm sure it's annoying, but at least it's not completelyfucked
Just wait for them to start depositing money in the wrong division in much the same way as they drop their stuff into the wrong hangar...
"I have no clue where the money went. Try depositing it again"
Just call it a corp tax If thuggin' was a category I'd win a Grammy |

Meytal
School of Applied Knowledge Caldari State
487
|
Posted - 2014.07.24 14:29:00 -
[19] - Quote
Andrew Jester wrote:More steps for the indy guy, but none for leadership, so at least the jobs can continue without needing leadership on to move the funds around. I'm sure it's annoying, but at least it's not completelyfucked It can lead to quite a bit of confusion and has potential for abuse by less scrupulous corp members. Figuring that a fix would be forthcoming (confirmed), we just took a hands-off approach: "We don't recommend you do this and instead wait for the fix, but if you do, don't come crying if it doesn't work out cause we won't fix it for you." |

Andrew Jester
Origin. Black Legion.
505
|
Posted - 2014.07.24 14:34:00 -
[20] - Quote
Meytal wrote:Andrew Jester wrote:More steps for the indy guy, but none for leadership, so at least the jobs can continue without needing leadership on to move the funds around. I'm sure it's annoying, but at least it's not completelyfucked It can lead to quite a bit of confusion and has potential for abuse by less scrupulous corp members. Figuring that a fix would be forthcoming (confirmed), we just took a hands-off approach: "We don't recommend you do this and instead wait for the fix, but if you do, don't come crying if it doesn't work out cause we won't fix it for you."
The only real abuse I could see happening would be if a member put in a large amount of funds and then other members used it. If you put in the exact amount for your job, I don't foresee any potential for abuse. If thuggin' was a category I'd win a Grammy |

Hatshepsut IV
Cascading Failure Un.Bound
161
|
Posted - 2014.07.24 14:41:00 -
[21] - Quote
If you are on the system map and activate a cloak then turn off the system map your ship will briefly appear to be going through the cloaking animation and graphic as if it was not cloaked before.
While this is just a graphical hiccup its very unnerving. You too can start failing today! Reddit-áad | Cascading Failure Public Channel | Aspiring Failure
|

Andrew Jester
Origin. Black Legion.
505
|
Posted - 2014.07.24 14:45:00 -
[22] - Quote
Hatshepsut IV wrote:If you are on the system map and activate a cloak then turn off the system map your ship will briefly appear to be going through the cloaking animation and graphic as if it was not cloaked before.
While this is just a graphical hiccup its very unnerving.
I think this was a thing before Crius too.
Also when you warp with system map open and then close it you xXx360xXxn0sc0p3xXx in warp If thuggin' was a category I'd win a Grammy |

Hatshepsut IV
Cascading Failure Un.Bound
161
|
Posted - 2014.07.24 15:05:00 -
[23] - Quote
Its possible, I just don't remember noticing it before....... You too can start failing today! Reddit-áad | Cascading Failure Public Channel | Aspiring Failure
|

Andrew Jester
Origin. Black Legion.
505
|
Posted - 2014.07.24 15:19:00 -
[24] - Quote
Hatshepsut IV wrote:Its possible, I just don't remember noticing it before.......
I remember having to use my desk-side defibrillator before. It'd be nice if they fixed it though. If thuggin' was a category I'd win a Grammy |

Ab'del Abu
Atlantis Ascendant
59
|
Posted - 2014.07.24 17:51:00 -
[25] - Quote
Hatshepsut IV wrote:If you are on the system map and activate a cloak then turn off the system map your ship will briefly appear to be going through the cloaking animation and graphic as if it was not cloaked before.
While this is just a graphical hiccup its very unnerving.
Same thing here, can't remember having that effect prior to crius deployment. |

Trinkets friend
Sudden Buggery
1514
|
Posted - 2014.07.25 00:21:00 -
[26] - Quote
it used to happen for me if I had jumped through a wormhole with the system map browser open, then cloaked on the other side and warped around. Then I first hit F10 to exit the map, I'd see the cloaking animation. Now, however, it seems to happen every time you warp while in the map browser and then the animation plays when you exit.
It caused some high value ship pilots to not want to move around for fear of being seen. Lel. J's before K's. Sudden Buggery is recruiting w-nerds and w-noobs. Mail your resume in today! http://www.localectomy.blogspot.com.au
|

Alundil
Garoun Investment Bank Gallente Federation
595
|
Posted - 2014.07.25 00:45:00 -
[27] - Quote
Some posts in the main issues thread about a very large increase in wh spawn - but haven't been able to log in and scan anything myself so anecdotal. Be nice to hear from others whether these reports are true or not.
|

Jezza McWaffle
Pandora Sphere Disavowed.
132
|
Posted - 2014.07.25 12:06:00 -
[28] - Quote
Seen some ridiculous amounts of null sec connections in C6 space. C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

ExookiZ
The Dark Space Initiative Scary Wormhole People
259
|
Posted - 2014.07.25 12:28:00 -
[29] - Quote
Some of this ahs already been said, but ill confirm.
1. Corp members with no access to or roles can see every installation, and blueprints at every POS in the WH. I dont want my grunts knowing about all my t2 ship bpos.
2. My theory is that CCP gave C6 k spaces the same amount as C5. Theres TONS of k space whs now, were getting about 1 of each type every day.
3. Not a bug, but the way they handled corp wallet usage is annoying. They provide job ID #s, but no way to look up jobs by their ID. If people are going to be using corp wallets for the jobs ( which im not opposed to, any corp can easily setup a dvision for this) I would like to be able to see who did it.
Id prefer the wallet to straight up say "Corbexx installed ___" rather than make me lookup a job id, but if they must ill live.
4. Whs don't seem to be expiring via time properly. We found a V911 ( C6--->C5) that was EOL when we found it, and survived in EOL for 18 hours before we rolled out, no idea if its still there.
5. I think its mentioned on the big Crius thread, but RE jobs are insanely expensive in WHs, haven't checked k-space. but costing me 300M to install a RE job is a little much. The Wormhole Kid |
|

CCP Fozzie
C C P C C P Alliance
10766

|
Posted - 2014.07.25 13:11:00 -
[30] - Quote
Hey guys. We've confirmed an issue that was causing the new K-space to C6 wormholes to spawn more often than was intended. We have an internal fix and will be getting it out as soon as possible.
ExookiZ wrote: 1. Corp members with no access to or roles can see every installation, and blueprints at every POS in the WH. I dont want my grunts knowing about all my t2 ship bpos.
One trick for hiding blueprints in starbases is to put them inside a passworded secure container that is set to not allow viewing without the correct password. The blueprint browser will not display blueprints in these containers unless someone opens it with the correct password and drags it into the industry window. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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