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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jonah Gravenstein
Machiavellian Space Bastards
19834
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Posted - 2014.07.26 22:04:00 -
[91] - Quote
Firstly congrats to CCP Seagull on her new position(s)
Tyberius Franklin wrote:If my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance? So you never spend any of the bounty or mission rewards you get from PvE, you never trade in your LP for stuff?
Pull the other one, it's got bells on.
Dibble Dabble wrote:I suspect she is a goon but like most CCP dev's and others with influence will also have a foot in the door of other alliances and aspects of eve including carebear miners, PVE Players, Gankers, scammers, griefers and noobs. IIRC CCP employees are not allowed to practice the dark arts of ganking, scamming, awoxing, or to indulge in griefing (which is a bannable offence).
Nil mortifi sine lucre |
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ISD Tyrozan
ISD Community Communications Liaisons
404
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Posted - 2014.07.26 22:51:00 -
[92] - Quote
Post attacking CCP personnel has been removed.
Forum rule 30. Abuse of CCP employees and ISD volunteers is prohibited.
ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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WhyTry1
Comply Or Die Retribution.
81
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Posted - 2014.07.27 00:00:00 -
[93] - Quote
so the people who brought you nothing will just hAve more power to bring err yes you guessed nothing.. makes perfect sense. those subs still dropping? |
Geezelbub
Barely Illegal
24
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Posted - 2014.07.27 00:34:00 -
[94] - Quote
Dusty Meg wrote:
Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.
Interesting and would certainly appreciate a link to back this up.
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Felicity Love
Icendus Corux
2061
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Posted - 2014.07.27 00:59:00 -
[95] - Quote
... looks forward to CCP Seagull's game vision and the new cool stuff it will bring -- but thinks the 6-week "release" strategy for production is unrealistic as all Hell and that many "releases" will be little more than the semi-regular patches we've gotten used to.
Best of luck, to CCP as a whole. o7
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1530
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Posted - 2014.07.27 12:15:00 -
[96] - Quote
polly papercut wrote:#1Posted: 2014.07.25 23:32 | Report 7 "The massively-multiplayer online game set in space, Eve Online, recently got a new executive producer, and she wants to empower the game's existing players so they can help bring new players to the game." Does she not know that the EVE player base is WHY new players do not stick around? "The shift of power to the players is also a sign of Nordgren putting faith in the community's" This is one naive person. Read the full story here http://www.polygon.com/2014/7/25/5935863/eve-online-andie-nordgrenCCP needs to add more content both for PVP and PVE, SOV needs a rework missions need to be revamped and not so dull. Many Many things need to be done by CCP to the core of the game to keep the new players in the Game. Keeping it up to the players to do so is laughable. I personally think leaving it up to the player base the game will become even more niche than it already is. As much as people like to ***** about players who Rat and do Incursions and missions and INDY Those activities is why EVE even has an economy in the first place If it was up to the EVE player base they would make the game Pure pvp and full time gank fest. Without Indy we will have no ships to fly, without incursion runners and missioners / ratters we would have no ISK for people to buy ships and if people did not buy ships we would not have INDY players taking the time to make the ships. PLEX would be worthless because noone would have ISK to buy them. The Content that is going to keep a new player active is not going to be player driven content it is going to be ISK driven content. Once the new players have some ISK to gamble with and a solid feel for the game then they will turn towards PVP, it needs to be a progression thing. If CCP thinks New Players will stay based on player made content they are out of their minds and we will continue to see lower numbers online over the next few years. What are your thoughts on how to keep EVE growing and get new players to stay?
That article seems to hint that the breakup of the blue doughnut is underway. Well I hope it works out as planned and returns some power to the little guys that can only spend an hour or so a night on eve.
Dumbing down of Eve Online will result in it's destruction... |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1254
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Posted - 2014.07.27 18:56:00 -
[97] - Quote
Jonah Gravenstein wrote:Firstly congrats to CCP Seagull on her new position(s) Tyberius Franklin wrote:If my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance? So you never spend any of the bounty or mission rewards you get from PvE, you never trade in your LP for stuff? Pull the other one, it's got bells on. The can with several bill in LP sitting in in for months argues otherwise, but your belief that I am a perfect example of it or not isn't necessary for the thought exercise nor does it detract from the truth of the statement.
And for a pure PvE player doing so really isn't necessary after a point. Get ships, get skills, get ammo bp's to produce own ammo from loot reprocessing then enjoy your self sufficient little microcosm of NPC interaction. Even trading in the LP and just sitting on the mods does jack to the market. |
Rhivre
TarNec Invisible Exchequer
776
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Posted - 2014.07.27 20:21:00 -
[98] - Quote
Tyberius Franklin wrote:if my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?
You mine and refine the ore and build everything you fly/use/fit from NPC bought, researched blueprints? Fluffy Bunny Pic! |
Ryuu Towryk
Reiuji Heavy Industries
25
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Posted - 2014.07.27 22:29:00 -
[99] - Quote
Vaju Enki wrote:Tyberius Franklin wrote:Vaju Enki wrote:Ray Kyonhe wrote:Vaju Enki wrote:
This is EvE Online, a sandbox mmo-rpg, not kindergarten themepark carebear online, there are alot of other games that suit your needs. Try hello kitty online.
Btw, I ninja edited my post to clerify definitions. Do you have some s3cr3t l33t PvP Order, handing out propaganda brochures to its agents? Because those cliches, like "kindergarden", "Hallo Kitty" etc surface all over the forum and became sort of vanity words. No one hurt by them or offended anymore. As for main point, there hasn't been one mmo game in the world, who profited in any way from badly implemented PvE. And in Eve PvE is awfull. Their is no such thing as PvE in EvE Online, every single activity is PvP competiton. Even logging in can be PvP, if you have a keylogger on your computer. CCP doesn't condone the act of account stealing. It's in no way allowable PvP and account theft is not something CCP has ever promoted as PvP. Furthermore non-depleting resources like missions are in and of themselves effectively not PvP as doing them itself causes no isk or LP competition (those only become "PvP" later at the market level) and since doing them itself causes no reduction for others their is no competition in the act itself. In EvE Online, everything is releated with PvP competition, including missions.
You sound like a bot, repeating the same nonsense over and over again.
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Destoth La'Rakian
Anoikis Vergence Critically Unstable
1
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Posted - 2014.07.27 22:53:00 -
[100] - Quote
well Gratz i guess goes to goons
i can imagine eve sold to a pay to win company that will pimp it to the last drop
Hope i'm wrong i love eve an everyone in it gankers to carebears. We need to fix eve not cement its brokenness. As always the players will need to force a change rather then wait for one, I look to the super coalitions to do something if they like playing eve with ppl around to shoot that arn't blue they need to do some self policing because ccp wont. I'm betting that the big names wont let it go on forever they wont kill the game that has made them important an semi famous. We've seen they have hella pull they speak ccp jumps ask mint chip if thats true or not lol. Now to use it to save eve
or one day eve on line might be called DAYZ IN SPACE lol or worse yet Star Citizen
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Creamdream
Unlimited Potential
2
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Posted - 2014.07.28 01:11:00 -
[101] - Quote
Offshoring |
Malcolm Lionel
The Ascended Fleet Intrepid Crossing
28
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Posted - 2014.07.28 02:23:00 -
[102] - Quote
Congratulations! |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1254
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Posted - 2014.07.28 03:17:00 -
[103] - Quote
Rhivre wrote:Tyberius Franklin wrote:if my isk and LP never hit the market, how am I affecting the economy? Also how is my missioning competing with anyone under that same circumstance?
You mine and refine the ore and build everything you fly/use/fit from NPC bought, researched blueprints? I haven't needed to buy anything in a while. When you don't lose ships you don't need to replace or refit them. After that the only BPO's you need are for ammo and you're set. Don't even need to mine if you loot.
So at one point sure, there was market interaction necessitated by limits on my charater and assets, but that point can be ended pretty quick with even the slightest desire, without it at most your buying ammo every once in a while. What confuses me is the thinking that a pure PvE player needs to go to the market constantly.
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Odoya
Poor Old Ornery nOObs Brothers of Tangra
8
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Posted - 2014.07.28 11:19:00 -
[104] - Quote
Congrats! Is it true you had to defeat another dev in combat to the death? |
Mistah Ewedynao
Center for Advanced Studies Gallente Federation
545
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Posted - 2014.07.28 13:01:00 -
[105] - Quote
Geezelbub wrote:Dusty Meg wrote:
Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.
Interesting and would certainly appreciate a link to back this up.
I also am very interested in finding out if this is true or just some more BS damage control.
Nerf Goons
Nuke em from orbit....it's the only way to be sure. |
Stevonix
4
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Posted - 2014.07.28 13:55:00 -
[106] - Quote
OMG It suddenly all makes sense.
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Dersen Lowery
Narwhals Ate My Duck. Narwhals Ate My Duck
1174
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Posted - 2014.07.28 14:15:00 -
[107] - Quote
Who's been tagged to fill your old position as Senior Producer? Or are you folding the two peer positions back together and giving the role to CCP Ripley?
Since there's some confusion about this: A 6-week development schedule doesn't mean that any team has 5 1/2 weeks to develop and test a feature before it gets packaged up and shipped. It has two implications:
First, it frees the teams up to take as long as they need, because there will always be a release coming up when they're done. Releases are opportunities now, not the drop-everything-and-ship-what-you-have deadlines that they used to be (see the delay of the industry revamp from Kronos to Crius for example).
Second, it makes iterative development much easier when the iterations come quickly.
The second point is much more important. As popular as it is to talk about "turning EVE over to the players," what that means in practice is much more delicate planning and design and lots of tweaking and rethinking after release, because designing around scripted NPCs is much easier than designing around unscripted players. The exact thing that makes sandboxes exciting when they work makes it very hard to build a working sandbox. Just look at, say, sov nullsec. The essential problem is that you can make what seems like a big change only to see a relatively modest effect (say, the first nullsec ore rebalance), but what seems like a tiny change can have huge repercussions. Or maybe not. The only way to say for sure is to release the change into the wild and watch.
If you think PVE has no role to play, I would point to the transformation of lowsec by the introduction of Mordu's Legion NPCs, and the sudden value of their agents. The fact is that red-cross PVE puts ships in space, and it puts them in space in places other than the predictable stations and gates. It offers terrain in the form of gates, NPC ships and LCOs that varies according to the NPC spawning rules and the kindly attentions paid to NPCs by the guns of player ships. This is a powerful tool in any sandbox developer's tool chest. Proud founder and member of the Belligerent Desirables. |
Dinsdale Pirannha
Pirannha Corp
3342
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Posted - 2014.07.28 14:18:00 -
[108] - Quote
Mistah Ewedynao wrote:Geezelbub wrote:Dusty Meg wrote:
Apart from it being against CCP internal rules for devs to be in null sec alliances. Their are also not allowed to use mics so that means they cant join most null sec alliances anyway.
Interesting and would certainly appreciate a link to back this up. I also am very interested in finding out if this is true or just some more BS damage control.
The actual deal is that a dev is not allowed to reveal their identity. Given that some dev's speak so little, it is extremely unlikely that they will be recognized in any TeamSpeak or Mumble server. If challenged about being a dev,, they can simply say "yeah, the fact that I sound like so and so I get that a lot".
Now, I am sure that they have to use some kind of spoofing service, since their Icelandic IP might be a giveaway. (I assume Iceland has its own ISP) Because that would then mean they can't go to any group website that tracks IP's, if they did not.
But given human nature, it is a poorly kept secret that dev's identities have been figured out by some, but since it is highly advantageous to have a dev in your group, those that know such a thing will deny deny deny, and the dev certainly won't confirm it in anything resembling a public way, even in the most close-knit groups. |
Corey Lean
GoonWaffe Goonswarm Federation
0
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Posted - 2014.07.28 18:31:00 -
[109] - Quote
#D2Asupers |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2333
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Posted - 2014.07.28 20:21:00 -
[110] - Quote
I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve. Eve Online Overview Wizard: Forum thread Homepage
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Mistah Ewedynao
Center for Advanced Studies Gallente Federation
547
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Posted - 2014.07.28 22:18:00 -
[111] - Quote
Odoya wrote:Congrats! Is it true you had to defeat another dev in combat to the death?
Nope.
Job spew in the office complex.
Honestly I do wish her the best of luck, as IMPROMENTS to the game are good for all of us.
However, destroying high sec exploration as a fun thing for "well trained" players and turning it into a noob fest was bad luck for a lot of us and cost me a Crapton of unreimbursed skill training an wasted high isk implants. It also cost CCP 2 paying accounts just from me. Loot spew...Really?
Taking the previously hardest to scan Grav sites and making them instantly available to any noob with an onboard scanner?? I know of at least 4 multiple account guys who QUIT (closed all accounts) over just that.
If she thought that was a good idea, we have problems.
If she is looking at the game through the eyes of a Goon, again BIG problems
If she thought this Circus thing was ready to be released.... Oh brother.
Schmata Bastanold wrote:I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve.
Yeah...really....Let them eat Cake!
Nerf Goons
Nuke em from orbit....it's the only way to be sure. |
Dread Nanana
Action Super Dupper Test Corp
23
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Posted - 2014.07.29 00:20:00 -
[112] - Quote
One comment about null sec and player build gates. Before having player built gates,
1. allow outposts to be destroyed. Maybe not completely, but at very least, remove *all* services from destroyed outposts (docking privileges still controlled by the controlling corp, but no cloning, factory, medical, fittings, sov benefits, etc.), and 2. allow multiple outposts per system, or even per planet/moon, like NPC stations.
once that is done, player built star gates and such are all great.
These things have been asked for for years and years and it's important in the currently very station-crowded regions.
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Niko Lorenzio
United Eve Directorate
393
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Posted - 2014.07.29 03:25:00 -
[113] - Quote
Schmata Bastanold wrote:I really like how active CCP Seagul is in this thread. Hopefully she will keep up this level of engagement with community during whole time of her reign over Eve.
In her defence, I don't really see what she could add to this discussion. "No, I'm not a goon spy?" |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2338
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Posted - 2014.07.29 06:28:00 -
[114] - Quote
"Discussion" over tinfoil regarding her in-game affiliation is completely not interesting to me, I am more curious why she organizes AMA outside of official Eve forums. And there was a couple of questions along the way before *gasp!* :grrr goons: and probably there would be more questions if only Her Majesty would decide to honor us with her presence. Eve Online Overview Wizard: Forum thread Homepage
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Rek Seven
Probe Patrol Ixtab.
1631
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Posted - 2014.07.29 09:41:00 -
[115] - Quote
Congratulations Sugul.
Is wormhole space going to get some substantial developer created content anytime in the next year or two?
IMO wormhole space is starting to feel neglected and if you're not careful, it's going to become as dead, boring and stagnant as the old low sec.
Ps. next time CCP do Q&A, it would be cool if you used your own forums instead of a third party one. +1 |
Garia666
CyberShield Inc Triumvirate.
80
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Posted - 2014.07.29 11:00:00 -
[116] - Quote
Grats
However in my eyes more management changes are necessary to keep EVE healthy.
My advise would be a new director, So many mistakes have been made over the last couple of years.
Currently the finances are a mess. There is no clear management vision Competition is now on the rise. (finally)
and the list goes on.
If there is not an change at the top CCP will keep continue on the same foot. If that's the case I don't see EVE to reach the second decade.
Lets hope im wrong.
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Niko Lorenzio
United Eve Directorate
393
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Posted - 2014.07.29 13:33:00 -
[117] - Quote
Schmata Bastanold wrote:"Discussion" over tinfoil regarding her in-game affiliation is completely not interesting to me, I am more curious why she organizes AMA outside of official Eve forums. And there was a couple of questions along the way before *gasp!* :grrr goons: and probably there would be more questions if only Her Majesty would decide to honor us with her presence.
EDIT:
So I went to that reddit AMA thread and read questions and answers and I have this picture in my head: an invisible man using sign language to answer questions of a blind person. Basically that's the amount of content that gets back from our new EP. We have ideas, we talk, we have something in works, soon but :reasons: Oh, and :vacation time:
And I really love how she wrote whole few paragraphs why she is so vague about everything: because :reasons: and she doesn't want to promise anything that cannot be delivered. So yeah, shareable overviews. OMG, I'm psyched like a mofo!
While I share your concerns I'd like to support any new lead and give them benefit of the doubt. Everything she's said at fanfest and the AMA seems to be happening according to plan. I believe her :reasons: for being vague, at least for now. I don't demand concrete plans as we'll get that from teams in the devblog.
CCP Seagull's position requires her to set direction for the development. So far I'm not too crazy about Crius, but it is a step forward from before and it was the first step on the road map to fixing Sov, so we seem to be on track. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2366
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Posted - 2014.07.29 16:05:00 -
[118] - Quote
It's all so secret around here that somebody could think it's not a game but CIA social experiment. Hmm, I hear helicopter but can't see any... Eve Online Overview Wizard: Forum thread Homepage
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LiKuei
Royal Amarr Institute Amarr Empire
7
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Posted - 2014.08.01 17:31:00 -
[119] - Quote
So marks the coming of the Black Horse.
Sorry, this is not good news to me and most of the people I play with. Following all of the changes leading up to this, this drives home that cancelling all of my subs was a great idea.
Next thing we will hear is another round of layoffs. THEN the Pale Horse will make his appearance. |
Moloney
Mass Effect Enterprises
79
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Posted - 2014.08.27 21:43:00 -
[120] - Quote
Get rid of her. No adherence to customer feedback, deploy pure crap breaking the only good part of this game. (WH)
No product research. Bloody useless person. |
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