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Veruna Caseti
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Posted - 2003.10.01 04:13:00 -
[1]
Space Invaders invaded my space. 
Veruna Caseti Ishukone |

Asmodia
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Posted - 2003.10.01 04:14:00 -
[2]
Oh, you never saw our own pod ? 
------------------------------------------------ CEO of Spectre Syndicate - Curse Alliance ------------------------------------------------ |

Veruna Caseti
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Posted - 2003.10.01 04:16:00 -
[3]
Nah, believe it or not this was the first ship I've lost.
Luckily it was my Bestower and not my Thorax - and all my good cargo expanders were not onboard.
However, there were 3 implants and 90 superconductors in the hold - but I convo'd the guy who killed me and apparently they blew up right along with me - so live and let die I guess.
I totally could have avoided it - "50 ships destroyed in the last 24 hours." 
Veruna Caseti Ishukone |

Asmodia
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Posted - 2003.10.01 04:18:00 -
[4]
We make that diffent with the Space Invaders. they want 3 m and we tell them for 50 million we let them escape 
------------------------------------------------ CEO of Spectre Syndicate - Curse Alliance ------------------------------------------------ |

Charlemagne
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Posted - 2003.10.01 04:36:00 -
[5]
Edited by: Charlemagne on 01/10/2003 04:37:25 Space Invaders are exploiting the well-know -10.0 security status bug.
They killed Veruna in front of sentry guns at a stargate in a 0.4 security status system knowing that since they do not lose security status if they already have a -10.0 status, the guns will ignore them even if they commit aggressive action.
This is the same exploit that Molly and Tank CEO were threatened with bans about when they were pod killing afk miners in 1.0 systems.
In light of the new aggressive actions that CCP is taking against exploiters, I am amazed that Space Invaders would so brazenly take advantage of this known loophole which has been acknowledged as an exploit.
Charle
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Drachir
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Posted - 2003.10.01 04:46:00 -
[6]
apparently its not an exploit.
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Charlemagne
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Posted - 2003.10.01 04:50:00 -
[7]
Quote: apparently its not an exploit.
It IS an exploit. Tank CEO and Molly were both threatened with bans for using it.
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Lola
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Posted - 2003.10.01 04:58:00 -
[8]
Charlemagne, I need to clear up some facts before the rumors go crazy. Before the shield hardeners were nerfed it was easy to sit at a gate while a sentry gun shot you. I watched molly do it with a GM and another polaris member present. I was just passing through Yulai and stopped to watch what was going on. Saw it with my own eyes.
Sentry guns CAN be jammed. It only takes two cruisers to do it or one scorpion.
Or you can tailor your groups loadout to all buff one person so they can withstand the new sentries and just let that guy get hostiled first.
No cops come in 0.4
Please don't get the forum in an uproar over some exploiting that isn't actually exploiting. 0.4 space isn't supposed to be 1.0 space. ----------------------------------------- Sig rented by Drethen Nerevitas. |

Kasha
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Posted - 2003.10.01 05:04:00 -
[9]
Quote:
I totally could have avoided it - "50 ships destroyed in the last 24 hours." 
I like your attitude Veruna.
And to the person who accused us of the -10.0 sec rating exploit, i got news for you. That was fixed long time ago. Dont believe me? Ask anyone with -10. sec rating. And next time dont accuse us of exploits if you have no idea what you are talking about.Makes you look dumb.
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Charlemagne
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Posted - 2003.10.01 05:08:00 -
[10]
Lola,
The rumor is that they are sitting at the gate camping it and several people have been attacking.
I distinctly remember a patch note that said that sentry guns would no longer be jammable.
Also, considering the fact they are all -10.0, they would not incur hostility from the sentry guns anyway so there would be no need to "buff" someone to be able to withstand the sentry guns. Which is impossible now anyway, they still do 200+ dmg per shot even with stacked shield hardeners.
Not to mention the fact that they wouldn't be able to sit at the gate for 30-45 minutes after their first act of aggression.
And I have in the past few minutes heard of several people being assaulted by them at the Aurahunen (sp?) gate.
They are exploiting. Plain and simple, which is a surprise, because I didn't know Space Invaders were exploiters. Always thought of them as one of the more "honorable" pirate corporations.
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Die Harpie
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Posted - 2003.10.01 05:13:00 -
[11]
Edited by: Die Harpie on 01/10/2003 05:19:04
Quote: Sentry guns CAN be jammed. It only takes two cruisers to do it or one scorpion.
No cops come in 0.4
Sentry guns could no longer be jammed after the the 1165 patch (unless that is broken now). Also, I have been shot by Sentry guns in .3 space after shooting another player near them. My rating was not -10 but -4 or so. CONCORD did not show up but those Sentry guns wasted me really quickly (frigates are cheap)
All in a .3 system, that's right, .3 Sec System. If they (SI or anyone else) are in a .4 system, camping a gate with Sentry guns and attacking other players then the Sentry guns should definetly be shooting at them - no question.
Question: Are the sentry guns tied into the Sec Level Drop or to any hostile action against another player? If it is the latter, they shoot the aggressor every time; however, if it is the former, and the aggressor cannot lose any more security points, well, that is a bug in the game (has been for a while now it seems). Knowing that and camping a .4 gate becuase you also know that CONCORD will not appear, is abusing a game bug, which is also known as an Exploit(tm).
It obviously works if the count for the past 24 hours is over 50 ships in that .4 Sec System.
EDIT: Were the sentry guns shooting at the SI Pilots? Because as soon as the first shot is fired, the Sentry Guns fire at the aggressor. Anyone attacked by them at that gate would know it.
EDIT2: Great attitude by the way Veruna, good form!
Die Harpie "I don't like food anymore!" |

Charlemagne
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Posted - 2003.10.01 05:21:00 -
[12]
Die Harpie,
It is tied to security status drop. And no from what I have heard from the people who have been killed by them, they are simply camping the gate and the sentry guns are not taking any action against them.
Space Invaders know damn well they are exploiting.
Charle
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Jash Illian
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Posted - 2003.10.01 05:27:00 -
[13]
Edited by: Jash Illian on 01/10/2003 05:28:39
Quote: Die Harpie,
It is tied to security status drop. And no from what I have heard from the people who have been killed by them, they are simply camping the gate and the sentry guns are not taking any action against them.
Space Invaders know damn well they are exploiting.
Charle
Charlemagne, you are wrong. I know how SI is doing it. I also know how to counter it, as do others.
So zip it, eh? Because by your own words, you
HEARD
Nothing more   
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Die Harpie
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Posted - 2003.10.01 05:32:00 -
[14]
Edited by: Die Harpie on 01/10/2003 05:36:03 Edited by: Die Harpie on 01/10/2003 05:33:35 Well that explains it then doesn't it?
1) You can't go below -10 Sec Status. 2) The guns will only shoot when the security status drops. 3) If it (Sec Level) can't drop, the guns won't shoot.
That's a freebie isn't it? Just add pirates.
Pretty simple really. Maybe too simple for some people to grasp. Oh well, whatever... just keep reading the map.
I know how they are doing it, and if they are doing the way I would do it, they are sneaky smart and in the clear.
Die Harpie "I don't like food anymore!" |

Sc0rpion
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Posted - 2003.10.01 05:34:00 -
[15]
Ooh! I think I figured it out too!
/em jumps onto an alt to confirm his suspicion...
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Lex Luger
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Posted - 2003.10.01 05:35:00 -
[16]
I have never played a game that is so full of idiots like this Charlemage. Its due to dumb morons like you that we have a law that presumes innocence until proven guilty where i live. What evidence you have ? I know for a FACT that the -10. security rating exploit was fixed several patches ago. You on other hand acuse SI of exploiting just cos you feel like it. 
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Die Harpie
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Posted - 2003.10.01 05:39:00 -
[17]
Don't you just love that perfect moment of clarity, sc0rpion? Give me goosebumbs everytime.

Die Harpie "I don't like food anymore!" |

Jash Illian
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Posted - 2003.10.01 05:41:00 -
[18]
Edited by: Jash Illian on 01/10/2003 05:42:02
Quote: Edited by: Die Harpie on 01/10/2003 05:36:03 Edited by: Die Harpie on 01/10/2003 05:33:35 Well that explains it then doesn't it?
1) You can't go below -10 Sec Status. 2) The guns will only shoot when the security status drops. 3) If it (Sec Level) can't drop, the guns won't shoot.
That's a freebie isn't it? Just add pirates.
Pretty simple really. Maybe too simple for some people to grasp. Oh well, whatever... just keep reading the map.
I know how they are doing it, and if they are doing the way I would do it, they are sneaky smart and in the clear.
And maybe it's too complicated for you to figure out. I dunno...the words "Rumor" and "Heard" are pretty big.
Both way over 3 letters. One even has TWO syllables!   
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Sc0rpion
|
Posted - 2003.10.01 05:41:00 -
[19]
Yes. Yes I do. Now, to find those megacite shipments...
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Jash Illian
|
Posted - 2003.10.01 05:44:00 -
[20]
Quote: Yes. Yes I do. Now, to find those megacite shipments...
Eh...Anyone that gives it a half second worth of thought will cost you a ship or 3...Okay, I exaggerate.
Took me about 10 seconds to figure out a counter to one method of pulling this off. Cheap and messy too 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Scrapyard Jack
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Posted - 2003.10.01 05:50:00 -
[21]
ehehehe!
Long range weapons. 
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Veruna Caseti
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Posted - 2003.10.01 05:52:00 -
[22]
They were sitting right beside me, just kilometers from the gate.
Veruna Caseti Ishukone |

Drachir
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Posted - 2003.10.01 06:01:00 -
[23]
you CAN jam sentry guns.
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Drachir
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Posted - 2003.10.01 06:02:00 -
[24]
Edited by: Drachir on 01/10/2003 06:02:46 eep, double post.
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Cao Cao
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Posted - 2003.10.01 06:04:00 -
[25]
I will have to test out the sentry gun "jamming" if they can be jammed that would directly contradict previous patch notes but would be a welcome change.
this thread has gotten several new ev il and twis ted ideas brewing in my head... need to test 'em out.
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Die Harpie
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Posted - 2003.10.01 12:18:00 -
[26]
If they were positioned right besides you at the gate, oops, used a few words there that were not monosyllabic , they should have been shot at by the sentry guns.
If they were able to jam the sentry, against what patch 1165 states, then that it clearly broken and needs to be fixed. If you can jam a sentry gun knowing you are not supposed to be able to do so, and you do so on a continual basis, it is also an exploit.
Then again, I am sure those fine, fine people who are doing it have reported that Sentry Guns can be jammed, right? Sure they have...
Jash: When did I insult you personally, hmm?
Die Harpie "I don't like food anymore!" |

Lola
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Posted - 2003.10.01 12:31:00 -
[27]
If you can figure out how to get your ship to withstand: Rate of fire 1.75 EM Damage16 hp Explosive Damage16 hp Kinetic Damage28 hp Thermal Damage28 hp
Times 2 guns. Then you too can go hostile on people in 0.4 and below. Come on people, it really isn't that hard of a puzzle. I'll give you a hint: use team work. ----------------------------------------- Sig rented by Drethen Nerevitas. |

NGRU Rix
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Posted - 2003.10.01 12:43:00 -
[28]
Veruna was cool about it, no ranting or raving at all. Why is everyone else freaking out so much? She showed some great character by rolling with it the way she did and was rather calm about it when it happened last night, too.
I am curious about the guns. Did the Sentry Guns actually fire at them?
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j0sephine
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Posted - 2003.10.01 12:54:00 -
[29]
Edited by: j0sephine on 01/10/2003 13:01:06
"Rate of fire 1.75 EM Damage16 hp Explosive Damage16 hp Kinetic Damage28 hp Thermal Damage28 hp"
... Aren't those stats for PC sentry guns?.. few times the sentries shot me, they did 200-300 hp per single shot not the mere ~90 you have listed here... (damage modifier, mayhaps?)
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Daesdemona
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Posted - 2003.10.01 13:02:00 -
[30]
Tachyons...
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Viceroy
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Posted - 2003.10.01 13:30:00 -
[31]
WAAA WAAA
SPLOIT SPLOIT!
WAAA WAAA
Why cant these people understand that the GMs and Devs decide what is an exploit and what is not?! -
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Viceroy
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Posted - 2003.10.01 13:36:00 -
[32]
Veruna is cool though, non of that usual blabber/crying/screaming/insulting we get from the other..err..um... people.  -
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Archain
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Posted - 2003.10.01 13:40:00 -
[33]
I have always liked the way Veruna Caseti has posted when I read the forums, I usually tend to go with her side whenever she's involved in a forums debate or is ripping someone else to shreds.
I've got to give it to her, she actually gained more respect from me.
Space Invaders Movie Library - [SPVD]
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Cao Cao
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Posted - 2003.10.01 16:18:00 -
[34]
Quote: If you can figure out how to get your ship to withstand: Rate of fire 1.75 EM Damage16 hp Explosive Damage16 hp Kinetic Damage28 hp Thermal Damage28 hp .
Lola,
Believe me this is wrong. These guns do between 200 - 500 damage per hit. PC sentry guns are an will be much weaker than the tech 3 guns the NPCs have deployed atm.
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Joshua Calvert
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Posted - 2003.10.01 16:22:00 -
[35]
Errrr, how is it done?
Passive targeting?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

WhiteDwarf
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Posted - 2003.10.01 16:39:00 -
[36]
"Errrr, how is it done?
Passive targeting?"
By exploiting game mechanics...
What griefers have been doing since day 1.
CCP will fix it soon enough...
Maybe even ban some SI members, that would be cool...
"Trust No One" |

Jash Illian
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Posted - 2003.10.01 16:40:00 -
[37]
Quote: "Errrr, how is it done?
Passive targeting?"
By exploiting game mechanics...
What griefers have been doing since day 1.
CCP will fix it soon enough...
Maybe even ban some SI members, that would be cool...
Nope. Try again. It's already been posted how to do it using one method.
People should really start looking at what some of those 'useless' modules really do...
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Falnaerith
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Posted - 2003.10.01 17:08:00 -
[38]
Any linkage? I'm curious about this. Was 28k to the gate from the warp to point in Aurohunen. (Korama gate btw) ------------------- Basic truths? Idiots make us rich. - Some people are only alive because it is illegal to kill them. |

j0sephine
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Posted - 2003.10.01 17:17:00 -
[39]
Edited by: j0sephine on 01/10/2003 17:18:03
"People should really start looking at what some of those 'useless' modules really do..."
... Would think one could probably drain the sentries' cap, or dampen their target range to some ridiculous value, but this 'useless' note threw me off. What is considered useless nowadays as far as modules go, anyway? :s
(tachyons are no answer since it seems they were sitting within default sentries range...)
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Viceroy
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Posted - 2003.10.01 17:17:00 -
[40]
Quote: "Errrr, how is it done?
Passive targeting?"
By exploiting game mechanics...
What griefers have been doing since day 1.
CCP will fix it soon enough...
Maybe even ban some SI members, that would be cool...
GMs say its not an exploit, and its not remotely connected to any possible exploit.
so what can i say?
PWNED!  -
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John Zeppe
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Posted - 2003.10.01 17:21:00 -
[41]
Quote: Edited by: j0sephine on 01/10/2003 17:18:03
"People should really start looking at what some of those 'useless' modules really do..."
... Would think one could probably drain the sentries' cap, or dampen their target range to some ridiculous value, but this 'useless' note threw me off. What is considered useless nowadays as far as modules go, anyway? :s
(tachyons are no answer since it seems they were sitting within default sentries range...)
Must be cap drainers. Possibly shield rechargers.

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Jash Illian
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Posted - 2003.10.01 17:29:00 -
[42]
Quote: Edited by: j0sephine on 01/10/2003 17:18:03
"People should really start looking at what some of those 'useless' modules really do..."
... Would think one could probably drain the sentries' cap, or dampen their target range to some ridiculous value, but this 'useless' note threw me off. What is considered useless nowadays as far as modules go, anyway? :s
(tachyons are no answer since it seems they were sitting within default sentries range...)
Sentry guns have no cap to drain to my knowledge. It'd be like trying to drain an NPC pirate: useless.
Haven't looked at dampening a sentry gun myself as it kinda leads to them shooting you. It's easier to prepare to be shot than to try to keep them from shooting you.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

j0sephine
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Posted - 2003.10.01 17:39:00 -
[43]
"Sentry guns have no cap to drain to my knowledge. It'd be like trying to drain an NPC pirate: useless."
Mhmm no idea about that one actually. Was always presuming the same, but the PC sentries has something like 1000 of cap energy... so it was one of possible explanations.
Haven't looked at dampening a sentry gun myself as it kinda leads to them shooting you.
Aye, but if you reduce their range with dampener wouldn't they lose the lock and stop shooting?.. o.O
"It's easier to prepare to be shot than to try to keep them from shooting you."
Hmm... stacked damage type-specific energized armour hardeners? They don't use cap iirc so can be used at no real expense....
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Kasha
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Posted - 2003.10.01 17:42:00 -
[44]
Ahhh, the suspense! What could it possibly be?   

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Veruna Caseti
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Posted - 2003.10.01 17:44:00 -
[45]
Edited by: Veruna Caseti on 01/10/2003 17:52:24
Though I didn't really feel it was necessary, under pressure from others I submitted a petition on this issue.
I won't go into the official response as it may give away a small "secret" associated with the method they are using, suffice it to say it is a totally legitimate tactic.
That said, 59 ships and 47 podkills in 24 hours; if you ask me they're doing EVE's economy a favor. I wonder how many Cruisers and implants will sell off the market today because of them? I can't believe I was one of only 12 to get away without being podded. I'm one lucky *****.
Oh, and Viceroy, etc. if you're that impressed with my humility on the issue, maybe a small courtesy donation to help ease the blow from the 80,000,000 ISK worth of implants and modules that vaporized with my ship is in order? Hah! 
Veruna Caseti Ishukone |

j0sephine
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Posted - 2003.10.01 17:49:00 -
[46]
"Ahhh, the suspense! What could it possibly be?   
"
... Just tell already, lest i strain the patience of Mr.Illian's girlfriend too much, attempting to get that info out of him.... ;s
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Jash Illian
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Posted - 2003.10.01 17:53:00 -
[47]
Quote: Edited by: Veruna Caseti on 01/10/2003 17:46:03 Edited by: Veruna Caseti on 01/10/2003 17:45:45 Though I didn't really feel it was necessary, under pressure from others I submitted a petition on this issue.
Bah...so close to getting taken off my 'twist the hair poofies' list 
Stand your ground next time 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Jarjar
|
Posted - 2003.10.01 18:06:00 -
[48]
What system is/was this? According to the map, it can only be PF-346  I suppose it all was more than ~24 hours ago.
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Veruna Caseti
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Posted - 2003.10.01 18:21:00 -
[49]
Aurohenen. And no it was less than 24 hours ago read the post's timestamp.
You can't miss it - show ships destroyed and it's the flourescent flashing green light right in the center of the map. 
Oh wait, you can miss it. You just shouldn't if you're smart.
Veruna Caseti Ishukone |

Jarjar
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Posted - 2003.10.01 18:25:00 -
[50]
Quote: Aurohenen. And no it was less than 24 hours ago read the post's timestamp.
You can't miss it - show ships destroyed and it's the flourescent flashing green light right in the center of the map. 
Oh wait, you can miss it. You just shouldn't if you're smart.
There's no green light there, both destroyed ships and escape pods now give me HED-GP... No podkills nor ships destroyed in Aurohunen.
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Veruna Caseti
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Posted - 2003.10.01 18:28:00 -
[51]
Then your map is screwed. There should be 60+ ship kills and 48 podkills in Aurohenen in last 24 hours.
Veruna Caseti Ishukone |

Jarjar
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Posted - 2003.10.01 18:31:00 -
[52]
Edited by: Jarjar on 01/10/2003 18:31:34 Well, that's no good, at all. I'll have to look into that, why bother checking for kills if the map doesn't work  Edit: Errrr, okay! Now it shows 48 pod kills. I promise that I didn't even touch the settings, I just closed the map 5 minutes ago and opened it. Even more 
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Falnaerith
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Posted - 2003.10.01 18:40:00 -
[53]
Hmm, if I remember correctly, was 4-5 ships, maybe more when I was there, saw at least 1 with drones, didn't have a chance to check ship types, but I don't think there was enough high slots present for shield x-fer arrays to keep up, course can't be certain on that. Energy xfers with lots of boosters? Scorp could pull that off. Wouldn't need much in the way of other modules to kill peeps afk autopiloting. Not sure they could keep it up, unless the agressor jumped to a planet and came back to reset hostilities?
I would like to say it was really annoying having to add the extra jumps to get around it for agent missions 
As for 60+ kills. Nice work. Hopefully auro won't turn into another mara, it's a ***** getting around it on missions. ------------------- Basic truths? Idiots make us rich. - Some people are only alive because it is illegal to kill them. |

Joshua Calvert
|
Posted - 2003.10.01 19:14:00 -
[54]
Edited by: Joshua Calvert on 01/10/2003 19:18:25 My first idea was:
Sensor linking modules which improve turret range/tracking speed means that long-range guns could be used from outside the 65km activation range of sentry guns.
However, while that idea would work, it has been stated SI were within range of the sentry guns.
It would rely on phenomonal damage too.
My next idea is based on multiple ships using sensor dampeners on the sentry guns but, without getting further info from any of the victims, this is pure speculation.
I am unsure that sensor dampeners received a stacking nerf but even so, I think sensor dampening from multiple sources would render the sentry guns very very inneffective.
The "possible counter" to this would be to sensor dampen SI themselves.
We need screenshots.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

j0sephine
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Posted - 2003.10.01 19:42:00 -
[55]
"The "possible counter" to this would be to sensor dampen SI themselves."
... Or, if you felt particularly ebil, you could sensor boost the turret allowing it to regain the lock... :s
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Joshua Calvert
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Posted - 2003.10.01 19:49:00 -
[56]
Quote: "The "possible counter" to this would be to sensor dampen SI themselves."
... Or, if you felt particularly ebil, you could sensor boost the turret allowing it to regain the lock... :s
You're so evil *swoon*
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

j0sephine
|
Posted - 2003.10.01 20:15:00 -
[57]
"You're so evil *swoon*"
o,o Well but seeing how the whole dampeners theory got just shot to pieces on Chaos together with my Caracal, there isn't much use for that evil i guess... ;.;
(either that or the guns have 60k+ target range... but 'tis doubtful. And i have no access to hangar so can't test other stuff *sighs*)
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Falnaerith
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Posted - 2003.10.01 20:16:00 -
[58]
Quote: "The "possible counter" to this would be to sensor dampen SI themselves."
... Or, if you felt particularly ebil, you could sensor boost the turret allowing it to regain the lock... :s
Heh, wonder if they'd start shooting at you when you did so.  Might be something to check out in an ibis. ------------------- Basic truths? Idiots make us rich. - Some people are only alive because it is illegal to kill them. |

drunkenmaster
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Posted - 2003.10.01 20:21:00 -
[59]
The player hater that was posting on page 1, and Whitedwarf, can both suck my intercourse.
We have asked GM's, and they have told us it is not an exploit, andd is well within game mechanics.
Thank you.
Also, nobody in SI is -10 sec, to the best of my knowledge.
Check your maps, people. .
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Mastema
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Posted - 2003.10.01 20:37:00 -
[60]
Edited by: Mastema on 01/10/2003 20:38:10 "Also, nobody in SI is -10 sec, to the best of my knowledge"
*cough*
Research with Duvolle Laboratories or you'll end up in the meat grinder!
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drunkenmaster
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Posted - 2003.10.01 21:05:00 -
[61]
Quote: Edited by: Mastema on 01/10/2003 20:38:10 "Also, nobody in SI is -10 sec, to the best of my knowledge"
*cough*
lol, sorry mas .
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h4x0
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Posted - 2003.10.01 21:06:00 -
[62]
No one at -10? Come on Vice. Dont you guys just love the GM's, they are great!!!!
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Jash Illian
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Posted - 2003.10.01 21:17:00 -
[63]
Quote: "You're so evil *swoon*"
o,o Well but seeing how the whole dampeners theory got just shot to pieces on Chaos together with my Caracal, there isn't much use for that evil i guess... ;.;
(either that or the guns have 60k+ target range... but 'tis doubtful. And i have no access to hangar so can't test other stuff *sighs*)
Quote:
Sentry guns that attack players when the player loses standing from their faction within 100k of them (if player is within range) will now broadcast a warning message like the police do.
So I'd say there are sentry guns capable of attacking 100km out.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

J3tt
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Posted - 2003.10.01 21:18:00 -
[64]
yea i'm with mastema *cough*
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Can your pod outrun a cruise missle? |

J3tt
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Posted - 2003.10.01 21:18:00 -
[65]
COME ON GUYS!!!! USE THOSE BRAINS
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Can your pod outrun a cruise missle? |

Anderi Bourdieu
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Posted - 2003.10.01 21:21:00 -
[66]
Mmmmm....Brains. Brains! Brains!
----------------------------------------------- 11/17/04 Are Formal Contracts in yet? Divisional Wallets? Taxes? BP lockdown? |

Joshua Calvert
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Posted - 2003.10.01 21:22:00 -
[67]
So.
It's nothing to do with range.
Vampire modules?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

WhiteDwarf
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Posted - 2003.10.01 21:24:00 -
[68]
Edited by: WhiteDwarf on 01/10/2003 21:29:34 "The player hater that was posting on page 1, and Whitedwarf, can both suck my intercourse"
SI exploits the game just like any other bunch of griefers...
All PK'ers do. SI is no different than all those m0o bastards who have since left the game cause CCP took away thier favorate exploits, same will happen to SI, just give it time my friends.
"Trust No One" |

Veruna Caseti
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Posted - 2003.10.01 21:38:00 -
[69]
WhiteDwarf you have a funny way of quitting.
Veruna Caseti Ishukone |

j0sephine
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Posted - 2003.10.01 23:18:00 -
[70]
"COME ON GUYS!!!! USE THOSE BRAINS"
... Gimme a break, i have Int of 6 >o (OK, 10 with the skill actually, but still can't chew gum and fire missiles at the same time....)
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drunkenmaster
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Posted - 2003.10.01 23:24:00 -
[71]
Quote: Edited by: WhiteDwarf on 01/10/2003 21:29:34 "The player hater that was posting on page 1, and Whitedwarf, can both suck my intercourse"
SI exploits the game just like any other bunch of griefers...
All PK'ers do. SI is no different than all those m0o bastards who have since left the game cause CCP took away thier favorate exploits, same will happen to SI, just give it time my friends.
Sadly, you really don't have a clue, dwarf.
I feel sorry for your mother. .
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J3tt
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Posted - 2003.10.01 23:32:00 -
[72]
white dwarf you probably got pwnt and now are mad at the world and us for being evil geniuses
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Can your pod outrun a cruise missle? |

Lola
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Posted - 2003.10.01 23:36:00 -
[73]
Oops! hey, I forgot to include a vital stat along with the sentry info I posted back on page 2
Damage Modifier3.5

The ones players can get look like this: Rate of fire 2.00000 Optimal Range55000 m Recharge time2500 s Damage Modifier1 Maximum Targeting Range55000 EM Damage0 hp Explosive Damage8 hp Kinetic Damage8 hp Thermal Damage20 hp
Notice player guns have Damage Mod 1 not 3.5
My bad... ----------------------------------------- Sig rented by Drethen Nerevitas. |

Jash Illian
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Posted - 2003.10.01 23:46:00 -
[74]
Quote: Edited by: WhiteDwarf on 01/10/2003 21:29:34 "The player hater that was posting on page 1, and Whitedwarf, can both suck my intercourse"
SI exploits the game just like any other bunch of griefers...
All PK'ers do. SI is no different than all those m0o bastards who have since left the game cause CCP took away thier favorate exploits, same will happen to SI, just give it time my friends.
You do know if you put a little effort into it, you can tank the guns. Those people that are semi-distracted by getting shot, webified and scrambled are the most reliable sources of information.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Mastema
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Posted - 2003.10.02 00:10:00 -
[75]
You can tell Whitedwarf hasnt been getting any lately 
Research with Duvolle Laboratories or you'll end up in the meat grinder!
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Lurk
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Posted - 2003.10.02 01:39:00 -
[76]
What about using weapon disruptors to shorten the sentries range down to 5km or something ?
Could work .. need to check this :>
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WhiteDwarf
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Posted - 2003.10.02 02:07:00 -
[77]
Edited by: WhiteDwarf on 02/10/2003 02:07:40 "Sadly, you really don't have a clue, dwarf"
Sadly, you sir, are still a d!ck, I don't feel sorry for your mother...
"Trust No One" |

Veruna Caseti
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Posted - 2003.10.02 02:17:00 -
[78]
WhiteDwarf stop bumping this thread; all of the major issues have been settled:
1) I got pwned hardcore. 2) They weren't exploiting in any way. 3) WhiteDwarf is an annoying halfwit who has a chip on his shoulder because he and his corporation got pwned up and down.
Case closed.
Veruna Caseti Ishukone |

WhiteDwarf
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Posted - 2003.10.02 02:24:00 -
[79]
"1) I got pwned hardcore. 2) They weren't exploiting in any way. 3) WhiteDwarf is an annoying halfwit who has a chip on his shoulder because he and his corporation got pwned up and down.
Case closed."
So you take one up the ass and enjoy it eh? Ok, whatever floats your boat I suppose...
"pwned" Learn how to spell, or are you really a hacker geek?
"Trust No One" |

Veruna Caseti
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Posted - 2003.10.02 02:49:00 -
[80]
Quote: or are you really a hacker geek?
Funny you should ask. 
Veruna Caseti Ishukone |

WhiteDwarf
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Posted - 2003.10.02 03:00:00 -
[81]
"Funny you should ask"
I guess the female avatar should have tipped me off...
"Trust No One" |

Jash Illian
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Posted - 2003.10.02 03:15:00 -
[82]
Edited by: Jash Illian on 02/10/2003 03:15:52
Quote: "Funny you should ask"
I guess the female avatar should have tipped me off...
Now just how pathetic do you have to be not to give up when:
1) A GM says they weren't exploiting
and
2) TomB says:
Quote:
[ 2003.10.01 22:53:46 ] Roulette > can we get a straight answer on what is or is not considered an exploit? for example, players have come across "pirates" with -10 security camping gates in empire space 0.1-0.4 which don't get attacked by sentry guns, and whom you can't attack without getting blown away by sentry guns. Is this an exploit, and if not, how are players supposed to deal with these sort of "pirates"? And if something is an exploit, can someone please tell all the GMs? half the time it seems that the GMs can't even agree on these sort of things, so you get conflicting results when petitioning.
[ 2003.10.01 22:55:23 ] TomB > I have never seen this case with my own eyes, I've heared about it a few times but I have never seen a proof of this happening
[ 2003.10.01 22:55:56 ] TomB > And I have never been able to reproduce this situation
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Drutort
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Posted - 2003.10.02 03:47:00 -
[83]
guys read up this thread i made that talks about ways that there might be a loop hole that pirates COULD/might use...
http://oldforums.eveonline.com/?a=topic&threadID=36274
its only hmm a theory
im not saying they are exploiting just saying if this theory works, then it is an exploit after all...
i might have missed some other key points but oh well thats for you guys to show them to me then  support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

iconoclast
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Posted - 2003.10.02 04:38:00 -
[84]
Quote: Ahhh, the suspense! What could it possibly be?   

hehheh... oh you punks.
I think I have it!
You mount mining lazers and suck all the minerals out of the sentry guns which dont understand that this is actually a form of attack... Then you soon have a hollow outer shell that only LOOKS like a gun to camp at!
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J3tt
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Posted - 2003.10.02 05:12:00 -
[85]
Quote: guys read up this thread i made that talks about ways that there might be a loop hole that pirates COULD/might use...
http://oldforums.eveonline.com/?a=topic&threadID=36274
its only hmm a theory
im not saying they are exploiting just saying if this theory works, then it is an exploit after all...
i might have missed some other key points but oh well thats for you guys to show them to me then 
nope those are just flaming retards
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Can your pod outrun a cruise missle? |

Drutort
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Posted - 2003.10.02 05:31:00 -
[86]
Quote:
Quote: guys read up this thread i made that talks about ways that there might be a loop hole that pirates COULD/might use...
http://oldforums.eveonline.com/?a=topic&threadID=36274
its only hmm a theory
im not saying they are exploiting just saying if this theory works, then it is an exploit after all...
i might have missed some other key points but oh well thats for you guys to show them to me then 
nope those are just flaming retards
im talking about my thread and not the replies that it got, which went off TOPIC!! support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

J3tt
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Posted - 2003.10.02 05:43:00 -
[87]
Edited by: J3tt on 02/10/2003 05:44:59 you are way off so give up
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Can your pod outrun a cruise missle? |

Drutort
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Posted - 2003.10.02 06:21:00 -
[88]
Quote: Edited by: J3tt on 02/10/2003 05:44:59 you are way off so give up
go read my thread i know exactly what im talking about, its you doesnt understand what im talking about, and lot of other ppl.  support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Veruna Caseti
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Posted - 2003.10.02 06:26:00 -
[89]
Quote: go read my thread i know exactly what im talking about, its you doesnt understand what im talking about, and lot of other ppl
He doesn't need to understand what you're talking about - he's the one who is actually doing it - so he already knows how, and knows enough to tell you that you're not even close.
Veruna Caseti Ishukone |

J3tt
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Posted - 2003.10.02 06:38:00 -
[90]
veruna is right....ya jackass
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Can your pod outrun a cruise missle? |

Drutort
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Posted - 2003.10.02 06:45:00 -
[91]
Quote: veruna is right....ya jackass
LOL maybe when someone will use this on YOU you will see what im saying...
it would only take 1 scorp to jam both sentry guns, and then you will come and try to attack that scorp and when you do, the scorp just turns off his jammers and the SENTRY GUNS FIRE AWAY AT YOU LOL, since you are the latest aggression!! HAHAHA wow nothing like having 200-500dmg pair of indestrutable guns firing ever 2 sec
wonder how you would like it?
oh ya you do thats why your not saying anything about this issue. 
I hope you like it when it happens to you and you get blown up by th sentry guns or die to the scorp as the sentnry guns are jammed and the scorp is free to attack you either way AHAHA wow... you think you can use these tactics and someone would not find out sooner or later?   support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Sc0rpion
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Posted - 2003.10.02 06:50:00 -
[92]
Quote: and then you will come and try to attack that scorp and when you do, the scorp just turns off his jammers and the SENTRY GUNS FIRE AWAY AT YOU LOL, since you are the latest aggression!!
Wrong. The guns would attack the scorpion first.
Not that it matters, that's not how they are doing it anyway.
"The true secret to enjoying life is to live it dangerously."
-Freidrich Nietzche |

Drutort
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Posted - 2003.10.02 08:06:00 -
[93]
Quote:
Quote: and then you will come and try to attack that scorp and when you do, the scorp just turns off his jammers and the SENTRY GUNS FIRE AWAY AT YOU LOL, since you are the latest aggression!!
Wrong. The guns would attack the scorpion first.
Not that it matters, that's not how they are doing it anyway.
IT DOESNT MATTER HOW THEY ARE DOING IT... point is that its THERE, if you have tested this and its right...
the fact that any small fleet if in == in ships etc would be at a DISADVANTAGE DUE TO THE SENTRY GUNS firing on the wrong ppl...
why dont you read my analogy in my thread.
unless CCP is perfectly fine with a one sided game, then sure but we will just not go and play, nobody will bother to go and stop the pirates if they have some uper hand that gives them an advantage.
its that simple... the game already lacks so many things and having more things broken DOESNT HELP!!
instead of finding hte problems and some solutions to it, all you will see is all the whining about this stuff in the forums keep on getting worse and worse. support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

drunkenmaster
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Posted - 2003.10.02 10:18:00 -
[94]
Drutort, you're not listening. While your idea has it's merits, it is *NOT* what we were doing.
Simple as that.
We have also consulted the GM's about what we do, and they have confirmed that it is not an exploit.
I guess it just comes down to skill, imagination, and the modules most people recycle  .
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Falnaerith
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Posted - 2003.10.02 21:33:00 -
[95]
Quote: Posted - 01/10/2003 18:40:00 - Edit Hmm, if I remember correctly, was 4-5 ships, maybe more when I was there, saw at least 1 with drones, didn't have a chance to check ship types, but I don't think there was enough high slots present for shield x-fer arrays to keep up, course can't be certain on that. Energy xfers with lots of boosters? Scorp could pull that off. Wouldn't need much in the way of other modules to kill peeps afk autopiloting. Not sure they could keep it up, unless the agressor jumped to a planet and came back to reset hostilities?
I would like to say it was really annoying having to add the extra jumps to get around it for agent missions 
As for 60+ kills. Nice work. Hopefully auro won't turn into another mara, it's a ***** getting around it on missions.
Re-read this thread to double check what people had said and found that I had been wrong thinking they were saying that this was what hadn't been done Noticed the thread the guy started today, thought i'd clarify. ------------------- Basic truths? Idiots make us rich. - Some people are only alive because it is illegal to kill them. |
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