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Thread Statistics | Show CCP posts - 37 post(s) |
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CCP Punkturis
C C P C C P Alliance
394

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Posted - 2011.11.22 20:46:00 -
[181] - Quote
Misanth wrote:CCP Punkturis wrote:bolded the important bits  (too bad I can't color them too to make them stand more out  ) Yup, that's exactly how I read it. Either you have: corp + personal display (including Aur) Or you have: personal display (including Aur) So either way there's no escape out of the annoying Aur-display. Hence me jumping to the conclusion that you want to force this on players, since the only real optional display here is corp wallet on/off. Either you're not very good at explaining, or I'm not very good at reading, but when I have now read your posts five-six times I still see that Aur is going to be a permenent display, no matter what?
you're either trolling me or really bad at reading I suspect the first
I told Eladaris I did as he suggested, just read what he suggested.
Then I said that you'd see your personal and corp balance if you have access to it and then just your personal balance if you don't have access to corp balance. no AUR. as Eladaris suggested. CCP Punkturis | EVE UI Developer |
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Ingvar Angst
Nasty Pope Holding Corp Talocan United
578
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Posted - 2011.11.22 20:56:00 -
[182] - Quote
CCP Punkturis wrote:Misanth wrote:CCP Punkturis wrote:bolded the important bits  (too bad I can't color them too to make them stand more out  ) Yup, that's exactly how I read it. Either you have: corp + personal display (including Aur) Or you have: personal display (including Aur) So either way there's no escape out of the annoying Aur-display. Hence me jumping to the conclusion that you want to force this on players, since the only real optional display here is corp wallet on/off. Either you're not very good at explaining, or I'm not very good at reading, but when I have now read your posts five-six times I still see that Aur is going to be a permenent display, no matter what? you're either trolling me or really bad at reading  I suspect the first I told Eladaris I did as he suggested, just read what he suggested. Then I said that you'd see your personal and corp balance if you have access to it and then just your personal balance if you don't have access to corp balance. no AUR. as Eladaris suggested.
If I may, to be perfectly clear... Aurum will be an optional display, correct? Six months in the hole... it changes a man. |
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CCP Punkturis
C C P C C P Alliance
394

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Posted - 2011.11.22 20:59:00 -
[183] - Quote
Ingvar Angst wrote:CCP Punkturis wrote:Misanth wrote:CCP Punkturis wrote:bolded the important bits  (too bad I can't color them too to make them stand more out  ) Yup, that's exactly how I read it. Either you have: corp + personal display (including Aur) Or you have: personal display (including Aur) So either way there's no escape out of the annoying Aur-display. Hence me jumping to the conclusion that you want to force this on players, since the only real optional display here is corp wallet on/off. Either you're not very good at explaining, or I'm not very good at reading, but when I have now read your posts five-six times I still see that Aur is going to be a permenent display, no matter what? you're either trolling me or really bad at reading  I suspect the first I told Eladaris I did as he suggested, just read what he suggested. Then I said that you'd see your personal and corp balance if you have access to it and then just your personal balance if you don't have access to corp balance. no AUR. as Eladaris suggested. If I may, to be perfectly clear... Aurum will be an optional display, correct?
Nope, you'll have to open your wallet to see the Aurum balance - sorry.
CCP Punkturis | EVE UI Developer |
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Poetic Stanziel
Arrakis Technology
324
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Posted - 2011.11.22 20:59:00 -
[184] - Quote
delete (misunderstood this section of the thread ... ISK tooltip.) Today I lost my common sense, It slipped away between Amamake and Rens, I think it happened in highsec, Using a Brutix to gank a Providence. -- Flunk |

Misanth
RABBLE RABBLE RABBLE Limitless Inc.
195
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Posted - 2011.11.22 21:15:00 -
[185] - Quote
CCP Punkturis wrote:Misanth wrote:CCP Punkturis wrote:bolded the important bits  (too bad I can't color them too to make them stand more out  ) Yup, that's exactly how I read it. Either you have: corp + personal display (including Aur) Or you have: personal display (including Aur) So either way there's no escape out of the annoying Aur-display. Hence me jumping to the conclusion that you want to force this on players, since the only real optional display here is corp wallet on/off. Either you're not very good at explaining, or I'm not very good at reading, but when I have now read your posts five-six times I still see that Aur is going to be a permenent display, no matter what? you're either trolling me or really bad at reading  I suspect the first I told Eladaris I did as he suggested, just read what he suggested. Then I said that you'd see your personal and corp balance if you have access to it and then just your personal balance if you don't have access to corp balance. no AUR. as Eladaris suggested.
Actually, you were wrong (this time).. I did read your response to him, but I only glanced through what he posted. After all, he's just a player and his opinions are quite irrelevant to me. 
Either way, nice to have it cleared up, and a big thank you for getting rid of the Aur, finally. It's been a nuissance for a long time for me and some friends, and to be fair, I never thought I'd see this day coming, after suggesting having it removed and/or optional so many times.
Two things to add: a) good of you to keep responding and/or reading this thread, that's something CCP could do with alot more, and b) in general, when you're changing stuff like this, the base rule is "more options is better". Players want to customize their clients to reflect their interests/appeals, so if you're editing displays and tools.. add optional displays, if you can.
Cheers this is a signature |

Neo Agricola
BLACK-MARK
101
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Posted - 2011.11.22 21:35:00 -
[186] - Quote
Misanth wrote:
Either way, nice to have it cleared up, and a big thank you for getting rid of the Aur, finally. It's been a nuissance for a long time for me and some friends, and to be fair, I never thought I'd see this day coming, after suggesting having it removed and/or optional so many times.
Two things to add: a) good of you to keep responding and/or reading this thread, that's something CCP could do with alot more, and b) in general, when you're changing stuff like this, the base rule is "more options is better". Players want to customize their clients to reflect their interests/appeals, so if you're editing displays and tools.. add optional displays, if you can.
Cheers
QFT!
Thx a lot Punkturis. DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
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CCP Punkturis
C C P C C P Alliance
394

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Posted - 2011.11.22 21:55:00 -
[187] - Quote
Misanth wrote:CCP Punkturis wrote:Misanth wrote:CCP Punkturis wrote:bolded the important bits  (too bad I can't color them too to make them stand more out  ) Yup, that's exactly how I read it. Either you have: corp + personal display (including Aur) Or you have: personal display (including Aur) So either way there's no escape out of the annoying Aur-display. Hence me jumping to the conclusion that you want to force this on players, since the only real optional display here is corp wallet on/off. Either you're not very good at explaining, or I'm not very good at reading, but when I have now read your posts five-six times I still see that Aur is going to be a permenent display, no matter what? you're either trolling me or really bad at reading  I suspect the first I told Eladaris I did as he suggested, just read what he suggested. Then I said that you'd see your personal and corp balance if you have access to it and then just your personal balance if you don't have access to corp balance. no AUR. as Eladaris suggested. Actually, you were wrong (this time).. I did read your response to him, but I only glanced through what he posted. After all, he's just a player and his opinions are quite irrelevant to me.  Either way, nice to have it cleared up, and a big thank you for getting rid of the Aur, finally. It's been a nuissance for a long time for me and some friends, and to be fair, I never thought I'd see this day coming, after suggesting having it removed and/or optional so many times. Two things to add: a) good of you to keep responding and/or reading this thread, that's something CCP could do with alot more, and b) in general, when you're changing stuff like this, the base rule is "more options is better". Players want to customize their clients to reflect their interests/appeals, so if you're editing displays and tools.. add optional displays, if you can. Cheers
I was also just teasing you a bit 
Player opinions do matter though, I've often done stuff pointed out by players..
..and I have to disagree with you on the "more options is better" - sometimes you don't really need to have options to customize ALL THE THINGS, that just makes the UI more complicated and less usable.
Anyways, glad we agree on other stuff though - fly safe!
CCP Punkturis | EVE UI Developer |
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Desert Ice78
Gryphon River Industries Bloodbound.
33
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Posted - 2011.11.22 21:59:00 -
[188] - Quote
CCP Punkturis, what is the possibility of sneaking into the expansion the request for a pop-up red flag or other such icon over your hud any time you are warp scrambled/ ecm'ed/ TP etc.?
Seriously, I got my wish for drag-and-drop organising of your targets, and if I could get this request, I will have your baby.
if I wasn't a guy.
Its the thought that counts. I am a pod pilot:
http://dl.eve-files.com/media/corp/DesertIce/POD.jpg |
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CCP Punkturis
C C P C C P Alliance
394

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Posted - 2011.11.22 22:06:00 -
[189] - Quote
Desert Ice78 wrote:CCP Punkturis, what is the possibility of sneaking into the expansion the request for a pop-up red flag or other such icon over your hud any time you are warp scrambled/ ecm'ed/ TP etc.?
Seriously, I got my wish for drag-and-drop organising of your targets, and if I could get this request, I will have your baby.
if I wasn't a guy.
Its the thought that counts.
It's a bit late now for adding new features, but post this in Soundwave's little things thread (I linked it somewhere earlier) and it might get on BFF's backlog.
... you realize that I'm not a guy  CCP Punkturis | EVE UI Developer |
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Desert Ice78
Gryphon River Industries Bloodbound.
33
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Posted - 2011.11.22 23:23:00 -
[190] - Quote
CCP Punkturis wrote:Desert Ice78 wrote:CCP Punkturis, what is the possibility of sneaking into the expansion the request for a pop-up red flag or other such icon over your hud any time you are warp scrambled/ ecm'ed/ TP etc.?
Seriously, I got my wish for drag-and-drop organising of your targets, and if I could get this request, I will have your baby.
if I wasn't a guy.
Its the thought that counts. It's a bit late now for adding new features, but post this in Soundwave's little things thread (I linked it somewhere earlier) and it might get on BFF's backlog. ... you realize that I'm not a guy 
Done.
And we shall make beautiful Caldari babies....if I get my request.
(I'm such a tease...) I am a pod pilot:
http://dl.eve-files.com/media/corp/DesertIce/POD.jpg |

Bayushi Tamago
Caldari High Prime P R I M E
4
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Posted - 2011.11.23 04:35:00 -
[191] - Quote
Related to aurum tool-tip thing: I know it's too late for this patch, but perhaps for next patch, (have option to) remove aurum function from wallet completely (unless there is a balance). Most people I know have no NEX stuff, and abhor MTs, so we don't really want to see that currency anywhere near eve, especially after the MTs crisis in June. |

Xander Hunt
0
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Posted - 2011.11.23 07:30:00 -
[192] - Quote
Hannott Thanos wrote:In the items window in station. Please put a "repackage and stack all" button on the bottom of the window.
No, don't.
Maybe a stack all button would be nice, but repackaging "everything" would be a PITA, especially if you store things in GSCs. If there were an option to skip containers, I'd be cool with that. Also, if you have your UI setup so that ships and items appear in the same window, the "repackage everything" would also suck when you have to re-fit your ships.
However, it would be nice that when you drag stuff from one container/hold to another container/hold without the second hold window open, the items automatically get stacked. For instance, when I'm out with the Noctis, when emptying holds into a station container, after 4 or 5 runs, the error of the holds only being able to hold 1,001 items becomes a pain when at most when doing L4 missions you get roughly 700 unique items. If I were to have my station items window open with the salvage container on screen (Not open) then drag all items (stacked or not) into the salvage container, when deposited, the salvage container gets stacked. |

Xander Hunt
0
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Posted - 2011.11.23 07:36:00 -
[193] - Quote
CCP Punkturis wrote:Eladaris wrote:SuperSpy00bob wrote:The corporation wallet tooltip definitely shouldn't replace the personal one, it should instead be an option to show BOTH personal and corporation. Being able to see the corp wallet balance at a glance will come in very handy, but not at the expense of being able to see my own. So very much this. I'd imagine the average person who cares about their personnel wallet and corp wallet don't really give a rip about their AUR balance. It's a meh'ish change, I guess, for corp alts... or people who just use the corp wallet as their own, but couldn't you remove the useless AUR hint and make it list personnel + corp? Wallet Balance [ALT-W] ISK amount Corp Balance ISK amount A change like that would take the same four lines, and be vastly more useful to most everyone. or just display the whole thing? corp, personal and aur... then everybody should be happy (right there's no such thing  )
I'd say skip AUR. Its not essential information, and when you go to use it, you have to be staring at the appropriate market windows anyways. You don't collect AUR via missions, or fleet battles, or market transactions, so, seeing that in the popup is a waste of space.
If you really want to make everyone happy, make that popup "customizable". Always show personal, optionally (and separately) show corp and AUR.
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Xander Hunt
0
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Posted - 2011.11.23 07:44:00 -
[194] - Quote
Klandi wrote:Good suggestion Rixiu about the AUR.
One little pet annoyance I have had is when you look at the ship skills - it only states it cannot be trained on trial accounts, it doesn't say how training the skill will improve your ships functionality, either in percentage or specifically.
That would be because the skills are shared amongst different items of relevance. To see how a skill is affected on ships, you look at the ships description and view its description. ALL ships have their bonuses in plain english.
Quote: Can I also mention about the message you get when you are about to dock - getting TOWED ffs. If that were the case - can I SEE a tug come out of the station and tow me in. If that is to hard too do - how about saying "Hold on while we teleport you into a spare hanger"
Affects immersion for me
This would become a serious bore after a while, as cool as the thought is. its the same representation as what WiS was about, and all the hub-ub that ensued when we were forced to go WiS or stare at a door. Going with WiS mode just meant more time spent loading graphics, rendering them, etc, only to see the back of your person to re-launch a few seconds later after you were done switching ships, dropping/picking up cargo, etc.
Time is of the essence. Would be neat to see a tug come out, but, it'd never be used due to time constraints, especially if you're in a war. |

Xander Hunt
0
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Posted - 2011.11.23 07:48:00 -
[195] - Quote
Care Bear King wrote:Feature Request:
- Allow us to start multiple votes to lock/unlock BPOs if multiple BPOs are selected when a vote to lock/unlock is initiated. - Allow us to register multiple votes simultaneously if multiple open votes are selected when a yes/no vote is cast. - Allow us to put multiple passed votes into effect simultaneously if multiple passed votes are selected before issuing command.
This request would address the issue of wanting to move offices, but being unable to because you've managed to lock down some 800+ BPOs over the years and don't want to get carpal tunnel going through the 2400+ mouse clicks (and miles of scroll wheel usage) currently required to unlock them all prior to unrenting the office in question.
THIS THIS THIS THIS!!!
Its a serious pain to move stations even with the 50 or so BPOs we have and we want to move stations. Vote every single item in at once is a serious pain. CTRL-A, VOTE TO LOCK/UNLOCK, SUBMIT, and all are put in ONE vote! |

SilentSkills
Estrale Frontiers Project Wildfire
48
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Posted - 2011.11.23 16:34:00 -
[196] - Quote
make it so when you are using the search option it shows the most common options
E.G
system character alliance
and then everything else.
It's a minor annoyance but i always hate having to scroll down the list when I'm trying to set the auto pilot to a system. Shouldn't be too hard :D |

Buzzmong
Aliastra Gallente Federation
17
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Posted - 2011.11.23 17:48:00 -
[197] - Quote
CCP Punkturis wrote:Nope, you'll have to open your wallet to see the Aurum balance - sorry.
Thank you! The Aur addition to the tool tip was another thing pushed upon us that I, and seeingly lots of others, didn't want or like.
*High five*
Can you now be extremely doubly lovely and bribe/threaten/coerce/ask nicely/push Soundwave and Co to fully remove Aur and the Nex store? Ta  |

Care Bear King
School of Applied Knowledge Caldari State
2
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Posted - 2011.11.23 19:13:00 -
[198] - Quote
CCP Punkturis wrote:Care Bear King wrote:Feature Request:
- Allow us to start multiple votes to lock/unlock BPOs if multiple BPOs are selected when a vote to lock/unlock is initiated. - Allow us to register multiple votes simultaneously if multiple open votes are selected when a yes/no vote is cast. - Allow us to put multiple passed votes into effect simultaneously if multiple passed votes are selected before issuing command.
This request would address the issue of wanting to move offices, but being unable to because you've managed to lock down some 800+ BPOs over the years and don't want to get carpal tunnel going through the 2400+ mouse clicks (and miles of scroll wheel usage) currently required to unlock them all prior to unrenting the office in question. oh look a feature request thread!! There are 33x more Dev-tagged comments in the first 10 pages of this thread than the one you linked. Having garnered a Dev response, I'll declare mission accomplished and fly off into the sunset now. Thank you. |

Bayushi Tamago
Caldari High Prime P R I M E
6
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Posted - 2011.11.24 03:25:00 -
[199] - Quote
Dutchess Punk, like the guy above me said, THANK YOU for keeping up with this thread and replying to us on a regular basis. It's nice to see that a dev is spending time to listen to players and try to help get our minor papercuts addressed as soon as they can be. I'm rather tempted to say you should try to pick up the Communications dev position because you'd probably be awesome at that, unlike a certain (previous?) ccp who didn't know when to humble himself |
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CCP Punkturis
C C P C C P Alliance
411

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Posted - 2011.11.24 13:09:00 -
[200] - Quote
Bayushi Tamago wrote:Dutchess Punk, like the guy above me said, THANK YOU for keeping up with this thread and replying to us on a regular basis. It's nice to see that a dev is spending time to listen to players and try to help get our minor papercuts addressed as soon as they can be. I'm rather tempted to say you should try to pick up the Communications dev position because you'd probably be awesome at that, unlike a certain (previous?) ccp who didn't know when to humble himself
This is probably the first time someone suggests a programmer should have something to do with communication  But thanks! I like to work with you guys - that way we get more awesome stuff out! CCP Punkturis | EVE UI Developer |
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Jarnis McPieksu
Aliastra Gallente Federation
33
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Posted - 2011.11.24 13:26:00 -
[201] - Quote
CCP Punkturis wrote:Bayushi Tamago wrote:Dutchess Punk, like the guy above me said, THANK YOU for keeping up with this thread and replying to us on a regular basis. It's nice to see that a dev is spending time to listen to players and try to help get our minor papercuts addressed as soon as they can be. I'm rather tempted to say you should try to pick up the Communications dev position because you'd probably be awesome at that, unlike a certain (previous?) ccp who didn't know when to humble himself This is probably the first time someone suggests a programmer should have something to do with communication  But thanks! I like to work with you guys - that way we get more awesome stuff out!
Programmer should program, but they also could post every now and then as their posts generally are about 100x more clued-in to the inner workings of EVE than your average community manager.
And no, no offense to any community managers intended, the post-fu skillz needed to herd an army of old bittervets as bitter as EVE players is considerable - the problems only start when community guys become a broken telephone between players and coders over some issue they do not fully understand and information is lost when communicating, both directions.
At which point a programmer that can post is epic win.
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CCP Punkturis
C C P C C P Alliance
411

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Posted - 2011.11.24 14:10:00 -
[202] - Quote
which is why I monitor and post in threads related to what I do! CCP Punkturis | EVE UI Developer |
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Simvastatin Montelukast
SACHEN. Mean Coalition
5
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Posted - 2011.11.24 14:37:00 -
[203] - Quote
CCP Punkturis,
I understand your a UI interface programmer (female). What parts of the interface can you program? i.e wallets, main neocom, every screen we use? What parts are you not allowed to change?
Sorry about your lose in the CCP fleet.
But cap rechargers?
Loss
:)
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uglybass
Blue Republic RvB - BLUE Republic
5
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Posted - 2011.11.24 14:48:00 -
[204] - Quote
I would like to see filter option (for skills) in character sheet, say next to open skill queue button. Its currently not so intuitive, that if i wanna train for t2 target painter, i check the prereqs from the mod. next i have to figure out which group of skills target painting is and find it from huge list of skills. with filter option i could just type "target p" in the filter list and apply skill into queue. |

Fraa Bjorn
Cell 317
4
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Posted - 2011.11.24 15:22:00 -
[205] - Quote
Dunno if someone's aleeady mentioned this; but the Overheat UI/Controls can be quite aggravating... Lack of instant feedback, option to toggle rather than turn on/off. I've burnt out many modules in the heat of battle; mostly I blame my lack of player skills, but a significant portion I blame on the UI.. Please fix? :) All games have QQ, but only Eve has Q.Q |
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CCP Punkturis
C C P C C P Alliance
411

|
Posted - 2011.11.24 15:22:00 -
[206] - Quote
Simvastatin Montelukast wrote:CCP Punkturis, I understand your a UI interface programmer (female). What parts of the interface can you program? i.e wallets, main neocom, every screen we use? What parts are you not allowed to change? Sorry about your lose in the CCP fleet. But cap rechargers? Loss:)
just look how many titans were needed to kill me! I do hope some friendly person picked up my corpse though 
I can touch everything in the UI but it's always up to the team what we do (in my case Team BFF) - I can't just go around doing anything I want.
Team comes up with stories, we implement them as a team 
Which is why you should all post ideas in Soundwave's little things thread! He's the PO of Team BFF. CCP Punkturis | EVE UI Developer |
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Cuisinar
The Circle Inver Brass
6
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Posted - 2011.11.26 11:29:00 -
[207] - Quote
CCP Punkturis thank you for all your hard work.
I been testing stuff in sisi and found a weired bug.
1 Picture > 1000 words
It's extremely hard to read the value like this.
In case this is not a bug and you just fell to a troll asking this, can at least make this a option? ON/OFF behaviour?
thank you |

flapie 2
The Circle Inver Brass
0
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Posted - 2011.11.26 12:56:00 -
[208] - Quote
Cuisinar wrote:CCP Punkturis thank you for all your hard work. I been testing stuff in sisi and found a weired bug. 1 Picture > 1000 wordsIt's extremely hard to read the value like this. In case this is not a bug and you just fell to a troll asking this, can at least make this a option? ON/OFF behaviour? thank you
That looks rather anoying indeed, +1 on getting this more user friendly. Was nothing wrong with the dots tbh, better yet i never had issues reading my wallet status, i have more issues with PI output readings etc they hurt my eyes >< |
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CCP Punkturis
C C P C C P Alliance
433

|
Posted - 2011.11.26 21:47:00 -
[209] - Quote
Cuisinar wrote:CCP Punkturis thank you for all your hard work. I been testing stuff in sisi and found a weired bug. 1 Picture > 1000 wordsIt's extremely hard to read the value like this. In case this is not a bug and you just fell to a troll asking this, can at least make this a option? ON/OFF behaviour? thank you
this is a bug can you file a bug report for it please?  CCP Punkturis | EVE UI Developer |
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Vikingi
Heretic University Heretic Nation
0
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Posted - 2012.01.11 17:16:00 -
[210] - Quote
Great improvments.
Will help us a lot. One more improvement that can be really helpful for mission runners.
You've changed the view of the agents in stations and now players can see if the mission is accepted or just offered. Why not to write also if the mission is completed or failed?
This will be really very helpful for FW missions runners and it will help them a lot. |
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