
Dahin
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Posted - 2006.07.14 02:42:00 -
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Edited by: Dahin on 14/07/2006 02:42:56 I believe people are mistakenly falling to the misconception that the vaga is overpowered because they see vaga's splattering stuff all over the place.
It is true, I bet vagabonds are THE most lethal weapon used in small and solo engagements. But this is less because of their "unbalanced" attributes as much as their engageability.
You see, the vagabond can easily leg it from 95% of the engagements it's going to face. This is what makes the vagabonds so lethal, not their dps or tank. They will can attack most hostile forces solo or in packs. They will pick off any weak targets or any pilots making severe mistakes (like falling for the "follow me" bait) and when things get grim they will just bail.
Every capable vagabond pilot knows he can do crazy things that no other ship would ever dream of doing, and can almost always escape. This is what gives him the courage to engage and ultimately get way with more kills, just because he tried. A deimos would never dare such a thing and would rather commit in more traditional engagements. But, you will never claim "omgwtfbbq" status if you have never engaged in overwhelming odds and have won. Vagabonds do that every day and don't break a sweat.
Cartiff's/Lunas's golden rule (a.k.a. "wtf, let's just jump that blob"): balls = engagements = kills.
It is not that any of the statistics of the vaga at fault here, it's just that eve combat has become very rigid because of the lack of non-consentual combat. People blob, gang, have eyes everywhere and they are guaranteed survival unless they make a huge mistake or they decide to commit to a "fair" engagement. They know that if something minor shows up they can kill it. Vagabonds break this rigid PvP approach and people are certainly annoyed by this. It's like a grandpa in never-neverland.
Ofc, we have to mention the stabs too over here. Let's not forget standard setups include two, "just in case". If other ships have to sacrifice something for a stab, the ac/extender vaga simply has 2 lowslots and doesn't know what to do with them. And if stabs are annoying and need blobbing/bubbles to interrcept, think of the vaga. You can't tackle it with a frigate because it will laugh at you, you can't keep up with it with any other ship to keep a -1 on it, you can't catch it in a bubble because it will shoot out of it in a sec. Ofc one can mention special formations that can hold and kill a vaga but that doesn't really count. The combat field is always random and if I knew exactly what's the layour of every enemy I meet I'd always win.
It's the current PvP system that's turning an otherwise "ok" ship into something extremely special and a "solo pwnmobile" compared to other ships.
Nerf the current PvP system, not the vaga.
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