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Thread Statistics | Show CCP posts - 5 post(s) |
ODSTSNAKEZZ
Twilight Souls Surely You're Joking
0
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Posted - 2014.08.05 19:36:00 -
[1] - Quote
After the recent threadnought on mass affecting distance that you land after jumping through a wormhole I went onto sisi to test it out myself and discovered another massive change to wormhole mechanics.
CCP have removed polarization timers from when you jump through wormholes, meaning you can infinitely jump back and forth through a wormhole.
With the changes to distance that you land after jumping through a wormhole making it so risky to risk closing wormholes with caps this seems like a way to counterbalance that by allowing you to roll in lower class ships such as battleships quickly by jumping back and forth but still allowing a pvp entity to engage someone rolling without the risks of being trapped outside their home hole so maybe thats the directions CCP wants to move in? |
Rei Moon
Murderous Inc
9
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Posted - 2014.08.05 20:06:00 -
[2] - Quote
or, a rather lazy attempt to reduce stress on the server |
SwagYolo420
Perkone Caldari State
14
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Posted - 2014.08.05 20:31:00 -
[3] - Quote
7/10 |
Sum Olgy
Future Corps Sleeper Social Club
66
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Posted - 2014.08.05 20:33:00 -
[4] - Quote
Is the invulnerability timer still the same? If so it makes scouting really easy and you're uncatchable in anything small. Poor effort CCP. Another poorly thought through item. |
Andrew Jester
Origin. Black Legion.
575
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Posted - 2014.08.05 20:46:00 -
[5] - Quote
Can more than one person verify this?
If it's true, then probably R I P WHs as hole games are no longer allowed and they literally become gates instead of something different. The only difference is that caps can go through. Are we taking bets on how long until cynos are added?
Welcome to Null Sec 2.0 boys and girls If thuggin' was a category I'd win a Grammy |
Mia Sedgwick
Lazerhawks
3
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Posted - 2014.08.05 21:06:00 -
[6] - Quote
I wonder who's making these suggestions and why no one on the CSM has said, hold on lets get the opinion of the community before we change the meta in an entire section of the game.
People like w-space as its different to k-space, these latest changes seem to be undoing the very basics of w-space which is rather sad especially when you consider that the most requested thing for some time now has been to fix Sov Null.
I look forward to reading the devblog that outlines the rationale behind these changes however I can already say that there is disbelief and some frustration that such things would be left for people to find out prior to a devblog which tells us of the changes then seeks feedback as per the usual process. |
Seraph Essael
Devils Diciples League of Infamy
775
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Posted - 2014.08.05 21:29:00 -
[7] - Quote
Mia Sedgwick wrote:I look forward to reading the devblog that outlines the rationale behind these changes however I can already say that there is disbelief and some frustration that such things would be left for people to find out prior to a devblog which tells us of the changes then seeks feedback as per the usual process. You're looking forward to the Devblog which is going to explain why they're about to break wormholes? I for one would be happy for that Devblog to never see the light of day, and its ideas to be taken out back and shot like a rabid dog. Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |
Ender Attor
1..2..Enders Coming for You
5
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Posted - 2014.08.05 21:43:00 -
[8] - Quote
Seraph Essael wrote:You're looking forward to the Devblog which is going to explain why they're about to break wormholes? I for one would be happy for that Devblog to never see the light of day, and its ideas to be taken out back and shot like a rabid dog.
I agree I have no idea why CCP would even look at doing these things too WH space.. I also agree that Cynos will probably be coming if this happens within the next year or possibly earlier....Null Sec 2.0 indeed
Are CCP really taking to not listening too the people again? |
Bleedingthrough
Raptor Navy
66
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Posted - 2014.08.05 21:48:00 -
[9] - Quote
On SiSi polarization is working as it used to be.
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Vukae Dhoul
Lazerhawks
6
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Posted - 2014.08.05 21:57:00 -
[10] - Quote
Bleedingthrough wrote:On SiSi polarization is working as it used to be.
That's what I see as well, at least for the H296 I tried. |
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ODSTSNAKEZZ
Twilight Souls Surely You're Joking
0
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Posted - 2014.08.05 22:00:00 -
[11] - Quote
Vukae Dhoul wrote:Bleedingthrough wrote:On SiSi polarization is working as it used to be.
That's what I see as well, at least for the H296 I tried. Have you tried it from K-space wormholes, since thats what I have been using? |
Vukae Dhoul
Lazerhawks
6
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Posted - 2014.08.05 22:33:00 -
[12] - Quote
ODSTSNAKEZZ wrote:Vukae Dhoul wrote:Bleedingthrough wrote:On SiSi polarization is working as it used to be.
That's what I see as well, at least for the H296 I tried. Have you tried it from K-space wormholes, since thats what I have been using? You're correct. There is no polarisation timer on the C140 C5->Lowsec I tried. I was able to bounce back and forwards multiple times. |
Bleedingthrough
Raptor Navy
66
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Posted - 2014.08.05 22:34:00 -
[13] - Quote
On an E545 (That is a C2-Null connection) I do not get polarized.
Gonna do some more testing and update this. |
Jack Miton
Isogen 5
3582
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Posted - 2014.08.05 22:38:00 -
[14] - Quote
Tell you what CCP, I'll be ok with this change if you add polarization to NS gates and remove local from kspace. Otherwise, please. JUST. STOP. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ Down the Pipe:-á http://downthepipe-wh.com/ |
ODSTSNAKEZZ
Twilight Souls Surely You're Joking
0
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Posted - 2014.08.05 22:45:00 -
[15] - Quote
Heres a vid of me jumping through a C3 > Lowsec wormhole multiple times without getting polarized.
http://youtu.be/9I6Kvb0NMFs |
Ancalanna Hareka
EVE University Ivy League
0
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Posted - 2014.08.05 22:53:00 -
[16] - Quote
So...now you won't be able to force people to fight unless you put bubbles on both sides of the hole and wait for them to eventually crash the hole with perpetual jumping, splitting your fleet in two? Sounds awesome! |
Rek Seven
Probe Patrol Ixtab.
1673
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Posted - 2014.08.05 23:16:00 -
[17] - Quote
Say it ain't so +1 |
scorchlikeshiswhiskey
Cult of Mooby
228
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Posted - 2014.08.05 23:24:00 -
[18] - Quote
Cue Fozzie coming to to say again that no one is out to get us. |
Meytal
School of Applied Knowledge Caldari State
514
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Posted - 2014.08.05 23:25:00 -
[19] - Quote
What next, CCP? Really. What next??
I actually have to say it now... is this stuff REALLY more important than putting increased developer efforts into fixing POS code, Corp Roles, Sov Mechanics, etc? |
Kermit Pental
Future Corps Sleeper Social Club
1
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Posted - 2014.08.05 23:32:00 -
[20] - Quote
Did a quick bit of testing
Low<>Low (N944) - Polarization Low<> C3 (X702) - No polarization C3 <> Low (U210) - No polarization
Sadly this is all I have been able to test so fa due to time constants but wanted to add them to the list.
I'm hoping its a bug as just removing polarization on J<>K holes is odd but well :ccp:
edit spelling |
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scorchlikeshiswhiskey
Cult of Mooby
229
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Posted - 2014.08.05 23:42:00 -
[21] - Quote
So Fozzie, anything else you want to tell us or have you stopped informing the player base entirely? If this is a bug, that's one thing. If it's not then this is some pretty shady ****. |
Traiori
Adhocracy Incorporated Adhocracy
34
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Posted - 2014.08.05 23:43:00 -
[22] - Quote
Sounds like I need to make another reddit post tracking all of us that think this change is ******** too.
Any news on that Dev Blog Fozzie, or are we just going to find out about all of these changes when you implement them on live? |
Thom Mangum
Blue-Fire
16
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Posted - 2014.08.05 23:46:00 -
[23] - Quote
count my jimmies as rustled, even if it is just for kspace connections |
epicurus ataraxia
Lazerhawks
891
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Posted - 2014.08.05 23:53:00 -
[24] - Quote
Fozzie would you care to let us know exactly what nightmares we are expected to find, before you formalise their permanent existence in a Devblog.?
How many more delights are there out there to make our day? There is one EvE. Many people. Many lifestyles. WE are EvE |
Meytal
School of Applied Knowledge Caldari State
514
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Posted - 2014.08.06 00:05:00 -
[25] - Quote
Kermit Pental wrote:Did a quick bit of testing
Low<>Low (N944) - Polarization Low<> C3 (X702) - No polarization C3 <> Low (U210) - No polarization
Sadly this is all I have been able to test so fa due to time constants but wanted to add them to the list.
I'm hoping its a bug as just removing polarization on J<>K holes is odd but well :ccp:
edit spelling Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted.
1) Do planets still have moons in W-space? 2) Can you still anchor towers in W-space?
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epicurus ataraxia
Lazerhawks
891
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Posted - 2014.08.06 00:09:00 -
[26] - Quote
Meytal wrote:Kermit Pental wrote:Did a quick bit of testing
Low<>Low (N944) - Polarization Low<> C3 (X702) - No polarization C3 <> Low (U210) - No polarization
Sadly this is all I have been able to test so fa due to time constants but wanted to add them to the list.
I'm hoping its a bug as just removing polarization on J<>K holes is odd but well :ccp:
edit spelling Makes perfect sense if CCP plans to add K-W wormholes to C4s and remove all W-W wormholes, making W-space just a shallow exploration content shell around K-space. Doesn't matter what happens to W-W wormholes if they're going to be deleted. 1) Do planets still have moons in W-space? 2) Can you still anchor towers in W-space?
No please, don't even joke about it, the sheer insanity we are witnessing so far will lead some crazed manager into thinking it is a good idea. There is one EvE. Many people. Many lifestyles. WE are EvE |
epicurus ataraxia
Lazerhawks
891
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Posted - 2014.08.06 00:17:00 -
[27] - Quote
I have not got access to sisi tonight . Please Someone check they have not screwed up the mass on null>Wormhole, or are we expecting all wormholes with null statics to be Nullbear homes? There is one EvE. Many people. Many lifestyles. WE are EvE |
BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
101
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Posted - 2014.08.06 00:18:00 -
[28] - Quote
Hmm now I think on it, I was getting odd polarisation timers when I was checking the jump distances last night.
Was doing laps around C4->C2->LS and was only seeing the polarisation from the C4. Didn't think anything of it as I was only half paying attention.
This and the jump distance stuff feel the wrong way around. Polarisation should be based off the ship, distance off the WH type. If you're doing either at all.
Also peeps just remember, sisi is the test server, Dev's try things. They can always abandon them or change them right up to the last second. Don't go freaking out |
epicurus ataraxia
Lazerhawks
891
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Posted - 2014.08.06 00:20:00 -
[29] - Quote
BayneNothos wrote:Hmm now I think on it, I was getting odd polarisation timers when I was checking the jump distances last night.
Was doing laps around C4->C2->LS and was only seeing the polarisation from the C4. Didn't think anything of it as I was only half paying attention.
This and the jump distance stuff feel the wrong way around. Polarisation should be based off the ship, distance off the WH type. If you're doing either at all.
Also peeps just remember, sisi is the test server, Dev's try things. They can always abandon them or change them right up to the last second. Don't go freaking out
If we do not "freak out " as you describe it, A dev blog will be written, and they will play about and tweak a few numbers.
When a parent finds that someone is going to kill and eat ones family, you do not wait around to discuss which members and what sauce might make it taste better. There is one EvE. Many people. Many lifestyles. WE are EvE |
BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
101
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Posted - 2014.08.06 00:29:00 -
[30] - Quote
epicurus ataraxia wrote:
If we do not "freak out " as you describe it, A dev blog will be written, and they will play about and tweak a few numbers. Does anyone have any question that this is not exactly how it would play out?
When a parent finds that someone is going to kill and eat ones family, you do not wait around to discuss which members and what sauce might make it taste better.
If that dev blog is published with these changes, then a line will have been crossed, Behaviour will have been seen that cannot be unseen. There will be no going back from that,and what will occur will occur. They will have sown the wind, and can expect to reap the whirlwind.
It's not worth stressing over as for all we know this may have been totally abandoned weeks ago and they haven't gotten around to removing it yet. Save your heart attack for the DevBlog |
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