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Sentinel Oramara
Oramaras Noob Miners Inc
0
|
Posted - 2014.08.06 10:47:00 -
[1] - Quote
Hello There
First let me Thank all The Forum-Users for helping me along with my Problems. Always reeding the Forum if i don't know how to Fit a Ship. I've been using a Drake with Beginner Skills for LVL 2 Missions. I am going to keep Training the Drake until i get a Descent Tech 2 Fit.
Now My Question. I have two Ships in Mind. Raven Navy or Scorpion Navy. My Goal is to Do LVL 3 and 4 Missions in High and low sec. Although I maybe already have something here with the Drake. But what do you Guys think.
Thanks in advance.
(Just hope this is in the right place here in the Forum)  |

Elena Thiesant
Sun Micro Systems
1397
|
Posted - 2014.08.06 11:02:00 -
[2] - Quote
Drake for L3, a battleship won't be efficient |

Marc Callan
Nuclear Manhattan Limited
452
|
Posted - 2014.08.06 11:07:00 -
[3] - Quote
Level 3 missions are generally balanced around battlecruiser-level firepower; a Drake is probably close to perfect for those, while battleships (especially missile battleships) will have trouble with targets that are too small for their primary weapons to be effective against.
In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running, because its hull bonuses all apply to its weapons (improving their range and their impact against smaller targets), while the Scorpion Navy Issue splits between offensive and defensive bonuses.
In low-security space ... I don't know. Flying a mission-fit faction battleship into low-sec, as far as I can tell, is a recipe for disaster. There are people who want nothing more than to count coup by killing a faction battleship, and a mission-fit battleship won't be able to fend off a player-pirate attack for long. "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3588
|
Posted - 2014.08.06 11:16:00 -
[4] - Quote
Marc Callan wrote: In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running.
The Machariel,Rattlesnake,Kronos,Vargur,Golem and Paladin would all like a word with you about that. =][= |

Hakaari Inkuran
State War Academy Caldari State
166
|
Posted - 2014.08.06 11:29:00 -
[5] - Quote
Marc Callan wrote:
In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running, because its hull bonuses all apply to its weapons (improving their range and their impact against smaller targets), while the Scorpion Navy Issue splits between offensive and defensive bonuses.
The reason the RNI is preferred is because it has 8 launchers and a powerful application bonus, not range (who cares about range, you're using cruises and those hit to max lock range anyway). SNI has 6 launchers and the rate of fire brings you up to 8 effective, with no application bonus
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Sentinel Oramara
Oramaras Noob Miners Inc
0
|
Posted - 2014.08.06 11:42:00 -
[6] - Quote
Ok ... ... recap.
RNI 8 launchers + Bonus SNI 6 launchers (rof 8 launchers) no Bonus.
Seems to me that i've got some Skill learning to do. First i will keep with my Drake. Fit that to descent LVL 3 Killer. and then switch to the RNI. oh boy. The Skilplan for the next 3 Months is full. Thanks Everybody for your help. |

Marc Callan
Nuclear Manhattan Limited
453
|
Posted - 2014.08.06 13:00:00 -
[7] - Quote
Ralph King-Griffin wrote:Marc Callan wrote: In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running.
The Machariel,Rattlesnake,Kronos,Vargur,Golem and Paladin would all like a word with you about that.
OP was asking about the Raven Navy vs. the Scorpion Navy. Of those two, the Raven Navy seems to be perceived as superior (I didn't say supreme). The Machariel, the Rattlesnake, and the four Marauders weren't even part of the conversation at that point.
*facepalm* "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3591
|
Posted - 2014.08.06 13:59:00 -
[8] - Quote
Marc Callan wrote:Ralph King-Griffin wrote:Marc Callan wrote: In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running.
The Machariel,Rattlesnake,Kronos,Vargur,Golem and Paladin would all like a word with you about that. OP was asking about the Raven Navy vs. the Scorpion Navy. Of those two, the Raven Navy seems to be perceived as superior (I didn't say supreme). The Machariel, the Rattlesnake, and the four Marauders weren't even part of the conversation at that point. *facepalm* actually you have a point there, ill apologise  =][= |

The Djego
Hellequin Inc. Mean Coalition
263
|
Posted - 2014.08.06 14:29:00 -
[9] - Quote
The navy Raven got a velocity bonus that increases the speed of missiles, not only giving Torps higher range but also reducing the chance of wasting a full volley on a target within 70km to zero(because your first volley will hit the target before the next one is in space). This is important since target painters are chance based beyond 45km, making it harder to predict if one volley for a BC or Cruiser will be sufficient or not.
The application bonus of the navy Raven in combination with the higher alpha of 8 launchers also makes it the easier ship to handle and will produce one volley kills even will lower missile skills, no T2 2x rigor 1x flare rig setup or sub optimal painting(again also affected by tanking skills and painting skills how many you can fit and how effective they are).
Overall the navy Raven is a lot better in damage application on paper and beyond it in practice since it can archive 1 volley kills a lot easier than the navy Scorpion and more predictable.
The only advantage of the navy Scorpion is the extra tank by the resist bonus and the extra med slot, what makes it easier to tank what is preferred by some people, however it shouldn't be a big issue with sufficient missile and tanking skills to do L4s with a navy Raven. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
|

IIshira
School of Applied Knowledge Caldari State
1078
|
Posted - 2014.08.06 18:43:00 -
[10] - Quote
Sentinel Oramara wrote:Hello There First let me Thank all The Forum-Users for helping me along with my Problems. Always reeding the Forum if i don't know how to Fit a Ship. I've been using a Drake with Beginner Skills for LVL 2 Missions. I am going to keep Training the Drake until i get a Descent Tech 2 Fit. Now My Question. I have two Ships in Mind. Raven Navy or Scorpion Navy. My Goal is to Do LVL 3 and 4 Missions in High and low sec. Although I maybe already have something here with the Drake. But what do you Guys think. Thanks in advance. (Just hope this is in the right place here in the Forum)  
This should be perfect for level 3 missions.. I recommend Sisters Of Eve since you will make more LP 
[Raven Navy Issue, SOE Missions] Capacitor Flux Coil II Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Pithum B-Type Adaptive Invulnerability Field Pithum B-Type Adaptive Invulnerability Field Pith A-Type Shield Boost Amplifier Pith A-Type Shield Boost Amplifier Gist A-Type X-Large Shield Booster True Sansha Cap Recharger True Sansha Cap Recharger
Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile Caldari Navy Cruise Missile Launcher, Caldari Navy Scourge Cruise Missile
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Capacitor Control Circuit II
'Augmented' Hobgoblin x5 'Augmented' Hammerhead x5 Caldari Navy Scourge Cruise Missile x3000 |
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Paranoid Loyd
1180
|
Posted - 2014.08.06 18:54:00 -
[11] - Quote
^ Confriming this is the way to go "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Lady Naween
Immortalis Inc. Shadow Cartel
576
|
Posted - 2014.08.06 20:23:00 -
[12] - Quote
dear lord that horrible overtank, and gank magnet. Please don't troll poor players into flying something that bad. |

Jazmyn Stone
KIRSTONE ALLIANCE
165
|
Posted - 2014.08.06 20:32:00 -
[13] - Quote
Dang, I wanted to be first to reply on Ilshira's CNR fit. It is so "over the top" it's actually silly. A fit like that is just not needed, and it just looks like some one was EFT warring.
(really thought what system do you actually fly in? It is truly a gank magnet.
-Jaz Always remember Tovil-Toba, and what was done there. |

Lady Naween
Immortalis Inc. Shadow Cartel
576
|
Posted - 2014.08.06 20:42:00 -
[14] - Quote
Jazmyn Stone wrote:Dang, I wanted to be first to reply on Ilshira's CNR fit. It is so "over the top" it's actually silly. A fit like that is just not needed, and it just looks like some one was EFT warring.
(really thought what system do you actually fly in? It is truly a gank magnet.
-Jaz
pretty sure it is a trollfit when combined with the sister comment and the horned smiley ^^ |

Paranoid Loyd
1181
|
Posted - 2014.08.06 21:03:00 -
[15] - Quote
Lady Naween wrote:Jazmyn Stone wrote:Dang, I wanted to be first to reply on Ilshira's CNR fit. It is so "over the top" it's actually silly. A fit like that is just not needed, and it just looks like some one was EFT warring.
(really thought what system do you actually fly in? It is truly a gank magnet.
-Jaz pretty sure it is a trollfit when combined with the sister comment and the horned smiley ^^
Capstable and AFK were also key indicators. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kosetzu
S1lver Flame
120
|
Posted - 2014.08.06 21:18:00 -
[16] - Quote
Paranoid Loyd wrote:You guys are no fun. Capstable and perfect for AFK were also key indicators.  Pretty much what hooked most of the newbies. Seen way too many "err mah gawd, capstable is the best thing evar"... |

IIshira
School of Applied Knowledge Caldari State
1079
|
Posted - 2014.08.06 21:37:00 -
[17] - Quote
Really... Only two people got it that me recommending a cap stable deadspace fit RNI for AFK level 3 SOE missions was a joke?...
A RNI is a terrible ship for level 3 missions in general. A Drake for level 3 and once the pilot got better skills a plain Raven for level 4 missions would be best. |

Lady Naween
Immortalis Inc. Shadow Cartel
577
|
Posted - 2014.08.06 23:39:00 -
[18] - Quote
IIshira wrote:Really... Only two people got it that me recommending a cap stable deadspace fit RNI for AFK level 3 SOE missions was a joke?...
A RNI is a terrible ship for level 3 missions in general. A Drake for level 3 and once the pilot got better skills a plain Raven for level 4 missions would be best.
problem is, there are enough morons out there that actually DO fit their ships to such a degree ^^ makes it hard to tell the trolls from the morons at times :) some of the ships we have ganked in osmon.. yikes. |

Mike Whiite
Space Mutts The Harlequin's
354
|
Posted - 2014.08.07 10:15:00 -
[19] - Quote
I'll break a lance for the SNI.
The RNI has a great application bonus, that said lvl4 missions only have so many ships on which that is going to make a difference. Especially if you're to lazy, like my self to split weapons all the time.
With proper skills, 2 Rigor and 1 Flare as rigs, the proper ammo and 1 or 2 target painters the number of times you really get an advantage isn't that high.
Because of the fact the SNI only has 6 launchers and a resistance bonus, it will have a surplus on the RNI conserning CPU and Powergrid.
making it possible for instance to fit it with 3 bcu's a drone damage mod a, drone link augmentor enough tp's, propulsion mods and tank to be the better choice in several missions. doing more damage than the RNI on big ships and have your drones doing more damage on the smaller ships having less need to fire on those small ships that will take more time to take down (requires some drone management with agro)
The SNI is cheaper a little less likely to draw gankers, is more veritable and looks better
|

Edwin McAlister
Interstellar Engineering and Electronics INC
30
|
Posted - 2014.08.07 12:17:00 -
[20] - Quote
SNI can fit an insanely brutal tank and was my fav for a long time running missions, as my defensive skills improved i shifted to the Navy Raven ... and last year switched to the Golem for mission running |
|

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
29
|
Posted - 2014.08.07 15:27:00 -
[21] - Quote
For lvl 4 missions get a Rattlesnake... It cost somewhere the same as a CNR and A Navy Scorp but has the firepower of a Marauder. |

Jax Kazen
Prometheus Deep Space Mining and Salvage
0
|
Posted - 2014.08.07 18:06:00 -
[22] - Quote
It becomes damage application vs tanking ability.
From an EFT DPS perspective, the SNI catches up to the CNR eventually but EFT DPS isn't the reality most of the time. The CNR gets bonuses in explosion radius so damage application to things smaller than a Battleship will be better.
What I also find better about the CNR is that there are less wasted barrages. Since the SNI relies on rate of fire, you will often end up firing off an extra barrage while the killing barrage is in mid-flight. The SNI also has a mixed damage package (6 launchers and one turret for max damage) so you won't get full benefit of your BCS across all.
Now, with all that said, the SNI is a snooze boat meaning that it can create such a massive tank that it doesn't take much to manage it during level 4s. The SNI can push a 23% larger EHP tank than the CNR and has an 11% higher EHP on shield rep as a result. You can also get to ridiculous EHPs with it if you use use specific hardeners and extenders.
Either one is a good ship - I have found that the CNR runs through missions faster (and really isn't that the point) with Hobi IIs managing frigates. The SNI runs like 5% slower (complete guess) but is obviously much more forgiving based on the amount of tank. |

Sentinel Oramara
Oramaras Noob Miners Inc
0
|
Posted - 2014.08.07 20:16:00 -
[23] - Quote
wow. i didn't think this post would take on a life of it's own. I am still at lvl 2 Missions. Half a year in and still just a noob :-D
Well my Skills are still far away from acceptable. But for the moment, i can cover my a** perfectly with my Drake.
For the lvl 3s and lvl 4s. i guess i will go with the RNI and this
7 x Cruise Missile Launcher II 1 x Drone Link Augmentor I
1 x Shield Boost Amplifier ll 2 x Adaptive Invulnerability Field II 1 x EM ward Amplifier ll 1 x Target Painter II 1 x 100 MN Afterburner ll (Just for the Speed if needed) 1 or 2 x Cap recharger ll (and then kick out the afterburner)
1 x Damage Control ll 1 x Power Diagnostic System ll 3 x Balistic Control System ll
That for my first real try in fitting such a monster.
See you in Space.
Sentinel Oramara |

Jeremiah Saken
The Fall of Leviathan
61
|
Posted - 2014.08.07 20:28:00 -
[24] - Quote
Sentinel Oramara wrote: I am still at lvl 2 Missions. Half a year in and still just a noob :-D
Sentinel Oramara wrote:For the lvl 3s and lvl 4s. i guess i will go with the RNI and this...
Try Raven first. Fit it with MJD and see how it will go. Switch to RNI when you will be ready. Bacon tastes so much better when it's marinated in vegan tears.-á |

Paranoid Loyd
1209
|
Posted - 2014.08.07 20:34:00 -
[25] - Quote
Sentinel Oramara wrote:wow. i didn't think this post would take on a life of it's own. I am still at lvl 2 Missions. Half a year in and still just a noob :-D
Well my Skills are still far away from acceptable. But for the moment, i can cover my a** perfectly with my Drake.
For the lvl 3s and lvl 4s. i guess i will go with the RNI and this
7 x Cruise Missile Launcher II 1 x Drone Link Augmentor I
1 x Shield Boost Amplifier ll 2 x Adaptive Invulnerability Field II 1 x EM ward Amplifier ll 1 x Target Painter II 1 x 100 MN Afterburner ll (Just for the Speed if needed) 1 or 2 x Cap recharger ll (and then kick out the afterburner)
1 x Damage Control ll 1 x Power Diagnostic System ll 3 x Balistic Control System ll
That for my first real try in fitting such a monster.
See you in Space.
Sentinel Oramara
Multiple issues, too much cap, PDS should not be needed, you have a boost amp with no booster. Drone link augmentor is unnecessary. The range on the Cruise Missles allows you to utilize a MJD, your fit should be built with this in mind. Take a look at Lady Naween's offering, that is more of what you should be training for.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Lady Naween
Immortalis Inc. Shadow Cartel
581
|
Posted - 2014.08.07 23:31:00 -
[26] - Quote
what loyd said, and also for level 3 you want a drake. not a battleship. due to the way weapons work using a larger weapon system on smaller ships means you do less damage. shooting cruise missiles against frigs is not efficient. does it work? yes, but i will assume you dont have all your support skills up high enough for it to really be a good idea.
in EVE (as in real life, sorry guys) bigger isnt better. many times bigger is worse.
[Drake, Drake: L3 MJD] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Adaptive Invulnerability Field II Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron Medium Ancillary Shield Booster Medium Micro Jump Drive
Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Drone Link Augmentor II
Medium Processor Overclocking Unit I Medium Ionic Field Projector I Medium Warhead Rigor Catalyst I
Hobgoblin II
Read more: http://eve.battleclinic.com/loadout/70444-Drake-L3-MJD.html#ixzz39kgIBxWw
or if you want a bricktank since you are new (not a bad idea to start with something a bit overtanked until you get the hang of things)
[Drake, Lv3 Mission Drake] Shield Power Relay II Ballistic Control System II Ballistic Control System II Ballistic Control System II
EM Ward Field II EM Ward Field II Thermic Dissipation Field II Large Shield Extender II Experimental 10MN Afterburner I Parallel Weapon Navigation Transmitter
XR-3200 Heavy Missile Bay XR-3200 Heavy Missile Bay XR-3200 Heavy Missile Bay XR-3200 Heavy Missile Bay XR-3200 Heavy Missile Bay XR-3200 Heavy Missile Bay Empty
Medium Warhead Rigor Catalyst I Medium Core Defense Field Purger I Medium Core Defense Field Purger I
Hobgoblin I
Read more: http://eve.battleclinic.com/loadout/64804-Lv3-Mission-Drake.html#ixzz39kgZu7lq
(yeah i use battleclinic.. suck it up buttercup.. i havent flown a drake in pve since.. eh.. hmm.. 2008 so.. not gonna fit something up.. suck it).
yes of course t2 the launchers if you can.. or.. i dont know what the meta launchers go for these days, use as high meta (1 to 4 that is) that you feel you can afford. malkuth should be supercheap.. no idea about the arbalests. |

IIshira
School of Applied Knowledge Caldari State
1084
|
Posted - 2014.08.08 03:03:00 -
[27] - Quote
Sentinel Oramara wrote:wow. i didn't think this post would take on a life of it's own. I am still at lvl 2 Missions. Half a year in and still just a noob :-D
Well my Skills are still far away from acceptable. But for the moment, i can cover my a** perfectly with my Drake.
For the lvl 3s and lvl 4s. i guess i will go with the RNI and this
7 x Cruise Missile Launcher II 1 x Drone Link Augmentor I
1 x Shield Boost Amplifier ll 2 x Adaptive Invulnerability Field II 1 x EM ward Amplifier ll 1 x Target Painter II 1 x 100 MN Afterburner ll (Just for the Speed if needed) 1 or 2 x Cap recharger ll (and then kick out the afterburner)
1 x Damage Control ll 1 x Power Diagnostic System ll 3 x Balistic Control System ll
That for my first real try in fitting such a monster.
See you in Space.
Sentinel Oramara
Please relook at your fit... Read some of Lady Naween's posts... She has good advice and fits.
Also as a general rule fly ships best suited for what you're doing. A Drake is way overkill for Level 2 missions. You should be fine with a Caracal. If this is not the case you might need to work on skills or your fitting.
This is the general idea but there are exceptions. Level 1: Frigate/ Destroyer Level 2: Cruiser Level 3: Battlecruiser Level 4: Battleship |

Kaletha Caelum
Astromechanica Maxima Astromechanica Federatis
0
|
Posted - 2014.08.18 14:46:00 -
[28] - Quote
I will probably go Scorpion Navy issue since he has more tank and can comfortably handle L4.
What kind of none blingy fit is adapted for L4 SoE in Apanake please ? |

Voxinian
36
|
Posted - 2014.08.25 21:47:00 -
[29] - Quote
Marc Callan wrote:Ralph King-Griffin wrote:Marc Callan wrote: In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running.
The Machariel,Rattlesnake,Kronos,Vargur,Golem and Paladin would all like a word with you about that. OP was asking about the Raven Navy vs. the Scorpion Navy. Of those two, the Raven Navy seems to be perceived as superior (I didn't say supreme). The Machariel, the Rattlesnake, and the four Marauders weren't even part of the conversation at that point. *facepalm*
It's of matter of playstyle perhaps and mental state. For L4 missions (specially the few nasty ones) I prefer the Scorpion cos of the amount of mid slots. You can get an insane active tank and still able to fit some Target Painters on top of it. I like knowing that I have plenty of tank in case I do something stupid like triggering a whole pocket (which happens with L4s on mental auto-pilot grinding, you doze of sometimes). And with a TP fitted the dps is not all that far of from a RNI. |

Val'Dore
PlanetCorp InterStellar
807
|
Posted - 2014.08.25 22:25:00 -
[30] - Quote
There is no reason you can't use Rapid Heavy Launchers on a BS for L3s. Esp if that BS' bonuses apply to heavies or the launchers.
|
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NIFTYGetAtMe
State Protectorate Caldari State
20
|
Posted - 2014.08.26 18:02:00 -
[31] - Quote
OP just choose which you like better. I would personally take the SNI because I think it looks cooler. A lot of replies are advocating the advantages of one over the other but trust me when I say that min/maxing is the most boring way to play this game. The moment you start caring about how under/overtanked or how efficient your ship is for PvE is the moment you stopped having fun and made EVE a chore. Choose your favorite and devise a proper fit. Both can eat lvl4's alive. |

Sentinel Oramara
Oramaras Noob Miners Inc
0
|
Posted - 2014.08.31 20:20:00 -
[32] - Quote
Thanks People for all your Info. I learend alot. I will think hard about what to do. I have tried to find out what to do. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
612
|
Posted - 2014.08.31 20:38:00 -
[33] - Quote
NIFTYGetAtMe wrote:OP just choose which you like better. I would personally take the SNI because I think it looks cooler. A lot of replies are advocating the advantages of one over the other but trust me when I say that min/maxing is the most boring way to play this game. The moment you start caring about how under/overtanked or how efficient your ship is for PvE is the moment you stopped having fun and made EVE a chore. Choose your favorite and devise a proper fit. Both can eat lvl4's alive.
I'd rather min/max than be inefficient. More explosions = more fun! You can trust me, I have a monocole |

Ireland VonVicious
Vicious Trading Company
394
|
Posted - 2014.08.31 22:57:00 -
[34] - Quote
SNI for lower sp guys.
CNR for guys who cap off missile/shield/cap skills.
RS when you got drones/missiles both T2 with good secondary skills.
I recommend SNI when you start L4's and move on to the RS when ready.
CNR can be a skipped if you train sentry/heavy drones. If you have no interest in training drones above medium T2's go right for the CNR.
Drake is good for your L3's but you might want a GIla for them if you want to run the Gurista ships. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1189
|
Posted - 2014.09.01 06:02:00 -
[35] - Quote
Ralph King-Griffin wrote:Marc Callan wrote: In high-security space, the Raven Navy Issue is generally held out as the superior ship for top-end mission running.
The Machariel,Rattlesnake,Kronos,Vargur,Golem and Paladin would all like a word with you about that.
He meant out of the 2 choices presented. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Voxinian
37
|
Posted - 2014.09.01 09:03:00 -
[36] - Quote
NIFTYGetAtMe wrote:OP just choose which you like better. I would personally take the SNI because I think it looks cooler. A lot of replies are advocating the advantages of one over the other but trust me when I say that min/maxing is the most boring way to play this game. The moment you start caring about how under/overtanked or how efficient your ship is for PvE is the moment you stopped having fun and made EVE a chore. Choose your favorite and devise a proper fit. Both can eat lvl4's alive.
Probably the best anwser.
Any BS (except standard Scorpion) is good enough for L4 missions. One will do it a tat faster then the other and one will be more safe/tanky thne the other. It's all about personal prefferences and playstyle.
SNI has like a 2200HP tank with standard T2 fit so for the newer peeps doing L4's it's probably the safest BS to do missions with... you can make quite a few mistakes if you have over a 2k tank and decent omni resistance.
|

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 09:11:00 -
[37] - Quote
IIshira wrote:
This is the general idea but there are exceptions. Level 1: Frigate/ Destroyer Level 2: Cruiser Level 3: b¦¦a¦¦t¦¦t¦¦l¦¦e¦¦c¦¦r¦¦u¦¦i¦¦s¦¦e¦¦r Battleship Level 4: b¦¦a¦¦t¦¦t¦¦l¦¦e¦¦s¦¦h¦¦i¦¦p Marauder
Fixed.
Pimp out your battleship with warp speed rigs and get those warp speed implants and you will run level 3s like there is no tomorrow. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Marc Callan
Nuclear Manhattan Limited
461
|
Posted - 2014.09.01 09:59:00 -
[38] - Quote
baltec1 wrote:IIshira wrote:
This is the general idea but there are exceptions. Level 1: Frigate/ Destroyer Level 2: Cruiser Level 3: b¦¦a¦¦t¦¦t¦¦l¦¦e¦¦c¦¦r¦¦u¦¦i¦¦s¦¦e¦¦r Battleship Level 4: b¦¦a¦¦t¦¦t¦¦l¦¦e¦¦s¦¦h¦¦i¦¦p Marauder
Fixed. Pimp out your battleship with warp speed rigs and get those warp speed implants and you will run level 3s like there is no tomorrow.
You get a lot of cruiser rats in Level 3 missions. Non-drone battleships can have serious trouble taking down high-grade cruiser rats, judging from my own experience and what I've read from other experienced mission runners.
And Marauders are for people who have the liquid reserves to put down over a billion ISK on the hull alone, plus who knows how much on rigging and fitting, plus have reserves in case of gankers. Oh, and the skill requirements for a Marauder are rather on the high side.
I can understand how someone with access to effectively unlimited resources might think that a Maruader should be the standard hull for those Level 4 missions, but - news flash - not everyone in EVE is space rich. "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |

baltec1
Bat Country Goonswarm Federation
12914
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Posted - 2014.09.01 10:36:00 -
[39] - Quote
Marc Callan wrote:
You get a lot of cruiser rats in Level 3 missions. Non-drone battleships can have serious trouble taking down high-grade cruiser rats, judging from my own experience and what I've read from other experienced mission runners.
And Marauders are for people who have the liquid reserves to put down over a billion ISK on the hull alone, plus who knows how much on rigging and fitting, plus have reserves in case of gankers. Oh, and the skill requirements for a Marauder are rather on the high side.
I can understand how someone with access to effectively unlimited resources might think that a Maruader should be the standard hull for those Level 4 missions, but - news flash - not everyone in EVE is space rich.
They should be.
A mach in a level 3 will pull in over 80 mil/hr. Battleships have no issue with tracking cruisers (they track frigates just fine) and they are much more adaptable for this job than a cruiser/BC due to having more firepower, fitting room, tank and ironicly speed.
A week of blitzing missions will net you enough to buy not only the marauder but also the fittings and implants. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Keith Icarus
Usque Ad Mortem League of Infamy
4
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Posted - 2014.09.01 11:20:00 -
[40] - Quote
Edwin McAlister wrote:SNI can fit an insanely brutal tank and was my fav for a long time running missions, as my defensive skills improved i shifted to the Navy Raven ... and last year switched to the Golem for mission running
SNI for me too at the moment.
The tank is confidence building and the damage is perfectly adequate if not quite maxed.
Plus, she looks ace compared to the RNI  |
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Marc Durant
131
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Posted - 2014.09.01 11:23:00 -
[41] - Quote
"battleships" is perhaps overhyped, "some BS or specifically the Mach" sounds more realistic to me. Yes, yes-áI am. Thanks for noticing.
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baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 11:30:00 -
[42] - Quote
Marc Durant wrote:"battleships" is perhaps overhyped, "some BS or specifically the Mach" sounds more realistic to me.
Nah, it really is near all BS do very well in blitzing level3 missions, not mach well, but good enough to use over a cruiser or BC. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Marc Durant
131
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Posted - 2014.09.01 11:46:00 -
[43] - Quote
[nasal troll voice]
I'd say that a Brutix works better than a Hyperion
[/nasal troll voice]
Yes, yes-áI am. Thanks for noticing.
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Arthur Aihaken
Halas Hooligans
3781
|
Posted - 2014.09.01 14:10:00 -
[44] - Quote
Rattlesnake. 7.5 equivalent launchers plus drones. I am currently away, traveling through time and will be returning last week. |
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