| Pages: [1] 2 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Chester McFester
|
Posted - 2006.07.17 13:23:00 -
[1]
Thinking of the following setup for Solo PvP.
Highs 4 X Heavy NOS 4 X Dual 650mm 'scout' repeating artillery I (Perhaps 4 X Cruise would work better?) I cant use T2 Large Proj just yet, but soon.
Mids 2 X Multispec II 1 X Warp Scrammer 20km (Mebbe 30km if im feeling flush :D 1 X 100MN MWD II (OR a Quad Lif Fueled I Booster Rockets if the T2 wont fit)
Lows 3 X Nanofibers 1 X Large Armor Rep 1 X f85 peripheral damage system I 2 X EAN II
Drones
5 X T1 Heavy 10 X T2 Lights
Plz Discuss.
|

Celeste Storm
Elite United Corp Antigo Dominion
|
Posted - 2006.07.17 13:28:00 -
[2]
u cannot fit 4x nos AND 4 turrets because a nos is basically a turret (phoon: 4x turret, 4x launcher)
as far as I know there is nothing like a 30km scrammer... o.O
fit a standard dmg control, better resis..
|

Chester McFester
|
Posted - 2006.07.17 13:34:00 -
[3]
Originally by: Celeste Storm u cannot fit 4x nos AND 4 turrets because a nos is basically a turret (phoon: 4x turret, 4x launcher)
NOS Dont take up Turret Hardpoints, just highslots.
Originally by: Celeste Storm
as far as I know there is nothing like a 30km scrammer... o.O
Domination Warp Scrambler, 1 point. 30km range. Costs about 110 - 150 mills.
Originally by: Celeste Storm
fit a standard dmg control, better resis..
Okey Dokey
|

Cairo dog
Gallente
|
Posted - 2006.07.17 13:36:00 -
[4]
3x Nanofiber? I can't give you a better setup for the lows except maybe Gyro's another rep or more hardeners? -------------------------------------
Rawr |

Jim McGregor
Caldari
|
Posted - 2006.07.17 13:36:00 -
[5]
Edited by: Jim McGregor on 17/07/2006 13:36:18 Interesting setup... wonder if it would stand a chance vs Nos/EW Dominix.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Kaeten
Hybrid Syndicate
|
Posted - 2006.07.17 13:39:00 -
[6]
I'd eat you alive 
High-Sec Piracy Recruitment |

R31D
|
Posted - 2006.07.17 13:40:00 -
[7]
Edited by: R31D on 17/07/2006 13:42:22 -edit-
shouldn't go afk with a post half-written up, already been beaten to it
Sounds like an "ok" setup but you'll have problems keeping MWDing ships at range with just an AB - especially if your nos go out to 25km max (Diminishings)
Free bumpage for all |

Dark Shikari
Caldari
|
Posted - 2006.07.17 13:41:00 -
[8]
Edited by: Dark Shikari on 17/07/2006 13:41:07 Any MWD battleship setup needs a cap booster. Originally by: R31D
Quote: as far as I know there is nothing like a 30km scrammer... o.O
Domination Scram is 28km. Officer ones are all better than that.
No, domination is 30km. True sansha/DB is 28km, Serpentis is 26km, Guristas is 24km.
--Proud member of the [23]--
-WTS Heavy Electron II, 100mn AB II, Medium Warp Bubbles- |

Celeste Storm
Elite United Corp Antigo Dominion
|
Posted - 2006.07.17 13:44:00 -
[9]
Originally by: Chester McFester Edited by: Chester McFester on 17/07/2006 13:36:11
Originally by: Celeste Storm u cannot fit 4x nos AND 4 turrets because a nos is basically a turret (phoon: 4x turret, 4x launcher)
NOS Dont take up Turret Hardpoints, just highslots.
I cannot fit a nos when I already have 4 guns in Hi.
Originally by: Chester McFester
Originally by: Celeste Storm
as far as I know there is nothing like a 30km scrammer... o.O
Domination Warp Scrambler, 1 point. 30km range. Costs about 110 - 150 mills.
OK, but I would never ever fit such an expensive item to a pvp ship that I might loose.
Originally by: Chester McFester
Originally by: Celeste Storm
fit a standard dmg control, better resis..
The f84 Local has worse resists than the standard T1. Im using an f85 peripheral. It is better.
Sry, I read F84.. which is crap. F85 is of course better. :)
|

Gotrek Gurnisson
|
Posted - 2006.07.17 14:09:00 -
[10]
My Punisher tanking setup:
Max 3 Turret Slots: 3 x Small Laser Last High Slot: 1 x Small NOS.
+ Shield Booster + Armor Plate + Armor Repair.
So NOS can be fitted into any empty High Slot! 
********************* * n00b with a deathwish * ********************* |

Foxyoneill
|
Posted - 2006.07.17 14:25:00 -
[11]
Originally by: R31D Edited by: R31D on 17/07/2006 13:42:22 -edit-
shouldn't go afk with a post half-written up, already been beaten to it
Sounds like an "ok" setup but you'll have problems keeping MWDing ships at range with just an AB - especially if your nos go out to 25km max (Diminishings)
Im using a MWD, I have not tested it out yet but if i remember right a friend told me i would get 800M/s + in this.
I cannot spare the midslot for a webber, 1 Multispec just wont do.
And now that i think about it i dont think the Large rep will fit either, In that case a medium II one will do.
|

Thorndin MacMorrin
Arcana Imperii Ltd.
|
Posted - 2006.07.17 16:57:00 -
[12]
I use a similar set up phoon for light work (except I prefer cruise missiles over ac's), and I am very happy with it. It is fun flying a BS that is faster and more manueverable than most BC's.
With the mwd, and a couple nano's one will often catch people by surprise.
One thing to keep in mind though, is you are likely to have a lighter tank than most other battleships, so some may give you trouble.
Against a NOS Domi you will have trouble, as they will have more NOS and more ECM than you, and will have meaner drones. Unless you fit racial ecm's, and can break locks more often than him, I think that is a loosing fight, as you will not be able to use your extra guns, and his drones will out dps yours.
Also, are you sure you will be able to fit all that? Phoons do not have particularly large grids, and 4 heavy nos will eat it up quickly. I would expect to have to fit a pdu, rcu, or move down to 425's.
|

Omega Bloodstone
|
Posted - 2006.07.17 17:08:00 -
[13]
Originally by: Celeste Storm u cannot fit 4x nos AND 4 turrets because a nos is basically a turret (phoon: 4x turret, 4x launcher)
as far as I know there is nothing like a 30km scrammer... o.O
fit a standard dmg control, better resis..
There is. A domination scram goes out to 30km...
|

Deren Thaldrel
Minmatar
|
Posted - 2006.07.17 19:33:00 -
[14]
Originally by: Foxyoneill
I cannot spare the midslot for a webber, 1 Multispec just wont do.
Webbing drones - you have that huge drone bay - make use of it.
I'm considering a variant of this with 4 Cruise missile launchers instead of Artillery myself, possibly
Highs: 2 Heavy NOS + 2 Medium Guns (I know but better against Frigs than large and I'm still n00bish) + 4 Seige Launchers MIDS: MWD + Target Painter + ?? LOW: 1600MM + Mid Tech 2 Rep (x 2 Perhaps) + 2 Resist Modules (Adapative Nanos or Other to be determined) + BCUs/Gyros
Augmented with webbing drones for those small but annoying or just in general MWD packing opponents.
|

Lucas Smaise
x13
|
Posted - 2006.07.17 20:53:00 -
[15]
Edited by: Lucas Smaise on 17/07/2006 20:54:49 Edited by: Lucas Smaise on 17/07/2006 20:54:32 There is so much mis-information in this thread that someone should start a thread about the Typhoon and only people who has actually flown one should reply with the good setups.
Lucas Smaise
|

Vancali
Minmatar
|
Posted - 2006.07.17 21:12:00 -
[16]
Ok, you definately won't have grid for 4x nos and 4x artis. It's not worth it. Just use cruise. With 4x nos you won't have grid for 4x cruise anyway. It's 2/4 either way.
Also you don't have any plate or hardeners, just an f85 which is nice, but alone is not the best tank.
The mwd would get you to 800 m/s, but not right away. Nanos help but come on, it's a bs. It's strength is not speed but tanking/damage dealing, so play with that.
If going solo against a domi, use smartbombs/nos. I know, people hate them and for good reason. They are dangerous in the wrong hands. Yet I know people who swear by them and have even sucessfully used them in the situation I have described.
Either way, your setup won't last long in pvp.
"War does not determine who is right-only who is left." Bertrand Russell |

Cohkka
|
Posted - 2006.07.17 21:34:00 -
[17]
Edited by: Cohkka on 17/07/2006 21:42:23 Edited by: Cohkka on 17/07/2006 21:34:55
Originally by: Vancali Ok, you definately won't have grid for 4x nos and 4x artis. It's not worth it. Just use cruise. With 4x nos you won't have grid for 4x cruise anyway. It's 2/4 either way.
Also you don't have any plate or hardeners, just an f85 which is nice, but alone is not the best tank.
The mwd would get you to 800 m/s, but not right away. Nanos help but come on, it's a bs. It's strength is not speed but tanking/damage dealing, so play with that.
If going solo against a domi, use smartbombs/nos. I know, people hate them and for good reason. They are dangerous in the wrong hands. Yet I know people who swear by them and have even sucessfully used them in the situation I have described.
Either way, your setup won't last long in pvp.
This is obviously not a cookie cutter setup. With a t2 MWD you'll do ~1,3km/sec with good nanos about 2km/sec. Smartbombs are a horrible option. They suck up your cap and he doesn't use a cap injector.
Pretty interesting setup, would be interesting to see how it fairs against a Dominix, Tempest and Ravens. Against regular Raven and Tempest setups I guess it comes down to luck since EW takes a major part in your setup.
edit: Used a similar setup ages ago. Was before ECm became the I-Win button tho. Same hislots and very good speed. I wasn't satisfied tho, since the damageoutput wasn't that great (prob changed with the Drones buff) and people would just deagress and jump through the gate.
Don't speak english, just F5, F5, F5... |

Vancali
Minmatar
|
Posted - 2006.07.17 22:00:00 -
[18]
Well the SB/NOS phoon is a VERY specalized setup only workable against domis who think they can win with nos and drones. The SB take out the drones and the domi is out of options. You nos for what they nos, then you release your drones, scramble and eventually toast. Again, SB are mostly a waste of space, but can work in a very controlled situation. It has worked before, this is not some made up situation.
"War does not determine who is right-only who is left." Bertrand Russell |

Imhotep Khem
Vortex.
|
Posted - 2006.07.17 23:04:00 -
[19]
given a choice between 4 turrets or 4 siege launchers the choice should be obvious. Especially on the fastest BS in the game whose speed works to make its tracking harder... ____ "If your not dyin' your not tryin'." "Are you prepared to go all the way, Alexi?" DuGalle |

Enmel
Minmatar
|
Posted - 2006.07.18 00:44:00 -
[20]
I'd keep the ACs, but I'd drop the multispecs for a cap injector and a webifier. Also would drop one of the nanos for a gyro.
Depending on how well it tanks, I might drop another for a second rep, and the other multispec for a cap injector.
However if you can use them, it would be tempting to keep the multispecs and use web drones.
|

Kaylana Syi
Minmatar
|
Posted - 2006.07.18 00:46:00 -
[21]
Edited by: Kaylana Syi on 18/07/2006 00:47:28 First of all... solo PvP the NOS Phoon isn't really made for. Not enough damage to break most BS tanks. Definately will have trouble with blasterthrons and barrage fitted tempests. So... I will clear a few things up that are really irking me in this thread.
NOS are utility slot items... neither turrent nor launcher harpoints needed.
There is no such thing as a 30km scrambler... its a disruptor. Scramblers are +2 Disruptors are +1. The best Warp Scrambler in the game is a Tobias' Modified Warp Scrambler witch is 24km and should set you back about billion+ and 4000 power grid. Tobias' Modified Warp Disruptor is 40km and will set you back billion+ and 4000 power grid. These modules are Best left up to Utility/Tackling BS's w. officer tanks or caldari/amarr front line, officer tanked carriers.
Its highly recommended that you use Torpedos, especially t2 variety, on a typhoon with NOS. Its also advisable that you use 3 NOS and 1 Neut and make sure they are 25km variety.
As for mids you definately need an MWD, web, scram, and Injector/ewar of some sort
Low slots are entirely dependant on what your wingmen (nosphoon should have them tbh) field and how good they are ( which is proportional to how much you trust them. ) You can go for the LAR II, energized tank that needs 1 or 2 RCU IIs or you can go for a more nimble flavor with nanos or, if your ammo supply is close, overdrives.
Use your drones for either damage or support. Heavy ECM drones are a really a no brainer. Typhoons really shine as logistic ships OR damage dealers. If you half ass it to do both then you really aren't using it to the fullest potential and might as well use a tempest. Don't forget to put t2 mediums to bust up inties and AFs.
Cheers
Team Minmatar |

Casyus Quinn
Minmatar
|
Posted - 2006.07.18 00:54:00 -
[22]
i will be getting into a typhoon in about a week, my first battleship and this thread has really confused me as to how i should be looking at setting it up
|

Kaylana Syi
Minmatar
|
Posted - 2006.07.18 01:05:00 -
[23]
Edited by: Kaylana Syi on 18/07/2006 01:08:35
Originally by: Casyus Quinn i will be getting into a typhoon in about a week, my first battleship and this thread has really confused me as to how i should be looking at setting it up
Then it has lived up to its description.
IMO there are 4 proper ways to fly a typhoon. Massive damage dealer, High damage + tank, Good damage + ECM drones, NOSPHOON logistics.
Massive Damage Dealer is one where you have Gyro IIs and Ballistic Control IIs filling the low slots. This is a gank setup pure and simple. 5 Heavy drones and 5 medium ECM drones.
High Damage + tank is one where you substitue the damage mods for a suprisingly stout tank. Best example of this is Elain Threepwood's beast I know first hand can kick some ass
Good Damage + tank + ECM drones is where you reverse Elaine's setup and use 5 ECM heavies and t2 mediums.
Then Comes the almightly NOSPHOONI logistics ship. Like I said before it really shines in a team. Therefore I wouldn't half ass the job. You do damage through torps and the systematic breakdown of their tank. You won't have the ability to fit a massive tank yourself and will definately have holes in it because you just can't fit 4 2000+ pg modules AND siege launchers without powergrid upgrades.
So... there is pretty much the best examples of typhoon pwnage. There might be some really crazy phoon pilots with insurance who will fly very unoptimized variations and bastardized replica's but if that is not you I'd stick to what works really well for it. One thing about the NOS phoon is its a pretty good logistic ship that doesn't require a ton of SP investment.
Team Minmatar |

Casyus Quinn
Minmatar
|
Posted - 2006.07.18 01:16:00 -
[24]
thank you for the clarity Kaylana Syi
|

Ris Dnalor
Minmatar
|
Posted - 2006.07.18 05:10:00 -
[25]
Edited by: Ris Dnalor on 18/07/2006 05:13:57
the NOSPHOON described above can be valuable in a fleet as a support ship, this is true, but if you're looking to duel someone, in a tourney or otherwise I'd reccomend this setup.
4x Heavy Unstable Power Fluctuator I. 4x Assault launchers, named or t2
2x Heavy capacitor booster II (or electrochemical) 1x 10MN MWD II 1x warp disruptor or scrambler whatever you prefer.
1x armor explosive hardener II 1x armor kinetic hardener II 1x armor thermal hardener II 1x Internal Force Field Array I 2x EANM II 1x 1600mm reinforced rolled tungsten plates I
5x Berserker II's 5x Vespa EC-600's this will give you close to 10k armor points with resists of 84/79/82/85, & the lovely structure resists helps.
you can suck 2400 cap in the first 24 second cycle, though i would reccomend staggering your neuts, as well as your cap boosters. or run one cap booster on auto & use the other one manually as needed.
the missiles won't do alot of damage but with the help of the 5x heavy drones you'll do enough, as they won't be actively tanking.
ECM could screw you, & if that happens u can switch to fof's although the Vespas can do a nice job of counterjamming... their strength isn't high but you'll have 5 chances every cycle to jam.
Typhoons a tough ship to fit. Almost every typhoon setup can be put on a Tempest & done more effectively. This setup isn't an exception.
Quote: ps. you'd need these skills to use this setup.
Electronic Warfare lvl 4 Minmatar Cruiser lvl 4 Electronics lvl 3 Minmatar Frigate lvl 4 Energy Emission Systems lvl 3 Spaceship Command lvl 4 Energy Systems Operation lvl 4 Minmatar Drone Specialization lvl 4 Missile Launcher Operation lvl 1 Engineering lvl 3 High Speed Maneuvering lvl 4 Electronic Warfare Drone Interfacing lvl 2 Afterburner lvl 4 Science lvl 2 Navigation lvl 4 Hull Upgrades lvl 5 Heavy Drone Operation lvl 5 Mechanic lvl 1 Drones lvl 5 Propulsion Jamming lvl 1 Minmatar Battleship lvl 1
tralala -- 27m industrial trading research Character For Sale For isk |

Lorth
Synchro.
|
Posted - 2006.07.18 05:24:00 -
[26]
Ok I make no claims to be a phoon pilot. But I'll say this.
I had a surprisenly large ammount of success with a nos/autocannon phoon on the test server. Think it went something like this.
4 nos 4 650's
Ab/ tracking disrutor/ web/ scrambler
LAR / 2 adaptive nano's/ 4 nanofibers.
Sounds stupid, but against turret ships it does really well.
------------- Recruit me |

Omega Bloodstone
|
Posted - 2006.07.18 06:24:00 -
[27]
4 x Dual 650mm II 4 x Arblest Cruise 1 x Heavy Cap Injector 1 x Tracking Disruptor II 1 x X5 Webber 1 x Fleeting 20KM Scrambler 1 x RCU II 1 x 1600mm Rolled 1 x Explosive Hardener II 1 x Thermal Hardener II 1 x Kinetic Hardener II 2 x Large Repper II
Nuff said...pwns like h***!!!
|

Kaylana Syi
Minmatar
|
Posted - 2006.07.18 12:28:00 -
[28]
Originally by: Omega Bloodstone 4 x Dual 650mm II 4 x Arblest Cruise 1 x Heavy Cap Injector 1 x Tracking Disruptor II 1 x X5 Webber 1 x Fleeting 20KM Scrambler 1 x RCU II 1 x 1600mm Rolled 1 x Explosive Hardener II 1 x Thermal Hardener II 1 x Kinetic Hardener II 2 x Large Repper II
Nuff said...pwns like h***!!!
I'd chew you up and spit you out... you don't deal enough damage...and you can't maintain range wich is the only way your going to beat anyone. Tracking disruptors don'w work well against autocannons so other phoons and tempests are going to laugh at you.
Pretty bad setup that has no clear purpose. Tempest would be a better option for this sort of setup.
Team Minmatar |

Jim McGregor
Caldari
|
Posted - 2006.07.18 12:58:00 -
[29]
Kaylana, what do you suggest for beating a t2 megathron in a Tempest/Typhoon? They hit so insanely hard even out to 20 km....
--- Eve Wiki | Eve Tribune | Eve Pirate |

Kaylana Syi
Minmatar
|
Posted - 2006.07.18 13:43:00 -
[30]
Originally by: Jim McGregor
Kaylana, what do you suggest for beating a t2 megathron in a Tempest/Typhoon? They hit so insanely hard even out to 20 km....
To beat a t2 mega in a tempest it has to be a specialized setup. This means you need to a) know your enemy b) know yourself c) have your logistics planned in advanced d) have a carrier, pos or station somewhere near your battlefields.
Somthing along the lines of
6 dual 425mm IIs w. HAIL L, 2 Arb. Siege w. Infernos
AB II, 20km Disruptor, fleeting web, 1 Electrochem injector ( 11 800s ), best tracking disruptor
2 x Large Armor Rep IIs, t2 Kinetic harder, t2 Thermal hardner, 1600mm Rolled Tung, Internal Force Field Array I
For drones it is a mixed bag... a blasterthron pilot may choose to field 5 heavy ECM drones and just really hurt her ego. So... you have a few options.
7 t2 hammerheads in bay 5 medium ECM, 2 t2 hammerheads etc etc
ECM out of the equation you have definately got a chance to beat the living tar out of him. However, he has an equal opportunity to beat you too. You don't need to fight out of his optimal but its best if you can. Remember thermal damage is probably the best way to strip his shields FAST to get your hail to be really effective AND deal somewhat decent damage to his armor. On struct every damage type is the same so imo thermal is best on mega's for a tempest pilot.
He will most likely be fielding only 1 Large armor rep w. Cap injector so nos is essentially pointless as a mega will definately field enough damage while his cap injectors are still available to kill you. Its not easy... I have fought some damned good mega pilots and have seen the side of victory and the side of defeat w. essentially the same setups.
Team Minmatar |
| |
|
| Pages: [1] 2 3 :: one page |
| First page | Previous page | Next page | Last page |