Pages: 1 2 3 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Marlona Sky
D00M. Northern Coalition.
5399
|
Posted - 2014.08.18 18:48:00 -
[1] - Quote
Video is HERE.
What do you all think of null? The Paradox |

Tweek Etimua
The Paragons
66
|
Posted - 2014.08.18 18:53:00 -
[2] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null? It's time for a war. |

De'Veldrin
Black Fox Marauders Repeat 0ffenders
2854
|
Posted - 2014.08.18 18:56:00 -
[3] - Quote
Does it matter what we think? I left null because it's dull, boring, and stale. Like a year old rice cake. Nothing has changed since then, with the exception of the dust up in Providence/Catch.
Regardless of our opinions on the matter, the situation will not change in the short term. I know CCP Seagull has stated there are ambiguous plans to make changes to nullsec "before the end of the year" (hint, that's rapidly approaching there sports fans), but unless those changes are drastic in nature, we'll still be humming the same tune come January 1. De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |

stoicfaux
5291
|
Posted - 2014.08.18 18:57:00 -
[4] - Quote
N3 is where the action is?
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

fairimear
Air The Initiative.
21
|
Posted - 2014.08.18 19:03:00 -
[5] - Quote
But it's a sandbox. we have the content creation going on. so many fights in catch/querious/delve. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1194
|
Posted - 2014.08.18 19:14:00 -
[6] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
Working as designed but not as intended? |

Adrie Atticus
The Shadow Plague The Bastion
223
|
Posted - 2014.08.18 19:15:00 -
[7] - Quote
Getting fights every day, dun care of the map. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
713
|
Posted - 2014.08.18 19:21:00 -
[8] - Quote
I have stated this before in a similar thread, but it bears repeating.
Given the horrible designs of Dominion sov, and the fact that there appears to be changes to sov coming in the near future, this state of things shouldn't come as a shock to anyone. There is absolutely no reason to go on a trillion HP grindfest until we know more about what's coming. Each alliance/coalition is better served by just holding onto what they have for the moment.
I can only hope that the changes come before the current state of things causes too many players to bow out from sheer boredom. |

Caviar Liberta
Moira. Villore Accords
644
|
Posted - 2014.08.18 19:22:00 -
[9] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
I try not to. |

De'Veldrin
Black Fox Marauders Repeat 0ffenders
2855
|
Posted - 2014.08.18 19:28:00 -
[10] - Quote
Gallowmere Rorschach wrote:I have stated this before in a similar thread, but it bears repeating.
Given the horrible designs of Dominion sov, and the fact that there appears to be changes to sov coming in the near future, this state of things shouldn't come as a shock to anyone. There is absolutely no reason to go on a trillion HP grindfest until we know more about what's coming. Each alliance/coalition is better served by just holding onto what they have for the moment.
I can only hope that the changes come before the current state of things causes too many players to bow out from sheer boredom.
I am more or less in this situation. It's one of the reasons I bailed on null and went to faction warfare. I'll be fair - yes, there are fights in nullsec. But sov as it stands is static (HERO and Provi not withstanding, and even that is realtively small scale). And as Gallowmere rightly points out, the big coalitions would be ludicrous to launch an all out invasion before we see where CCP is going with nullsec. Anything they do now may put them in a worse position after changes are made - better the devil you know.
Nullsec should be a vibrant place, full of activity, not a wasteland punctuated by pockets of population and the occasional roaming gang (which, like as not, is either scouting for or about to become the victim of a super carrier hotdrop).
I love the idea of nullsec. The reality of it, however, leaves a bitter taste on the tongue. De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |

Jenn aSide
Smokin Aces.
7687
|
Posted - 2014.08.18 19:37:00 -
[11] - Quote
Gallowmere Rorschach wrote:I have stated this before in a similar thread, but it bears repeating.
Given the horrible designs of Dominion sov,
What people forget is that SOV before Dominion sucked even more than it does now. The POS grind was beyond insane, it's a cake walk now in comparison.
What changed was the reasons for fighting: The relative value of null sec vs the rest of EVE-space. Sure, null systems are potentially more valuable now than before Dominion's upgrade system, but relative to high end wormholes and faction warfare pve not to mention high sec activities like incursions and how easy ships like Marauders have made high sec pvp, null is many times less valuable to the high SP pve farmer that it was pre-Dominion. Those 'farmers' were important to the grand scheme of null sec life
People endured the insane pos grinding because at the end of is was useable space with moons and pve content and belt rats that could be used by the alliance to get the funds for other things (i remember when my old corp had to pay 'alliance tax'). Now moon goo is bound to a political system, null pve is something done by renters, ninjas and coalition grunts to stupid to roll a faction warfare bomber alt or buy an incursion runner alt and the SOV system is perceived to be oppressive when the system it replaced was many times MORE oppressive.
|

Marsha Mallow
1443
|
Posted - 2014.08.18 19:39:00 -
[12] - Quote
Nice soundtrack 
Glad I left tbh, lowsec is quite lively by comparison. It's a shame as there are some awesome people in null, but they are all bored off their ****, and their whining is annoying. Sov griping was boring in 2011 and now it's just gibbering.
Although it's tempting to pop an alt into that Wreaking Campaign just for the hilarity factor. The impact on sov is likely to be nil, but who cares v0v. Pretty sure I have dozens of draeks scattered about I can helpfully offer to bring to ops. Too many people in null have lost the will to fight for the sake of it, and that's more about player mentality than CCP, so start taking some responsibility.
Btw those outside of null (even if they know stagnant sov is bad for the game overall) seem to find all the sov-raging highly entertaining. Fair enough as Gallowmere and De'Vedrin remarked, it'd be silly to campaign now. Doesn't mean you can't girlfight for a bit inbetween :p DON'T BE RIDICULOUS! |

Marc Durant
92
|
Posted - 2014.08.18 19:41:00 -
[13] - Quote
It's not the value of null that might be the issue, it's the fact that bears are in control of it. Yes, yes-áI am. Thanks for noticing.
|

De'Veldrin
Black Fox Marauders Repeat 0ffenders
2856
|
Posted - 2014.08.18 19:41:00 -
[14] - Quote
Jenn aSide wrote: What changed was the reasons for fighting:
And that's the crux of the matter - there is just no good reason to go grind that much EHP into dust when you can obtain the same results elsewhere for much less effort. De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |

Paranoid Loyd
1477
|
Posted - 2014.08.18 20:04:00 -
[15] - Quote
Looks more like a croissant and a maple bar than a doughnut.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ab'del Abu
Atlantis Ascendant
75
|
Posted - 2014.08.18 20:36:00 -
[16] - Quote
Extremely awesome and exciting. Not. |

Anslo
Scope Works
7077
|
Posted - 2014.08.18 20:38:00 -
[17] - Quote
Death to all supers.
|

ashley Eoner
332
|
Posted - 2014.08.18 21:06:00 -
[18] - Quote
Jenn aSide wrote:Gallowmere Rorschach wrote:I have stated this before in a similar thread, but it bears repeating.
Given the horrible designs of Dominion sov, What people forget is that SOV before Dominion sucked even more than it does now. The POS grind was beyond insane, it's a cake walk now in comparison. What changed was the reasons for fighting: The relative value of null sec vs the rest of EVE-space. Sure, null systems are potentially more valuable now than before Dominion's upgrade system, but relative to high end wormholes and faction warfare pve not to mention high sec activities like incursions and how easy ships like Marauders have made high sec pvp, null is many times less valuable to the high SP pve farmer that it was pre-Dominion. Those 'farmers' were important to the grand scheme of null sec life People endured the insane pos grinding because at the end of is was useable space with moons and pve content and belt rats that could be used by the alliance to get the funds for other things (i remember when my old corp had to pay 'alliance tax'). Now moon goo is bound to a political system, null pve is something done by renters, ninjas and coalition grunts to stupid to roll a faction warfare bomber alt or buy an incursion runner alt and the SOV system is perceived to be oppressive when the system it replaced was many times MORE oppressive. Bullshit. I can easily afford to rent my own system in nullsec based off just the active isk (the passive isk alone pays for the space leaving active site running etc as pure profit). THe issue isn't potential income in nullsec the real issue are the corporations themselves. You decided to join a nullblock corp/alliance that puts it's priorities on the corp/alliance over the little people. Those corps/alliances then rent out vast regions of their space and then you're shocked when you have few areas to grind isk. Then you come here and QQ about how OMG NULLSEC IS SO BAD FOR ISK AND HIGHSEC IS THE BESTEST EVA FOR INCOME!! As you ignore the billion isk ships you get replaced by your alliance for "free" with the income they get from renting etc.
If your corp is really that upset about losing the farmers then they might consider renting out less of your space so those farmers have some place to farm.
I do second your comment about the pre-dominion SOV though my god that was awful.
I also agree with the notion that nothing much is going to happen till the SOV changes are solid.
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
713
|
Posted - 2014.08.18 21:14:00 -
[19] - Quote
Marsha Mallow wrote:Too many people in null have lost the will to fight for the sake of it, and that's more about player mentality than CCP, so start taking some responsibility.
Fights for the sake of fights are still very much a thing. Killboards can easily verify this. It's not about that, because we already have that. This thread is specifically pointing at the fact that sov isn't changing hands. Since that's the case, even though fights are still going, it tells me that the problem is with the sov mechanics as well, not just the players. Regardless of how much time we may invest into this game, it's still just that, a game. Popping ihubs with siege bombers is no one's idea of a good time. Dropping supers for it would be ridiculous, considering what I already said, about the coming sov changes being little more than rumor. I don't know about you, but I am not cool with the idea of putting hundreds of billions of ISK in alliance assets at risk, to tool with a system that might be completely different in a few months. |

Kaarous Aldurald
ROC Deep Space The ROC
8896
|
Posted - 2014.08.18 21:21:00 -
[20] - Quote
You forgot to cry about how power projection is to blame for everything. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tzar Sinak
Mythic Heights
112
|
Posted - 2014.08.18 21:22:00 -
[21] - Quote
I loved the video! Thanks.
As an independant I really like null sec right now. It is by far the safest place in ALL of New Eden. I get to choose any space I want to run anoms and combat sites. The WH highway gets me back to HS to resupply and sell off my goodies in relative safety. In the meantime my alts do PI in WH space and I roam for pvp in low sec and WH. Life is good with so many choices. After all, EVE is what you make it.
Of all the podcasts I listen to Hyrdostatic is the best! http://hydrostaticpodcast.blogspot.ca/ Of all the EVE tools available JeveAssets is by far the best! http://eve.nikr.net/jeveasset |

Jenn aSide
Smokin Aces.
7688
|
Posted - 2014.08.18 22:36:00 -
[22] - Quote
ashley Eoner wrote:Jenn aSide wrote:Gallowmere Rorschach wrote:I have stated this before in a similar thread, but it bears repeating.
Given the horrible designs of Dominion sov, What people forget is that SOV before Dominion sucked even more than it does now. The POS grind was beyond insane, it's a cake walk now in comparison. What changed was the reasons for fighting: The relative value of null sec vs the rest of EVE-space. Sure, null systems are potentially more valuable now than before Dominion's upgrade system, but relative to high end wormholes and faction warfare pve not to mention high sec activities like incursions and how easy ships like Marauders have made high sec pvp, null is many times less valuable to the high SP pve farmer that it was pre-Dominion. Those 'farmers' were important to the grand scheme of null sec life People endured the insane pos grinding because at the end of is was useable space with moons and pve content and belt rats that could be used by the alliance to get the funds for other things (i remember when my old corp had to pay 'alliance tax'). Now moon goo is bound to a political system, null pve is something done by renters, ninjas and coalition grunts to stupid to roll a faction warfare bomber alt or buy an incursion runner alt and the SOV system is perceived to be oppressive when the system it replaced was many times MORE oppressive. Bullshit. I can easily afford to rent my own system in nullsec based off just the active isk (the passive isk alone pays for the space leaving active site running etc as pure profit). THe issue isn't potential income in nullsec the real issue are the corporations themselves. You decided to join a nullblock corp/alliance that puts it's priorities on the corp/alliance over the little people. Those corps/alliances then rent out vast regions of their space and then you're shocked when you have few areas to grind isk. Then you come here and QQ about how OMG NULLSEC IS SO BAD FOR ISK AND HIGHSEC IS THE BESTEST EVA FOR INCOME!! As you ignore the billion isk ships you get replaced by your alliance for "free" with the income they get from renting etc. If your corp is really that upset about losing the farmers then they might consider renting out less of your space so those farmers have some place to farm. I do second your comment about the pre-dominion SOV though my god that was awful. I also agree with the notion that nothing much is going to happen till the SOV changes are solid.
Gonna high light the relevant words since reading comprehension is hard for you.
what you posted is the same old high sec propaganda lie: 'null sec did it to themselves'. It's not true, CCP added new parts to EVE that has taken the emphasis off null as it was pre Dominion. That's what so many of us have high sec (and WH and FW) alts despite the fact that you can make more isk in null sec now than you could before Dominion.
Sometimes, logic is hard, i know. |

Herzog Wolfhammer
Sigma Special Tactics Group
5336
|
Posted - 2014.08.18 23:16:00 -
[23] - Quote
End all SOV. Get rid of the deployables around SOV.
Problem "SOVed".
You want a system? Stay in it and kill everybody else.
It's time to dip our balls in it and go crazy.
Bring back DEEEEP Space! |

Marsha Mallow
1444
|
Posted - 2014.08.18 23:22:00 -
[24] - Quote
Jenn aSide wrote:what you posted is the same old high sec propaganda lie: 'null sec did it to themselves'. It's not true What you posted is the same apologist nullsec blobmonkey propaganda
"Dear CCP,
Nullsec is broken - and it's all your fault. You put too much EHP on sov stuctures. You created supers so laughably imbalanced we were forced to play with them. Then someone noticed blobbing. So we did that too. We touched each other for a bit. We farmed. We're bored. THIS IS ALL YOUR FAULT, AND WE DEMAND YOU FIX THIS SYSTEM, SO THAT WE CAN PLAY PROPERLY. WITH EACH OTHER. FOR IMMERSION
signed, EliteForumCarebearBitterVets
ps. Can we have some more money"
DON'T BE RIDICULOUS! |

James Amril-Kesh
4S Corporation Goonswarm Federation
11113
|
Posted - 2014.08.18 23:30:00 -
[25] - Quote
ashley Eoner wrote:Those corps/alliances then rent out vast regions of their space and then you're shocked when you have few areas to grind isk. Then you come here and QQ about how OMG NULLSEC IS SO BAD FOR ISK AND HIGHSEC IS THE BESTEST EVA FOR INCOME!! We have plenty of areas to grind isk. I don't think you understand the complaint at all.
ashley Eoner wrote:As you ignore the billion isk ships you get replaced by your alliance for "free" with the income they get from renting etc. Those ships only get replaced if they're lost as part of strategic operations. There's peacetime reimbursement that you get if you lose a ship in pvp (and it was pvp fit, not some ratting ship that you lost to a hot drop) but that's currently capped at 1 billion ISK per month. No, this isn't it at all. Make it more... psssshhhh. |

Kaiia Gavlas Thessia
Ravens' Nest Overload Everything
46
|
Posted - 2014.08.19 00:00:00 -
[26] - Quote
Tzar Sinak wrote:I loved the video! Thanks.
As an independant I really like null sec right now. It is by far the safest place in ALL of New Eden. I get to choose any space I want to run anoms and combat sites. The WH highway gets me back to HS to resupply and sell off my goodies in relative safety. In the meantime my alts do PI in WH space and I roam for pvp in low sec and WH. Life is good with so many choices. After all, EVE is what you make it.
i puked a bit OUTLAW HORIZON IS NOW KILL. RIP IN PIECE #dreadbomb2014 |

Onictus
Sigillum Militum Xpisti Black Legion.
921
|
Posted - 2014.08.19 00:19:00 -
[27] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
As a member of the second largest coalition in the game you guys should stop making treaties, put your big girl panties on and attack something. I heard that is how you change SOV somewhere along the way. |

Kaarous Aldurald
ROC Deep Space The ROC
8901
|
Posted - 2014.08.19 00:22:00 -
[28] - Quote
Onictus wrote:Marlona Sky wrote:Video is HERE. What do you all think of null? As a member of the second largest coalition in the game you guys should stop making treaties, put your big girl panties on and attack something. I heard that is how you change SOV somewhere along the way.
N3PL is the largest, has been for a while. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 01:01:00 -
[29] - Quote
Kaarous Aldurald wrote:Onictus wrote:Marlona Sky wrote:Video is HERE. What do you all think of null? As a member of the second largest coalition in the game you guys should stop making treaties, put your big girl panties on and attack something. I heard that is how you change SOV somewhere along the way. N3PL is the largest, has been for a while. Yes, Test Coaltion Please attack ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Garandras
Black Aces Against ALL Authorities
224
|
Posted - 2014.08.19 01:03:00 -
[30] - Quote
Kaarous Aldurald wrote: N3PL is the largest, has been for a while.
But they are separate entities
(that just fight side by side in most things) |

Kaarous Aldurald
ROC Deep Space The ROC
8907
|
Posted - 2014.08.19 01:03:00 -
[31] - Quote
Garandras wrote:Kaarous Aldurald wrote: N3PL is the largest, has been for a while.
But they are separate entities (that just fight side by side in most things)
Ah, we're still playing the game where we pretend like they're different things?
Gotcha. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 01:09:00 -
[32] - Quote
Kaarous Aldurald wrote:Garandras wrote:Kaarous Aldurald wrote: N3PL is the largest, has been for a while.
But they are separate entities (that just fight side by side in most things) Ah, we're still playing the game where we pretend like they're different things? Gotcha. Yeah, we're playing that game. Vince Draken has us right where he wants us ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Val'Dore
PlanetCorp InterStellar
793
|
Posted - 2014.08.19 01:17:00 -
[33] - Quote
Have no phear, Butthu... Battlement Coalition is here!
|

Glathull
Blue Republic RvB - BLUE Republic
592
|
Posted - 2014.08.19 01:31:00 -
[34] - Quote
Gallowmere Rorschach wrote:Marsha Mallow wrote:Too many people in null have lost the will to fight for the sake of it, and that's more about player mentality than CCP, so start taking some responsibility.
Fights for the sake of fights are still very much a thing. Killboards can easily verify this. It's not about that, because we already have that. This thread is specifically pointing at the fact that sov isn't changing hands. Since that's the case, even though fights are still going, it tells me that the problem is with the sov mechanics as well, not just the players. Regardless of how much time we may invest into this game, it's still just that, a game. Popping ihubs with siege bombers is no one's idea of a good time. Dropping supers for it would be ridiculous, considering what I already said, about the coming sov changes being little more than rumor. I don't know about you, but I am not cool with the idea of putting hundreds of billions of ISK in alliance assets at risk, to tool with a system that might be completely different in a few months.
It seems to me that there has to be a really difficult balancing act here. If sov can change hands overnight, then why invest in obtaining it? There has to be some level of stability after you obtain sov in order to make people want to get it.
I have to wonder, in terms of game balance--forget about the individual mechanics for now--how often do you think sov systems should be changing hands? To me that sounds like a terrible way to define game mechanics, but that's the end result that everyone seems upset about. Not enough changing of sov.
Well, define the goal. How many systems per day/week/month/year do you think should be shifting? What would be enough change to make you feel like things aren't static? People seem to be after a different big-picture outcome without regard for the actual mechanics. It's kind of a classic debate between equality of opportunity and equality of outcome. You want a different outcome regardless of the opportunity? Well, let's just get right down to it and start there at the end goal you wish to see and work backwards to game mechanics from there.
Turrents |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 01:32:00 -
[35] - Quote
Glathull wrote:Gallowmere Rorschach wrote:Marsha Mallow wrote:Too many people in null have lost the will to fight for the sake of it, and that's more about player mentality than CCP, so start taking some responsibility.
Fights for the sake of fights are still very much a thing. Killboards can easily verify this. It's not about that, because we already have that. This thread is specifically pointing at the fact that sov isn't changing hands. Since that's the case, even though fights are still going, it tells me that the problem is with the sov mechanics as well, not just the players. Regardless of how much time we may invest into this game, it's still just that, a game. Popping ihubs with siege bombers is no one's idea of a good time. Dropping supers for it would be ridiculous, considering what I already said, about the coming sov changes being little more than rumor. I don't know about you, but I am not cool with the idea of putting hundreds of billions of ISK in alliance assets at risk, to tool with a system that might be completely different in a few months. It seems to me that there has to be a really difficult balancing act here. If sov can change hands overnight, then why invest in obtaining it? There has to be some level of stability after you obtain sov in order to make people want to get it. I have to wonder, in terms of game balance--forget about the individual mechanics for now--how often do you think sov systems should be changing hands? To me that sounds like a terrible way to define game mechanics, but that's the end result that everyone seems upset about. Not enough changing of sov. Well, define the goal. How many systems per day/week/month/year do you think should be shifting? What would be enough change to make you feel like things aren't static? People seem to be after a different big-picture outcome without regard for the actual mechanics. It's kind of a classic debate between equality of opportunity and equality of outcome. You want a different outcome regardless of the opportunity? Well, let's just get right down to it and start there at the end goal you wish to see and work backwards to game mechanics from there. Goons need to loose some sov ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
692
|
Posted - 2014.08.19 01:39:00 -
[36] - Quote
So much excitement.
This video evokes the same emotions I feel when flying through null.
Edit: I'd like to point out that at first I was looking at random live webcams in Wyoming and had found a nice one 90 miles away from any sort of civilization. But as I went to copy the link the images updated and a truck pulled over to the side of the road to change a tire. This was entirely too dramatic and interesting for me to use it as an example. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

John Ending
GoonWaffe Goonswarm Federation
100
|
Posted - 2014.08.19 01:45:00 -
[37] - Quote
stoicfaux wrote:N3 is where the action is? N3 is where people derp sov
|

Jenn aSide
Smokin Aces.
7688
|
Posted - 2014.08.19 02:17:00 -
[38] - Quote
Marsha Mallow wrote:Jenn aSide wrote:what you posted is the same old high sec propaganda lie: 'null sec did it to themselves'. It's not true What you posted is the same apologist nullsec blobmonkey propaganda "Dear CCP, Nullsec is broken - and it's all your fault. You put too much EHP on sov stuctures. You created supers so laughably imbalanced we were forced to play with them. Then someone noticed blobbing. So we did that too. We touched each other for a bit. We farmed. We're bored. THIS IS ALL YOUR FAULT, AND WE DEMAND YOU FIX THIS SYSTEM, SO THAT WE CAN PLAY PROPERLY. WITH EACH OTHER. FOR IMMERSION signed, EliteForumCarebearBitterVets ps. Can we have some more money"
If you have any ability to be honest, you'll admit that I never said anyhting of the sort. Especially the EHP part, pre-Dominon sov had MORE ehp to kill. One of the problems with Dominon SOV is CCP tried to 'streamline' things. They did, and players streamlineed into 2 super powers. Thinking like this did not help along with additions to the game that did not take the rest of the game into consideration (the Incursions system, FW rewards and Wormholes).
But hey, don't let the truth get in the way of your ranting and anti-null prejudice. |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 02:25:00 -
[39] - Quote
Jenn aSide wrote:Marsha Mallow wrote:Jenn aSide wrote:what you posted is the same old high sec propaganda lie: 'null sec did it to themselves'. It's not true What you posted is the same apologist nullsec blobmonkey propaganda "Dear CCP, Nullsec is broken - and it's all your fault. You put too much EHP on sov stuctures. You created supers so laughably imbalanced we were forced to play with them. Then someone noticed blobbing. So we did that too. We touched each other for a bit. We farmed. We're bored. THIS IS ALL YOUR FAULT, AND WE DEMAND YOU FIX THIS SYSTEM, SO THAT WE CAN PLAY PROPERLY. WITH EACH OTHER. FOR IMMERSION signed, EliteForumCarebearBitterVets ps. Can we have some more money" If you have any ability to be honest, you'll admit that I never said anyhting of the sort. Especially the EHP part, pre-Dominon sov had MORE ehp to kill. One of the problems with Dominon SOV is CCP tried to 'streamline' things. They did, and players streamlineed into 2 super powers. Thinking like this did not help along with additions to the game that did not take the rest of the game into consideration (the Incursions system, FW rewards and Wormholes). But hey, don't let the truth get in the way of your ranting and anti-null prejudice. Thanks, the truth can be sorta annoying when I don't have a higherup to tell me what it is
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Mr Epeen
It's All About Me
5816
|
Posted - 2014.08.19 02:37:00 -
[40] - Quote
Null is killing the game right now.
The miners are gathering material as they should. The builders are building the ships as they should. Null is not destroying anything.
You need all three sides of the triangle to keep the economy alive and the sov alliances are dropping the ball on their end.
War, brothers and sisters. War. Lets get this show on the road. Not some piddly little skirmishes and not some lame once in a while battle. What we need is a solid six months of all out alliancide.
Make it happen.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Derrick Miles
EVENumbers
2180
|
Posted - 2014.08.19 02:37:00 -
[41] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null? That really does make the entire 'endgame' look incredibly boring. |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 02:40:00 -
[42] - Quote
Mr Epeen wrote:The miners are gathering material as they should. Not quite, no. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Mr Epeen
It's All About Me
5816
|
Posted - 2014.08.19 02:53:00 -
[43] - Quote
Alavaria Fera wrote:Mr Epeen wrote:The miners are gathering material as they should. Not quite, no.
You know what I meant, you little minx.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 03:40:00 -
[44] - Quote
Mr Epeen wrote:Alavaria Fera wrote:Mr Epeen wrote:The miners are gathering material as they should. Not quite, no. You know what I meant, you little minx. I'm not sure if you're actually following me on this point though.
It wasn't a ganking reference ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herzog Wolfhammer
Sigma Special Tactics Group
5337
|
Posted - 2014.08.19 05:15:00 -
[45] - Quote
Mr Epeen wrote:Null is killing the game right now. The miners are gathering material as they should. The builders are building the ships as they should. Null is not destroying anything. You need all three sides of the triangle to keep the economy alive and the sov alliances are dropping the ball on their end. War, brothers and sisters. War. Lets get this show on the road. Not some piddly little skirmishes and not some lame once in a while battle. What we need is a solid six months of all out alliancide. Make it happen. Mr Epeen 
Only one thing is needed.
One thing.
Even if SOV remains.
This one thing is the thing behind every human conflict, directly or indirectly.
Make all resources finite. Bring back DEEEEP Space! |

Alundil
Isogen 5
647
|
Posted - 2014.08.19 05:29:00 -
[46] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null? Positively riveted riveting. How ever did you get such excitement so finely reduced condensed?
I'm right behind you |

ImYourMom
Republic University Minmatar Republic
53
|
Posted - 2014.08.19 06:16:00 -
[47] - Quote
The worse things Is that 99 percent of the east/south is rental that's even more ridiculous |

TharOkha
0asis Group
917
|
Posted - 2014.08.19 07:00:00 -
[48] - Quote
Jenn aSide wrote:
What people forget is that SOV before Dominion sucked even more than it does now. The POS grind was beyond insane, it's a cake walk now in comparison.
Well yes but it had some positives too.
Sh*tty systems were abandoned and big coalitions didn't give a f*** to claim such systems by planting there a POS. And if there was some abandoned POS in system, they didn't give a f**** even more.
But for small corps or alliances it was at least something. They had an opportunity to have sov, even if only one system.
And now? 100% of systems are owned by big boys, even those sh*tty ones. Because if there is some empty sov null system, big coalitions just plant there nearly an infinite EHP "flag" and that's it.
Pre-dominion sov system had an advantage because "big boys" fought only for good systems, while useless systems were left for "smaller boys" as claiming such systems was a waste of time and isk. CODE. in a nutshell |

Talas Dir
Super Happy Fun Corp
46
|
Posted - 2014.08.19 09:11:00 -
[49] - Quote
It isn't blue enough. I want Mittens, LadyScarlet and Shadoo to sign a True Best Friends Forever contract that swears eternal happiness and friendship between all parties at the next Fanfest. Followed by hugging it out. Put it on CCP's stream as well.
That way, you wouldn't have any violence at all because the bonds of friendship are stronger than any ~apex force~!
Oh, and make everything except Deklein renter space. |

Samuel Wess
Stain Police Happy Cartel
61
|
Posted - 2014.08.19 09:35:00 -
[50] - Quote
Who cares about sov when you can make 1bil a day with a heron :)) Walk into the club like "What up? I got a big cockpit!" |

DeadDuck
Viziam Amarr Empire
87
|
Posted - 2014.08.19 10:40:00 -
[51] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
I tell what I think of Null: IT SUX AT THE MOMENT.
Why do you think I left NC. 
Tried desperately find a new null sec alliance to seek some fun, to discover that after all NC. was still one of the best to stay. So that's where I am now... in high sec ,waiting for better days and a reason to return to null sec.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
11141
|
Posted - 2014.08.19 11:01:00 -
[52] - Quote
Herzog Wolfhammer wrote:Make all resources finite. I don't understand how you could possibly think that that's a good idea. Yeah, let's definitely implement a game mechanic that sets an upper limit on how long this game can last.  Enjoying the rain today? ;) |

DeadDuck
Viziam Amarr Empire
87
|
Posted - 2014.08.19 11:32:00 -
[53] - Quote
James Amril-Kesh wrote:Herzog Wolfhammer wrote:Make all resources finite. I don't understand how you could possibly think that that's a good idea. Yeah, let's definitely implement a game mechanic that sets an upper limit on how long this game can last. 
I think he is referring to the case that you find some moon mins, explore them and after a few days/months, the deposit ends. Pretty much what happens in all natural resources industrys.
In the game you could easily implement this mechanic based on a random factor, chance based and according with the moon types. The R64 Moons would have better depots and the lowest worst depots. But the depots them selves of mins would be chance based and randomly deployed thru the entire galaxy.
That would mean you could have a thulium depot in a Tribute Region system that would last for let's say 90 days of exploration and after that deposit was squeezed the same amount of thulium could be available in 2 other systems in 2 diferent regions with depots only reaching 45 days each because the moon quality. So the resources would not be finite they would be regenerated across the entire galaxy.
This would mean the current situation of conquer the moon, deploy the pos/PI stuff and wait for the isks would end. Since the resources in the deposit would be finite.
How could this be explained ? Easy, it's simply impossible to discover all the resources of a moon all in a sudden. The discovery of new mineral depots could be advertised across universe using the several NPC news corporations (Amarr Certified News for example) and all the capsuleers would know that in that day a New Thulium Depot estimated in xxxxx m3 of mins, that would last for at least 90 days of mining was found in the 15W-GC V - Moon 1 system, again a example.
Are you people imagining the fights you could gather the day someone said that in a low sec system a hole full of money was available for grabs ? |

Speedkermit Damo
Demonic Retribution
296
|
Posted - 2014.08.19 11:45:00 -
[54] - Quote
Tweek Etimua wrote:Marlona Sky wrote:Video is HERE. What do you all think of null? It's time for a war.
There won't be any more wars.
Don't Panic.
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
714
|
Posted - 2014.08.19 12:55:00 -
[55] - Quote
Mr Epeen wrote:Null is killing the game right now. The miners are gathering material as they should. The builders are building the ships as they should. Null is not destroying anything. You need all three sides of the triangle to keep the economy alive and the sov alliances are dropping the ball on their end. War, brothers and sisters. War. Lets get this show on the road. Not some piddly little skirmishes and not some lame once in a while battle. What we need is a solid six months of all out alliancide. Make it happen. Mr Epeen  Find us a few (fifty or more) people willing and able to manage sov wars, and we'll get right on that. Piggle (thanks for that Endie) and others have summed it up pretty well. With the current state of things, taking sov and running bloc wars are 100% put upon the shoulders of one to five individuals per bloc. Yes, you have the line grunts, but without large quantities of high tier management and organization, there's no chance of anything getting accomplished. Unfortunately, those management positions are literally full-time jobs.
Under the occupancy sov systems suggested, taking sov would be easier in under utilized space, but insanely difficult in home systems. Of course the inverse would also be true: holding it in under utilized space would be impossible, versus home systems which would be significantly easier.
This is good news for all parties involved. Upper management requirements to maintain core systems would be reduced, line grunts in groups like Battlement (lol) can grab unused systems near blocs as staging areas (then go to Gevlon and say "look what we brought you") for potentially larger assaults, etc. In short, the whole idea would take much of the burden off of the top two to five individuals per alliance, and spread it through the membership. Any FC with a few friends could grab an unused system in short order, and once they start to dig in, it would become increasingly difficult to dislodge them.
As has been said, you want meaningful fights, get rid of the ******* flag planting that we have now. Make people work to keep what they have. |

Jenn aSide
Smokin Aces.
7690
|
Posted - 2014.08.19 13:01:00 -
[56] - Quote
DeadDuck wrote:James Amril-Kesh wrote:Herzog Wolfhammer wrote:Make all resources finite. I don't understand how you could possibly think that that's a good idea. Yeah, let's definitely implement a game mechanic that sets an upper limit on how long this game can last.  I think he is referring to the case that you find some moon mins, explore them and after a few days/months, the deposit ends. Pretty much what happens in all natural resources industrys. In the game you could easily implement this mechanic based on a random factor, chance based and according with the moon types. The R64 Moons would have better depots and the lowest worst depots. But the depots them selves of mins would be chance based and randomly deployed thru the entire galaxy. That would mean you could have a thulium depot in a Tribute Region system that would last for let's say 90 days of exploration and after that deposit was squeezed the same amount of thulium could be available in 2 other systems in 2 diferent regions with depots only reaching 45 days each because the moon quality. So the resources would not be finite they would be regenerated across the entire galaxy. This would mean the current situation of conquer the moon, deploy the pos/PI stuff and wait for the isks would end. Since the resources in the deposit would be finite. How could this be explained ? Easy, it's simply impossible to discover all the resources of a moon all in a sudden. The discovery of new mineral depots could be advertised across universe using the several NPC news corporations (Amarr Certified News for example) and all the capsuleers would know that in that day a New Thulium Depot estimated in xxxxx m3 of mins, that would last for at least 90 days of mining was found in the 15W-GC V - Moon 1 system, again a example. Are you people imagining the fights you could gather the day someone said that in a low sec system a hole full of money was available for grabs ?
The idea is silly for the exact same reason most game design ideas in a sandbox are silly. It doesn't take human nature into account.
A game with "finite' resources doesn't mean more fighting, it means more BLUEing so that a huge coalition like CfC would have local proxy groups nearby to seize it for the short period of time it would take the coalition to organize a super cap fleet to go lay claim to it.
Time and again history has proven that (post-barbarian era) that people don't fight over things they can just buy , rent or negotiate for. The in game evolution of 'moon goo' and tech2 ships and such led directly to the creation of thing like OTEC for example.
I like Herzog (really I do! lol), but i always find it funny that he two most oft repeated positions ('finite resources' and 'system to system warps instead of gate') would lead to much less fighting in a video game that should encourage fighting.
Resources are important, but if EVE history is any judge, the best driver of conflict is 'cultural' differences like what existed between BoB and Goons and the old NC and the Russians. Most of the best fighting EVE ever saw was under the old crappy super-grind SOV system. When people want to fight, they will fight regardless of the SOV system. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
715
|
Posted - 2014.08.19 13:08:00 -
[57] - Quote
Jenn aSide wrote: Resources are important, but if EVE history is any judge, the best driver of conflict is 'cultural' differences like what existed between BoB and Goons and the old NC and the Russians. Most of the best fighting EVE ever saw was under the old crappy super-grind SOV system. When people want to fight, they will fight regardless of the SOV system.
Unfortunately, we're all suffering from a shortage of Russians to punch these days. They're all staying holed up in NPC space, largely due to how sov works now. They now stand little chance at having a meaningful impact upon null, under the current "plant flag, afk" system.
I firmly believe that with occupancy sov, the Russians would become firmly entrenched in sov null again. God help all of the people who've ****** with them over the years if it comes to pass. |

Kaarous Aldurald
ROC Deep Space The ROC
8918
|
Posted - 2014.08.19 13:10:00 -
[58] - Quote
Gallowmere Rorschach wrote: I firmly believe that with occupancy sov, the Russians would become firmly entrenched in sov null again. God help all of the people who've ****** with them over the years if it comes to pass.
Having dealt with those guys several times, I can say that you are 100% right about that. With some of them, I've often wondered if EVE is their job. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jenn aSide
Smokin Aces.
7690
|
Posted - 2014.08.19 13:30:00 -
[59] - Quote
Gallowmere Rorschach wrote:Jenn aSide wrote: Resources are important, but if EVE history is any judge, the best driver of conflict is 'cultural' differences like what existed between BoB and Goons and the old NC and the Russians. Most of the best fighting EVE ever saw was under the old crappy super-grind SOV system. When people want to fight, they will fight regardless of the SOV system.
Unfortunately, we're all suffering from a shortage of Russians to punch these days. They're all staying holed up in NPC space, largely due to how sov works now. They now stand little chance at having a meaningful impact upon null, under the current "plant flag, afk" system. I firmly believe that with occupancy sov, the Russians would become firmly entrenched in sov null again. God help all of the people who've ****** with them over the years if it comes to pass.
Something to consider is that the same Russians used the current SOV system to roll over the heavily entrenched Northern Coalition. I was there and fought on their side as a member of Raiden. And they did so in a situation where 'power projection' was way easier for sub caps because you could have to jump bridges in a single system (meaning sub caps could skip across the universe the same way caps did, without having to jump a single star gate, it got nerf right at the end of the NC/Russian war to the current '1 jb per system' scheme).
"occpancy sov" is one of those things that sounds good but that would be subject to (again) creative people being creative. I can think of 3 scenarios off the top of my head that could be used to make null sec even MORE stagant than it is right now under such a scheme.
It would be Dominion all over again. Dominion was supposed to 'open up null sec' by lowering the amount of EHP a group would have to kill to gain SOV. it was supposed to give groups "smaller scale objectives" that would 'open the door' to attacks by small groups (because attacking an IHUB is less of a grind that having to incap and then kill 30 or so POSes).
The system , like all such attempts to 'direct' player behavior, crashed on the rocks of Malcanis' law. The system that was supposed to take null away from being a 'stagnant blob fest' turned it into a WORSE stagnant blob fest. I'd bet 5 real dollars (REAL MONEY YO) that occupancy sov would do the same thing. I'm not trying to be debbie downer, just saying that we've seen this kind of thinking in this game before and it never works.
You can't herd people into conflict or danger (if you could, null sec incursions would be the most popular PVE/isk making content outside of wormholes), as i say in every sov discussion, people need to move away from the false "if you build it they will come' way of thinking, look at the past, what worked (and what didn't) and find those quirky game elements that will allow (but not try to force) enjoyable conflict. |

TharOkha
0asis Group
917
|
Posted - 2014.08.19 13:46:00 -
[60] - Quote
Jenn aSide wrote: Resources are important, but if EVE history is any judge, the best driver of conflict is 'cultural' differences like what existed between BoB and Goons and the old NC and the Russians. Most of the best fighting EVE ever saw was under the old crappy super-grind SOV system. When people want to fight, they will fight regardless of the SOV system.
Dont you think, that's exactly the reason why we don't see such fights anymore?. Bad "plant-a-flag" sov mechanic = no Russians in sov because they understands that its pointless?
You can have much more fun in NPC low-sec...that's reality of EVE these days.
CODE. in a nutshell |

Jenn aSide
Smokin Aces.
7690
|
Posted - 2014.08.19 14:17:00 -
[61] - Quote
TharOkha wrote:Jenn aSide wrote: Resources are important, but if EVE history is any judge, the best driver of conflict is 'cultural' differences like what existed between BoB and Goons and the old NC and the Russians. Most of the best fighting EVE ever saw was under the old crappy super-grind SOV system. When people want to fight, they will fight regardless of the SOV system.
Dont you think, that's exactly the reason why we don't see such fights anymore?. Bad "plant-a-flag" sov mechanic = no Russians in sov because they understands that its pointless? You can have much more fun in NPC low-sec...that's reality of EVE these days. \
I think it's natural that people want to find 1 definitive thing to blame a problem (or perceived) problem on. Human being don't like to 'not know' and feel much more comfortable if a situation is 'change this one thing and everything will be fine'. Problem is that nothing in life (not even sandbox video games) work like this.
I can't tell you why the Russians are bumrushing for SOV right now even though as a group they had successes under the current SOV system (and MASSIVE success before the current SOV system). I can't tell you what a system that works looks like.
What I do know is that history keeps repeating itself and changes aimed at making things better tend to make things worse (evidence: Dominion, which most people loved when it came out as it free'd them from the 'POS grind").
There is also another risk, I call it the "anything is better than this/how could this possobly get any worse" fallacy. People hate the current SOV system so much that "ANYTHING must be better right?". That's how bad game design happens, people hate something, they clamour for change and DEVs respond with well intended changes that backfire. I see it in many of the SOV ideas people think are fool proof.
I think the developers of EVE online may have painted themselves into a corner with null sec and the current overall design of EVE online. I'm not nostalgic usually, but the EVE I started playing had much less 'content'; no incursions, no wormholes, no faction warfare , no marauders to make high sec PVE super easy and null sec was a super irritating EHP Grind that makes today look like a cake walk. It had REAL Doomsdays and you didn't HAVE to have a non-null sec isk making alt (whether pve or trade) to stay afloat.
And yet many people from that era will tell you that EVE was more fun. I remember struggling to find a system where I could chain belts in Omist to get enough isk to buy ships to PVP against Red Alliance with, now I can warp to respawning forsaken hubs at will all night long. Sure, it puts more isk in my wallet but the struggles of the past were fun. maybe CCP has stuffed too much "content" into EVE and now people have so many more options than SOV null that SOV null is and will remain irrelevant.
|

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 15:07:00 -
[62] - Quote
Jenn aSide wrote:I can't tell you why the Russians are bumrushing for SOV right now even though as a group they had successes under the current SOV system (and MASSIVE success before the current SOV system). I can't tell you what a system that works looks like. But surely this is general discussion, everyone knows what an ideal sov system looks like ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 15:08:00 -
[63] - Quote
Jenn aSide wrote: I'm not nostalgic usually
...
It had REAL Doomsdays Titans, rare and powerful.
Major alliances... maybe two, PERHAPS as many as three ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herzog Wolfhammer
Sigma Special Tactics Group
5340
|
Posted - 2014.08.19 15:22:00 -
[64] - Quote
DeadDuck wrote:James Amril-Kesh wrote:Herzog Wolfhammer wrote:Make all resources finite. I don't understand how you could possibly think that that's a good idea. Yeah, let's definitely implement a game mechanic that sets an upper limit on how long this game can last.  I think he is referring to the case that you find some moon mins, explore them and after a few days/months, the deposit ends. Pretty much what happens in all natural resources industrys. In the game you could easily implement this mechanic based on a random factor, chance based and according with the moon types. The R64 Moons would have better depots and the lowest worst depots. But the depots them selves of mins would be chance based and randomly deployed thru the entire galaxy. That would mean you could have a thulium depot in a Tribute Region system that would last for let's say 90 days of exploration and after that deposit was squeezed the same amount of thulium could be available in 2 other systems in 2 diferent regions with depots only reaching 45 days each because the moon quality. So the resources would not be finite they would be regenerated across the entire galaxy. This would mean the current situation of conquer the moon, deploy the pos/PI stuff and wait for the isks would end. Since the resources in the deposit would be finite. How could this be explained ? Easy, it's simply impossible to discover all the resources of a moon all in a sudden. The discovery of new mineral depots could be advertised across universe using the several NPC news corporations (Amarr Certified News for example) and all the capsuleers would know that in that day a New Thulium Depot estimated in xxxxx m3 of mins, that would last for at least 90 days of mining was found in the 15W-GC V - Moon 1 system, again a example. Are you people imagining the fights you could gather the day someone said that in a low sec system a hole full of money was available for grabs ?
I love it when others can articulate my ideas better than I can.
Bring back DEEEEP Space! |

Frostys Virpio
The Mjolnir Bloc The Bloc
1199
|
Posted - 2014.08.19 15:32:00 -
[65] - Quote
Herzog Wolfhammer wrote:DeadDuck wrote:James Amril-Kesh wrote:Herzog Wolfhammer wrote:Make all resources finite. I don't understand how you could possibly think that that's a good idea. Yeah, let's definitely implement a game mechanic that sets an upper limit on how long this game can last.  I think he is referring to the case that you find some moon mins, explore them and after a few days/months, the deposit ends. Pretty much what happens in all natural resources industrys. In the game you could easily implement this mechanic based on a random factor, chance based and according with the moon types. The R64 Moons would have better depots and the lowest worst depots. But the depots them selves of mins would be chance based and randomly deployed thru the entire galaxy. That would mean you could have a thulium depot in a Tribute Region system that would last for let's say 90 days of exploration and after that deposit was squeezed the same amount of thulium could be available in 2 other systems in 2 diferent regions with depots only reaching 45 days each because the moon quality. So the resources would not be finite they would be regenerated across the entire galaxy. This would mean the current situation of conquer the moon, deploy the pos/PI stuff and wait for the isks would end. Since the resources in the deposit would be finite. How could this be explained ? Easy, it's simply impossible to discover all the resources of a moon all in a sudden. The discovery of new mineral depots could be advertised across universe using the several NPC news corporations (Amarr Certified News for example) and all the capsuleers would know that in that day a New Thulium Depot estimated in xxxxx m3 of mins, that would last for at least 90 days of mining was found in the 15W-GC V - Moon 1 system, again a example. Are you people imagining the fights you could gather the day someone said that in a low sec system a hole full of money was available for grabs ? I love it when others can articulate my ideas better than I can.
Except ideas like that only add more stuff to do to the logistical team which are the few enabler in the first place. What if a money moon "spawn" on a tower used for JB network? Tear it down and reset the network on another moon. Then it happena gain 45 days later. How fun would it be to constantly having to reset all that stuff? People can find where the money moon are now and they don't constantly generate fight when we know they are a permanent cash cow. You think people will throw everything in fights for 90 days worth of material when they don't for materials until you lose the tower? |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
90
|
Posted - 2014.08.19 16:20:00 -
[66] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
That was dumb. Same thing could be shown of RL nations. So what?
Find something in the game that gives you entertainment and go do. Worrying or bitching about what the masses are doing is a waste of time. Enjoy the game for yourself and your friends around you. If not, then you're just simply losing at internet spaceships. |

Marlona Sky
D00M. Northern Coalition.
5407
|
Posted - 2014.08.19 16:46:00 -
[67] - Quote
Why are some people getting angry at me??? I don't decide the standings or who to war with or any of that. I'm just a line member. Why the hate? The Paradox |

Pok Nibin
Filial Pariahs
383
|
Posted - 2014.08.19 17:22:00 -
[68] - Quote
Frankly, I don't think of null. I think of scantily clad wimmen traipsing about a beach. Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Rhes
GoonWaffe Goonswarm Federation
1035
|
Posted - 2014.08.19 17:38:00 -
[69] - Quote
I just saw a NCdot super fleet jump 5 mids in less than 10 minutes to save a titan. I guess power projection is only broken when we do it? EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Jenn aSide
Smokin Aces.
7693
|
Posted - 2014.08.19 17:40:00 -
[70] - Quote
Pok Nibin wrote:Frankly, I don't think of null. I think of scantily clad wimmen traipsing about a beach.
REFRESHER: There was BoB. BoB = Big Blue Blob. Play was confined to a s m a l l not blue section with people crying and bitchin' and moanin' about BoB this, BoB that, BoB's ruinin' the game. BoB sucks. BoB's goin', "Yeah? QQ some more for us suckahs!"
THEN - this very loosely organized "coalition" using luck and the fact BoB hadn't actually had players IN those blue dots for a LONG time...overturn BoB. Undo BoB. Dissolute BoB. (Poor BoB!) This wasn't so long ago, by the way.
NOW - after a period of transition, stasis, change, wtf - over we have the Blue Donut. Blue Donut this. Blue Donut that. Blue Donut sucks. Blue Donut's goin', "Yeah? QQ some more for us suckahs!"
TOMORROW - a loose coalition gets off their asses and discovers Blue Donut is more **** than vinegar. Blue Donut gets dunked.
THEN - period of transition..stasis...change? WTF, OVER?
We call this "EVE Online". So glad to have you along.
Well said.
People either weren't here to witness this OR it's been so long since this was reality that they've forgotten the past (which leads to repeating it). It's like damn Battlestar Galactica: This has happened before and it will happen again lol.
I remember being in Raiden and IT before that hearing people say "look at the map, NC (allied with goons) to the north, Russians in the South, they are both so big and strong that nothing will ever change.
Then it changed lol. |

Legetus Shmoof Metallii
Handsome Millionaire Playboys Mordus Angels
15
|
Posted - 2014.08.19 17:41:00 -
[71] - Quote
I laughed and then I cried.
Grr Goons Death2allsupers EVE is dying #rekt |

TharOkha
0asis Group
917
|
Posted - 2014.08.19 18:01:00 -
[72] - Quote
well..
Its time to **** daughter of CFC Boss and blame N3. for it
but...pssssht Do not tell anybody CODE. in a nutshell |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
716
|
Posted - 2014.08.19 18:07:00 -
[73] - Quote
Marlona Sky wrote:Why are some people getting angry at me??? I don't decide the standings or who to war with or any of that. I'm just a line member. Why the hate? I can tell you why: for the same reason that people "grr gons" to every single member of GSF.
I didn't say it would make sense. |

Marlona Sky
D00M. Northern Coalition.
5408
|
Posted - 2014.08.19 18:08:00 -
[74] - Quote
Rhes wrote:I just saw a NCdot super fleet jump 5 mids in less than 10 minutes to save a titan. I guess power projection is only broken when we do it? That's right!!! HAHAHAHAHAHA!!!
Or maybe, join the good fight and support ideas based on power projection rebalancing? You can be a free person and not be subjected to someone up high telling you how to think. I believe in you!
EDIT: I hope you realize; supers or massive amounts of numbers in subcaps teleporting across the map are the same cancer. The Paradox |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
716
|
Posted - 2014.08.19 18:18:00 -
[75] - Quote
TharOkha wrote:So are you all saying that this "plant a flag and afk" is OK sov mechanics? I don't think anyone is saying it's okay. However, what I am getting from Jenn is that no matter what system is put in place, human nature will eventually drive us to coalesce into a couple of superpowers.
In all reality, he's probably right. However, I do not believe that this means that we should stop trying to find a better and more engaging system.
As I've said, right now, null is a LOT of work for a couple of people. Most of the rest just sit around waiting on fleets, or shooting at red crosses, which has precisely zero effect on maintaining sov, except for the increasingly rare occasions when you have to actively defend your planted flag. |

ImYourMom
Republic University Minmatar Republic
53
|
Posted - 2014.08.19 21:29:00 -
[76] - Quote
Just make all null npc problem solved. |

Cancel Align NOW
Imperial Shipment Amarr Empire
71
|
Posted - 2014.08.19 21:36:00 -
[77] - Quote
Marlona Sky wrote:Video is HERE. What do you all think of null?
I think you should lead by example. Use your CFC director spies in FC and TNT to reset the rest of that blob and awox everything that moves in fountain, while simultaneously getting N3 to declare whole sale war on PL. |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 23:06:00 -
[78] - Quote
Gallowmere Rorschach wrote:As I've said, right now, null is a LOT of work for a couple of people. Most of the rest just sit around waiting on fleets, or shooting at red crosses, which has precisely zero effect on maintaining sov, except for the increasingly rare occasions when you have to actively defend your planted flag. So this is about apex forces now? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Marsha Mallow
1450
|
Posted - 2014.08.19 23:25:00 -
[79] - Quote
Jenn aSide wrote:If you have any ability to be honest....
But hey, don't let the truth get in the way of your ranting and anti-null prejudice. It was just poking fun. Stop taking it so personally. I've invested enough time and effort into null to remark, but refrained from doing so in public out of respect for others. Time's up. If you can't handle being mocked, tough. There's a reason some of the ranting deserves to be ribbed. Short version: this is what happens when you winwinwin (then whinge). Nice sandcastle, lads, can I kick it? Hang on while I get my glasses to read your 9000 word dissertation over why you failed/won/are suffering from erectile dysfunction due to mechanics.
The 'failures' have been mocked for so long without a proper retort, it's become acceptable. I don't know whether this is middle-age creep, boredom, or just arrogance - but I would really like to see whether the big blue waffle can sustain itself on leaches and badposters, whilst they leak their competent PVPers from every offirice. Why shouldn't the rest of us popcorn while you nerdrage? If you are silly enough to sell your intime fun for SRP you deserve to be derided. We're not playing your game.
I'd rather pick the underdog in any fight, try and fail spectacularly (and enjoy it) than sit in an iwin blob. If you aren't enjoying winning, ehm... good.
I'm enjoying reading the lengthy iterations on 'War and Peace' or 'The Art of War' on every forum and blogsite available. These mechanics have been snowballing for half a decade. The winners mouthed their way out of them, and the losers were slammed for pointing out obvious gameplay flaws. Please take a moment to breathe before you start yabbering again. Regurgitating the problems - or even insightfully pointing out specific issues is just more noise.
Either write up a solution, support/critique those who do, or shut your trap. ps. I''ll be back in null within a month, shitbird, but I won't be using an alt to dribble on the forums DON'T BE RIDICULOUS! |

Marlona Sky
D00M. Northern Coalition.
5415
|
Posted - 2014.08.20 02:53:00 -
[80] - Quote
Cancel Align NOW wrote:Marlona Sky wrote:Video is HERE. What do you all think of null? I think you should lead by example. Use your CFC director spies in FC and TNT to reset the rest of that blob and awox everything that moves in fountain, while simultaneously getting N3 to declare whole sale war on PL. How the hell do you know about me TNT director spy? No one does and you just pull that out of your butt like that.
Go play the lottery. The Paradox |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.20 02:58:00 -
[81] - Quote
Marsha Mallow wrote:If you are silly enough to sell your intime fun for SRP you deserve to be derided. Ahh, I haven't gotten any srp in a long time.
Maybe someday someone will put isk on field to destroy our wrecking ballapex force. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Jenn aSide
Smokin Aces.
7708
|
Posted - 2014.08.20 04:02:00 -
[82] - Quote
Marsha Mallow wrote:Jenn aSide wrote:If you have any ability to be honest....
But hey, don't let the truth get in the way of your ranting and anti-null prejudice. It was just poking fun. Stop taking it so personally. I've invested enough time and effort into null to remark, but refrained from doing so in public out of respect for others. Time's up. If you can't handle being mocked, tough. There's a reason some of the ranting deserves to be ribbed. Short version: this is what happens when you winwinwin (then whinge). Nice sandcastle, lads, can I kick it? Hang on while I get my glasses to read your 9000 word dissertation over why you failed/won/are suffering from erectile dysfunction due to mechanics. The 'failures' have been mocked for so long without a proper retort, it's become acceptable. I don't know whether this is middle-age creep, boredom, or just arrogance - but I would really like to see whether the big blue waffle can sustain itself on leaches and badposters, whilst they leak their competent PVPers from every offirice. Why shouldn't the rest of us popcorn while you nerdrage? If you are silly enough to sell your intime fun for SRP you deserve to be derided. We're not playing your game. I'd rather pick the underdog in any fight, try and fail spectacularly (and enjoy it) than sit in an iwin blob. If you aren't enjoying winning, ehm... good. I'm enjoying reading the lengthy iterations on 'War and Peace' or 'The Art of War' on every forum and blogsite available. These mechanics have been snowballing for half a decade. The winners mouthed their way out of them, and the losers were slammed for pointing out obvious gameplay flaws. Please take a moment to breathe before you start yabbering again. Regurgitating the problems - or even insightfully pointing out specific issues is just more noise. Either write up a solution, support/critique those who do, or shut your trap. ps. I''ll be back in null within a month, shitbird, but I won't be using an alt to dribble on the forums
The problem with all that bullshit is that I'm an individual, I'm not ~null sec~ nor am I mittani or whoever you are stupidly cluming me and every other null sec player. Next time try at least pretending you're an adult (at least when you reply to me, if you are able, which I doubt) and make sense when you post.
Leave that prejudice at home , because you do't know anything whatsoever about me and why I play (and enjoy) a video game the way I do. |

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.20 04:06:00 -
[83] - Quote
Jenn aSide wrote:Marsha Mallow wrote:Jenn aSide wrote:If you have any ability to be honest....
But hey, don't let the truth get in the way of your ranting and anti-null prejudice. It was just poking fun. Stop taking it so personally. I've invested enough time and effort into null to remark, but refrained from doing so in public out of respect for others. Time's up. If you can't handle being mocked, tough. There's a reason some of the ranting deserves to be ribbed. Short version: this is what happens when you winwinwin (then whinge). Nice sandcastle, lads, can I kick it? Hang on while I get my glasses to read your 9000 word dissertation over why you failed/won/are suffering from erectile dysfunction due to mechanics. The 'failures' have been mocked for so long without a proper retort, it's become acceptable. I don't know whether this is middle-age creep, boredom, or just arrogance - but I would really like to see whether the big blue waffle can sustain itself on leaches and badposters, whilst they leak their competent PVPers from every offirice. Why shouldn't the rest of us popcorn while you nerdrage? If you are silly enough to sell your intime fun for SRP you deserve to be derided. We're not playing your game. I'd rather pick the underdog in any fight, try and fail spectacularly (and enjoy it) than sit in an iwin blob. If you aren't enjoying winning, ehm... good. I'm enjoying reading the lengthy iterations on 'War and Peace' or 'The Art of War' on every forum and blogsite available. These mechanics have been snowballing for half a decade. The winners mouthed their way out of them, and the losers were slammed for pointing out obvious gameplay flaws. Please take a moment to breathe before you start yabbering again. Regurgitating the problems - or even insightfully pointing out specific issues is just more noise. Either write up a solution, support/critique those who do, or shut your trap. ps. I''ll be back in null within a month, shitbird, but I won't be using an alt to dribble on the forums The problem with all that bullshit is that I'm an individual, I'm not ~null sec~ nor am I mittani or whoever you are stupidly cluming me and every other null sec player. Next time try at least pretending you're an adult (at least when you reply to me, if you are able, which I doubt) and make sense when you post. Leave that prejudice at home , because you do't know anything whatsoever about me and why I play (and enjoy) a video game the way I do. No please ignore them, that prejudice deserves its time in the spotlight here in General Discussion. By all means, please keep posting it all, right here. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|
|
Pages: 1 2 3 :: [one page] |