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Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Myriad Blaze
Common Sense Ltd Nulli Secunda
278
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Posted - 2014.08.21 10:54:00 -
[61] - Quote
I have mixed feelings about this, although largely positive.
Making it easy to share overview settings with other players ingame - without having to rely on XML-files that are shared externally - is great and will undoubtedly make it easier for many.
Changing the data format of the storage file from XML to YAML probably will only affect a few people, myself included.  I just hope you'll keep the XML import for a while to give me time to learn YAML to make a proper conversion of my overview file.
I'm also somewhat disappointed, because I hoped for more. Like being able to share my UI settings at least with my own alts. Afaik they are stored in the core_char file for each character, the settings for overview size and position among them.
And I have a question: While I assume that you will continue to allow what's allowed atm with regard to "XML-magic", I'd like to know whether you will allow more in the future? For example you can alter font size, color and set it to bold, italic and/or underlined. But you can not set the font to blink or use filters.
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Myriad Blaze
Common Sense Ltd Nulli Secunda
278
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Posted - 2014.08.21 11:02:00 -
[62] - Quote
Wormerling wrote:CCP karkur wrote:Chillya wrote:The reason I personally would like this is because oftentimes things I want to see in the overview are different from the things I want to d-scan. Good point... when we did the d-scan changes not too long ago, we wanted to try out something like that, but the way the overview presets were set up made it very hard and we decided we should rather focus on the actual task at hand. Now when we have done some refactoring, the presets might actually be easier to use there, so maybe we should look into that again  As a guy who lived in wormspace most of his EVE-life I'm waiting for this feature for several years. The simplest example of this would be to remove planets and wrecks from d-scan when doing anomalies in wormspace to reduce clutter and focus on detecting incoming ships and probes. The other "Tower Finder" perset for d-scan may invovle towers, planets and moons only. PLEASE, PLEASE, PLEEEASE MAKE THIS, IF POSSIBLE! I'm quite certain this already is possible - if you use multiple overview tabs. In the d-scan window in the upper left corner you'll find a checkbox labeled "use active overview settings". It should be feasible to have at least one overview tab configured to what you want to scan for - plus you can change the settings for that tab on the fly if you have multiple overview settings stored. |

Laendra
Wildly Inappropriate Goonswarm Federation
67
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Posted - 2014.08.21 11:37:00 -
[63] - Quote
Cheradenine Harper wrote:Quote:Omg, please stop with the YAML ****. It's the shittiest possible way to store data. No. XML is. Wordy, irritating, and a resource hog to process. Any chance of getting a look at the YAML? Pretty please?
I don't recall stating that XML was the way to go. You made that assumption yourself...and you know what they say about assume....well, in this case, it's just you
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Laendra
Wildly Inappropriate Goonswarm Federation
67
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Posted - 2014.08.21 11:41:00 -
[64] - Quote
Cheradenine Harper wrote:Politely not going to believe that. Certainly not for speed of processing.
Yeah, because the insane amount of data being processed is going to take hours to process through.
Really?
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trad er
Science and Trade Institute Caldari State
0
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Posted - 2014.08.21 11:48:00 -
[65] - Quote
What about more than 5 tabs ? |

Asptar Monastair
Adventurers
24
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Posted - 2014.08.21 12:40:00 -
[66] - Quote
Is there a limit to the number of share links you can make? |

Niko Lorenzio
United Eve Directorate
411
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Posted - 2014.08.21 13:04:00 -
[67] - Quote
Salpun wrote:CCP karkur wrote:Niko Lorenzio wrote:I didn't see the booster timer mentioned in either devblog or the Hyperion Features page. Is it still on the table or has it been pulled?
It is another awesome feature I'm looking forward to. Still on the table, it's just didn't really belong in the devblog and maybe a bit to small to be mentioned on the feature page  Its a bigger change then the current version of the market tool tips which is on Sisi. 
This 
I think you're underestimating how big this change is. I think it's going to result in a lot more people using boosters. I for one have rarely used them for the simple fact that it was hell to track the effects & when they expired. |

brammator
SUB ZERO. Legion of xXDEATHXx
98
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Posted - 2014.08.21 14:13:00 -
[68] - Quote
CCP Karkur, how about moving all status effect (EWAR, Booster Effects, Session Timer etc etc) in one place? |

Telmeran Antollare
Seafalcon Industries
0
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Posted - 2014.08.21 15:50:00 -
[69] - Quote
Any chance we could get a 6th tab?
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Tyranis Marcus
Bloody Heathens
1149
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Posted - 2014.08.22 01:37:00 -
[70] - Quote
awesome
Do not run. We are your friends. |
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Senji Vuran
Revenant Tactical
9
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Posted - 2014.08.22 18:19:00 -
[71] - Quote
CCP karkur wrote:Chillya wrote:I have one question though: how hard would it be to make a drop down menu for d-scan, where you'd select the overview tab profile to be used instead of the current "use active overview settings"? Is it something you would consider doing?
The reason I personally would like this is because oftentimes things I want to see in the overview are different from the things I want to d-scan. Good point... when we did the d-scan changes not too long ago, we wanted to try out something like that, but the way the overview presets were set up made it very hard and we decided we should rather focus on the actual task at hand. Now when we have done some refactoring, the presets might actually be easier to use there, so maybe we should look into that again 
+1
Cannot +1 this enough. |

Tippia
Sunshine and Lollipops
24088
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Posted - 2014.08.25 18:30:00 -
[72] - Quote
This is very nice.
GǪsooooooGǪ when do we get the same functionality but for the entire window and UI setup?  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Bibosikus
Flowery Twats
195
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Posted - 2014.08.25 20:13:00 -
[73] - Quote
The new meta: Overview trolling 
Eagles may soar, but weasels don't get sucked into jet engines.
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Sibius Aidon
Imploding Turtles Rising in Outerspace Gravity Fatal Ascension
27
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Posted - 2014.08.26 13:54:00 -
[74] - Quote
This is awesome! But...now it's not so easy to change overview profiles when you're in the middle of a fight. |

Gospadin
School of Applied Knowledge Caldari State
195
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Posted - 2014.08.26 14:31:00 -
[75] - Quote
A decent feature, but since it only shares your active tabs, it's really of somewhat limited use. An overview should include all 30+ presets we have stored, not just the 5 we have loaded.
As it is, this feature doesn't let me eliminate downloading and importing external overview packs. It's really close though. |

Crestor Markham
Reasonable People Of Sound Mind
39
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Posted - 2014.08.26 15:01:00 -
[76] - Quote
Importing only presets from active tabs 100% undermines this feature for me: It desyncs which presets have been updated, leaving me uncertain what presets have everything I want and which don't. This is especially important when CCP adds new items to overview groups.
For example, I want to update my corpies' overviews to show prospects... I post a link with my usual 5 PVP tabs up, but that doesn't include my scout/hunter tab. Now somebody in my corp is scouting, FC asks "yo is your overview updated?" scout says "yes" and misses that prospect fleet without even knowing it.
I will actively avoid overview sharing--and encourage my corpmates to do the same--in order to avoid this problem.
Improved overview export to file is the only thing that helps me, and that's a pretty big disappointment given how hopeful I was for the in game overview sharing feature. |

Gospadin
School of Applied Knowledge Caldari State
195
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Posted - 2014.08.26 15:07:00 -
[77] - Quote
Crestor Markham wrote:Importing only presets from active tabs 100% undermines this feature for me: It desyncs which presets have been updated, leaving me uncertain what presets have everything I want and which don't. This is especially important when CCP adds new items to overview groups.
For example, I want to update my corpies' overviews to show prospects... I post a link with my usual 5 PVP tabs up, but that doesn't include my scout/hunter tab. Now somebody in my corp is scouting, FC asks "yo is your overview updated?" scout says "yes" and misses that prospect fleet without even knowing it.
I will actively avoid overview sharing--and encourage my corpmates to do the same--in order to avoid this problem.
Improved overview export to file is the only thing that helps me, and that's a pretty big disappointment given how hopeful I was for the in game overview sharing feature.
I agree 100%.
Hopefully it's not too hard to add a full-setting sync instead of just an active-tab sync.
A "workaround" would be to export a different 5 tabs in each of 7 or 8 shared overviews, then load them all up, but at that point it's easier to just load an overview pack. |

Crestor Markham
Reasonable People Of Sound Mind
40
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Posted - 2014.08.26 16:30:00 -
[78] - Quote
Riela Tanal wrote:Is it possible to get an option to hide unpiloted ships from your overview/probe scan could help with WH posses if people leave a bunch of ships in their pos and causing issues with Dscan and probing.
We use this as a feature (living in null), and don't want to see it changed. Are we in those PVE ships, or is that flock of tornados about to land on grid? I hope your dscan-foo is up to snuff! |

Ammzi
Love Squad Pasta Syndicate
1830
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Posted - 2014.08.26 19:10:00 -
[79] - Quote
Crestor Markham wrote:Importing only presets from active tabs 100% .
This. CCP please.
Only the presets? Oh, come on. That's not real "sharing", that's haflassed sharing. And halfassed sharing = not caring. |

gascanu
Bearing Srl.
149
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Posted - 2014.08.26 22:37:00 -
[80] - Quote
this new overview thing looks like a very bad joke now; caring? more like "censored" you.... |
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Gospadin
School of Applied Knowledge Caldari State
195
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Posted - 2014.08.27 02:40:00 -
[81] - Quote
gascanu wrote: this new overview thing looks like a very bad joke now; caring? more like "censored" you....
Dunno about "joke" but the idea is still solid. Fundamentally, though, it needs to be able to maintain somewhere between 30 and 75? presets per overview configuration, 5 just isn't very useful. And that, ultimately, is the challenge, since experienced players won't waste time only sharing 5 presets, and new players have a hard time bridging to useful overviews without importing external downloads since the overview is so confusing in the first place.
I'd love to just see them bite the bullet and store all presets when importing/exporting/saving, even at the expense of eliminating overview history.
Call it 500k accounts, 1.5 million characters, and a packed size of somewhere around 5KB for ~50 overview presets, is at most 7GB of data for all possible characters assuming every single character has a maximum of overview setups. Realistically, it's going to be a few hundred megabytes of data accessed in a day at most, which just isn't that much these days.
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CCP karkur
C C P C C P Alliance
3628

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Posted - 2014.08.27 21:40:00 -
[82] - Quote
Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets. CCP karkur | User Interface Programmer | Team Pirate Unicorns |-á@CCP karkur |
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Max Kolonko
High Voltage Industries Ash Alliance
441
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Posted - 2014.08.27 22:39:00 -
[83] - Quote
CCP karkur wrote:Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets.
Have it been looked into how hard would it be to add more tabs to overview? I assume its hardcoded in the spaghetti and tons of other spaghetti code assumes there can be only 5 tabs, but have there been work put into assesing the MD needed to change that so we can have more tabs? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Keegan Teutorix
3
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Posted - 2014.08.27 23:08:00 -
[84] - Quote
So I noticed that the way standings are chosen is based on the ordering in the appearances tab of overview settings. I thought I remembered that there was some precedence applied in the past to determine this that was unrelated to overview settings. I.e. I thought it used to be personal standings > corp standings > alliance standings.
So if my alliance had someone's alliance set positive standings, but I didn't like them and set them negative standings that they'd show up (e.g. in local using colortags) with the negative colortag. But I tested this just now, and it seems this doesn't matter at all any more. If my colortag ordering is excellent > good > bad > terrible then this person would show up as good standings.
On the overview this isn't a huge deal just a minor inconvenience since you can combine with background to get all the information. However in local, which uses only colortags, it is now impossible to have rational settings! Let's say I try to set up my overview in the current scheme and I want people who are excellent standing to show above criminal because I don't care if someone with excellent standing is criminal or not, I still won't be shooting them. But I want criminal to show above bad/terrible standing so that in lowsec (for example) I know if I have to take criminal myself to attack them. So this means excellent > criminal > terrible in my colortags settings. But I also want to have people with bad personal standings show above people with good corp/alliance standings (as mentioned above). This is now impossible!
tl;dr: Please add someway to determine the standing that is displayed for colortags based on where the standing comes from instead of just what the standing is on the list in the appearances overview tab. |

Fifth Blade
The Nyan Cat Pirates Disband.
35
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Posted - 2014.08.27 23:15:00 -
[85] - Quote
Keegan Teutorix wrote:Let's say I try to set up my overview in the current scheme and I want people who are excellent standing to show above criminal because I don't care if someone with excellent standing is criminal or not, I still won't be shooting them.
But I want criminal to show above bad/terrible standing so that in lowsec (for example) I know if I have to take criminal myself to attack them. So this means excellent > criminal > terrible in my colortags settings. But I also want to have people with bad personal standings show above people with good corp/alliance standings (as mentioned above). This is now impossible!
tl;dr: Please add someway to determine the standing that is displayed for colortags based on where the standing comes from instead of just what the standing is on the list in the appearances overview tab. This. It should not be impossible to have personal standings take precedence over corp/alliance standings without losing criminal/suspect icons in local.
Please allow us some method of setting the order of precedence to personal > corp > alliance standings. |

Masao Kurata
Z List
74
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Posted - 2014.08.28 02:36:00 -
[86] - Quote
Loading overview profiles is a more destructive operation than intended because it overwrites presets with the same names. For that matter attempting to share a profile that includes tabs that aren't saved as presets doesn't work, which is counterintuitive. If you can possibly untie this system from user presets, please do. |

Altrue
Exploration Frontier inc Brave Collective
1269
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Posted - 2014.08.28 08:02:00 -
[87] - Quote
CCP karkur wrote:Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets.
Yeah its better than I expected, to setup the 18 presets of our corp overview, I just make people click three "installation overview" then the final one.
Obviously since I use 18, I'd suggest that you bump the limit to 20 instead of 15 hehe :p Signature Tanking - Best Tanking
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Takanuro
Heart of Pyerite Imperial Outlaws.
114
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Posted - 2014.08.28 11:19:00 -
[88] - Quote
CCP karkur wrote:Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets.
I've not read this thread so forgive if redundant, but PLEASE PLEASE PLEASE make a decent starter preset for people coming into Faction Warfare. As an example, it's a daily event that new guys start shooting at friendlies because they are > -5 sec status.
I need to play with the new system but +1 for working on overview. Yes, we're going to die, but you're coming with us!
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Gospadin
School of Applied Knowledge Caldari State
195
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Posted - 2014.08.28 17:04:00 -
[89] - Quote
CCP karkur wrote:Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets.
There needs to be a way to flush a large number of presets, without reverting to 100% default overview settings.
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Gospadin
School of Applied Knowledge Caldari State
195
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Posted - 2014.08.28 19:22:00 -
[90] - Quote
Gospadin wrote:CCP karkur wrote:Just a little bit of an update... we are looking into some options to offer a few more presets as an advanced feature. Total of 15 presets is the number have in mind right now. Don't forget that presets are actually not deleted when a link is clicked, so clicking a few links can import a lot of presets. There needs to be a way to flush a large number of presets, without reverting to 100% default overview settings.
By this i mean a multi-select or similar, instead of the current right click+delete. |
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