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Estella Osoka
Deep Void Merc Syndicate
469
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Posted - 2014.09.02 16:12:00 -
[31] - Quote
What really grinds my gears about these burner missions is that CCP suggest you run them with friends, yet people still come and cry when they try it solo and it is too much for them. |
baltec1
Bat Country Goonswarm Federation
12958
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Posted - 2014.09.03 05:21:00 -
[32] - Quote
afkalt wrote:The rewards are dynamic, by the way. If they stay "high" it is because no-one is doing the missions and/or taking ages. As an aside: at the the idea nullsec ratting is higher risk. I'm at far higher risk undocking a marauder in high sec in a hub than I am running anoms in blue space.
How many times do you dock up the marauder in high sec when a neutral enters local?
Oh you don't? Well then I guess high sec is safer. Join Bat Country today and defend the Glorious Socialist Dictatorship |
xPredat0rz
Grey Templars Fidelas Constans
110
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Posted - 2014.09.03 05:39:00 -
[33] - Quote
baltec1 wrote:afkalt wrote:The rewards are dynamic, by the way. If they stay "high" it is because no-one is doing the missions and/or taking ages. As an aside: at the the idea nullsec ratting is higher risk. I'm at far higher risk undocking a marauder in high sec in a hub than I am running anoms in blue space. How many times do you dock up the marauder in high sec when a neutral enters local? Oh you don't? Well then I guess high sec is safer.
But Baltec, If they undock their 20b uber purple marauder from the mission hub they might get ganked...
Yes null sec ratting can be safer with proper intel etc etc. Doesnt change the fact that one asshat with a cyno ceptor can ruin your jewing.
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Jimmy Doe
POS Consultants Group LLC
4
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Posted - 2014.09.03 05:49:00 -
[34] - Quote
xPredat0rz wrote:baltec1 wrote:afkalt wrote:The rewards are dynamic, by the way. If they stay "high" it is because no-one is doing the missions and/or taking ages. As an aside: at the the idea nullsec ratting is higher risk. I'm at far higher risk undocking a marauder in high sec in a hub than I am running anoms in blue space. How many times do you dock up the marauder in high sec when a neutral enters local? Oh you don't? Well then I guess high sec is safer. But Baltec, If they undock their 20b uber purple marauder from the mission hub they might get ganked... Yes null sec ratting can be safer with proper intel etc etc. Doesnt change the fact that one asshat with a cyno ceptor can ruin your jewing.
And over the last 10 years or so, I have lost count of hundreds of hours I've spent in 0.0 and not seen another person, but you can't go to Jita without seeing someone get suicide ganked, and if you happen to be in the wrong ship at the wrong time, that just might be you. Hell, look at miner ganking in hi-sec now, entire corps and alliances running around suiciding miners for not paying for the right to mine... |
xPredat0rz
Grey Templars Fidelas Constans
110
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Posted - 2014.09.03 05:59:00 -
[35] - Quote
Jimmy Doe wrote:xPredat0rz wrote:baltec1 wrote:afkalt wrote:The rewards are dynamic, by the way. If they stay "high" it is because no-one is doing the missions and/or taking ages. As an aside: at the the idea nullsec ratting is higher risk. I'm at far higher risk undocking a marauder in high sec in a hub than I am running anoms in blue space. How many times do you dock up the marauder in high sec when a neutral enters local? Oh you don't? Well then I guess high sec is safer. But Baltec, If they undock their 20b uber purple marauder from the mission hub they might get ganked... Yes null sec ratting can be safer with proper intel etc etc. Doesnt change the fact that one asshat with a cyno ceptor can ruin your jewing. And over the last 10 years or so, I have lost count of hundreds of hours I've spent in 0.0 and not seen another person, but you can't go to Jita without seeing someone get suicide ganked, and if you happen to be in the wrong ship at the wrong time, that just might be you. Hell, look at miner ganking in hi-sec now, entire corps and alliances running around suiciding miners for not paying for the right to mine...
Welcome to the sand box. And you must live in **** space. |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
927
|
Posted - 2014.09.05 00:18:00 -
[36] - Quote
Bastion Arzi wrote:Jimmy Doe wrote:What? WC is ~40-45mil with + occasional faction spawn. GE / AE is around 25-30 mil. 20 mins tops. I've done all of the new burner missions so far with 100% success rate getting between 9-10k LP each for 2 minutes of work in a daredevil. Also, it is not guaranteed that you get any decent faction loot from faction spawns. You will get faction ammo and a chance at some other drop. ok thanks i was quoting from memory. havent done wc in a while There is an occasional factions spawn? What room is this? Its been 2 years and I have never seen a faction spawn in Worlds Collide |
Bastion Arzi
Ministry of War Amarr Empire
129
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Posted - 2014.09.05 23:36:00 -
[37] - Quote
they could at least increase the rate at twhich these missions are given here i am 2.5 days of missioning and no burner missions yet |
afkalt
Republic Military School Minmatar Republic
319
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Posted - 2014.09.06 13:55:00 -
[38] - Quote
baltec1 wrote:afkalt wrote:The rewards are dynamic, by the way. If they stay "high" it is because no-one is doing the missions and/or taking ages. As an aside: at the the idea nullsec ratting is higher risk. I'm at far higher risk undocking a marauder in high sec in a hub than I am running anoms in blue space. How many times do you dock up the marauder in high sec when a neutral enters local? Oh you don't? Well then I guess high sec is safer.
It's a matter of odds. I fly more expensive hulls in null than I do in high because the survival rate in null is better.
I'll align when they enter, I'll sure as hell not safe up.
Nullsec might get the isk faucet disrupted, high sec you're far more likely to flat out lose the ship if it's not plain T2 - bling is much safer in null. |
Bastion Arzi
Ministry of War Amarr Empire
130
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Posted - 2014.09.06 14:14:00 -
[39] - Quote
see |
Jimmy Doe
POS Consultants Group LLC
5
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Posted - 2014.09.06 20:58:00 -
[40] - Quote
NEONOVUS wrote:Bastion Arzi wrote:Jimmy Doe wrote:What? WC is ~40-45mil with + occasional faction spawn. GE / AE is around 25-30 mil. 20 mins tops. I've done all of the new burner missions so far with 100% success rate getting between 9-10k LP each for 2 minutes of work in a daredevil. Also, it is not guaranteed that you get any decent faction loot from faction spawns. You will get faction ammo and a chance at some other drop. ok thanks i was quoting from memory. havent done wc in a while There is an occasional factions spawn? What room is this? Its been 2 years and I have never seen a faction spawn in Worlds Collide
Room 2, the serpentis side. About 40% or so of the time, there's a faction spawn in there below the station. I've rarely ever gotten anything more than some ammo out of it, but I have gotten a full set of Serpentis hardeners collected over the years.
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