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A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 17:43:00 -
[1] - Quote
OK, so CCP added a bunch of refining changes in order to make it more like a "profession"...
Did they realize, within a few days, hundreds (or even thousands) of re-prefected refiners would flood the market with their service, making perfect refining close to worthless?
Did they realize, that making a "profession" with -zero- variable time cost will, almost always, have no long term value?
Oh, and 'apprentice' refiners make negative isk with their service... some profession!
These new changes were mainly just to fill their changelog with a bunch of worthless crap. A few weeks in and refining is exactly as it was before.
If they -really- wanted to make refining a profession, they would have to add time constraints to refining, and maybe reduce manufacturing costs to rebalance finished goods price.
Remember, inanimate objects don't use isk. You are paying for SERVICES, not GOODS. |

Abrazzar
Vardaugas Family
4623
|
Posted - 2014.09.07 17:45:00 -
[2] - Quote
Refining a profession? I must have missed something. Sovereignty and Population New Mining Mechanics |

baltec1
Bat Country Goonswarm Federation
13008
|
Posted - 2014.09.07 17:47:00 -
[3] - Quote
NPC highsec refiner is angry that his highsec business doesn't make as much money as null refiners. And now for the weather. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Dave Stark
6840
|
Posted - 2014.09.07 17:51:00 -
[4] - Quote
baltec1 wrote:NPC highsec refiner is angry that his highsec business doesn't make as much money as null refiners. And now for the weather.
i hear compression is the new black these days, do you think he should try that instead? |

Drago Shouna
Royal Amarr Institute Amarr Empire
85
|
Posted - 2014.09.07 17:54:00 -
[5] - Quote
Dave Stark wrote:baltec1 wrote:NPC highsec refiner is angry that his highsec business doesn't make as much money as null refiners. And now for the weather. i hear compression is the new black these days, do you think he should try that instead?
Nope, compression is rubbish and it never sells ;-)
|

Doc Fury
Furious Enterprises
6345
|
Posted - 2014.09.07 17:55:00 -
[6] - Quote
When the fark was refining ever a profession?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Destination SkillQueue
Are We There Yet
6570
|
Posted - 2014.09.07 18:16:00 -
[7] - Quote
Doc Fury wrote:When the fark was refining ever a profession?
I did it some time a few years ago and at least then there were all sorts of guides and spread sheets specifically for it. It was/is? a sub category of buying stuff below its real market value and then selling it for a profit. It is just thought as separate niche, since it required you to train a few refining skills to maximize the gains. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 18:19:00 -
[8] - Quote
CAREER:Reprocessor
I also saw in some ccp post about how they wanted to create "dedicated" refiners, and were thus "adding new professions"
Besides, about null-sec refining... I saw mins go for under the value of a 80% refine yield, and thats not achievable. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 18:40:00 -
[9] - Quote
Dave Stark wrote:baltec1 wrote:NPC highsec refiner is angry that his highsec business doesn't make as much money as null refiners. And now for the weather. i hear compression is the new black these days, do you think he should try that instead?
OK, so there are 3 types of jobs in eve:
ACTIVE professions: requre time, and constant user intervention during that time (aka mining, combat, salvaging, trading, etc) -> High isk gain PASSIVE professions: require time, but no user intervention during that time (research points, blueprint copying, manufacturing, etc...) -> Moderate isk gain NON professions: require no time at all (refining, instant buy-sell in same station, etc)
All of these can be improved with training (aka fixed cost), but only produce isk gain off the variable cost (aka time required to complete the action). Refining is a skill that only produces isk off the fixed time cost (aka no variable cost) and thus will become worthless over time when two competitors with similar skills enter the market.
Adding something like "null-sec bonus" is meaningless, because with two null sec refiners the value of the refine will compete to zero... mainly because each refiner has infinite supply of refining service.
There is the logistics of getting the refine into jita, but again thats a logistics profit, not an industry profit. |

Jonah Gravenstein
Machiavellian Space Bastards
20721
|
Posted - 2014.09.07 18:51:00 -
[10] - Quote
A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong.
Isk p/h != fun p/h The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 18:53:00 -
[11] - Quote
Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h
Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D |

Charax Bouclier
Emerald Drama Theatrics
59
|
Posted - 2014.09.07 18:53:00 -
[12] - Quote
Hmm - well, there certainly is an opportunity to further expand reprocessing. Perhaps reprocessing should take some time (instead of being instant), and have further skills to speed up reprocessing time etc (and add skills per resource being reprocessed in terms of time). Maybe add a further system cost if everyone is using the same reprocessing station.
Drive up dem costs!! |

Jonah Gravenstein
Machiavellian Space Bastards
20721
|
Posted - 2014.09.07 19:00:00 -
[13] - Quote
A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D Well that escalated quickly...
Pisspoor analogy btw, real life is a damn sight more serious than a form of completely voluntary digital entertainment.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 19:01:00 -
[14] - Quote
Charax Bouclier wrote:Hmm - well, there certainly is an opportunity to further expand reprocessing. Perhaps reprocessing should take some time (instead of being instant), and have further skills to speed up reprocessing time etc (and add skills per resource being reprocessed in terms of time). Maybe add a further system cost if everyone is using the same reprocessing station.
Drive up dem costs!!
Or they can share the same skills such as Industry, etc... And current manufacturing can have it's time/cost reduced to compensate.
The point isn't to make everything more expensive, the point is to turn reprocessing into an actual source of isk gain instead of the time sink it is right now.
I mean, it does have logistic value due to reduced m3/isk, but logistics and industry are not really supposed to share the same skill set.
Besides, if you were to make a rl analogy, extracting minerals from ore DOES take time! |

Mara Pahrdi
The Order of Anoyia
823
|
Posted - 2014.09.07 19:03:00 -
[15] - Quote
Holy... I need to go and fetch some popcorn. Remove insurance. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 19:06:00 -
[16] - Quote
Jonah Gravenstein wrote:A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D Well that escalated quickly... Pisspoor analogy btw, real life is a damn sight more serious than a form of completely voluntary digital entertainment.
Tell that to Neo! What, exactly, makes life "more serious" than a video game? is it the additional senses such as pain, etc? The point of a video game is to immerse yourself in it. If you don't take the game seriously, the game failed it's responsibility towards you, the customer. My point being, you being alive is just as optional. The only difference is the "fear of the unknown", as in you can predict the outcome of quitting the game, but you can't predict the outcome of quitting life. |

Charax Bouclier
Emerald Drama Theatrics
59
|
Posted - 2014.09.07 19:09:00 -
[17] - Quote
A Skillkilla wrote:Charax Bouclier wrote:Hmm - well, there certainly is an opportunity to further expand reprocessing. Perhaps reprocessing should take some time (instead of being instant), and have further skills to speed up reprocessing time etc (and add skills per resource being reprocessed in terms of time). Maybe add a further system cost if everyone is using the same reprocessing station.
Drive up dem costs!! Or they can share the same skills such as Industry, etc... And current manufacturing can have it's time/cost reduced to compensate. The point isn't to make everything more expensive, the point is to turn reprocessing into an actual source of isk gain instead of the time sink it is right now. I mean, it does have logistic value due to reduced m3/isk, but logistics and industry are not really supposed to share the same skill set. Besides, if you were to make a rl analogy, extracting minerals from ore DOES take time!
No, I realize it isn't about driving up dem costs, but it would happen if reprocessing couldn't insta-reprocess infinite ore to minerals. This could make reprocessing into a potential profession if there was a time component to the activity attached based on volume reprocessed.
|

Jonah Gravenstein
Machiavellian Space Bastards
20721
|
Posted - 2014.09.07 19:15:00 -
[18] - Quote
A Skillkilla wrote:Tell that to Neo! What, exactly, makes life "more serious" than a video game? is it the additional senses such as pain, etc? One clothes and feeds you, the other rarely does.
Quote:The point of a video game is to immerse yourself in it. If you don't take the game seriously, the game failed it's responsibility towards you, the customer. The point of a video game is escapism, nowhere else do I get to tool around in spaceships spewing fiery death at other people.
Quote:My point being, you being alive is just as optional. The only difference is the "fear of the unknown", as in you can predict the outcome of quitting the game, but you can't predict the outcome of quitting life. Life is only optional if you care nothing for it.
Quitting a video game can enhance your life, quitting life does not, as it generally means you're either dead or living in a cardboard box under a bridge. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Abrazzar
Vardaugas Family
4623
|
Posted - 2014.09.07 19:18:00 -
[19] - Quote
Why not make mining a mini-game like candy crush? It would be fitting to the activity and candy crush is highly popular. Sovereignty and Population New Mining Mechanics |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 19:27:00 -
[20] - Quote
Jonah Gravenstein wrote:A Skillkilla wrote:Tell that to Neo! What, exactly, makes life "more serious" than a video game? is it the additional senses such as pain, etc? One clothes and feeds you, the other rarely does. Quote:The point of a video game is to immerse yourself in it. If you don't take the game seriously, the game failed it's responsibility towards you, the customer. The point of a video game is escapism, nowhere else do I get to tool around in spaceships spewing fiery death at other people. Quote:My point being, you being alive is just as optional. The only difference is the "fear of the unknown", as in you can predict the outcome of quitting the game, but you can't predict the outcome of quitting life. Life is only optional if you care nothing for it. Quitting a video game can enhance your life, quitting life does not, as it generally means you're either dead or living in a cardboard box under a bridge.
Your desire for clothing and food again falls to your desire to avoid pain. I'm not telling you that video games and life are the same, I'm telling you that your definition of reality comes down to where you feel the most pain.
A kid in sierra leone, for example, would consider life in the USA to be like "a game", because the fear of pain is much smaller.
Yet you, an average high class human, have a computer to type on. And you know very little of the 'reality' some face every day.
Oh, and I forgot to mention... Did you know less than 10% of jobs in developed nations are devoted to "pain avoidance"? Here in the USA, the food comes from Mexico and the clothes come from India. A "REAL LIFE" waged job here would merely be to provide some form of entertainment and/or competitive advantage to those who live off percentages. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4715
|
Posted - 2014.09.07 19:31:00 -
[21] - Quote
A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D No you can say that about life. =][= |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.07 19:35:00 -
[22] - Quote
Ralph King-Griffin wrote:A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D No you can say that about life. After several near death experiences, I can tell you... death is like getting stung by a bee. Watching it hover you is far more painful than the actual needle. |

Mara Pahrdi
The Order of Anoyia
823
|
Posted - 2014.09.07 19:42:00 -
[23] - Quote
A Skillkilla wrote:Ralph King-Griffin wrote:A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D No you can say that about life. After several near death experiences, I can tell you... death is like getting stung by a bee. Watching it hover you is far more painful than the actual needle. You have no idea what you are talking about. Remove insurance. |

Felicity Love
Imperium Galactic Navy
2123
|
Posted - 2014.09.07 20:06:00 -
[24] - Quote
A Skillkilla wrote:OK, so CCP added a bunch of refining changes in order to make it more like a "profession"...
Did they realize, within a few days, hundreds (or even thousands) of re-prefected refiners would flood the market with their service, making perfect refining close to worthless?
Nope and, nope.
Give it a few months, when all those pre-Crius stockpiles of minerals are gone. Add to that the fact that more and more people just aren't mining.
Said "flood" of minerals has bottomed out the top-ends to ridiculously low prices (buy 'em now, buy 'em cheap ? ) and who the Hell wants to work for "minimum wage" ? Not many, and they've left.
Nevermind the fact of how hard that still makes it to PLEX accounts on miner's pay... BLINK may be gone, but PLEX are still pricey.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Torneach Structor
Showup Fleet
80
|
Posted - 2014.09.07 22:29:00 -
[25] - Quote
Wait, was this thread about refining or the nature of life and death?
I seem to have lost track somewhere along the way... |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 00:53:00 -
[26] - Quote
Mara Pahrdi wrote: You have no idea what you are talking about.
Have you ever performed a medically assisted suicide? |

Abrazzar
Vardaugas Family
4626
|
Posted - 2014.09.08 01:05:00 -
[27] - Quote
A Skillkilla wrote:Mara Pahrdi wrote: You have no idea what you are talking about.
Have you ever performed a medically assisted suicide? We're not going into unverifiable-claims-land here. Not with this. Alright? Sovereignty and Population New Mining Mechanics |

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
928
|
Posted - 2014.09.08 03:02:00 -
[28] - Quote
A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:Jonah Gravenstein wrote:A Skillkilla wrote:OK, so there are 3 types of jobs in eve If you're treating Eve as a job you're either farming gold or doing it wrong. Isk p/h != fun p/h Well, you can say that about real life too! If you hate your day job, you can quit life by jumping off a bridge anytime =D Well that escalated quickly... Pisspoor analogy btw, real life is a damn sight more serious than a form of completely voluntary digital entertainment. Tell that to Neo! What, exactly, makes life "more serious" than a video game? is it the additional senses such as pain, etc? The point of a video game is to immerse yourself in it. If you don't take the game seriously, the game failed it's responsibility towards you, the customer. My point being, you being alive is just as optional. The only difference is the "fear of the unknown", as in you can predict the outcome of quitting the game, but you can't predict the outcome of quitting life. Tell me what? |

Lister Vindaloo
Center for Advanced Studies Gallente Federation
18
|
Posted - 2014.09.08 12:30:00 -
[29] - Quote
Came here to see the phrase "medically assisted suicide" used in a thread about refining changes, left happy..... |

Ramona McCandless
The McCandless Clan
6908
|
Posted - 2014.09.08 12:31:00 -
[30] - Quote
A Skillkilla wrote:Mara Pahrdi wrote: You have no idea what you are talking about.
Have you ever performed a medically assisted suicide?
Yup "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4195
|
Posted - 2014.09.08 12:39:00 -
[31] - Quote
A Skillkilla wrote:What, exactly, makes life "more serious" than a video game? /thread
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Ryder 'ook
Die..Brut
85
|
Posted - 2014.09.08 12:42:00 -
[32] - Quote
Just ignore the guy already.
Overinflated ego craving attention... Every atom in our bodies was forged in the furnace of ancient stars - it's time we return home. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 14:16:00 -
[33] - Quote
Ryder 'ook wrote:Just ignore the guy already.
Overinflated ego craving attention...
There's a difference between craving attention and correcting retards. Yes, seeing people who play video games 1-2 hrs a day talk about the "seriousness of life" makes me very angry.
Why, oh why, if life was so serious, does Adam Sandler make more money than a doctor? |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 14:26:00 -
[34] - Quote
Yea, you can make billions of dollars by competing in the female makeup industry. Yes, having a high level vocabulary will land you a job. Of course, good amounts of sophistry will make for a great investment banker.
The most profitable "jobs" in the world are actually games - activities that contribute nothing to the 'serious' side of life. Some of them are even -video games-! Where are stock tickers posted?
And when I compare today, where Merck stands as the third largest corporation in the world, to ancient greece, where people all sought to die in battle at the humble age of 35 |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4198
|
Posted - 2014.09.08 14:47:00 -
[35] - Quote
A Skillkilla wrote:Why, oh why, if life was so serious, does Adam Sandler make more money than a doctor? Money made in a profession varies, so that part is irrelevant. As for the fact that it's Adam Sandler movies, you understand that he puts a lot of work into those and get paid out for it right? It's his job because that's what he does for a living. It doesn't mean that the product itself is a job though. Watching an Adam Sandler movie isn't a job. Unless you are an EVE dev or a paid tester, playing EVE isn't a job either.
A Skillkilla wrote:Yea, you can make billions of dollars by competing in the female makeup industry. Yes, having a high level vocabulary will land you a job. Of course, good amounts of sophistry will make for a great investment banker.
The most profitable "jobs" in the world are actually games - activities that contribute nothing to the 'serious' side of life. Some of them are even -video games-! Where are stock tickers posted?
And when I compare today, where Merck stands as the third largest corporation in the world, to ancient greece, where people all sought to die in battle at the humble age of 35 You seem to have wildly missed the point that was being made. That is that EVE is a game designed for entertainment. It is not a job. If you can find someone to hire you to play EVE, then treating it like a job is understandable, but without that, treating it like a job and that it's as important as your real life is simply a sign that you need serious professional help. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 14:58:00 -
[36] - Quote
Lucas Kell wrote:A Skillkilla wrote:Why, oh why, if life was so serious, does Adam Sandler make more money than a doctor? Money made in a profession varies, so that part is irrelevant. As for the fact that it's Adam Sandler movies, you understand that he puts a lot of work into those and get paid out for it right? It's his job because that's what he does for a living. It doesn't mean that the product itself is a job though. Watching an Adam Sandler movie isn't a job. Unless you are an EVE dev or a paid tester, playing EVE isn't a job either. A Skillkilla wrote:Yea, you can make billions of dollars by competing in the female makeup industry. Yes, having a high level vocabulary will land you a job. Of course, good amounts of sophistry will make for a great investment banker.
The most profitable "jobs" in the world are actually games - activities that contribute nothing to the 'serious' side of life. Some of them are even -video games-! Where are stock tickers posted?
And when I compare today, where Merck stands as the third largest corporation in the world, to ancient greece, where people all sought to die in battle at the humble age of 35 You seem to have wildly missed the point that was being made. That is that EVE is a game designed for entertainment. It is not a job. If you can find someone to hire you to play EVE, then treating it like a job is understandable, but without that, treating it like a job and that it's as important as your real life is simply a sign that you need serious professional help.
The conversation started when a poster interpreted my use of the word "job" as pessimistic, implying that he considered "work" to be unpleasant. I laughed, humorously, because he reminded me of my friend, a government weapons researcher, who considered his job to be "super serious"... GOTTA BEAT THE SOVIETS!!!!!1! |

Lady Areola Fappington
2197
|
Posted - 2014.09.08 15:07:00 -
[37] - Quote
If you treat an activity in EVE as something you "have" to do (Man, gotta logn and mine minerals for 4 hours so I can get my plex for next month), then yes, you have issues.
EVE is a First World luxury entertainment service, and should be treated with the amount of seriousness one would expend on a First World luxury entertainment service (that's very little, for the thinking impaired). Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 15:20:00 -
[38] - Quote
Adam sandler may work hard, but all comedians have an inherent comedic perspective on life. It's part of the job requirements. And according to economic data, that comedic perspective is more profitable than the 'serious' perspective.
Besides, taking EVE as an example, political borders (and subsequent political strife) exist because - people like competition! - and competition is..... drumroll.... A FORM OF ENTERTAINMENT!
Do you think society -NEEDS- 10 different car insurance companies? (or cars, for that matter) Do you think society -NEEDS- 4 different brands of mayonnaise? (or mayo, for that matter)
This was precisely why communism doesn't function... The ENTERTAINMENT value of COMPETITION is what make people more involved.
Keep that in mind, when you're trying to calculate optimal refining rates in order to COMPETE on the market... That competition is inherently USELESS, and exists solely for ENTERTAINMENT value.
The actual gruntwork of society is taken on the shoulders of minimum wage employees, who struggle to get health insurance. That. is. hysterical. |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 15:27:00 -
[39] - Quote
Lady Areola Fappington wrote:If you treat an activity in EVE as something you "have" to do (Man, gotta logn and mine minerals for 4 hours so I can get my plex for next month), then yes, you have issues.
EVE is a First World luxury entertainment service, and should be treated with the amount of seriousness one would expend on a First World luxury entertainment service (that's very little, for the thinking impaired).
No, I actually love logging on... I made this post not to talk about the "grind" of eve, but to point out how refining, and a few other mundane eve activities, are not only pretty boring (more boring than mining!) but also have zero profit margin... So you can't do it for competitive value either... it's just this button stuck in the interface
They should add some minigames to these things, or something. |

Ramona McCandless
The McCandless Clan
6916
|
Posted - 2014.09.08 15:34:00 -
[40] - Quote
A Skillkilla wrote: all comedians have an inherent comedic perspective on life
Irony ho-ho
http://www.downloadjpeg.com/wp-content/uploads/2014/08/robin_williams_background_wallpaper.jpg "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Remiel Pollard
Shock Treatment Ministries
4583
|
Posted - 2014.09.08 15:52:00 -
[41] - Quote
A Skillkilla wrote:Adam sandler may work hard, but all comedians have an inherent comedic perspective on life. It's part of the job requirements. And according to economic data, that comedic perspective is more profitable than the 'serious' perspective.
Besides, taking EVE as an example, political borders (and subsequent political strife) exist because - people like competition! - and competition is..... drumroll.... A FORM OF ENTERTAINMENT!
Do you think society -NEEDS- 10 different car insurance companies? (or cars, for that matter) Do you think society -NEEDS- 4 different brands of mayonnaise? (or mayo, for that matter)
This was precisely why communism doesn't function... The ENTERTAINMENT value of COMPETITION is what make people more involved.
Keep that in mind, when you're trying to calculate optimal refining rates in order to COMPETE on the market... That competition is inherently USELESS, and exists solely for ENTERTAINMENT value.
The actual gruntwork of society is taken on the shoulders of minimum wage employees, who struggle to get health insurance. That. is. hysterical.
Competition in the market has more to do with choice, actually. Pure socialism doesn't work because people don't get a choice. Pure capitalism doesn't work because people don't get a choice. You go from one extreme to the other, you'll get the same result, lack of choice for consumers. That's why the best economic structures, the most stable, are mixed economies. I don't find competition entertaining myself at all, but, as it is, I do get to choose between an assortment of different mayonnaises. If there was only one brand of mayonnaise, and I didn't like it, I probably wouldn't buy it.
Mayonnaise is kinda trivial though, let's talk government elections. Pretend, for a second, there was no competition. You had one choice and one choice only for national leadership. What does that sound like to you?
What you're thinking of is conflict. In any good story, there is a conflict that occurs in order to produce the body of the story. The conflict is sparked in the beginning of the story, the body is used to portray the conflict and its effects, and the conflict is then resolved in order to produce an ending. Conflict is entertaining.
Competition is necessary for a dynamic market where consumers have a choice. Competition plays a role in forcing big companies on the market to act with decency in offering the goods or services they provide to consumers, and essentially drives the market. A company with no competition producing a vital infrastructure or service can take advantage of that. In the past, Hollywood did, as did many national telco companies around the world, and a fair few utilities do it now in various parts of Australia due to legal loopholes. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Torneach Structor
Showup Fleet
85
|
Posted - 2014.09.08 15:54:00 -
[42] - Quote
What the actual **** is going on here?
For that matter, where are the ISDs with the magical "off-topic post removal" eraser thingy? |

Remiel Pollard
Shock Treatment Ministries
4583
|
Posted - 2014.09.08 15:55:00 -
[43] - Quote
Torneach Structor wrote:What the actual **** is going on here?
I don't know, but I'm tired and hallucinating Doritos, it's time for bed. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 16:02:00 -
[44] - Quote
SUPER irony ho-ho!
http://en.wikipedia.org/wiki/Tragicomedy |

Torneach Structor
Showup Fleet
85
|
Posted - 2014.09.08 16:06:00 -
[45] - Quote
Quo usque tandem abutere, A Skillkilla, patientia nostra? |

A Skillkilla
The Scope Gallente Federation
0
|
Posted - 2014.09.08 16:07:00 -
[46] - Quote
Remiel Pollard wrote:A Skillkilla wrote:Adam sandler may work hard, but all comedians have an inherent comedic perspective on life. It's part of the job requirements. And according to economic data, that comedic perspective is more profitable than the 'serious' perspective.
Besides, taking EVE as an example, political borders (and subsequent political strife) exist because - people like competition! - and competition is..... drumroll.... A FORM OF ENTERTAINMENT!
Do you think society -NEEDS- 10 different car insurance companies? (or cars, for that matter) Do you think society -NEEDS- 4 different brands of mayonnaise? (or mayo, for that matter)
This was precisely why communism doesn't function... The ENTERTAINMENT value of COMPETITION is what make people more involved.
Keep that in mind, when you're trying to calculate optimal refining rates in order to COMPETE on the market... That competition is inherently USELESS, and exists solely for ENTERTAINMENT value.
The actual gruntwork of society is taken on the shoulders of minimum wage employees, who struggle to get health insurance. That. is. hysterical. Competition in the market has more to do with choice, actually. Pure socialism doesn't work because people don't get a choice. Pure capitalism doesn't work because people don't get a choice. You go from one extreme to the other, you'll get the same result, lack of choice for consumers. That's why the best economic structures, the most stable, are mixed economies. I don't find competition entertaining myself at all, but, as it is, I do get to choose between an assortment of different mayonnaises. If there was only one brand of mayonnaise, and I didn't like it, I probably wouldn't buy it. Mayonnaise is kinda trivial though, let's talk government elections. Pretend, for a second, there was no competition. You had one choice and one choice only for national leadership. What does that sound like to you? What you're thinking of is conflict. In any good story, there is a conflict that occurs in order to produce the body of the story. The conflict is sparked in the beginning of the story, the body is used to portray the conflict and its effects, and the conflict is then resolved in order to produce an ending. Conflict is entertaining. Competition is necessary for a dynamic market where consumers have a choice. Competition plays a role in forcing big companies on the market to act with decency in offering the goods or services they provide to consumers, and essentially drives the market. A company with no competition producing a vital infrastructure or service can take advantage of that. In the past, Hollywood did, as did many national telco companies around the world, and a fair few utilities do it now in various parts of Australia due to legal loopholes.
You're talking about freedom. And yes freedom, like mayo, is a form of entertainment. Funny because government as a whole is only necessary BECAUSE some people take competition too seriously
Don't give me that nonsense about 'invisible hand' in capitalism... ever hear of an OLIGOPOLY? Government already had to intervene in order to prevent corporations from starving people to death
|

Ramona McCandless
The McCandless Clan
6918
|
Posted - 2014.09.08 16:38:00 -
[47] - Quote
A Skillkilla wrote:starving people to death
Hawt "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

A Skillkilla
The Scope Gallente Federation
1
|
Posted - 2014.09.08 16:45:00 -
[48] - Quote
Remiel Pollard wrote:A Skillkilla wrote:Adam sandler may work hard, but all comedians have an inherent comedic perspective on life. It's part of the job requirements. And according to economic data, that comedic perspective is more profitable than the 'serious' perspective.
Besides, taking EVE as an example, political borders (and subsequent political strife) exist because - people like competition! - and competition is..... drumroll.... A FORM OF ENTERTAINMENT!
Do you think society -NEEDS- 10 different car insurance companies? (or cars, for that matter) Do you think society -NEEDS- 4 different brands of mayonnaise? (or mayo, for that matter)
This was precisely why communism doesn't function... The ENTERTAINMENT value of COMPETITION is what make people more involved.
Keep that in mind, when you're trying to calculate optimal refining rates in order to COMPETE on the market... That competition is inherently USELESS, and exists solely for ENTERTAINMENT value.
The actual gruntwork of society is taken on the shoulders of minimum wage employees, who struggle to get health insurance. That. is. hysterical. Competition in the market has more to do with choice, actually. Pure socialism doesn't work because people don't get a choice. Pure capitalism doesn't work because people don't get a choice. You go from one extreme to the other, you'll get the same result, lack of choice for consumers. That's why the best economic structures, the most stable, are mixed economies. I don't find competition entertaining myself at all, but, as it is, I do get to choose between an assortment of different mayonnaises. If there was only one brand of mayonnaise, and I didn't like it, I probably wouldn't buy it. Mayonnaise is kinda trivial though, let's talk government elections. Pretend, for a second, there was no competition. You had one choice and one choice only for national leadership. What does that sound like to you? What you're thinking of is conflict. In any good story, there is a conflict that occurs in order to produce the body of the story. The conflict is sparked in the beginning of the story, the body is used to portray the conflict and its effects, and the conflict is then resolved in order to produce an ending. Conflict is entertaining. Competition is necessary for a dynamic market where consumers have a choice. Competition plays a role in forcing big companies on the market to act with decency in offering the goods or services they provide to consumers, and essentially drives the market. A company with no competition producing a vital infrastructure or service can take advantage of that. In the past, Hollywood did, as did many national telco companies around the world, and a fair few utilities do it now in various parts of Australia due to legal loopholes.
Oh, and about freedom. Yes, you have to choose between mayos at the STORE. Why? Because, as a child, you were OBLIGATED by law to spend half your awake time in school, learning various facts including the math you'll need to buy that mayo. Opportunity cost? Learning how to make your OWN mayo, mayo that you inherently like.
Apparently, chemistry is more important than cooking. Because knowing that H+ contributes to acidity is more valuable than learning how you shouldn't put vinegar in milk. |

Ramona McCandless
The McCandless Clan
6918
|
Posted - 2014.09.08 16:46:00 -
[49] - Quote
A Skillkilla wrote: Oh, and about freedom. Yes, you have to choose between mayos at the STORE. Why? Because, as a child, you were OBLIGATED by law to spend half your awake time in school, learning various facts including the math you'll need to buy that mayo. Opportunity cost? Learning how to make your OWN mayo, mayo that you inherently like.
SO if I autopmatically buy the cheapest of anything, what does that mean in your analysis?
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Charax Bouclier
Emerald Drama Theatrics
69
|
Posted - 2014.09.08 16:49:00 -
[50] - Quote
Torneach Structor wrote:What the actual **** is going on here?
For that matter, where are the ISDs with the magical "off-topic post removal" eraser thingy?
Yeah, this topic had good potential, but it got off-track rather quickly. |

A Skillkilla
The Scope Gallente Federation
1
|
Posted - 2014.09.08 16:50:00 -
[51] - Quote
Ramona McCandless wrote:A Skillkilla wrote: Oh, and about freedom. Yes, you have to choose between mayos at the STORE. Why? Because, as a child, you were OBLIGATED by law to spend half your awake time in school, learning various facts including the math you'll need to buy that mayo. Opportunity cost? Learning how to make your OWN mayo, mayo that you inherently like.
SO if I automatically buy the cheapest of anything, what does that mean in your analysis?
It means you'll have to pick up a lot more skills than the ones they taught you in school, because labor costs money.
Wood to make the bed. Duck feathers for the pillow. Threads for the linen. Eggs for the mayo. Fish for the tuna salad. Clay for the bricks. Etc...
And lots and lots of skills, none of which are taught in mandatory education. |

Ramona McCandless
The McCandless Clan
6918
|
Posted - 2014.09.08 16:51:00 -
[52] - Quote
A Skillkilla wrote:Ramona McCandless wrote:
SO if I automatically buy the cheapest of anything, what does that mean in your analysis?
It means you'll have to pick up a lot more skills than the ones they taught you in school, because labor costs money. Wood to make the bed. Duck feathers for the pillow. Threads for the linen. Eggs for the mayo. Fish for the tuna salad. Clay for the bricks. Etc... And lots and lots of skills, none of which are taught in mandatory education.
What?
Why would I need all of that if I do the RL equivalent of setting everything in ascending price order,then clicking "Buy" on the cheapest nearest one? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Lady Areola Fappington
2198
|
Posted - 2014.09.08 16:56:00 -
[53] - Quote
A Skillkilla wrote: No, I actually love logging on... I made this post not to talk about the "grind" of eve, but to point out how refining, and a few other mundane eve activities, are not only pretty boring (more boring than mining!) but also have zero profit margin... So you can't do it for competitive value either... it's just this button stuck in the interface
They should add some minigames to these things, or something.
People have been wanting to add more "interactive" style content to mining/refining for many a year.
Amazingly, there's a huge group of players who would rather have mining remain in a minimally interactive state, for some reason.
Weirdos, huh? Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Charax Bouclier
Emerald Drama Theatrics
69
|
Posted - 2014.09.08 17:03:00 -
[54] - Quote
Trying to see if we can get back on-topic:
Quote:If they -really- wanted to make refining a profession, they would have to add time constraints to refining, and maybe reduce manufacturing costs to rebalance finished goods price.
So, the question is, would having time constraints for reprocessing activities be a good idea? This could be an interesting bottleneck if reprocessing couldn't keep up with ore availability. Ore prices would drop, and reprocessing added-value would make this a good money-maker and mineral supply would become more finite in the sense you can't grind/glut the market like you currently could wiith ore and insta-processing.
You can also throw in some logistics complexity where particular stations may excel in only certain reprocessing activities (salvage, scordite etc), instead of finding a simple 50% base processor for everything.
I dunno...I like the potential of exploring this further. |

A Skillkilla
The Scope Gallente Federation
1
|
Posted - 2014.09.08 17:08:00 -
[55] - Quote
Charax Bouclier wrote:Trying to see if we can get back on-topic: Quote:If they -really- wanted to make refining a profession, they would have to add time constraints to refining, and maybe reduce manufacturing costs to rebalance finished goods price. So, the question is, would having time constraints for reprocessing activities be a good idea? This could be an interesting bottleneck if reprocessing couldn't keep up with ore availability. Ore prices would drop, and reprocessing added-value would make this a good money-maker and mineral supply would become more finite in the sense you can't grind/glut the market like you currently could wiith ore and insta-processing. You can also throw in some logistics complexity where particular stations may excel in only certain reprocessing activities (salvage, scordite etc), instead of finding a simple 50% base processor for everything. I dunno...I like the potential of exploring this further.
YES! that's what I wanted to hear. Making Ore and minerals two separate things =D |

A Skillkilla
The Scope Gallente Federation
1
|
Posted - 2014.09.08 17:25:00 -
[56] - Quote
Charax Bouclier wrote:Trying to see if we can get back on-topic: Quote:If they -really- wanted to make refining a profession, they would have to add time constraints to refining, and maybe reduce manufacturing costs to rebalance finished goods price. So, the question is, would having time constraints for reprocessing activities be a good idea? This could be an interesting bottleneck if reprocessing couldn't keep up with ore availability. Ore prices would drop, and reprocessing added-value would make this a good money-maker and mineral supply would become more finite in the sense you can't grind/glut the market like you currently could wiith ore and insta-processing. You can also throw in some logistics complexity where particular stations may excel in only certain reprocessing activities (salvage, scordite etc), instead of finding a simple 50% base processor for everything. I dunno...I like the potential of exploring this further.
Just as important, newbie refiners can still earn isk with their trade, because they'll have slots to contribute =D |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
438
|
Posted - 2014.09.08 17:46:00 -
[57] - Quote
A Skillkilla wrote: There's a difference between craving attention and correcting retards.
OK, now that you know why the rest of us are here, was there some point you were trying to make?
Either the rules apply to everyone, or they don't justly apply to anyone.
|

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
2076
|
Posted - 2014.09.08 18:21:00 -
[58] - Quote
A Skillkilla wrote: Tell that to Neo! What, exactly, makes life "more serious" than a video game? is it the additional senses such as pain, etc? ... My point being, you being alive is just as optional.
wut? |

RubyPorto
RubysRhymes
5541
|
Posted - 2014.09.08 18:28:00 -
[59] - Quote
Torneach Structor wrote:Wait, was this thread about refining or the nature of life and death?
I seem to have lost track somewhere along the way...
It's September. Philosophy 101 is in full swing. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Carl Pator
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.09.08 19:12:00 -
[60] - Quote
Personally I want to hear more about how SkillKilla learned not to mix milk and vinegar, that sounds like a good story. |
|

ISD Ezwal
ISD Community Communications Liaisons
2116

|
Posted - 2014.09.08 19:45:00 -
[61] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
Keep in mind that if you want to have a (philosophical) discussion about The Meaning of Life, you are free to start a new thread in OOPE. The only problem you would have to overcome is to have such a discussion without touching on religious and/or political subjects, as those are prohibited anywhere on the forum....
Thread re-opened. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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