Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 [20] 30 40 50 .. 53 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Dave Stark
6919
|
Posted - 2014.09.11 12:36:00 -
[571] - Quote
Ssabat Thraxx wrote:Lucas Kell wrote:A POS is almost irrelevant now, and 0% tax only affects missioners. How do hisec miners compress ore if not in a pos?
they don't, that's why goons were whining about it the other day. besides, there are still plenty of industrialists in high sec that are willing to buy your minerals if you refine instead of compress. |

Seneca Auran
Imperial Academy Amarr Empire
5
|
Posted - 2014.09.11 12:44:00 -
[572] - Quote
Ssabat Thraxx wrote: You sound as if you disapprove of people picking their battles and only engaging in those they think they can win. I call it smart.
Sort of like small industrial/mining corps picking their battles and avoiding war decs that they can't possibly win?
So when a 'PVP'er' avoids fights where he might actually lose and goes after easy pickings: Playing smart, picking his battles.
When a non PVP'er avoids fights they are pretty much guaranteed to lose?: Abusing game mechanics! Ruining EVE! Playing the wrong way!
Kaarous Aldurald wrote:
Yeah, in that it's not used in any way because dec dodging is better, cheaper, and has no consequences.
Or it's not used in any way because it's entirely up to the attacker as to whether or not to take it, or to just keep farming your corp for another week.
All the suggestions for 'fixing' war decs seem to boil down to , "The attacker should be in absolute control of the war at all times, and the only option for the defender should be to either accept it, or to spend a week in an NPC corp as punishment ."
Though actually, we could kill two birds with one stone. One of the suggestions was to make the defender pay the cost of the war dec to disband, why not just use that to make the surrender mechanic viable?
50 million ISK is the fixed price for a surrender, and once the defending corp pays, the war ends. If we can bribe CONCORD to look the other way, ought to be able to bribe them to pay attention again.
|

Senyu Takashi
NGC research and development Imperium of Rising Luna
4
|
Posted - 2014.09.11 12:50:00 -
[573] - Quote
Seneca Auran wrote:
Though actually, we could kill two birds with one stone. One of the suggestions was to make the defender pay the cost of the war dec to disband, why not just use that to make the surrender mechanic viable?
50 million ISK is the fixed price for a surrender, and once the defending corp pays, the war ends. If we can bribe CONCORD to look the other way, ought to be able to bribe them to pay attention again.
^^ This. |

Kaarous Aldurald
ROC Deep Space The ROC
9656
|
Posted - 2014.09.11 12:51:00 -
[574] - Quote
Seneca Auran wrote: All the suggestions for 'fixing' war decs seem to boil down to , "The attacker should be in absolute control of the war at all times, and the only option for the defender should be to either accept it, or to spend a week in an NPC corp as punishment ."
Well, thanks for proving that you weren't listening at least.
Also, you do know that you can fight back? Everyone has gun skills, to the best of my knowledge. If you are defenseless in EVE Online, it's because you chose to be that way. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
462
|
Posted - 2014.09.11 12:53:00 -
[575] - Quote
Seneca Auran wrote:Ssabat Thraxx wrote: You sound as if you disapprove of people picking their battles and only engaging in those they think they can win. I call it smart.
Sort of like small industrial/mining corps picking their battles and avoiding war decs that they can't possibly win? So when a 'PVP'er' avoids fights where he might actually lose and goes after easy pickings: Playing smart, picking his battles. When a non PVP'er avoids fights they are pretty much guaranteed to lose?: Abusing game mechanics! Ruining EVE! Playing the wrong way!
The difference is that one party is using existing game mechanics for what I think we can all assume to be their intended use. The other party is using game mechanics to circumvent other game mechanics. That sounds like an exploit to me...
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Prince Kobol
2150
|
Posted - 2014.09.11 12:54:00 -
[576] - Quote
Syn Shi wrote:
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp. Only conclusion I can come to is if someone is in hi-sec for pvp what they are really looking for is easy kills.
And if someone brings more people, get some friends of your own. That's what they say to all the miners and haulers. There are many avenues open for someone to get the war they want.
Is Eve a PvP game or not?
If you are playing Eve then it doesn't matter what area of space you are in, you accept that this is PvP game and thus accept that anybody at anytime can shoot at you |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
463
|
Posted - 2014.09.11 12:55:00 -
[577] - Quote
Senyu Takashi wrote:Seneca Auran wrote:
Though actually, we could kill two birds with one stone. One of the suggestions was to make the defender pay the cost of the war dec to disband, why not just use that to make the surrender mechanic viable?
50 million ISK is the fixed price for a surrender, and once the defending corp pays, the war ends. If we can bribe CONCORD to look the other way, ought to be able to bribe them to pay attention again.
^^ This.
So in other words, you guys think that anyone with 50M isk can be immune to wardecs? Why even bother having wardecs if thats going to be the case?
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Jenn aSide
Smokin Aces.
8130
|
Posted - 2014.09.11 12:59:00 -
[578] - Quote
Seneca Auran wrote:Ssabat Thraxx wrote: You sound as if you disapprove of people picking their battles and only engaging in those they think they can win. I call it smart.
Sort of like small industrial/mining corps picking their battles and avoiding war decs that they can't possibly win? So when a 'PVP'er' avoids fights where he might actually lose and goes after easy pickings: Playing smart, picking his battles. When a non PVP'er avoids fights they are pretty much guaranteed to lose?: Abusing game mechanics! Ruining EVE! Playing the wrong way!
This is the kind of thing people tell themselves to make themselves feel better. I've built a game career on dodging unwanted pvp (by thinking, using the shipsm and mods the game has and such).
What dec-dodgers do isn't avoiding a fight, it's avoiding the entire game. The pvp guy evading is still at risk of dying. When I jump my mission ship through a gate and their are war targets on the otherside and I 'mwd+cloak' to get past them I'm still at risk of screw up and dying.
The Dec-dodger is at no such risk and has very low costs to do what he does. That's the problem.
Quote: Or it's not used in any way because it's entirely up to the attacker as to whether or not to take it, or to just keep farming your corp for another week.
All the suggestions for 'fixing' war decs seem to boil down to , "The attacker should be in absolute control of the war at all times, and the only option for the defender should be to either accept it, or to spend a week in an NPC corp as punishment ."
Or fight back, or pay someone else to fight back. or evade in a way that's still playing the friggin video game.
I can understand cowardice in real life, because their is no respawning in real life. I don't get it at all in a game. When gankers, war deccers, pvp'rs, whoever come at me in a game I'm like "Game on, Hoe, watch me escape like Houdini on your ass".
If i wasn't like that, the LAST game id choose would be an open world non-consensual pvp sandbox. i simply don't understand that level of weakness in a virtual environment nor do i understand why people make stupid choices (like playing EVE when they don't have an EVE mentality) and stick with them rather than cut their losses.
Quote: Though actually, we could kill two birds with one stone. One of the suggestions was to make the defender pay the cost of the war dec to disband, why not just use that to make the surrender mechanic viable?
50 million ISK is the fixed price for a surrender, and once the defending corp pays, the war ends. If we can bribe CONCORD to look the other way, ought to be able to bribe them to pay attention again.
At least you make a reasonable suggestion here at the end. I would add to this that the name of the corp goes away for ever (of course the new corp could use a dot at the end, but the original name...gone). |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4234
|
Posted - 2014.09.11 12:59:00 -
[579] - Quote
Prince Kobol wrote:Syn Shi wrote:
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp. Only conclusion I can come to is if someone is in hi-sec for pvp what they are really looking for is easy kills.
And if someone brings more people, get some friends of your own. That's what they say to all the miners and haulers. There are many avenues open for someone to get the war they want.
Is Eve a PvP game or not? If you are playing Eve then it doesn't matter what area of space you are in, you accept that this is PvP game and thus accept that anybody at anytime can shoot at you PvP is not entirely PEW PEW. Tell me exactly how a Jita station trader accepts that anyone at any time can shoot at them. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Seneca Auran
Imperial Academy Amarr Empire
6
|
Posted - 2014.09.11 13:02:00 -
[580] - Quote
Ssabat Thraxx wrote:[
So in other words, you guys think that anyone with 50M isk can be immune to wardecs? Why even bother having wardecs if thats going to be the case?
If anyone with 50M isk can get a free pass for consequence free PVP regardless of security status, reasonable that 50M should be the price of retaining the limited protection of high sec.
Quote:The difference is that one party is using existing game mechanics for what I think we can all assume to be their intended use. The other party is using game mechanics to circumvent other game mechanics. That sounds like an exploit to me...
Hmm. "There's a game mechanic I don't like that lets people counter a game mechanic I do like. Must be an exploit!" .
|
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4234
|
Posted - 2014.09.11 13:03:00 -
[581] - Quote
Jenn aSide wrote:Or fight back, or pay someone else to fight back. or evade in a way that's still playing the friggin video game.
I can understand cowardice in real life, because their is no respawning in real life. I don't get it at all in a game. When gankers, war deccers, pvp'rs, whoever come at me in a game I'm like "Game on, Hoe, watch me escape like Houdini on your ass".
If i wasn't like that, the LAST game id choose would be an open world non-consensual pvp sandbox. i simply don't understand that level of weakness in a virtual environment nor do i understand why people make stupid choices (like playing EVE when they don't have an EVE mentality) and stick with them rather than cut their losses. They choose this game because it is a sandbox, thus you can choose what you want to do. They don;t wants to shoot stuff and want to avoid being shot, so they do. Stop complaining that they aren't doing it the way you would like them to.
And the thing is, the changes being asked for wouldn't make them start dodging like you do, they would simply find another way of not being shot, and if that meant playing on alts or staying docked, that would still be the case. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Jenn aSide
Smokin Aces.
8130
|
Posted - 2014.09.11 13:04:00 -
[582] - Quote
Lucas Kell wrote:Prince Kobol wrote:Syn Shi wrote:
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp. Only conclusion I can come to is if someone is in hi-sec for pvp what they are really looking for is easy kills.
And if someone brings more people, get some friends of your own. That's what they say to all the miners and haulers. There are many avenues open for someone to get the war they want.
Is Eve a PvP game or not? If you are playing Eve then it doesn't matter what area of space you are in, you accept that this is PvP game and thus accept that anybody at anytime can shoot at you PvP is not entirely PEW PEW. Tell me exactly how a Jita station trader accepts that anyone at any time can shoot at them.
How do you get that "EVE is just pew pew" from a poster saying "EVE is a pvp game, no matter what space you are in you can get shot"? Does a poster have to write a dissertation every time they post about the non-consensual pvp nature of the game?
The Jita station trade accepts that anyone can shoot at them IF THEY UNDOCK. If he stays docked and station trades he's subject to market pvp. |

Drago Shouna
Royal Amarr Institute Amarr Empire
133
|
Posted - 2014.09.11 13:05:00 -
[583] - Quote
Prince Kobol wrote:Syn Shi wrote:
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp. Only conclusion I can come to is if someone is in hi-sec for pvp what they are really looking for is easy kills.
And if someone brings more people, get some friends of your own. That's what they say to all the miners and haulers. There are many avenues open for someone to get the war they want.
Is Eve a PvP game or not? If you are playing Eve then it doesn't matter what area of space you are in, you accept that this is PvP game and thus accept that anybody at anytime can shoot at you
I don't think anybody in this whole thread has denied that.
But it comes down to choices.
If you come to shoot me I have several choices to make..sit there and get shot in the face, shoot back if possible, or duck and run for cover.
Therein lies the issue, some think ducking is not cool.
Ok that's basic but you get the idea. |

Kaarous Aldurald
ROC Deep Space The ROC
9659
|
Posted - 2014.09.11 13:09:00 -
[584] - Quote
Drago Shouna wrote: If you come to shoot me I have several choices to make..sit there and get shot in the face, shoot back if possible, or duck and run for cover.
Therein lies the issue, some think ducking is not cool.
I already established that a while back.
Evading me in the game is just fine. Abusing an exploit to get around an intended game mechanic is not.
The end. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Velicitia
Arma Artificer
2645
|
Posted - 2014.09.11 13:09:00 -
[585] - Quote
Jenn aSide wrote: The Jita station trade accepts that anyone can shoot at them IF THEY UNDOCK. If he stays docked and station trades he's subject to market pvp.
Trade / Contract scams too  One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4234
|
Posted - 2014.09.11 13:10:00 -
[586] - Quote
Jenn aSide wrote:How do you get that "EVE is just pew pew" from a poster saying "EVE is a pvp game, no matter what space you are in you can get shot"? Does a poster have to write a dissertation every time they post about the non-consensual pvp nature of the game?
The Jita station trade accepts that anyone can shoot at them IF THEY UNDOCK. If he stays docked and station trades he's subject to market pvp. Erm, perhaps it's the "you can get shot" part. It's suggesting that PvP and getting shot are one and the same. They are not, getting shot is a form of PvP.
And you are right! Jita traders if they undock (which they won't) can get shot. Dec dodgers do undock and thus can still get shot, so they are agreeing to "pew pew" PvP. What they aren't agreeing to is actively seeking out getting shot and they will avoid it wherever they can, so they do. Much like the Jita trader who avoids being shot, the dec dodger is simply taking steps to play the way they want. You are crying because someone who actually undocks is mitigating their risk of being shot. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Jenn aSide
Smokin Aces.
8131
|
Posted - 2014.09.11 13:12:00 -
[587] - Quote
Lucas Kell wrote:Jenn aSide wrote:Or fight back, or pay someone else to fight back. or evade in a way that's still playing the friggin video game.
I can understand cowardice in real life, because their is no respawning in real life. I don't get it at all in a game. When gankers, war deccers, pvp'rs, whoever come at me in a game I'm like "Game on, Hoe, watch me escape like Houdini on your ass".
If i wasn't like that, the LAST game id choose would be an open world non-consensual pvp sandbox. i simply don't understand that level of weakness in a virtual environment nor do i understand why people make stupid choices (like playing EVE when they don't have an EVE mentality) and stick with them rather than cut their losses. They choose this game because it is a sandbox, thus you can choose what you want to do. They don;t wants to shoot stuff and want to avoid being shot, so they do. Stop complaining that they aren't doing it the way you would like them to.
I'm not complaining about people not playing like me, I'm complaining about people who don't want to play at all (but who still want to exist in a video game).
They don't want a sandbox, in a sandbox the mean kids can throw sand at you. They want a themepark where the powers that be protect them from the mean kids. Me, i belong in this sandbox because i find a way to make the mean kids who throw sand at me into my prison bitches that I may or may not sell for cigarettes depending on how horny I get that week.
I simply do see the sense in being in a voluntary situation I don't like, life is too short for that. if i hated war decs or gankers or non-consensual pvp as much as you guys do i'd just play Star Trek online full time instead of splitting my time between there and here.
Quote: And the thing is, the changes being asked for wouldn't make them start dodging like you do, they would simply find another way of not being shot, and if that meant playing on alts or staying docked, that would still be the case.
Staying docked is a perfectly valid counter. I don't give a flip about what anyone does, as a philosophical matter, I would like for the game to have a more consistent rule set.
|

Drago Shouna
Royal Amarr Institute Amarr Empire
133
|
Posted - 2014.09.11 13:22:00 -
[588] - Quote
Kaarous Aldurald wrote:Drago Shouna wrote: If you come to shoot me I have several choices to make..sit there and get shot in the face, shoot back if possible, or duck and run for cover.
Therein lies the issue, some think ducking is not cool.
I already established that a while back. Evading me in the game is just fine. Abusing an exploit to get around an intended game mechanic is not. The end.
I asked you about the exploit several pages ago, you still haven't answered though.
|

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
463
|
Posted - 2014.09.11 13:24:00 -
[589] - Quote
Seneca Auran wrote:Ssabat Thraxx wrote:[
So in other words, you guys think that anyone with 50M isk can be immune to wardecs? Why even bother having wardecs if thats going to be the case?
If anyone with 50M isk can get a free pass for consequence free PVP regardless of security status, reasonable that 50M should be the price of retaining the limited protection of high sec.
As I said, whats the point in even having wardecs if they can so easily be invalidated. You may as well just come right out and say "get rid of wardecs" Surely you realize how ridiculous your argument is.
Quote:The difference is that one party is using existing game mechanics for what I think we can all assume to be their intended use. The other party is using game mechanics to circumvent other game mechanics. That sounds like an exploit to me...
Quote:Hmm. "There's a game mechanic I don't like that lets people counter a game mechanic I do like. Must be an exploit!" .
This is very disingenuous. Re-read my post. One mechanic (wardecs) is intended, the other "mechanic" of dropping corp to avoid the wardec is surely not intended. If it were, then I would ask again, "why even have wardecs?"
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Kaarous Aldurald
ROC Deep Space The ROC
9662
|
Posted - 2014.09.11 13:26:00 -
[590] - Quote
Drago Shouna wrote:Kaarous Aldurald wrote:Drago Shouna wrote: If you come to shoot me I have several choices to make..sit there and get shot in the face, shoot back if possible, or duck and run for cover.
Therein lies the issue, some think ducking is not cool.
I already established that a while back. Evading me in the game is just fine. Abusing an exploit to get around an intended game mechanic is not. The end. I asked you about the exploit several pages ago, you still haven't answered though.
The surrender mechanic is the intended way to dissolve a wardec you don't want.
Dec dodging is not, and is thus unintended. Since it's used to bypass normal game mechanics, that makes it an exploit, pretty much by definition. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Drago Shouna
Royal Amarr Institute Amarr Empire
133
|
Posted - 2014.09.11 13:30:00 -
[591] - Quote
Kaarous Aldurald wrote:Drago Shouna wrote:Kaarous Aldurald wrote:Drago Shouna wrote: If you come to shoot me I have several choices to make..sit there and get shot in the face, shoot back if possible, or duck and run for cover.
Therein lies the issue, some think ducking is not cool.
I already established that a while back. Evading me in the game is just fine. Abusing an exploit to get around an intended game mechanic is not. The end. I asked you about the exploit several pages ago, you still haven't answered though. The surrender mechanic is the intended way to dissolve a wardec you don't want. Dec dodging is not, and is thus unintended. Since it's used to bypass normal game mechanics, that makes it an exploit, pretty much by definition.
Stop dodging.
|

Prince Kobol
2150
|
Posted - 2014.09.11 13:35:00 -
[592] - Quote
Lucas Kell wrote:Prince Kobol wrote:Syn Shi wrote:
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp. Only conclusion I can come to is if someone is in hi-sec for pvp what they are really looking for is easy kills.
And if someone brings more people, get some friends of your own. That's what they say to all the miners and haulers. There are many avenues open for someone to get the war they want.
Is Eve a PvP game or not? If you are playing Eve then it doesn't matter what area of space you are in, you accept that this is PvP game and thus accept that anybody at anytime can shoot at you PvP is not entirely PEW PEW. Tell me exactly how a Jita station trader accepts that anyone at any time can shoot at them.
You really need to learn to read.
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp
To me PvP is player v player, whether it be shooting, market trading, POCO's or anything else. The second you log onto Eve you accept by default that whether you like it or not another player can interact with you in any way they see fit for what ever reason using what ever mechanics have been put in place.
|

Remiel Pollard
Shock Treatment Ministries
4856
|
Posted - 2014.09.11 13:37:00 -
[593] - Quote
Kaarous, I have to be honest, I wouldn't call it an exploit myself. It is a current feature of the game working maybe not quite as intended, maybe working exactly as intended, I don't know myself, it's hard to tell. Who knows, maybe the implementation of the surrender system and the last round of wardec changes along with it are a step towards a full rebalance of the wardec system. You know how CCP do these things sometimes, in bits and pieces. It sure as hell wouldn't be the first time.
I disagree with you that it's an exploit I'm sorry, it just seems over the top tbh. There are more sensible arguments in favour of making it more difficult to avoid wardecs, although most of them have already been discussed and this thread is becoming incredibly repetitive and redundant. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Kaarous Aldurald
ROC Deep Space The ROC
9665
|
Posted - 2014.09.11 13:45:00 -
[594] - Quote
Remiel Pollard wrote:Kaarous, I have to be honest, I wouldn't call it an exploit myself. It is a current feature of the game working maybe not quite as intended, maybe working exactly as intended, I don't know myself, it's hard to tell. Who knows, maybe the implementation of the surrender system and the last round of wardec changes along with it are a step towards a full rebalance of the wardec system. You know how CCP do these things sometimes, in bits and pieces. It sure as hell wouldn't be the first time.
I disagree with you that it's an exploit I'm sorry, it just seems over the top tbh. There are more sensible arguments in favour of making it more difficult to avoid wardecs, although most of them have already been discussed and this thread is becoming incredibly repetitive and redundant.
Here's the interesting part.
I don't really care how they do it. Highsec needs less safety. CCP has proven in the past that they cave in to rhetoric after all.
I will keep calling it an exploit, and I will keep pounding on the table until they do the right thing.
And to me, dec dodging stands out as the most egregious of the examples of highsec being too safe. So that gets my attention for now. A rebalance of this part of the game is coming, and I do not intend that PvP have it's voice forgotten. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4236
|
Posted - 2014.09.11 13:50:00 -
[595] - Quote
Jenn aSide wrote:I'm not complaining about people not playing like me, I'm complaining about people who don't want to play at all (but who still want to exist in a video game). But they are playing. You are classing someone else's methods of doing so as invalid, but they are still playing. If they weren't playing, they'd have no desire to dodge a wardec.
Jenn aSide wrote:They don't want a sandbox, in a sandbox the mean kids can throw sand at you. They want a themepark where the powers that be protect them from the mean kids. Me, i belong in this sandbox because i find a way to make the mean kids who throw sand at me into my prison bitches that I may or may not sell for cigarettes depending on how horny I get that week. Yes, and you can avoid the sand, like they are avoiding it. Just because they don;t do it YOUR WAY does not mean they are doing it wrong.
Jenn aSide wrote:I simply do see the sense in being in a voluntary situation I don't like, life is too short for that. if i hated war decs or gankers or non-consensual pvp as much as you guys do i'd just play Star Trek online full time instead of splitting my time between there and here. I simply don't see the sense in punishing someone for playing their way. I don't see the sense in actively selecting target who will avoid me. I don't see the sense in then crying on the forum because they avoided me. I have no issue with non-consensual PvP, I just have no issues with people avoiding it either.
Jenn aSide wrote:Staying docked is a perfectly valid counter. I don't give a flip about what anyone does, as a philosophical matter, I would like for the game to have a more consistent rule set. What's inconsistent? You can disband and reform your corp any time you want. In or out of a war. You want it to be LESS consistent by not allowing you to do it if you are under wardec.
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Kaarous Aldurald
ROC Deep Space The ROC
9670
|
Posted - 2014.09.11 13:52:00 -
[596] - Quote
Lucas Kell wrote:What's inconsistent? You can disband and reform your corp any time you want. In or out of a war.
And since that is being used as an exploit to get around the use of the surrender mechanic, that needs to stop being an option. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4236
|
Posted - 2014.09.11 13:54:00 -
[597] - Quote
Ssabat Thraxx wrote:This is very disingenuous. Re-read my post. One mechanic (wardecs) is intended, the other "mechanic" of dropping corp to avoid the wardec is surely not intended. If it were, then I would ask again, "why even have wardecs?" In what way is it not intended? If it wasn't intended, it's a bug and would undoubtedly be fixed by now. The thing is, changing it wouldn't make more people available to be shot, since those people are not going to just sit there and die, so what is the point of changing it? The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4236
|
Posted - 2014.09.11 13:55:00 -
[598] - Quote
Prince Kobol wrote:You really need to learn to read.
You miss one important point that goes with more people in Hi-Sec....they aren't there for the pvp
To me PvP is player v player, whether it be shooting, market trading, POCO's or anything else. The second you log onto Eve you accept by default that whether you like it or not another player can interact with you in any way they see fit for what ever reason using what ever mechanics have been put in place. Indeed, and you also accept that whether you like it or not another player can avoid your interaction in any way they see fit for what ever reason using what ever mechanics have been put in place. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

Alekseyev Karrde
Noir. Suddenly Spaceships.
1638
|
Posted - 2014.09.11 13:58:00 -
[599] - Quote
Cost of making a new corp hasnt been changed in years, while the economy has. It's less than a mil.
I think we could all get behind the reasonable change of adjusting that to fit modern EVE and at least have it be measured in millions. "Alekseyev Karrde: mercenary of my heart." -Arydanika, Voices from the Void
Hero of the CSM Noir./Noir. Academy Recruiting: www.noirmercs.com |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4236
|
Posted - 2014.09.11 13:59:00 -
[600] - Quote
Kaarous Aldurald wrote:Lucas Kell wrote:What's inconsistent? You can disband and reform your corp any time you want. In or out of a war. And since that is being used as an exploit to get around the use of the surrender mechanic, that needs to stop being an option. It's not an exploit. It's a mechanic. The surrender mechanic is offering the aggressor something to LET you go. Reforming your corp is a method to escape the dec at the cost of having to set up all of your corp roles, titles, offices, starbases, etc. The fact that you pick targets who can perform the latter easily because they are such tiny corps with so little to protect, that is YOUR poor choice of target, nothing more. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 [20] 30 40 50 .. 53 :: one page |
First page | Previous page | Next page | Last page |