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Thread Statistics | Show CCP posts - 8 post(s) |

Remiel Pollard
Shock Treatment Ministries
4779
|
Posted - 2014.09.10 16:54:00 -
[421] - Quote
Veers Belvar wrote:...CONCORD protection....
Doesn't exist. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

baltec1
Bat Country Goonswarm Federation
13101
|
Posted - 2014.09.10 16:54:00 -
[422] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Wardeccs are useful against medium-large corps, since its a pain for them to drop corp. This means that you can engage them without CONCORD showing up.
Its not a pain, it takes all of 5 minutes. There are corporate assets, roles, a lot of people not logged in, etc.... It's non-trivial for a 100 person corp to disband and re-form. And that's what wars are good for - an organization with that kind of signature radius needs to learn to defend itself or end up in the dustbin of Eve history.
It takes 5 minutes these days. The freighter alts do not have roles, they don't have corp assets and they can do it the moment they log in. The corp designed to avoid wardecs.
Wars are utterly pointless and the only way to hit someones assets in highsec is to just gank them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
|
Posted - 2014.09.10 16:56:00 -
[423] - Quote
Remiel Pollard wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:Wardeccs are useful against medium-large corps, since its a pain for them to drop corp. This means that you can engage them without CONCORD showing up. Its not a pain, it takes all of 5 minutes. There are corporate assets, roles, a lot of people not logged in, etc.... It's non-trivial for a 100 person corp to disband and re-form. And that's what wars are good for - an organization with that kind of signature radius needs to learn to defend itself or end up in the dustbin of Eve history. That depends on how the corp is organised. If it's organised as a throwaway corp that can be rolled in the instance of a wardec, like a logistics one as baltec suggested would be, it will not take long at all. Find me the medium-large corps set up like this. I bet you could count them on 1 hand. Reality is that the people who drop and reform will be tiny little corps of a couple of people at most. Most corps that want to avoid decs that way just drop all but the alt CEO and work from NPC corps for the short term. Rebuilding all the roles and titles and re-renting offices, etc, is just way too much hassle. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Ocih
Space Mermaids Somethin Awfull Forums
730
|
Posted - 2014.09.10 16:57:00 -
[424] - Quote
baltec1 wrote:Absolutely Not Analt wrote:
Though, to be frank, you'd have a far more devastating effect on their shipping if you just ganked their freighters once you knew who the pilots were - less warning, and no real reason to drop corp on their part since there's no war dec to dodge.
Edit to add: But I assume you already knew that.
I do. That's the point, wardecs are more or less useless at their job.
That's true, though the useless war dec system is as such because it wasn't designed to manage four and five man corps or as in my case, one man corps. You can't disrupt industry one man at a time in EVE any more than you can run Sov one man at a time.
If they fix corp mechanics so AWOX and thievery aren't running the show, there is a better chance people will stop with these micro corps and the War Dec system will fix itself. |

Remiel Pollard
Shock Treatment Ministries
4781
|
Posted - 2014.09.10 16:57:00 -
[425] - Quote
Seneca Auran wrote:Remiel Pollard wrote: Yes, they do, they always do. You choose to focus your skills on one thing just for the sake of making isk without the ability to defend your chosen method of making a living, then you're choosing defencelessness. I hear this often: "But I didn't skill for PVP". That can ONLY happen if you CHOOSE not to skill for PVP, and it's nobody's fault but your own. It doesn't take that much to skill in to PVP and this is not an excuse, it's a cop out. Just saying, "But CCP put the skills there to be trained" sounds like a morbidly obese man walking into maccas saying, "but they put all those burgers on the menu to be eaten." You still have a choice of skills - they put PVP ones in there as well, you know.
Except, that's not at all an accurate comparison. The entire economy of EVE is player-driven, and mining and production are at the core of all of it. Which you have to train certain skills to be able to do at all, and many more skills to do effectively and efficiently.
Did I tell you the story of the indi corps standing up for themselves? I believe I did. This so called 'market crisis' you're alluding to will not happen if a few Hulk pilots skill into a few T1 frigs and hybrids to defend their assets. The corps RIGID were assisting had skilled into a lot more than that and were doing exceptionally well on the market.
Yes, you have to train certain skills. You don't have to max them out IMMEDIATELY to be effective and efficient or for the market to survive. This is as silly as claiming that you NEED to have T2 EVERYTHING to be effective at PVP. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ramona McCandless
The McCandless Clan
6970
|
Posted - 2014.09.10 16:57:00 -
[426] - Quote
Veers Belvar wrote: Seems rather absurd to force all the people in NPC corps, who are there specifically so they can avoid wars, into fighting wars.
So.... can I ask...
Are you campaigning against Incursions in High Sec? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Veers Belvar
Swordmasters of New Eden
29
|
Posted - 2014.09.10 16:58:00 -
[427] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Wardeccs are useful against medium-large corps, since its a pain for them to drop corp. This means that you can engage them without CONCORD showing up.
Its not a pain, it takes all of 5 minutes. There are corporate assets, roles, a lot of people not logged in, etc.... It's non-trivial for a 100 person corp to disband and re-form. And that's what wars are good for - an organization with that kind of signature radius needs to learn to defend itself or end up in the dustbin of Eve history. It takes 5 minutes these days. The freighter alts do not have roles, they don't have corp assets and they can do it the moment they log in. The corp designed to avoid wardecs. Wars are utterly pointless and the only way to hit someones assets in highsec is to just gank them.
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive? |

malcovas Henderson
THoF
251
|
Posted - 2014.09.10 16:59:00 -
[428] - Quote
Lucas Kell wrote: You would move people who are currently in player corps permanently to NPC corps. Would you say that's a good thing?
How is having a slightly more consequential penalty going to keep people in NPC corps? If I jump Corp I cannot rejoin that corp for 7 days. Yet by some strange oversight on CCP's part. I am able to create a Corp with the exact same Name as my previous Corp, within minutes of dropping it.
Having a 7 day stay in an NPC Corp is hardly a penalty, but a step in the right direction. |

Veers Belvar
Swordmasters of New Eden
29
|
Posted - 2014.09.10 17:00:00 -
[429] - Quote
Ramona McCandless wrote:Veers Belvar wrote: Seems rather absurd to force all the people in NPC corps, who are there specifically so they can avoid wars, into fighting wars.
So.... can I ask... Are you campaigning against Incursions in High Sec?
No, they can just move over 2 systems and carry on. Not so with a war. Plus incursions don't cost you CONCORD protection. |

baltec1
Bat Country Goonswarm Federation
13103
|
Posted - 2014.09.10 17:00:00 -
[430] - Quote
Lucas Kell wrote:Find me the medium-large corps set up like this.
Every single corp in null has one. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
13103
|
Posted - 2014.09.10 17:01:00 -
[431] - Quote
Veers Belvar wrote:
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
Because they find the stupids and they are not looking to disrupt enemy highsec logistics. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
|
Posted - 2014.09.10 17:01:00 -
[432] - Quote
Ocih wrote:That's true, though the useless war dec system is as such because it wasn't designed to manage four and five man corps or as in my case, one man corps. You can't disrupt industry one man at a time in EVE any more than you can run Sov one man at a time.
If they fix corp mechanics so AWOX and thievery aren't running the show, there is a better chance people will stop with these micro corps and the War Dec system will fix itself. Cue the waves of complaints that removing awoxing is adding too much safety, even though like you say it would encourage more player driven corps to form. Right now it's far safer to just create a plethora for solo and small corps, so arguably removing awoxing and pushing more people out of NPC corps would decrease safety. Again though, it would need to go hand in hand with more changes. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Remiel Pollard
Shock Treatment Ministries
4781
|
Posted - 2014.09.10 17:03:00 -
[433] - Quote
Lucas Kell wrote:Remiel Pollard wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:Wardeccs are useful against medium-large corps, since its a pain for them to drop corp. This means that you can engage them without CONCORD showing up. Its not a pain, it takes all of 5 minutes. There are corporate assets, roles, a lot of people not logged in, etc.... It's non-trivial for a 100 person corp to disband and re-form. And that's what wars are good for - an organization with that kind of signature radius needs to learn to defend itself or end up in the dustbin of Eve history. That depends on how the corp is organised. If it's organised as a throwaway corp that can be rolled in the instance of a wardec, like a logistics one as baltec suggested would be, it will not take long at all. Find me the medium-large corps set up like this. I bet you could count them on 1 hand. Reality is that the people who drop and reform will be tiny little corps of a couple of people at most. Most corps that want to avoid decs that way just drop all but the alt CEO and work from NPC corps for the short term. Rebuilding all the roles and titles and re-renting offices, etc, is just way too much hassle.
Dude, strawman again. You must really enjoy putting your ignorance on display, don't you. I was explaining how the corps can exist. I've never seen them, nor had dealings with them, but I can think of how they'd exist after baltec briefly mentioned them. How'd I do that? I used my brain. You should try it some time.
Based on the fact that they can exist, I see no reason why they couldn't or wouldn't, or for nulsec corps not to use them for exactly this purpose. Critical thinking, it's important to apply it if you don't want to appear as ignorant as you do Lucas. You don't need to hand out roles and titles to a bunch of alts in jump freighters making runs to and from Jita and Amarr. You don't need to have a shittonne of assets strewn about the place for the corp. You don't even need to have any money in the corp wallet. No bills for offices, nothing. It's just a few alts and their ships. Like, seriously, think for five ******* seconds dude, please, for your own sake, just try applying a little thought before you just blurt out your pure unabashed obtusity for the universe to witness. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Vol Arm'OOO
Imperial Academy Amarr Empire
291
|
Posted - 2014.09.10 17:03:00 -
[434] - Quote
baltec1 wrote:Vol Arm'OOO wrote: You're completely missing the point. You want to engage in pvp, the other guy does not. Even if they could get the tools to engage in pvp, they say "f-it, we dont want to." Neither you nor CCP have the power to compel someone to pvp if they dont want to.
Yes we do. Everyone who plays EVE agrees to PvP every time they log in.
Simply not true. You sign up to play a game which may or may not involve pvp. Dont get me wrong. I am all for pvp. In fact, my favorite pvp is asymmetrical pvp - meaning ganking. But the reality of war decs is simple - if a person doesnt want to be involved in a dec, they will dodge the dec, even if it means logging out, which is bad for eve since it removes players, i.e. targets, from the game. You want decs to work? Then you have to make it so that the target of the dec has either something to lose or gain by the dec. I don't play, I just fourm warrior. |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
|
Posted - 2014.09.10 17:05:00 -
[435] - Quote
malcovas Henderson wrote:Lucas Kell wrote: You would move people who are currently in player corps permanently to NPC corps. Would you say that's a good thing?
How is having a slightly more consequential penalty going to keep people in NPC corps? If I jump Corp I cannot rejoin that corp for 7 days. Yet by some strange oversight on CCP's part. I am able to create a Corp with the exact same Name as my previous Corp, within minutes of dropping it. Having a 7 day stay in an NPC Corp is hardly a penalty, but a step in the right direction. Because the guys in 1 and 2 man corps really won't bother with the hassle, it will be simpler to stay in NPC corps. Bear in mind the suggestion being made is they can't dissolve the corp for 7 days, meaning the CEO will be trapped at war.
It sounds to me like you're thinking they should just have to spend a min 7 days in an NPC corp, which I don't think anybody on either side of the discussion will care about since it would be inconsequential. They still would be able to avoid the dec the same way they do and wardeccers would still cry. Besides, they could just make another corp with an alt then join that. OR are you saying leaving a corp at war should mean you can join no other corp at all for 7 days? The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

baltec1
Bat Country Goonswarm Federation
13103
|
Posted - 2014.09.10 17:05:00 -
[436] - Quote
Vol Arm'OOO wrote:baltec1 wrote:Vol Arm'OOO wrote: You're completely missing the point. You want to engage in pvp, the other guy does not. Even if they could get the tools to engage in pvp, they say "f-it, we dont want to." Neither you nor CCP have the power to compel someone to pvp if they dont want to.
Yes we do. Everyone who plays EVE agrees to PvP every time they log in. Simply not true.
It is true, I can attack anyone at any time for any reason. They have no right to not be attacked. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
Smokin Aces.
8106
|
Posted - 2014.09.10 17:06:00 -
[437] - Quote
Seneca Auran wrote:Remiel Pollard wrote: Yes, they do, they always do. You choose to focus your skills on one thing just for the sake of making isk without the ability to defend your chosen method of making a living, then you're choosing defencelessness. I hear this often: "But I didn't skill for PVP". That can ONLY happen if you CHOOSE not to skill for PVP, and it's nobody's fault but your own. It doesn't take that much to skill in to PVP and this is not an excuse, it's a cop out. Just saying, "But CCP put the skills there to be trained" sounds like a morbidly obese man walking into maccas saying, "but they put all those burgers on the menu to be eaten." You still have a choice of skills - they put PVP ones in there as well, you know.
Except, that's not at all an accurate comparison. The entire economy of EVE is player-driven, and mining and production are at the core of all of it. Which you have to train certain skills to be able to do at all, and many more skills to do effectively and efficiently. So CCP made a 'PVP Game', with an economy that is almost entirely dependent on large groups of people choosing to focus on PVE skills...sounds sensible to me. Jenn aSide wrote: Where does this nonsense come from?
Hello, PVE jock here, no one is promoting any pvp here.
Quote:IIshira I didn't realize Eve had a PVE server...
Jenn aSide That inane meme was countered by reminding the 'not in my high sec' crowd that they had chosen to play a pvp game
Kaarous Aldurald They participated in their own demise when they subscribed to a PvP sandbox game
Milan Nantucket Umm it would be the wrong game. The sandbox environment you are referring to is PvP.
Valkin Mordirc Despite what some people say, EVE is entirely PVP oriented
Kaarous Aldurald And all because I PvP in a PvP game.
Remiel Pollard This is a PVP game. That's due cause enough for me.
Translation : "I think pvp just means combat"
When people say EVE is a pvp game, they mean EVE is a game of conflict. You CAN cooperate (and must in many cases) but you WILL compete.
This in contrast to a "pve game" that is multiplayer: people play together and on the same servers but there is no cost (positive of negative) on anyone base don any one else's actions. I play another space game (Star Trek Online) that fits this description.
So the problem we have here is your limited understanding of what is being said. I'm a PVE player, I rarely shoot at other real people. EVE is still a PVP game because I PVP every time I bring my dead space loot to market and sell it for cheaper than the competition. |

Absolutely Not Analt
Caldari Provisions Caldari State
91
|
Posted - 2014.09.10 17:08:00 -
[438] - Quote
Veers Belvar wrote: If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
I can't speak for them directly, but my assumption is they're simply playing the averages. They've done it enough that they know roughly what percent of the corps they dec will dodge the dec, and they stick to high traffic areas, so they're bound to run across the ones that don't and aren't smart enough to move their operations.
That doesn't make the war dec mechanic any less broken in and of itself - in terms of accomplishing a meaningful goal, as baltec points out, they're roughly as useful as **** on a boar. Eve is a multi player game.-áAnd you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave
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Veers Belvar
Swordmasters of New Eden
29
|
Posted - 2014.09.10 17:09:00 -
[439] - Quote
baltec1 wrote:Veers Belvar wrote:
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
Because they find the stupids and they are not looking to disrupt enemy highsec logistics.
Fine....but wardeccs are not just against logistics. The current wardecc mechanic works perfectly well in forcing medium-large established corps to defend themselves. |

baltec1
Bat Country Goonswarm Federation
13107
|
Posted - 2014.09.10 17:11:00 -
[440] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
Because they find the stupids and they are not looking to disrupt enemy highsec logistics. Fine....but wardeccs are not just against logistics. The current wardecc mechanic works perfectly well in forcing medium-large established corps to defend themselves.
The wardec mechanic is useless as it means anyone who doesn't want to fight can just bypass it with little to no effort. The only people that hang around are people who either want to fight it or like us, live in null and just don't care. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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Veers Belvar
Swordmasters of New Eden
29
|
Posted - 2014.09.10 17:14:00 -
[441] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
Because they find the stupids and they are not looking to disrupt enemy highsec logistics. Fine....but wardeccs are not just against logistics. The current wardecc mechanic works perfectly well in forcing medium-large established corps to defend themselves. The wardec mechanic is useless as it means anyone who doesn't want to fight can just bypass it with little to no effort. The only people that hang around are people who either want to fight it or like us, live in null and just don't care.
And yet lots of corps don't just disintegrate when marmite decs them. They keep functioning, take their licks, and try to survive. |

baltec1
Bat Country Goonswarm Federation
13108
|
Posted - 2014.09.10 17:16:00 -
[442] - Quote
Veers Belvar wrote:
And yet lots of corps don't just disintegrate when marmite decs them. They keep functioning, take their licks, and try to survive.
Good for them, doesn't change the fact that wardecs are useless at their job and that ganking is just better. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1627
|
Posted - 2014.09.10 17:17:00 -
[443] - Quote
Seneca Auran wrote:Kagura Nikon wrote:baltec1 wrote:Drago Shouna wrote:
As for a cooldown for someone leaving to avoid the wardec, no I can't agree with that, it's far too restrictive and regardless how you look at it, it's a massive penalty on an individual.
So wardecs will continue to be useless at their job. Honestly, if you want to damage an organisation you are better off suicide ganking. Not true... we have pushed to collapse level several high sec groups in contracts. I have NEVER ever seen CODE force the collapse or disbanding of any group. We are paid to hurt the corps and alliances, not to get irrelevant kills. Suicide gankers have ZERO effect on a group of people, because leaving the group would not make you safer, therefore they cannot force a large high sec group to disapear (and yes there are some high sec groups that are big enough to be called large) I dunno, saying that you pushed a group to collapse implies that they had sufficient members and assets that attempting to fight/ride the war out was considered a better option than disbanding and reforming, up until they couldn't take it anymore. In which case fine, that's war decs doing exactly what was intended. But the original complaint is that it's too easy for people to just disband their corp and reform to dodge a war dec, which implies that they don't have the numbers or assets to make doing so a problem. And if that's the case, it's hard to view complaining about it as anything more than the equivalent of saying, "Game mechanics should punish people who have nothing to lose for refusing to pad my killboards!"
Considering some of these groups were supposed mercenary groups. And others were wormhole corps that just from the suffering of transiting trough high sec when needed faced too much internal drama for their quota.
CODE does way more generalized damage than us, but we are able to harm a specific corp much more efficiently "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
|
Posted - 2014.09.10 17:18:00 -
[444] - Quote
Remiel Pollard wrote:Dude, strawman again. You must really enjoy putting your ignorance on display, don't you. I was explaining how the corps can exist. I've never seen them, nor had dealings with them, but I can think of how they'd exist after baltec briefly mentioned them. How'd I do that? I used my brain. You should try it some time.
Based on the fact that they can exist, I see no reason why they couldn't or wouldn't, or for nulsec corps not to use them for exactly this purpose. Critical thinking, it's important to apply it if you don't want to appear as ignorant as you do Lucas. You don't need to hand out roles and titles to a bunch of alts in jump freighters making runs to and from Jita and Amarr. You don't need to have a shittonne of assets strewn about the place for the corp. You don't even need to have any money in the corp wallet. No bills for offices, nothing. It's just a few alts and their ships. Like, seriously, think for five ******* seconds dude, please, for your own sake, just try applying a little thought before you just blurt out your pure unabashed obtusity for the universe to witness. So you've never heard of them or had any dealing with them, but since baltec said a rough description of how they might potentially exist, that leads you to believe they are a problem that needs a resolution? I think kicking and re-adding 50 people to a corp is going to be more effort than most people will be willing to put in to avoid a wardec on it's own, no matter where the logistics are. The corp interface isn't exactly great.
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
|

malcovas Henderson
THoF
251
|
Posted - 2014.09.10 17:20:00 -
[445] - Quote
Lucas Kell wrote:malcovas Henderson wrote:Lucas Kell wrote: You would move people who are currently in player corps permanently to NPC corps. Would you say that's a good thing?
How is having a slightly more consequential penalty going to keep people in NPC corps? If I jump Corp I cannot rejoin that corp for 7 days. Yet by some strange oversight on CCP's part. I am able to create a Corp with the exact same Name as my previous Corp, within minutes of dropping it. Having a 7 day stay in an NPC Corp is hardly a penalty, but a step in the right direction. Because the guys in 1 and 2 man corps really won't bother with the hassle, it will be simpler to stay in NPC corps. Bear in mind the suggestion being made is they can't dissolve the corp for 7 days, meaning the CEO will be trapped at war. It sounds to me like you're thinking they should just have to spend a min 7 days in an NPC corp, which I don't think anybody on either side of the discussion will care about since it would be inconsequential. They still would be able to avoid the dec the same way they do and wardeccers would still cry. Besides, they could just make another corp with an alt then join that. OR are you saying leaving a corp at war should mean you can join no other corp at all for 7 days?
You do not speak for me in that sense. I have openly admitted I WD dodge. Yet I am still in a 1 man corp. 7days for me would be a cost. I have posses up. production, Refining, inventing. I would need to find a new home to continue all of that. Then the hauling time costs to get there. That's non mining time. The amount of isk I'd lose just taking down the pos would be more than the WD. 1 week in NPC could cost me 100's of millions.
Yet I still use a corp. Why? because in 4 hours I am back up and running again. Tell me again why this is not broken?
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Dave Stark
6903
|
Posted - 2014.09.10 17:26:00 -
[446] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If wars are pointless then why do Marmite and Cannibal Kane continue to thrive?
Because they find the stupids and they are not looking to disrupt enemy highsec logistics. Fine....but wardeccs are not just against logistics. The current wardecc mechanic works perfectly well in forcing medium-large established corps to defend themselves. The wardec mechanic is useless as it means anyone who doesn't want to fight can just bypass it with little to no effort. The only people that hang around are people who either want to fight it or like us, live in null and just don't care. And yet lots of corps don't just disintegrate when marmite decs them. They keep functioning, take their licks, and try to survive.
that's because most corps don't do their day to day business on the jita 4-4 undock. |

baltec1
Bat Country Goonswarm Federation
13108
|
Posted - 2014.09.10 17:32:00 -
[447] - Quote
Lucas Kell wrote:Remiel Pollard wrote:Dude, strawman again. You must really enjoy putting your ignorance on display, don't you. I was explaining how the corps can exist. I've never seen them, nor had dealings with them, but I can think of how they'd exist after baltec briefly mentioned them. How'd I do that? I used my brain. You should try it some time.
Based on the fact that they can exist, I see no reason why they couldn't or wouldn't, or for nulsec corps not to use them for exactly this purpose. Critical thinking, it's important to apply it if you don't want to appear as ignorant as you do Lucas. You don't need to hand out roles and titles to a bunch of alts in jump freighters making runs to and from Jita and Amarr. You don't need to have a shittonne of assets strewn about the place for the corp. You don't even need to have any money in the corp wallet. No bills for offices, nothing. It's just a few alts and their ships. Like, seriously, think for five ******* seconds dude, please, for your own sake, just try applying a little thought before you just blurt out your pure unabashed obtusity for the universe to witness. So you've never heard of them or had any dealing with them, but since baltec said a rough description of how they might potentially exist, that leads you to believe they are a problem that needs a resolution? I think kicking and re-adding 50 people to a corp is going to be more effort than most people will be willing to put in to avoid a wardec on it's own, no matter where the logistics are. The corp interface isn't exactly great.
As I said it takes all of 5 minutes. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
|
Posted - 2014.09.10 17:59:00 -
[448] - Quote
malcovas Henderson wrote:You do not speak for me in that sense. I have openly admitted I WD dodge. Yet I am still in a 1 man corp. 7days for me would be a cost. I have posses up. production, Refining, inventing. I would need to find a new home to continue all of that. Then the hauling time costs to get there. That's non mining time. The amount of isk I'd lose just taking down the pos would be more than the WD. 1 week in NPC could cost me 100's of millions.
Yet I still use a corp. Why? because in 4 hours I am back up and running again. Tell me again why this is not broken? Because it wouldn't change a thing. You could just set up a different corp on a different alt and set your pos up there. And I don't disagree that something does need to change, but changes need to occur on the other side too. It's not like wardecs are fine from all sides except that one, the whole system needs to be looked at. A POS is mostly irrelevant now, so sitting in an NPC corp just means your jobs would cost a bit more, but you'd be saving fuel. Swings and roundabouts.
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Jenn aSide
Smokin Aces.
8106
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Posted - 2014.09.10 18:12:00 -
[449] - Quote
Lucas Kell wrote:malcovas Henderson wrote:You do not speak for me in that sense. I have openly admitted I WD dodge. Yet I am still in a 1 man corp. 7days for me would be a cost. I have posses up. production, Refining, inventing. I would need to find a new home to continue all of that. Then the hauling time costs to get there. That's non mining time. The amount of isk I'd lose just taking down the pos would be more than the WD. 1 week in NPC could cost me 100's of millions.
Yet I still use a corp. Why? because in 4 hours I am back up and running again. Tell me again why this is not broken? Because it wouldn't change a thing. You could just set up a different corp on a different alt and set your pos up there. And I don't disagree that something does need to change, but changes need to occur on the other side too. It's not like wardecs are fine from all sides except that one, the whole system needs to be looked at. A POS is mostly irrelevant now, so sitting in an NPC corp just means your jobs would cost a bit more, but you'd be saving fuel. Swings and roundabouts.
You keep saying that but you never say what you would change about war decs.
Here's you chance, tell us what needs to be done with war decs.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4224
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Posted - 2014.09.10 18:24:00 -
[450] - Quote
Jenn aSide wrote:You keep saying that but you never say what you would change about war decs.
Here's you chance, tell us what needs to be done with war decs. You mean other than the several times I've stated it? Please learn to read. Here's a couple to save you searching.
Lucas Kell wrote:A cap on the number of aggressive wardecs and 2x start costs in exchange for reduced efficiency NPC corps and reduced ability to avoid wardecs (no reforming, timer on players leaving) would be far more balanced. Most normal wardeccers would be mostly unaffected as they wouldn't hit cap and the costs would still be pretty low, but the groups that farm wars at extreme levels would have to make choices over who they want to go after.
Lucas Kell wrote:I'd be all for a 7 day corp shutdown timer while at war and a 48 hours player leave timer for example, if it wen hand in hand with a limit to 10 aggressive wars and a doubling of war costs. I'd even consider an NPC corp nerf not out of the question either.
I'd not expect great changes to wardecs, just enough to make declaring war a choice rather than just an action. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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