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Zimmy Zeta
Lisa Needs Braces.
47234
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Posted - 2014.09.11 20:15:00 -
[61] - Quote
Lady Spank wrote:Who let this guy into Brave Newbies?
http://www.youtube.com/watch?v=qRtyNkpS1i4
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
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Lucy Oreless
The Guardian Knights
218
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Posted - 2014.09.11 20:34:00 -
[62] - Quote
Zimmy Zeta wrote:Lady Spank wrote:Who let this guy into Brave Newbies? ...
God damn.. your lips i wanna suck on them for hours and hours whilst staring into those teasing eyes... I hereby declare i'm in spacelove with Zimmy Zeta!!! _____________________________________________________________________________________ -áI did not have sexual relations to THAT woman.... |
Zimmy Zeta
Lisa Needs Braces.
47234
|
Posted - 2014.09.11 20:42:00 -
[63] - Quote
Lucy Oreless wrote:Zimmy Zeta wrote:Lady Spank wrote:Who let this guy into Brave Newbies? ... God damn.. your lips i wanna suck on them for hours and hours whilst staring into those teasing eyes... I hereby declare i'm in spacelove with Zimmy Zeta!!!
Thank you very much Mrs. Oreless...
It's an optical illusion. Use the lipstick that only covers the middle part of the lower lip and then adjust its color to match the shadows around the mouth...
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
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Nexus Day
Lustrevik Trade and Travel Bureau
1046
|
Posted - 2014.09.12 02:07:00 -
[64] - Quote
Lucy Oreless wrote:Inxentas Ultramar wrote:Continuously having to check local, having to get intel about other systems every 5 minutes... yeah, I see where the OP is coming from. It can get frustrating.I just blast through with a travel fit + roll the dice, blind jump best jump, 0 ****s given, because I don't want to annoy my mates on TS with constant requests. I don't do null anyway so getting caught is rare enough not to care. It seems incredibly strange to me that the things you guys dont like in a PVP-game is the adrenalin-rush ^^ The other thing i do not get is (from the op), why in the name of god are you in null-sec if your worst nightmare is to loose your ship on a gate? This is EVE, EVE is a pvp game, pvp meens people will shoot at you.. And no, it is not unfair that other people have friends, alts and systems in place to give them intel about there whereabouts etc. I have played PvP games. EvE is not PvP.
There is very little skill used in EvE. It is either Rock (I have more SP) vs scissors (less SP). Or it is Rock-Rock-Rock-Rock-Rock-Rock-Rock-Rock vs Scissors (hope I don't have to explain that one).
If CCP made this a skill game people would leave in droves. If you and your ten buds couldn't camp gates and had to put the same amount of effort in as your prey, you would most likely leave. If a new player could beat a veteran player because piloting skill>skill points, even more people would leave.
People like saying they play a PvP game. Unfortunately it is far from the truth with EvE. This thread has so much content it may be 'Thread of the Year' and it is only January.
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Pok Nibin
Filial Pariahs
418
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Posted - 2014.09.12 02:51:00 -
[65] - Quote
Damn! I thought we were going to beat up on Billy and Microsoft (some more...for old time's sake.) Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |
Burl en Daire
M.O.M.S. Corp
34
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Posted - 2014.09.12 05:39:00 -
[66] - Quote
Maruk Ihnati wrote:Dude,
Tech 3 + mobile depot.
Pretty much. T3 and a depot is your best bet, find a system you like that is in the middle of a few systems and squat in a station. I use my main to do everything and my alt fly's a cloaked t1 hauler. When my hold is full I fly to her and jet the cargo. They scout for each other and leap frog from system to system. Yesterday's weirdness is tomorrow's reason why. Hunter S. Thompson
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Captain Awkward
Republic University Minmatar Republic
0
|
Posted - 2014.09.15 09:54:00 -
[67] - Quote
Jumping through a gate in Null is playing russian roulette every single time unless you sit in something interdiction nullyfied.
I think the problem comes down to the combination of those two factors
a) You are visible for a short time between leaving gatecloack and engaging shipcloak whitch allows fast ships to burn towards you and decloak you by proximity b) It is possible to put bubbels in the immediate vicinity of a gate so you allready start inside of it
The combination of those two makes it allmost impossible for a non interdiction nullyfied ship to pass through this kind of gatecamp. Considering the fact that you do have no chance of knowing that this kind of trap is waiting on the other side this combines into one of the stupidest gamemechanic I have ever seen.
Gameplay in every game is making decisions based on information. If you "lose" when making a wrong decisions it is completely fine as long as all information nessissary to make the right decisions were available to you at that time. Espacially in a game like EvE where you actually lose stuff instead of just shrugging your shulders and move on like when you die in a FPS match.
In "ship" EvE, there are two situations where you do not have all information available. One is when undocking from a station, the other is when jumping through a gate.
There is a system in place that allows you to savely undock from stations, see whats going on in space around of the station and then savely redock to that station if you find yourself in danger that you could not know of as long as you were still docked.
But this does not apply to jumping through gates in nullsec. The gatecloak does not offer nearly as mutch protection as station undock considering how a bubble gatecamp has very good chances of killing you. Once you know there is a bubble camp, you are allready as good as dead.
The only way to prevent this, is to use a T3 cruiser or to not jump though any gate in nullsec at all. So its all fine and well that a T3 can handle this, but there is more then just T3 cruisers in EvE and CCP should give other ships also a chance to be used in solo nullsec as well. |
Jenn aSide
Smokin Aces.
8186
|
Posted - 2014.09.15 13:03:00 -
[68] - Quote
Captain Awkward wrote:
The only way to prevent this, is to use a T3 cruiser or to not jump though any gate in nullsec at all. So its all fine and well that a T3 can handle this, but there is more then just T3 cruisers in EvE and CCP should give other ships also a chance to be used in solo nullsec as well.
Why, in a game about creativity, are people so uncreative. This is what I use to travel around null, usually with my buddy scouting but sometimes I can't be arsed to wait.
[Machariel, Nullsec travelfit] 'Accord' Core Compensation 'Accord' Core Compensation 'Accord' Core Compensation Inertia Stabilizers II Inertia Stabilizers II Overdrive Injector System II Internal Force Field Array I
Prototype 100MN Microwarpdrive I Large Micro Jump Drive 100MN Afterburner II Target Spectrum Breaker X-Large Ancillary Shield Booster, Cap Booster 400
Improved Cloaking Device II Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I [empty high slot] [empty high slot] [empty high slot]
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit II
+ 5 light ECM drones and a mobile depot (to refit once I got to whatever plex I was going to). I have yet to lose it. I have yet to not make it back to a gate. Yes, I've jumped blind, because yolo.
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Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1413
|
Posted - 2014.09.15 13:25:00 -
[69] - Quote
I blame Gates all the way!!
He developed Windows.
Commonality between a PC and an Air Conditioning unit ? They both stop working when you open Windows.
Personnel Division Director - Bene Gesserit Chapterhouse-á CEO - Sanctuary Pact Alliance
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Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1413
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Posted - 2014.09.15 13:33:00 -
[70] - Quote
Also, mobile depots are a superb, cheap tool to keep in your cargo bay, especially when travelling without a scout, without a Ceptor. Use it for refiting your modules (at a safe), ie, a cloak, or a few sebo's. Personnel Division Director - Bene Gesserit Chapterhouse-á CEO - Sanctuary Pact Alliance
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Remiel Pollard
Shock Treatment Ministries
5210
|
Posted - 2014.09.15 13:35:00 -
[71] - Quote
I hate gates.
Jumping locked ones is a pain, and there's ALWAYS a dog hiding on the other side.
Note to self: restock distraction-sausage supplies. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Don Pera Saissore
10
|
Posted - 2014.09.15 14:02:00 -
[72] - Quote
Jenn aSide wrote:Why, in a game about creativity, are people so uncreative. So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution? |
Remiel Pollard
Shock Treatment Ministries
5214
|
Posted - 2014.09.15 14:03:00 -
[73] - Quote
Don Pera Saissore wrote:Jenn aSide wrote:Why, in a game about creativity, are people so uncreative. So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution?
Wait..... you can't do that?
CCP Y U NO TRUE SANDBOX?
#ThingsWhelpsSay GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Jenn aSide
Smokin Aces.
8188
|
Posted - 2014.09.15 14:05:00 -
[74] - Quote
Don Pera Saissore wrote:Jenn aSide wrote:Why, in a game about creativity, are people so uncreative. So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution?
No, it's your fault for not knowing how to use a FRIGATE SIZEd SHIP (ie the safest size of ship in the game) in null sec.
Allow me to post the Retribution travel fit.
[Retribution, travel] [empty low slot] [empty low slot] [empty low slot] [empty low slot] [empty low slot]
Upgraded 1MN Microwarpdrive I [empty med slot]
Improved Cloaking Device II [empty high slot] [empty high slot] [empty high slot] [empty high slot]
[empty rig slot] [empty rig slot]
Because getting back to a gate is hard. |
Remiel Pollard
Shock Treatment Ministries
5218
|
Posted - 2014.09.15 14:11:00 -
[75] - Quote
Jenn aSide wrote:
Allow me to post the Retribution travel fit.
Please don't. Nobody does travel in AFs. AF's are for FIGHTING the gate camp, not running away from them. This is silliness. Erryone knows it's ceptor's or stealth bombers. Why go back to the gate if you can just fly right past errysing? GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Captain Awkward
Republic University Minmatar Republic
1
|
Posted - 2014.09.15 14:40:00 -
[76] - Quote
Quote: No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. ...
Bin there. Tryed that. Still get killed.
Covops cloaking enabled. Burned towards open space with MFD on for one clyle, Still getting decloaced by MWD speed frigs or destroyers by proximity, insta locked and warp scrambeld + webbed. Killed before getting even close to the edge of the bubble.
Sometimes you manage to get away but every single time is a very close call and they get very near (3-4 km).
And this is with a frig. A cruiser or BC has close to 0% chance to escape.
Quote:Allow me to post the Retribution travel fit. When it comes to traveling there is nothing better then a 2sec Intercreptor. The problem is that you can travel around with these things, but you cant realy do something with them. So I can look but not touch. Very cool.
Quote:Because getting back to a gate is hard. A good gatecamp with have a dictor jump back to the system you came from and buble that gate too. |
Jenn aSide
Smokin Aces.
8192
|
Posted - 2014.09.15 14:44:00 -
[77] - Quote
Captain Awkward wrote:Quote: No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. ...
Bin there. Tryed that. Still get killed. Covops cloaking enabled. Burned towards open space with MFD on for one clyle, Still getting decloaced by MWD speed frigs or destroyers by proximity, insta locked and warp scrambeld + webbed. Killed before getting even close to the edge of the bubble. Sometimes you manage to get away but every single time is a very close call and they get very near (3-4 km). And this is with a frig. A cruiser or BC has close to 0% chance to escape.[/quote[ Sigh. Click approach gate, click (or hot key) MWD, click (or hotkey) cloak. As I said, you don't know what you are doing, yet blaming the gate for it. Quote:Because getting back to a gate is hard. A good gatecamp with have a dictor jump back to the system you came from and buble that gate too.
Ah, so the game is supposed to provide you 100% safety? Then the problem is you not knowing how to use your ship, it's you being in this game to begin with. Dying is a part of EVE, one a good EVE player learns to live with and shrug off.
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Captain Awkward
Republic University Minmatar Republic
1
|
Posted - 2014.09.15 15:07:00 -
[78] - Quote
Jenn aSide wrote:Ah, so the game is supposed to provide you 100% safety? Then the problem is you not knowing how to use your ship, it's you being in this game to begin with. Dying is a part of EVE, one a good EVE player learns to live with and shrug off.
No. You twist my words. You may think im a carebare wanting CCP to provide 100% safety. Thats not what I said. I want to have a fighting chance. If I die I want to die knowing that it was my own falt that killed me. Not a game mechanic that was unavoidable.
Gatecamps are the exact oposite. You have to make a jump blindly without knowing if there is a bubblecamp waiting on the other side or if the gate is clear. If you make the wrong decicion based on no information to help you make that decicion, then you have a very high chance of getting killed IF there is a gatecamp.
Thats not a fighting chance, that is bringing lamps to the slaughterbank. Or like I said, russian roulette.
If you want to kill me, than hunt me down. Do something for your loot and killmail.. Sitting on a closed door with a shotgun pointed on it is just damm lame. I would throw a flashbang throguh the door if I could. But I gues the game is not sandbox enough for this.
If you want to do something in a system like ratting or exploration or mining or PI, thats when you should have to face the consequences of PvP. But you should have the option to get into system in the first place without comming suicide by even trying.
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Remiel Pollard
Shock Treatment Ministries
5237
|
Posted - 2014.09.15 15:10:00 -
[79] - Quote
Dude.
Gatecamps are easy.
And just by virtue of something being "damn lame" does not a bad mechanic make. So you're upset about losing a ship to a gatecamp?
Last time that happened to me, I got some friends together, made a cyno bait, and batphoned a UCF hotdrop on the campers.
All's fair in love and EVE.
EDIT: That's going in my bio... GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Don Pera Saissore
10
|
Posted - 2014.09.15 16:55:00 -
[80] - Quote
Jenn aSide wrote:No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. The mach needs that stuff because it's a freaking Battleship lol.
Allow me to post the Retribution travel fit.
What kind of a gate camp are we talking about here, a lone ****** in a sabre? If thats the case then even an epithal can do it.
Please dont patronize me, i may be less experienced than you but im not stupid, i know enough about game mechanics to survive in null. |
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Inxentas Ultramar
Ultramar Independent Contracting
1505
|
Posted - 2014.09.15 17:32:00 -
[81] - Quote
Know thy neighbours, and covet not what they posses. Or just frakkin' kill them and loot their corpses, pick your poison really.
To me making that blind jump is my own stupidity getting me killed. I just accept this a lot easier then most. If I make it out alive then *phew* and if not, my friends now know your fleet composition. I might just be inclined to reship and crash your camp, depending on what that fleet looks like.
That spawn camping is a legitimate mechanic may stem from the fact this game is old and archaic, a feature I happen to enjoy about it. That this introduces some instances where your chances are 0%... so be it. |
Jenn aSide
Smokin Aces.
8198
|
Posted - 2014.09.15 17:35:00 -
[82] - Quote
Captain Awkward wrote:Jenn aSide wrote:Ah, so the game is supposed to provide you 100% safety? Then the problem is you not knowing how to use your ship, it's you being in this game to begin with. Dying is a part of EVE, one a good EVE player learns to live with and shrug off. No. You twist my words. You may think im a carebare wanting CCP to provide 100% safety. Thats not what I said. I want to have a fighting chance. If I die I want to die knowing that it was my own falt that killed me. Not a game mechanic that was unavoidable. Gatecamps are the exact oposite. You have to make a jump blindly without knowing if there is a bubblecamp waiting on the other side or if the gate is clear. If you make the wrong decicion based on no information to help you make that decicion, then you have a very high chance of getting killed IF there is a gatecamp. Thats not a fighting chance, that is bringing lamps to the slaughterbank. Or like I said, russian roulette. If you want to kill me, than hunt me down. Do something for your loot and killmail.. Sitting on a closed door with a shotgun pointed on it is just damm lame. I would throw a flashbang throguh the door if I could. But I gues the game is not sandbox enough for this. If you want to do something in a system like ratting or exploration or mining or PI, thats when you should have to face the consequences of PvP. But you should have the option to get into system in the first place without comming suicide by even trying.
This indicates that your idea of 'a fighting chance' is 'I will most assuredly get away'. That last sentence I highlighted is exactly wrong. If you want to get into the system without risking a gate camp, you could:
A- used a scout (either a friend, or an alt of your own)
B- used a ship capable of ignoring a bubble camp such as a tech3 or interceptor
C- used a jump capable ship such as a black ops, or carrier, stealth bomber , recon and have someone bridge you in etc etc
D- Blind Jump in a ship fit to survive long enough to get back to a gate (like my travel mach).
E- Blind jump and learn how to evade (in a ship that can evade)
or
F- use k-space to k-space wormholes like the one I used to get from null sec to 7 jumps from Amarr yesterday.
Yet somehow none of those options fit the bill right. No, the game must HAND you entrance through a gate where you don't have eyes on the other side right?
The problem here is your unrealistic and highly 'entitled' expectations, not some imaginary problem with the existence of gates. Anyone who can't deal with gates should either never leave high sec, or should live in wormhole space.
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Jenn aSide
Smokin Aces.
8198
|
Posted - 2014.09.15 17:36:00 -
[83] - Quote
Don Pera Saissore wrote:Jenn aSide wrote:No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. The mach needs that stuff because it's a freaking Battleship lol.
Allow me to post the Retribution travel fit. What kind of a gate camp are we talking about here, a lone ****** in a sabre? If thats the case then even an epithal can do it. Please dont patronize me, i may be less experienced than you but im not stupid, i know enough about game mechanics to survive in null.
Obviously not.
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Tian Toralen
Brave Newbies Inc. Brave Collective
17
|
Posted - 2014.09.15 23:19:00 -
[84] - Quote
Ok, maybe this game is not for me.
Gates everywhere! I did pay for 2 accounts once, when I was caught on EVE, and thought I need an industrial character. But I found a much better use for him - during the Fountain war, I used my 2 accounts to scout for myself, got myself into TEST staging system, with a Crane, and a fast align frigate, and started stealing from wrecks, filling the Crane. Also had a few more frigates stashed into a 0.0 station, as backup, and set my clone there. Getting there and back was tedious, but fun. Looks like I don't really have time or want to invest the time it takes for this game to be fun.
ChromeStriker - you said you want my stuff? Contact me, I will trade you most of my stuff. I think you need to get a character into BNI. Will keep a Buzzard and an interceptor - maybe someday I get back. Now I'm just training until the time expires. Have around ~ 400 million worth of ships and stuff in various stations.
First one to contact me with a request, here or in-game I will contract him my stuff :) |
Milan Nantucket
New Eden Misfits
165
|
Posted - 2014.09.16 00:40:00 -
[85] - Quote
Tian Toralen wrote:I found the reason for my recent aversion towards this game, the reason I stopped logging in. I still log on to update my queue, but that's about it, I did not feel any desire to undock in the past 4 months. Did not know it at first, now I can see it clearly.
The community is great, the way the game is set up - with everything depending on players is also great. But I like to be able to enjoy a game alone also, and i can't because of gates. I just reached my limit for jumping blindly through gates in null sec, with all my loot. Also I have a combat ship in one station, I scan something in some other system with my Buzzard, then I need to get my ship, and this involves more lottery jumps. I feel caged. I can't just log in and do stuff because there are - gates. I'm tired of asking every minute - "how is this gate?". This - in the best case, when I have someone to ask, and I get an up to date answer.
The game is also pay to win. Pay for two accounts, use a scout with an interceptor - and you will never be caught on gate ever again. You dont have to use gates. Make sure your path is shown in space.... point your pixels at the next bright shiny star the gate is pointing at. Activate MWD and in about 30 years you will get to your destination. |
Captain Awkward
Republic University Minmatar Republic
1
|
Posted - 2014.09.16 10:46:00 -
[86] - Quote
Jenn aSide wrote:Yet somehow none of those options fit the bill right. No, the game must HAND you entrance through a gate where you don't have eyes on the other side right?
The problem here is your unrealistic and highly 'entitled' expectations, not some imaginary problem with the existence of gates. Anyone who can't deal with gates should either never leave high sec, or should live in wormhole space.
Take a look at your own points. You suggest brindging and jumping or using wormholes. So obiously my "imaginary problem" with gates is big enough so you realy suggest I should use a titan bridge to avoid gates in the first place. You realise I just want to pass from one system to another?
I dont say it is not possible to evade a gatecamp. All the ways you discribed to go are possible. I can even add some more that you forgott.
G- Multibox 255 Accounts so you can jump though with a armada of ships and overwellm the gatecampers H- 6000+ Accounts so you can have a character in very system of EvE. You never have to use a gate again. Yay.
Those are also possible ways to get through a gatecamp. Completely nuts, but still possible. So of course I can use a titan to bride a single T1 cruiser from system A to system B if I had a titan or knew someone with a titan. But is this not a little out of proportion for the task at hand?
If you think some dudes with a interdictor should be able to lock down a gate for solo traveling non T3 ships than thats you opinion.
As so often in discussions like this one, you keep explaning what fancy stuff you can pull if to go around the criticized game mechanic and you still fail to explain why changing the said game mechanic would be sutch a bad idea.
Or the other way around
Don Pera Saissore wrote:Maybe op would feel better if someone could rationally explain why is there a need for this kind of choke points.
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Sexy Cakes
Have A Seat
788
|
Posted - 2014.09.16 12:50:00 -
[87] - Quote
Fit for travel and carry a mobile depot?
Use an alt to scout?
Use something with a jump drive? Not today spaghetti. |
Jenn aSide
Smokin Aces.
8215
|
Posted - 2014.09.16 13:00:00 -
[88] - Quote
Sexy Cakes wrote:Fit for travel and carry a mobile depot?
Use an alt to scout?
Use something with a jump drive?
TOO HARD!!!! And using a gate requires clicking on things, too much effort!!!
No, CCP should implement some kind of way for people to just 'think' what system they want to be in and a GM will move players to a safe spot in that system. Because using the gates that 10s of thousands of EVE players have used to move around the game for the past decade is now somehow asking too damn much lol.
Sorry if i exploded anyone's sarcasm meters? |
Jenn aSide
Smokin Aces.
8215
|
Posted - 2014.09.16 13:10:00 -
[89] - Quote
Captain Awkward wrote:
Take a look at your own points. You suggest bridging and jumping or using wormholes. So obiously my "imaginary problem" with gates is big enough so you realy suggest I should use a titan bridge to avoid gates in the first place. You realise I just want to pass from one system to another?
You realize that you are focusing on one point when the real point is that:
Gate travel is not hard, and if you know what you are doing it's not dangerous, even if it is dangerous this is just a video game in the 1st place, and if you can't even deal with that fact, their are ways around gates SUCH AS bridges and wormholes.
Quote: I dont say it is not possible to evade a gatecamp. All the ways you discribed to go are possible. I can even add some more that you forgott.
G- Multibox 255 Accounts so you can jump though with a armada of ships and overwellm the gatecampers H- 6000+ Accounts so you can have a character in very system of EvE. You never have to use a gate again. Yay.
Those are also possible ways to get through a gatecamp. Completely nuts, but still possible. So of course I can use a titan to bride a single T1 cruiser from system A to system B if I had a titan or knew someone with a titan. But is this not a little out of proportion for the task at hand?
OR you could use a frigate with a cloak and MWD and learn how to evade.
Quote: If you think some dudes with a interdictor should be able to lock down a gate for solo traveling non T3 ships than thats you opinion.
That is my opinion?
Thatis MY opinion????
No!! {kicks dude into pit of death} THIS.IS.EVE ONLINE. {flexes crossfit Abs}
If you can't hack it, it's not the game's fault.
Quote: As so often in discussions like this one, you keep explaning what fancy stuff you can pull of to go around the criticized game mechanic and you still fail to explain why changing the said game mechanic would be sutch a bad idea.
Why would it be such a bad idea? I'll say it again. TENS of THOUSANDS of players have played this game using gates(without 'fancy' stuff) without issue. We are not talking hypothetical here, I actually USE my travel fit Machariel. I'm pushing Pirate Faction Battleships around the map while you fear to jump in using a frigate.
The above should illustrate that the problem here is you (and your lack of video game ability and will), not gates, not dudes with a dictor, not the game, but you. And no, the game should not be changed because people like you can't figure out simple and cheap ways to move ships through a gate without usually dying.
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Don Pera Saissore
12
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Posted - 2014.09.16 14:10:00 -
[90] - Quote
Jenn aSide wrote:Obviously not. Ok then, im stupid and you are smart.
Could you maybe help me a bit, teach me something new, or give me an advice.
Here are a few losses i suffered on gates. Most are from fw lowsec, i dont lose ships in null any more.
#1 https://eve-kill.net/?a=kill_detail&kll_id=21898340 Jumped in a gatecamp, 2 guys camping, the bubble is up, there are abandoned drones scattered every where around the gate. They where placed there to decloack anyone who tries to make a run for it. I have to give credit to the guys who set this up, it took time to prepare this elaborate trap. I decided to burn for the gate, align-cloack-microwarp. The message pops up that im to close to a drone, im webd scramed and im dead.
#2 https://eve-kill.net/?a=kill_detail&kll_id=22878050 Jumped in a gate camp, 2 guys camping, sabre and a instalock scythe at distance from a gate. The bubble is up, i decided to burn away. Double click in space away from them-cloack-microwarp. I get a message that my cloak is interfering with my systems and i cant activate my cloak, f1 again and im locked. i didnt even make it out of the bubble.
#3 https://eve-kill.net/?a=kill_detail&kll_id=23099501 Jumped in a gatecamp, 3 guys camping at distance, i decided to burn for the gate. align-cloak-microwarp. insta lock from someone, pointed, a few seconds later scrammed and webd by the huricane, i almost made it to the gate but then the proteus came in range of his blasters.
#4 https://eve-kill.net/?a=kill_detail&kll_id=25169928 Jumped in a gatecamp, one guy camping. 3 seconds align was enough for him to lock me and fire one volley, didnt need more then that.
#5 https://eve-kill.net/?a=kill_detail&kll_id=25139329 Jumped in a gatecamp, 5 or 6 guys camping, insta locked, pointed, webd and killed.
I check my map for kills and poding i also check dotlan, that helps sometimes, if im lucky enough and the map updates with new information, dotlan is less helpful because of the massive delay but i can still get useful information if the gate is permacamped.
Im interested what would you do in such situations, in same ships, without backup. |
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