| Pages: [1] 2 3 4 5 6 7 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Gaming God
Gaming God Corporation
58
|
Posted - 2014.09.14 00:05:00 -
[1] - Quote
In every patch note and briefing from CCP i Always see the are balancing stuff . In the past the nerfed Caldari missile launchers zo mutch that the are completly broken now . Any way CCP is balancing the frek out of this game right ?.
Why not balance the ganking system that is accepted greatly in this game ?
Shooting down a 22 bil marouder ship (That is not alloaght to fight back until it is attakt ) With 5 dystroyers ships that cost 1 mil a peace within in 5 secconds needs to be nerft .
You have to admit there is an balancing problem here or not ? Since we all have accepted ganking and since this ganking is part of this game since then it should be watch on too and being nerfed like everything else too .
I dont know what exaktly needs to be nerfed but i take any sugestions in this topic .
So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs shoold be nerfed becouse its not balanced like everyting else is in this game :) |

I Love Boobies
All Hail Boobies
1215
|
Posted - 2014.09.14 00:13:00 -
[2] - Quote
Not a balance problem. People specialize in taking down these gankbaited ships. Don't fly what you cannot afford to lose is the oldest mantra in Eve. And a 22 Billion ISK Marauder is asking to be ganked by those destroyers. Use a ship 100th the cost of the Marauder, you will most likely be left alone. I do PVE quite easily in Ravens, as well as Domi's. |

Nariya Kentaya
The Pulsar Innovation Surely You're Joking
1514
|
Posted - 2014.09.14 00:15:00 -
[3] - Quote
Gaming God wrote:In every patch note and briefing from CCP i Always see the are balancing stuff . In the past the nerfed Caldari missile launchers zo mutch that the are completly broken now . Any way CCP is balancing the frek out of this game right ?.
Why not balance the ganking system that is accepted greatly in this game ?
Shooting down a 22 bil marouder ship (That is not alloaght to fight back until it is attakt ) With 5 dystroyers ships that cost 1 mil a peace within in 5 secconds needs to be nerft .
You have to admit there is an balancing problem here or not ? Since we all have accepted ganking and since this ganking is part of this game since then it should be watch on too and being nerfed like everything else too .
I dont know what exaktly needs to be nerfed but i take any sugestions in this topic .
So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs shoold be nerfed becouse its not balanced like everyting else is in this game :) 5 destroyers should NEVER be able to kill a marauder in highsec, period, unless the Marauder aggressed or flagged himself (and even THEN, MJD away unless your a moron and aggressed them point blank)
The only time destroyers should be able to burn through it is if its pure "efficiency" fit, as in, mission-spec tank and mostly DPS mods, which is stupid, your flying a ship that costs as much as a capital, omnitank that ******, survivability first, DPS second. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away. |

Scipio Artelius
The Vendunari End of Life
9026
|
Posted - 2014.09.14 00:16:00 -
[4] - Quote
What Boobies said.
If you want to balance your chances, go take responsibilty for the situation and manage it yourself. For every nerf CCP introduce to ganking, those determined to gank will find their own solution.
If you did the same, rather than asking for more nerfs for gankers and buffs for yourself, you'd be much less gankable. Come Win At Eve - Join The Vendunari
LAGL 4 LYF |

Derrick Miles
EVENumbers
6666
|
Posted - 2014.09.14 00:18:00 -
[5] - Quote
Scipio Artelius wrote:What Boobies said. Heh. Hehe |

Evei Shard
Shard Industries
352
|
Posted - 2014.09.14 00:22:00 -
[6] - Quote
Nariya Kentaya wrote:. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away.
I'd like to see that fit. I don't know much about marauders specifically, but that sounds a little OP. Profit favors the prepared |

Vyl Vit
760
|
Posted - 2014.09.14 00:28:00 -
[7] - Quote
(If boobies could speak...men would likely be out of a job.)
Agreed, it's not a balance problem. I've always said ganking is a repercussion problem. It just doesn't cost enough situation-ally to effectively commit cold-blooded murder on the ones the sovereign factions rely upon to be the engines of their economies. No state has EVER just let pirates slide. NONE EVER. IT's far too costly on every level and directly confronts the very basis of being civilized - ergo, the basis of sovereignty itself.
If there was ever international, governmental, and popular agreement on anything in history it has always been to give pirates NO QUARTER, and to summarily execute ON SIGHT. The idea of committing an act of piracy in a sovereign system and living to station up...wait out a timer...only the developmentally challenged, sufferers of personality disorder, and those afflicted with serious inability to emerge from daddy's garage would disagree.
No. The bullets work just fine. The rope would, too, if it were ever EMPLOYED. Anyone with any sense has already left town. |

Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
514
|
Posted - 2014.09.14 00:54:00 -
[8] - Quote
Obligatory : "show me on the dolly where the bad pirate touched you."
also ibtl
Either the rules apply to everyone, or they don't justly apply to anyone.
|

Gaming God
Gaming God Corporation
58
|
Posted - 2014.09.14 01:13:00 -
[9] - Quote
CCP his reaction would be ITS NOT A BALANCING PROBLEM !! Woepieee problem solved .
Yes stick your had in the sand and it wil fly over :) To me its stil a balancing problem if you like it or not .
Same as that i was bumped by a Domi going 9000 MS after bumping my raven i was speeding 800 MS away from the safe station where i was going to dock Never got my raven back from CCP
Alraidy years ships are faster then my missiles can go lol Big problem and when my missiles finaly hit the target LOL the do 10 DPS
The frecking nerfed Caldari rase to a point i say its broken . But Balancing someting so widly acepted as suecide ganking is a big problem :( |

Noriko Mai
1489
|
Posted - 2014.09.14 01:14:00 -
[10] - Quote
Derrick Miles wrote:Scipio Artelius wrote:What Boobies said. Heh. Hehe hihihihi -Æ-ï-¦-+-Ç-ï! -Æ-ï-¦-+-Ç-ï! -Ü-¦-+-¦-+-¦-¦-é-ï - -+-+-¦-+-Ç-ï! | -ô-¦-+-¦-+-¦-¦-+-¦ |

Remiel Pollard
Shock Treatment Ministries
5074
|
Posted - 2014.09.14 01:17:00 -
[11] - Quote
Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...
And since when are Marauders defenceless? This is the first I've heard of it... GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Gaming God
Gaming God Corporation
58
|
Posted - 2014.09.14 01:24:00 -
[12] - Quote
Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it...
Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marouder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to efend it self That what i mean with Defencless marouder :)
KILL Link |

Remiel Pollard
Shock Treatment Ministries
5077
|
Posted - 2014.09.14 01:27:00 -
[13] - Quote
Gaming God wrote:Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it... Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :) KILL Link
Those aren't destroyers, they are battlecruisers, and they cost substantially more than 1 mil a piece. I suggest learning more about the game before asserting it needs better balance.
And that Marauder fit is terrible. I could make a list, or call Bingo right now, but I need only mention stacking penalties on Ballistic Controls. You have too many, and no DCU. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Good Posting
Posting with my Mind
201
|
Posted - 2014.09.14 01:30:00 -
[14] - Quote
I'm starting to think that you are not really a gaming god. |

Nariya Kentaya
The Pulsar Innovation Surely You're Joking
1515
|
Posted - 2014.09.14 01:34:00 -
[15] - Quote
Evei Shard wrote:Nariya Kentaya wrote:. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away. I'd like to see that fit. I don't know much about marauders specifically, but that sounds a little OP. Ill snag it and edit this post with the fit if i can login tonight after work. But its pretty much all the tachyons, high damage ammo, gunnery skills, and ALOT the siege module. in the bottom i think its 3 EANM, 3 1600 plates, and a repper
the big downside is that its vulnerable to neuts between the repper and tachyons, but for missions you still have several minutes before capping out if your only running things when needed |

Rhiannon Marius
Marius Family Enterprises Unlimited
43
|
Posted - 2014.09.14 01:35:00 -
[16] - Quote
Gaming God wrote:Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it... Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :) KILL Link
There was plenty wrong with that ship. Putting that much bling on a boat in high sec screams 'gank me'. |

Ruskarn Andedare
Lion Investments
557
|
Posted - 2014.09.14 01:35:00 -
[17] - Quote
Gaming God wrote:Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it... Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :) KILL Link
Those are Tornados - not destroyers! |

Gaming God
Gaming God Corporation
58
|
Posted - 2014.09.14 01:36:00 -
[18] - Quote
Ruskarn Andedare wrote:Gaming God wrote:Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it... Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :) KILL Link Those are Tornados - not destroyers!
Ok i rememberd it wrong but its stal not balanced :) |

Nariya Kentaya
The Pulsar Innovation Surely You're Joking
1515
|
Posted - 2014.09.14 01:38:00 -
[19] - Quote
Vyl Vit wrote:(If boobies could speak...men would likely be out of a job.)
Agreed, it's not a balance problem. I've always said ganking is a repercussion problem. It just doesn't cost enough situation-ally to effectively commit cold-blooded murder on the ones the sovereign factions rely upon to be the engines of their economies. No state has EVER just let pirates slide. NONE EVER. IT's far too costly on every level and directly confronts the very basis of being civilized - ergo, the basis of sovereignty itself.
If there was ever international, governmental, and popular agreement on anything in history it has always been to give pirates NO QUARTER, unless we hired them, and to summarily execute ON SIGHT. The idea of committing an act of piracy in a sovereign system and living to station up...wait out a timer...only the developmentally challenged, sufferers of personality disorder, and those afflicted with serious inability to emerge from daddy's garage would disagree.
No. The bullets work just fine. The rope would, too, if it were ever EMPLOYED. Fixed. Cause you know, that whole issue with privateers back in the carribean |

Nariya Kentaya
The Pulsar Innovation Surely You're Joking
1515
|
Posted - 2014.09.14 01:39:00 -
[20] - Quote
Gaming God wrote:Ruskarn Andedare wrote:Gaming God wrote:Remiel Pollard wrote:Gaming God wrote: So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...
If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end... And since when are Marauders defenceless? This is the first I've heard of it... Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :) KILL Link Those are Tornados - not destroyers! Ok i rememberd it wrong but its stal not balanced :) Why? tornadoes are T3 battlecruisers, that means in exchange for having NO TANK, they get a full rack of 8 battleship weapons, which are pretty damn powerful.
your basically complaining your battleship got ganked by 6 battleships and that somehow isnt fair? |

Clementina
Coreli Corporation
174
|
Posted - 2014.09.14 01:41:00 -
[21] - Quote
First I heard it too, I was under the impression that Marauders were tanking beasts that could shrug off small gangs when flown correctly, I certainly felt shrugged off last time I ran into one in low sec.
Anyway, I was interested in seeing the killmail that inspired this post, so I searched for the Original poster on Eve-kill.net. It is a thing of beauty. Man lost 23.8 billion worth of tech 2, faction, deadspace, and officer. Not to 5 destroyers though, it was 6 Pasta Syndicate Tornados that did him in. |

Remiel Pollard
Shock Treatment Ministries
5077
|
Posted - 2014.09.14 01:45:00 -
[22] - Quote
Gaming God wrote:
Ok i rememberd it wrong but its stal not balanced :)
Remember what I said about you learning more about the game and actually developing an informed understanding before deciding whether or not it's balanced? Your whole argument was based around it being cheap destroyers. Now your argument has been demonstrated irrelevant by virtue of your aggressors not being destroyers. You will need a new one.
See, you just don't know enough about EVE to determine whether it's balanced or not. It's like if I walked into a hairdresser and started telling all the professional hairdressers they're doing it wrong, except in this case no one's gonna stab you with a pair of scissors. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Gaming God
Gaming God Corporation
58
|
Posted - 2014.09.14 01:46:00 -
[23] - Quote
yes that's true you're absolutely right that's a lot of power but i should have bin able to activate some mods ad least the tank mods then i am even not talking about getting a chance to shoot back :) |

Remiel Pollard
Shock Treatment Ministries
5077
|
Posted - 2014.09.14 01:47:00 -
[24] - Quote
Gaming God wrote:yes that's true you're absolutely right that's a lot of power but i should have bin able to activate some mods ad least the tank mods then i am even not talking about getting a chance to shoot back :)
Why weren't they already active?
Why didn't you have a Damage Control?
Why did you make it worth 22bil to begin with? All those pointless officer mods when you could have trained for T2 instead is on YOU and nobody else. It's not an imbalance with the game, it's choices that YOU made. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Val'Dore
PlanetCorp InterStellar
834
|
Posted - 2014.09.14 02:04:00 -
[25] - Quote
Your name is what makes this thread and all the plebeians in it so fantastic.
|

Hiply Rustic
Aliastra Gallente Federation
135
|
Posted - 2014.09.14 02:17:00 -
[26] - Quote
Gaming God wrote:yes that's true you're absolutely right that's a lot of power but i should have bin able to activate some mods ad least the tank mods then i am even not talking about getting a chance to shoot back :)
No. No you didn't even deserve a chance to turn on your tank.
If you're putting around hisec in that blingfit without bothering to run your tank constantly (and have more of a tank than you had, but that's another story) because you don't realize that you have "Gank Me" painted on both your ass and your forehead, then no...you didn't deserve a chance.
Your effectively untanked 22 billion ISK shiny target got lit up like a christmas tree and ate the alphas from 6 tornados...with predictable results. Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the stong-willied need apply.
|

Hiply Rustic
Aliastra Gallente Federation
137
|
Posted - 2014.09.14 02:30:00 -
[27] - Quote
Hiply Rustic wrote:Gaming God wrote:yes that's true you're absolutely right that's a lot of power but i should have bin able to activate some mods ad least the tank mods then i am even not talking about getting a chance to shoot back :) No. No you didn't even deserve a chance to turn on your tank. If you're putting around hisec in that blingfit without bothering to run your tank constantly (and have more of a tank than you had, but that's another story) because you don't realize that you have "Gank Me" painted on both your ass and your forehead, then no...you didn't deserve a chance. Your effectively untanked 22 billion ISK shiny target got lit up like a christmas tree and ate the alphas from 6 tornados...with predictable results.
also...don't fly what you can't cheerfully afford to lose
also...HTFU
also...note to self...'edit' Rustic, not 'reply' Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the stong-willied need apply.
|

Remiel Pollard
Shock Treatment Ministries
5077
|
Posted - 2014.09.14 02:33:00 -
[28] - Quote
These kinds of ganks are also a good demonstration of why EVE isn't pay to win. You might be able to throw a tonne of cash at the game on stuff that gives you a brief advantage (if you do it effectively, which OP has not), but the moment another capsuleer decides to take what you spent that money on, it's gone for good. Permanently. You throw money at this game at your own risk, not at your own advantage. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Veers Belvar
Swordmasters of New Eden
70
|
Posted - 2014.09.14 02:41:00 -
[29] - Quote
I do sympathize with OP. It is far too easy to kill battleships with cheap gank ships. A lot of that is intentional, as CCP wants new players to be able to affect fleet battles, hence the ability of 10 rifters to make life difficult for a Machariel that costs 500x what a Rifter costs. Here the guys actually brought nados, which are not cheap, and are not part of the problem I mentioned. I'm not such a big fan of the nados either, because enough of them can alpha any ship in highsec off the field, regardless of tank. But yes, I am troubled by how easily a gang of cheap catalysts can gank an expensive battleship, regardless of the tank used. A 27 man multibox Catalyst gang very nearly destroyed my dual pith A type Machariel, and I was not especially amused. |

Remiel Pollard
Shock Treatment Ministries
5080
|
Posted - 2014.09.14 02:46:00 -
[30] - Quote
Veers Belvar wrote:They killed me with something, nerf it!!
Sorry Beers, that's not how balancing works. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
| |
|
| Pages: [1] 2 3 4 5 6 7 :: one page |
| First page | Previous page | Next page | Last page |