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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Ronny Hendriks
Gallente
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Posted - 2006.08.04 01:11:00 -
[61]
it's a shame people have to be ***'es and whine massively when something happens to the server :(
to those who wonder.. no this kind of stuff doesn't happen alot. It's just that as soon as people see trouble they start whining like they have never whined before.. people should try and think if the processes, programming and managing of a game like Eve takes. whining doesn't solve anything.. -------------------------------------------------------------------------------------
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Price Watcher
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Posted - 2006.08.04 01:13:00 -
[62]
Looks like the Verge Vendor region is back on track.
Thanks, GMs.
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Marvin
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Posted - 2006.08.04 01:15:00 -
[63]
hmm..this gives me an idea...how about interactive lag thingies notice in the client...like....timeout agents going big eyed or blowing up..moving items melting down...etc...would be funny.....at least for the first few times. Might blow the lid of a few customers though...ahahaha..
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Major Gormur
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Posted - 2006.08.04 01:29:00 -
[64]
Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
Major Gormur EVE DevTeam |
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Vocis
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Posted - 2006.08.04 01:32:00 -
[65]
Edited by: Vocis on 04/08/2006 01:32:51 Characters made during the lag are still hosed.
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Tissaphernes
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Posted - 2006.08.04 01:45:00 -
[66]
Seems to be working well for me at the moment in Everyshore. Good job. I was on the verge of booting up Counter-Strike but I decided to hang tight for about 20-30 minutes and my hopes were not disappointed.
At times like this I do feel sorry for CCP. What time is it over there? People only appreciate what you do when it stops working - then they decide to throw the toys out of the pram.
Ah well, back to hauling. |
Marvin
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Posted - 2006.08.04 01:49:00 -
[67]
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
Good job, and thanks.
P.s Do pass on my suggestion for consideration...might make up for some comic relief for some poor souls to get over the initial horrors of lag stuff..until they will get assimilated...... ya I'm having some beer....
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Ronny Hendriks
Gallente
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Posted - 2006.08.04 02:00:00 -
[68]
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
nice work guys!
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ProXorP
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Posted - 2006.08.04 02:08:00 -
[69]
When i see your message ,i just try to relog and i have always the same bug : Flying a fantome ship, with 0 skillpoints. I can fly/warp/jettison/takecan but can't activated module/target/jump : Ship out of control...
Please, can you correct this quickly ??? :/ :/
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Shittake
RONA Deepspace CORE.
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Posted - 2006.08.04 02:26:00 -
[70]
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
One of the things I do during "database maintenance" for my customers is delete old transaction logs and old SQL server backups to disk BEFORE you have 200000 files or the hard disk fills up.
Didn't we have "database maintenance" earlier this week and if so weren't these things done?
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Alycia Windsong
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Posted - 2006.08.04 03:00:00 -
[71]
Now I can't log in... get to pick my character and just sit there... so far for over 10 minutes... waiting to see my ship.
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Eudyptes sclateri
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Posted - 2006.08.04 03:00:00 -
[72]
The hamsters ate my afterburner
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Avernus
Gallente Imperium Technologies Firmus Ixion
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Posted - 2006.08.04 03:55:00 -
[73]
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
That would explain why destroyed ships were hanging around the spot they had been killed. Must admit, gave me a few moments of excitement when I logged in, warping to station to see an enemy Scorp 145km out.... quick warp out to moon, warp to another moon to get in position and warp in to station at 100km to land 20km from him; all the while calling for gang invite (which I got), only to find I couldn't lock him.
Well the guys got a good laugh from it at least
Nothing in life is quite so sweet as the taste of payback. |
Osiris Lennart
School of Applied Knowledge
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Posted - 2006.08.04 04:49:00 -
[74]
Isikemi is still hosed. Logging in while in the system has resulted in with the game hanging at "Logging in as Osiris Lennart...".
As a suggention, make the petition menu from the options ("Esc") menu viewable of all open petitions when the game UI isn't available. I have two open petitions that I cannot reply to, nor can I create a new one since you only allow one open petition of each type becuase the game will not load up the UI. Better than having eveyrbody that can't log in (which seems to be a growing number) leaving messages here and forcing people to split their attention between the forums and maintaining the game.
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Kesslan Osefice
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Posted - 2006.08.04 06:05:00 -
[75]
Yeah. Konola is buggered too. I cant get past the character loading screen. Allready put in a petition about it but cant do anything other than that. And here I'm loosing valuable trainign time too :(
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Sral TBear
Space Vikings
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Posted - 2006.08.04 06:22:00 -
[76]
TX for the fix :)glad you worked it out.....
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Farscape Hw
Solidline Enterprise
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Posted - 2006.08.04 06:33:00 -
[77]
good job mr dev guys. thank you very much i was having eve withdrawls.
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Vargrh
Gallente Stupid People Always Need Killing
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Posted - 2006.08.04 08:16:00 -
[78]
Good work.
One of the things I like about the feedback from the devs here, is they say what was wrong and how it was fixed. Rather then just waiting till the next server reboot, fixing it and denying any issue with the server/code and saying to any bug reports that issues were client side, as the boiler suited tech monkeys from certain other mmo currently widely played we wont mention by name do.
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Miss Overlord
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Posted - 2006.08.04 08:48:00 -
[79]
lets get the dragon code onto TQ asap
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.08.04 09:36:00 -
[80]
Originally by: Dark Matter4 DO NOT jump clone today. It is BROKED!!
You will end up lagg'n out for 5 minutes, then finally the station environment of where you jumped to loads, but you hanger is still the station you jumped from hanger. Then you will CTD. And after a long laggy log back in, you'll find that all your implants are gone
Confirmed, jumpcloning last night cost people their implants, now how will that be dealt with?
Looking For Ventrilo Hosting |
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aeti
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Posted - 2006.08.04 10:14:00 -
[81]
The specified proxy or server node (1001201) is dead
on tq atm^ :\
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Miyau
Agony Unleashed
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Posted - 2006.08.04 10:28:00 -
[82]
Invalid Packet Destination
The specified proxy or server node (1001201) is dead |
Calprimus
Caldari School of Applied Knowledge
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Posted - 2006.08.04 10:28:00 -
[83]
What will happen with several of us who lost their rewards and LPs yesterday?
Do we need to petition, each of us?
Please advise.
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Catarina Caldone
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Posted - 2006.08.04 10:28:00 -
[84]
Originally by: aeti
The specified proxy or server node (1001201) is dead
on tq atm^ :\
Same here. Can't do my usual thing of logging in to start another skill before work. So theres a whole days training time gone to waste
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merc999
Caldari Turbulent Subversion
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Posted - 2006.08.04 10:35:00 -
[85]
The specified proxy or server node (1001201) is dead MERC999 Keeping Empire and Syndicate ship builders in business |
Twilight Moon
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.08.04 10:37:00 -
[86]
Originally by: Calprimus What will happen with several of us who lost their rewards and LPs yesterday?
Do we need to petition, each of us?
Please advise.
I thik the term generally used goes along the lines of "Sucks to be you".
...on the other hand using a banana might be a viable alternative.
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Miss Overlord
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Posted - 2006.08.04 11:06:00 -
[87]
lucky i only had 2x +1 implants that i lost on my last JC (also a victim) not going to bother petitioning those ones as ive got 10 more of each in hanger but still heads up CCP somethings wrong
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Nysenth
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Posted - 2006.08.04 11:44:00 -
[88]
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
Little SQL tip: Set the trasnaction logs to automatically grow as needed.
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Matthew
Caldari BloodStar Technologies
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Posted - 2006.08.04 11:56:00 -
[89]
Originally by: Nysenth
Originally by: Major Gormur Ok the servers issues have been found and fixed. The problem was that the transaction log on the DB was full and no more room for data tables to grow. With that problem the CUP got out of hands and lot of other issues followed. The stuck systems have been restored and market regions reloaded.
We hope this is now over and the rest of the day can go with out problems.
Regards, Major Gormur Server Admin
Little SQL tip: Set the trasnaction logs to automatically grow as needed.
Varar's posts over the last few weeks gives an indication why it isn't as simple as that. The transaction logs are stored on the RAMSAN, to keep them nice and fast. There is limited space on the RAMSAN, so the transaction log cannot grow indefinitely. Doesn't really help allowing the log to grow as needed when there's nowhere to store the extra lines. Usually this is managed so that there is enough space on the RAMSAN to handle things. But as the recent case of running out of ItemID's suggests, database use at the moment is seeing spikes well outside normal expectations, so that space is being used up much faster. Combine that with a skeleton crew covering holidays and you get the odd slip-up. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Calprimus
Caldari School of Applied Knowledge
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Posted - 2006.08.04 12:16:00 -
[90]
Edited by: Calprimus on 04/08/2006 12:19:03
Originally by: Twilight Moon
Originally by: Calprimus What will happen with several of us who lost their rewards and LPs yesterday?
Do we need to petition, each of us?
Please advise.
I thik the term generally used goes along the lines of "Sucks to be you".
Ok, got the message.
./me starts to suck it......
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