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Instagib
Amarr Raptus Regaliter Black Reign Syndicate
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Posted - 2006.08.06 06:16:00 -
[1]
Edited by: Instagib on 06/08/2006 06:17:16 I like posting useless stuff so..
Max Optimal with stock fittings (T2/named) and logistics
Skills:
Sharpshooter lvl 5 (1.25x optimal bonus, no stacking)
Tools:
8x 425mm Railgun II (base 57km optimal) 1x Rokh (1.5x optimal bonus, no stacking penality) 320x Spike L (2.0x optimal bonus, no stacking penality)
Optimal: 1.25*57*1.5*2.0 = 213.75km
1x Hardwiring - Zainou 'Deadeye' ZGA1000 (1.05x optimal bonus, no stacking penality, slot 9)
Optimal: 213.75*1.05 = 224.4375km
Logistic:
1-2x Scythe (Minmatar Cruiser), Scimitar (Minmatar Logistic) or Oneiros (Gallente Logistic) Special: 1.175x bonus to Tracking Links Minmatar crusier lvl 5 or logistic lvl 5 for Oneiros
5x Tracking Link II (1.075*1.175 => 1.263125 bonus to optimal, stacking penality!)
Stacking contants:
f(1) = 1 f(2) = 0.8708860 f(3) = 0.5705831 f(4) = 0.2829552 f(5) = 0.1059927 f(6) = 0.0299912
5x Tracking Link: (1+.263125*1)*(1+.263125*.8708860)* (1+.263125*.5705831)*(1+.263125*.2829552)*(1+.263125*.1059927) => 1.972x optimal bonus with stacking factored
Final optimal: 224.4375*1.972 = 442.59km (+ falloff)
Note: With faction Tracking Links do not have higher optimal mod and TL on logistic/Scythe are the best optimal modifications you can get ingame, afaik. It could also be like 4km higher with the 6th LT, but I skipped it.
More to come.. Max locking range (if there was no limit)
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Instagib
Amarr Raptus Regaliter Black Reign Syndicate
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Posted - 2006.08.06 07:13:00 -
[2]
Now that I've checked out gang stacking on Sisi...
Max locking range (if there was no limit)
Skills:
- Long Range Targetting Lvl 5: 1.25x bonus to locking range, no stacking penality
Gang:
- Information Warfare Mindlink: 1.15x bonus to locking range, no stacking penality (on sisi now at least)
Sensor boosters (have stacking penality):
- Stock T2/F-90: 1.6x (can also be remote T2) - Best faction: 1.65x - Best officer: 1.78x
4x Sensor booster mod (on ship base locking range):
- Stock: 1.25*1.15*(1+.6*1)*(1+.6*.8708860) *(1+.6*.5705831)*(1+.6*.2829552) => 5.499x - Faction: 1.25*1.15*(1+.65*1)*(1+.65*.8708860) *(1+.65*.5705831)*(1+.65*.2829552) => 6.029x - Officer: 1.25*1.15*(1+.78*1)*(1+.78*.8708860) *(1+.78*.5705831)*(1+.78*.2829552) => 7.580x
5x Sensor booster mod (on ship base locking range):
- Stock: 5.499*(1+.6*.1059927) => 5.849x - Faction: 6.029*(1+.65*.1059927) => 6.444x - Officer: 7.580*(1+.78*.1059927) => 8.207x
Then...
Rokh (assuming 85km base locking range?):
4x SB - Stock: 5.499*85 => 467.4km (good enough really) - Faction: 6.029*85 => 512.5km (if you want to cover the falloff as well) - Officer: 7.580*85 => 644.3km
5x SB - Stock: 5.849*85 => 497.2km - Faction: 6.444*85 => 547.7km - Officer: 8.207*85 => 697.6km
Rook (highest base locking range ingame?, 150km)
5x SB - Stock: 5.849*150 => 877.4km - Faction: 6.444*150 => 966.6km - Officer: 8.207*150 => 1231.1km (wtf :)
Not that those ranges have any practical meaning except on Rokh (see Max optimal post above).
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Instagib
Amarr Raptus Regaliter
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Posted - 2006.08.14 17:44:00 -
[3]
The thing is even if T2 ammo would be fixed. An optimal of 542*1.6/2 = 433km would still be reachable.
If only the optimal of large would be halfed (no T2 ammo fix) then optimal of 542/2 = 271km would be reachable.
Ergo it's my personal option that either both should be done or the limit adjusted. The limit should be higher than the highest reachable optimal + (1x) falloff.
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