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Karina Sasieko
Caldari MisFunk Inc.
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Posted - 2007.02.17 23:37:00 -
[61]
Question about the gank setups with the 1600mm plates...
Wouldn't it be better to scrap the plates and put bulkheads (bonus to struct) on lowslots, this way you get A lot more HP with 60% resists if using damage control II?
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Veritas Falx
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Posted - 2007.02.17 23:41:00 -
[62]
Hull tanking can be very skills. First all your resists will be at 60% and that won't change. For a ship you can get much higher resists for all 4 very easier and predict damage types. Also I don't believe hull reppers are as good as armor reppers. Lastly, hull tanking is silly. *puts up flameproof sheild.
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.02.18 01:03:00 -
[63]
Originally by: Royaldo alot bull**** in here. a neutron t2 fitted plated megathron will not kill and win over a dual rep electron setup.
idiot. --- Eris Discordia is miiiiiine |

Shadowace Evi
Gallente
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Posted - 2007.02.18 03:46:00 -
[64]
here is my mega setup atm,i cant use t2 guns and don't have many SP in gunnry so thats why i am more towards tanking...
7 best named neutrons 1 defender missle (not sure even these really help that much but hey why not)
mwd web 2 med cap injectors
1 t2 LAR 3 hardeners 1 DCU 2 magstabs
3 nano pump rigs
5 orges
Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Conuion Meow ([email protected]) |

Shadowace Evi
Gallente
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Posted - 2007.02.18 03:47:00 -
[65]
Edited by: Shadowace Evi on 18/02/2007 03:43:14 .
Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Conuion Meow ([email protected]) |

Aaralyn Gulliver
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Posted - 2007.02.18 05:19:00 -
[66]
Originally by: Jim McGregor
Am I the only one who finds it rather annoying that Raven is the best for both missions and pvp while also having the lowest sp requirements? Hopefully tier 3 will change it, but I dont really see it happening...
No you aren't. I still avoid Ravens 1 on 1. They are just too strong with a torp setup to even think about engaging with anything less than a full tech II neutron gank setup.
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commander tycho
Minmatar The Renegade Order Curse Alliance
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Posted - 2007.02.18 13:30:00 -
[67]
Edited by: commander tycho on 18/02/2007 13:30:24
Originally by: Aaralyn Gulliver
Originally by: Jim McGregor
Am I the only one who finds it rather annoying that Raven is the best for both missions and pvp while also having the lowest sp requirements? Hopefully tier 3 will change it, but I dont really see it happening...
No you aren't. I still avoid Ravens 1 on 1. They are just too strong with a torp setup to even think about engaging with anything less than a full tech II neutron gank setup.
And why would you even want to have anything but a tech II neutron setup? 
A lot of (if not all) the Neutron gank setups have 3 mag stabs, but ive found 2 are easily enough to kill anything under capital in a fast manner.
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mdl70
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Posted - 2007.03.24 21:21:00 -
[68]
I wanted to try this set up and see how it works.Can anybody tell me if this would work? Of course i would dock and repair after each encounter.
7 best named neutrons 1 best named cruise missle
1 webber 1 scam 1 mwd 1 sensor booster
3 1600 mm plates 4 mag staps
2 ccc rigs 1 damage rig
4 large drones 5 small hobs II
this would be for 1 vs 1 battles or small gangs
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Cividari
Caldari Shiva Morsus Mihi
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Posted - 2007.03.24 21:44:00 -
[69]
Originally by: mdl70 I wanted to try this set up and see how it works.Can anybody tell me if this would work? Of course i would dock and repair after each encounter.
7 best named neutrons 1 best named cruise missle
1 webber 1 scam 1 mwd 1 sensor booster
3 1600 mm plates 4 mag staps
2 ccc rigs 1 damage rig
4 large drones 5 small hobs II
this would be for 1 vs 1 battles or small gangs
I would drop one of the dmg mods for a dcu and consider getting an injector (might only be able to fit medium) there instead of the sensor booster.
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mdl70
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Posted - 2007.03.24 22:04:00 -
[70]
Oh thanks, i will try that 
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Venantius
Gallente
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Posted - 2007.03.24 22:07:00 -
[71]
Originally by: mdl70 I wanted to try this set up and see how it works.Can anybody tell me if this would work? Of course i would dock and repair after each encounter.
7 best named neutrons 1 best named cruise missle
1 webber 1 scam 1 mwd 1 sensor booster
3 1600 mm plates 4 mag staps
2 ccc rigs 1 damage rig
4 large drones 5 small hobs II
this would be for 1 vs 1 battles or small gangs
I could be wrong but I think that it wont fit grid wise (doesnt the damage rig add grid to the neutrons). Besides you dont need the damage rig with the 4 magstabs. Try another CCC or maybe a Trimark. Also what the above said about one less magstab and a DCU. |

Valandril
Caldari Resurrection R i s e
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Posted - 2007.03.24 23:54:00 -
[72]
Don't use armor plates, go for bulkheads + t2 damage control tank if u wanna go passive on battlehips. U will be a lot more effective + it cost 0pg --------
Mass murderer, pure pvper and starcraft player =D |

Jarjar
Celestial Apocalypse Insurgency
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Posted - 2007.03.25 00:09:00 -
[73]
Are Blasterthrons viable solo these days? I used to fly one way back, 2003-2004 when battleships were actually rare 
I can't use T2 blasters/drones yet, so I realize that I don't have what it takes atm. However... I tried a bit on SiSi. 7 Modal neutrons (best named), 3 Mag Stab II. I tried my luck on a Domi... I don't think he went below 85% armor before I died (which took a damn long while, nosdomi).
I know that nosdomis are good 1vs1 - that's not the point, the point is that it looked like I was hitting him with peas. I asked him and he said he had a regular tank, 70-ish resists all over the board.

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mdl70
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Posted - 2007.03.25 01:31:00 -
[74]
"I could be wrong but I think that it wont fit grid wise (doesnt the damage rig add grid to the neutrons). Besides you dont need the damage rig with the 4 magstabs. Try another CCC or maybe a Trimark. Also what the above said about one less magstab and a DCU."
Yes, the damage rig does add more grid for the neutrons, so i took out the mwd and put an ab on which fit with my skills. I want to use this for bait for a pirate 1 vs 1 so i will let him come to me, well thats the plan . are you serious with the hull passive tank? alittle risky but nice if it worked.
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Venantius
Gallente
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Posted - 2007.03.25 02:52:00 -
[75]
Hes right about the bulkheads. Hull tanking isnt any more risky as long as you realize that theres nothing else after it. If you dont feel comfortable with it use 1600 RTs and 1 DCU (and 1 EANM if you want). If you are going passive then Trimarks rule. You dont need CCCs to run the guns if you have a booster and no MWD/reps. Have you checked what the damage rig actually adds, cant be much since it stacks with the 3-4 mag stabs?
Incidentally there is a rig for every hull mod but bulkheads 
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Venantius
Gallente
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Posted - 2007.03.25 02:52:00 -
[76]
Hes right about the bulkheads. Hull tanking isnt any more risky as long as you realize that theres nothing else after it. If you dont feel comfortable with it use 1600 RTs and 1 DCU (and 1 EANM if you want). If you are going passive then Trimarks rule. You dont need CCCs to run the guns if you have a booster and no MWD/reps. Have you checked what the damage rig actually adds, cant be much since it stacks with the 3-4 mag stabs?
Incidentally there is a rig for every hull mod but bulkheads 
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Gama24
Gallente No Quarter. C0VEN
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Posted - 2007.03.25 09:01:00 -
[77]
Edited by: Gama24 on 25/03/2007 08:58:43
My setup for Lone/Gang Blasterthron is very similar to a few already posted, but here it goes:
7x Modal Mega Neutron Particle Accelerator I 1x 'Arbalest' Assault Missile Launcher
1x Quad LiF Fueled I Booster Rockets 1x Warp Disruptor I 1x X5 Prototype I Engine Enervator 1x Heavy Electrochemical Capacitor Booster I
3x Magnetic Field Stabilizer II 1x Damage Control II 3x 1600mm Reinforced Rolled Tungsten Plates I
Rigs : 3 CCCs
Lone Setup: 4x Berserker I 5x Warrior II
or
Gang Setup: 4x Heavy Armor Maintnance Bot I 5x Warrior II
I can't use T2 large hybrids yet, but I think that's good since I wouldn't probably fit this setup with neutrons T2. As for the abundance of power, NOS is still en vogue so the CCCs will keep my guns running, while the Heavy Cap Booster, the 3 1600 plates and the DCU T2 will keep me alive long enough.
As for the arbie... I had 60 PG left and a High slot free.. WTH...
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Lucian Alucard
Caldari Forsaken Empire The Forsaken Empire
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Posted - 2007.03.25 11:17:00 -
[78]
Edited by: Lucian Alucard on 25/03/2007 11:15:16 *sigh*
6x Ion IIs 2x Dim Heavy Nos
MWD Heavy Electrochem Cap Injector, 10km or better web 7.5km warp scram ((not disruptor,yes scram))
rcu II LARP II Internal Force Field Array t2 Energised Adaptive Nano Membrane ((or better)) 1600MM Rolled Tungsten Armor Plate Mag Stab II Tracking Enhancer II ((or another mag stab if you have good fitting skills and bought faction gear in some places namely the ENAN))
Now get this and if you get even a low grade slave set your set, as is you will have ok resists and over 13k armor, don't use dual reps you burn your cap up too fast and spending more with these ships does really pay off in the long run, if you want to splurge and get a set of Faction or DeadSpace Energized Adaptive Nanos' and drop one mag stab for another ENAN that is a very viable choice tho the added damage from the Mag Stab does help a good deal.
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AKULA UrQuan
Caldari STK Scientific INVICTUS.
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Posted - 2007.03.25 11:42:00 -
[79]
Electrons. Don't let the low damage mod fool you.
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Laboratus
Gallente BGG Alektorophobia
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Posted - 2007.03.25 11:58:00 -
[80]
post revalations blastermega has had huge cap issues, so electrons, and perhaps dual cap injector or so... ___ P.S. Post with your main. Mind control and tin hats |

Eamz
Endgame.
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Posted - 2007.03.25 12:32:00 -
[81]
Originally by: Lucian Alucard Edited by: Lucian Alucard on 25/03/2007 11:15:16 *sigh*
6x Ion IIs 2x Dim Heavy Nos
MWD Heavy Electrochem Cap Injector, 10km or better web 7.5km warp scram ((not disruptor,yes scram))
rcu II LARP II Internal Force Field Array t2 Energised Adaptive Nano Membrane ((or better)) 1600MM Rolled Tungsten Armor Plate Mag Stab II Tracking Enhancer II ((or another mag stab if you have good fitting skills and bought faction gear in some places namely the ENAN))
Now get this and if you get even a low grade slave set your set, as is you will have ok resists and over 13k armor, don't use dual reps you burn your cap up too fast and spending more with these ships does really pay off in the long run, if you want to splurge and get a set of Faction or DeadSpace Energized Adaptive Nanos' and drop one mag stab for another ENAN that is a very viable choice tho the added damage from the Mag Stab does help a good deal.
rcu eww :(
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Cividari
Caldari Shiva Morsus Mihi
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Posted - 2007.03.25 14:43:00 -
[82]
Played around abit with quickfit and with good skills this should fit:
7 Neutron IIs
MWD 20km scram web Heavy injector
2 accoms 3 named hardeners (expl/kin/therm) DCU Mag stab II
2 PG rigs 1 turret cpu rig
Might be possible to switch the PG rigs to one t2 equaliant(sp?) and fit an armor rig or something in the last slot. Would be a very close fit, the turret cpu rig might have to be t2 also. Comments?
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Pure Hatered
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Posted - 2007.03.26 08:49:00 -
[83]
So do you fellas think a Blasterthrons are more viable for pvp than say a blaster domi or hyperion? i would love to use a blaster domi, but fitting a decent rack of blasters gimps the ship for a tank so is it worth getting a blasterthron over a domi?
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Firane
0utbreak
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Posted - 2007.03.26 09:15:00 -
[84]
Edited by: Firane on 26/03/2007 09:11:40 If you're dead set on using blasters, a Thron will be better than a Domi for the job.
-----
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AKULA UrQuan
Caldari STK Scientific INVICTUS.
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Posted - 2007.03.26 10:32:00 -
[85]
Go thron. The tracking bonus is very helpfull.
The hyperion is also nice but suffers from cap issues when running 8x blasters. Makes for a rather nice neutron gank platform if one is willing to spend the isk for the required rigs.
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Elinor Keldran
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Posted - 2007.04.28 21:48:00 -
[86]
quick question - ive seen very few sensible looking setups mixing guns - is this cos its a very bad idea? I was thinking of the neutron, plate med rep setup but replacing the med with a large and 3 of the neuts with ions, which quickfits. Im toying between this and large rep, 7 neuts and a med injector, but that leaves yet more vulnerability to nos. These 3 setups all seem pretty similiar, would it really make a difference?
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Chr0nosX
The Good Fellas
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Posted - 2007.04.28 21:55:00 -
[87]
Medium injector is a bad idea imo.
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Eamz
Endgame.
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Posted - 2007.04.28 23:21:00 -
[88]
Originally by: Elinor Keldran quick question - ive seen very few sensible looking setups mixing guns - is this cos its a very bad idea? I was thinking of the neutron, plate med rep setup but replacing the med with a large and 3 of the neuts with ions, which quickfits. Im toying between this and large rep, 7 neuts and a med injector, but that leaves yet more vulnerability to nos. These 3 setups all seem pretty similiar, would it really make a difference?
large rep can be ok but i think plates outperform it. i run 2 plates dcu med rep II and 3 dmg mods with 3 armor rigs and i get like 28.5k armor which usually puts me in a good position to take down anything. Med rep is simply there to regen my hp when i am not in combat.
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Hans Angry
Caldari FM Corp Insomnia.
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Posted - 2007.04.29 05:33:00 -
[89]
Edited by: Hans Angry on 29/04/2007 05:29:14 my setup... comments, suggestions?
High: 7x Modal Mega Neutron
Medium: 1x Quad Lif MWD 1x Fleeting Warp Scrambler 1x Fleeting Web 1x Medium Electrochem Cap Booster (800's)
Low: 1x Large 'Accom' Rep 1x Damage Control II 1x N-Type Thermal 1x N-Type Kinetic 1x N-Type Explosive 2x Magnetic Field Stab II
Drones: 5x Heavy Armor Maint Bot
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Captain Crimson
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Posted - 2007.04.29 06:53:00 -
[90]
Drop the heavy armour maint bots, they don't work on your ship.
Originally by: Tuxford I have already expressed my personal opinion on this and it was very positive (something about happy in the pants).
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