Junkiloton
Junk's Empire Welfare and Utilities
1
|
Posted - 2014.09.27 04:50:00 -
[1] - Quote
I was always under the impression that half the fun of piracy was pouncing on the unsuspecting, not forcing the very-much-suspecting out of space dock. Or is the complaint here really just that there aren't enough miners in lowsec? Because what you're asking for is basically lowsec, but with miners in it.
As to the actual points...
1. As an indy, I'm all for beefy rats. Bonus if this results in null-quality drops in hi-sec just for mining out belts. This will also have the interesting side-effect of having companion ratters/guards alongside the miners for the lootskies. I can't imagine that making the task of ganking the carebears any easier than it already is for the resident pvp-gods and/or master gank-artists.
2. NPC corps are fine. They help the rest of us spot pvp alts when they're out mining so we can avoid ganks.
3. Removing local is an interesting concept from a veteran's point of view, but utterly prohibitive from new money's point of view. Impractical to implement, at best, since communication is the lifeline of any MMO. I'd suggest you try wormholes, but the locals tend to shoot back.
4. I'd add a contingency to the no-leaving during wardec that they can leave only if they join the aggressor's corp with the aggressor's permission (also, introduce a fine/homage to said corp's wallet. Bribery and turn-cloaking are time-honored traditions among every human civilization, and EVE has generally proven to be a platform for expressing this particular facet of humanity).
5. Moving L4s doesn't really serve any purpose other than forcing expensive mission fits into an environment where PVPers will get juicy mods from pvp content providers. This will more than likely result in either pvp gangs running with L4 missioners, or just L3s getting run instead. Either way, this presents an unexpected challenge to the aspiring pvp-god, as he will now have to shoot things that are much better equipped than he is, or simply much more cheaply fit.
6. Moving incursions is fine.
7. Won't solve the problem, since the boundary for this would be set according to the 5000 isk starter fund afforded to new players, who also start in NPC corps. This will also affect "you," by which we mean hi-sec gankers who stay in NPC corps in order to avoid wardecs from white knights. Keep in mind that your chief complaint (regardless of how it has been stated) is that hi-sec carebears earn more isk than you do.
8. Undocking restrictions for NPC corp members are inadvisable. This only affects shipping, and will serve the sole purpose of ensuring that the residents of null and lowsec will have every reason to gank anything that looks even remotely like a catalyst or an artycane. I imagine that you will thoroughly enjoy being turned into content, however.
9+. The rest of this is pointless. We call this lowsec. If you'd ever gone into it, you'd understand why the miners would just stay on the "hi-sec" side of the boundary after the shift. Not like we actually have to leave the ,7 and ,8 systems to get decent ores, anyways. |
Junkiloton
Junk's Empire Welfare and Utilities
2
|
Posted - 2014.09.27 14:18:00 -
[2] - Quote
I got it, I just chose to ignore it in observance of the fact that there are over 2 pages at this point of people riding that particular wave and the actual concepts seemed more interesting to address than going "lol +1 interwebs."
On that note, the meta involved in setting up a post to demonstrate a lack of knowledge of hi-sec that reflects the standard hi-seccer's lack of knowledge of low/null was well executed, so props. |