Pages: 1 [2] 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Marsha Mallow
1554
|
Posted - 2014.09.25 22:34:00 -
[31] - Quote
Module tiericide and consolidating all the useless crap is a fine idea. Preserving daft mods with daft stats is, basically daft.
Opposing it using the "lore" and "immersion" angle is uhm misguided [daft] given that probably 5 people in the entire game feel passionate about the lore. And nodoby cares what they think. Because they are, uhr, well, frankly odd.
But I agree the new naming convention is a bit uninspiring. "Basic" vs "Prototype" - thanks for pointing out to the noobs that they are "basically" scrubs.
If we're going to go with egomods, let's do it properly. > Adorable Noob [Reactor Control Unit] > Meta 0 > Peasant > Meta 1 > Scrub > Meta 2 > Uppity Scrub > Meta 3 > Elite Peasant Scrub > Meta 4 I'd go on but all of them would be obscene, insulting, abusive, and verging on cybertorture.
DON'T BE RIDICULOUS! |
Nishachara
True Enlightenment
1
|
Posted - 2014.09.25 22:43:00 -
[32] - Quote
Imho... they should not get rid of old meta modules :P Yes, introduce new tiercided ones but keep the old ones as well. Because someone who had just a tiny bit of powergrid or cpu, not enough for the biggest meta gun, maybe fitted the next in line. Same is with all other modules. Meta 4 is the most used but that does not mean that nobody uses lower meta items, they have their uses albeit rare, but for thight fits and special circumstances they are great and add diversity and more choice to the game. And now you'll be able to either fit t1, or named t1 or t2 ( if you have it trained and it fits), you wont have that moment of resarching all the modules in one group, and finding just right one that fits with other just right ones for your specialized fit for ...something something darkside ... :P
Also i like unique names of modules, as Jon Joringer proposed, unique names should be kept with the prefix describing what type of module is and modules without a prefix should stay as old meta modules for people to use when and if they want and need.
More stuff to choose from even useless in 90% of situations is better then no stuff for 10% of situation. And also, i personaly like even percievable complexity and that is what drew me to eve in the first place. If there are 5 modules of some type from which most people use 2 or 3 at daily basis and other 7 rarerly it looks more interesting and complex, it does not matter if those 7 modules are unused. You have a sense of a bigger universe, so to speak, with more various stuff in it... |
Falin Whalen
GoonWaffe Goonswarm Federation
728
|
Posted - 2014.09.25 23:31:00 -
[33] - Quote
Nishachara wrote:I feel passionate about the lore, and i know more than 5 people who like eve lore. Your alts don't count. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
638
|
Posted - 2014.09.26 01:03:00 -
[34] - Quote
Cartheron Crust wrote:I await the day when I can pilot a spaceship called:- Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I Or the T2 variants. Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II Spaceship tiericide coming soon(tm).
heh, look at the art devblog, internally they are already GC1 GC2 GC3 GC4 I'll join the chorus asking CCP, don't take my fancy names away from me! In the name of the Limos, the Malkuth, and the Arbalest, so help me pod - Mara Rinn |
Vyl Vit
810
|
Posted - 2014.09.26 02:03:00 -
[35] - Quote
I really don't care what it's called, so long as the name isn't confusing. What I care about you'll find on that all-important attributes panel. Yes, the description just to see if there's a stacking penalty. I compare attributes panels, not clever names. Anyone with any sense has already left town. |
Money Makin Mitch
Paid in Full
459
|
Posted - 2014.09.26 02:15:00 -
[36] - Quote
What was the rationale behind changing the values around on the officer co-processors? you basically just made the ****** ones good and the good ones ******. |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
155
|
Posted - 2014.09.26 02:15:00 -
[37] - Quote
Vyl Vit wrote:I really don't care what it's called, so long as the name isn't confusing. What I care about you'll find on that all-important attributes panel. Yes, the description just to see if there's a stacking penalty. I compare attributes panels, not clever names. The you wouldnt mind supporting us when we say we want it to stay unique and interesting, rather than be changed to uninspired and uniform, right? |
Nevyn Auscent
Broke Sauce
1553
|
Posted - 2014.09.26 02:48:00 -
[38] - Quote
Jon Joringer wrote:Module teircide is a great idea -- having different modules of the same type actually have uses is awesome. But I do agree that the naming convention is just going to be bland. Surely there is a way to work these new 'catch words' into the existing, more interesting and unique names.
Example: Focused Fleeting Propulsion Inhibitor, as opposed to Focused Stasis Webifier (along side a whole slew of other 'Stasis Webifiers'). One remains interesting, one does not. Shouldn't be too hard to keep the unique module names in the game. So when I search the market for stasis webifier to look at my options, it doesn't come up in the search..... Bad design I wouldn't be against Focused 'Fleeting' stasis webifier. Keeping the current 'name' in the new name still, but I shouldn't have to memorise variant names for a stasis webifier just to find them in a search. |
JamesT KirkJr
the oasis group TOG - The Older Gamers Alliance
5
|
Posted - 2014.09.26 03:42:00 -
[39] - Quote
Dorian Wylde wrote:Losing useless complexity? Losing wasted time trying to remember a thousand different names that serve no purpose? Losing modules that never get used and serve no purpose other than to confuse new players?
Yeah, we are losing some things. And good riddance. These 'the old ways are better because I shouldn't have to adapt!" threads are really getting tiresome and pathetic. There is no choice in the current system. All they're doing is making the market interface easier to sort through.
Losing 20% of the DPS of my current launchers? In exchange for what exactly? I don't really feel that's a "good riddance" thing.
I think this is a horrible bad thing, and only people who fit T2 on everything don't care, because they won't feel it.
But everyone who plays the game with T1 stuffs is going to feel this nerf bat right upside their ship capabilities. How is nobody even calling that out? |
Crumplecorn
Eve Cluster Explorations
1411
|
Posted - 2014.09.26 03:51:00 -
[40] - Quote
Marsha Mallow wrote:If we're going to go with egomods, let's do it properly. > Adorable Noob [Reactor Control Unit] > Meta 0 > Peasant > Meta 1 > Scrub > Meta 2 > Uppity Scrub > Meta 3 > Elite Peasant Scrub > Meta 4 I'd go on but all of them would be obscene, insulting, abusive, and verging on cybertorture. This post made my night. Witty Image - Stream Not Liking this post hurts my RL feelings and will be considered harassment |
|
Burl en Daire
M.O.M.S. Corp
42
|
Posted - 2014.09.26 05:37:00 -
[41] - Quote
Trying to make them like the DUST514 progression system.
Basic, advanced, prototype and officer. With some being purchased with AUR that require lower skills and other that have to be bought with ISK and LP.
All the named are AUR purchased, officer or LP bought. http://dust514.wikia.com/wiki/Assault_Rifles
This one may be easier to understand because the stats are on a spreadsheet. http://wiki.dust514.info/index.php?title=Assault_Rifle Yesterday's weirdness is tomorrow's reason why. Hunter S. Thompson
|
Xuixien
The Dark Space Initiative Scary Wormhole People
1773
|
Posted - 2014.09.26 09:02:00 -
[42] - Quote
Who cares. Right now you either use "best meta" or tech2. They might as well named modules "Tech1 blaster", "best meta blaster" and "tech2 blaster".
With metacide or whatever, at least thered be more variation and actual reason for hundreds of items to exist in the game regardless of names Epic Space Cat |
Nalha Saldana
Contractors Ltd.
818
|
Posted - 2014.09.26 09:29:00 -
[43] - Quote
When i first read the devblog i was happy to see the changes but after thinking this over I very much agree with you, especially when looting NPC wrecks one should find a bunch of modules with interesting names and not this crap.
Maybe they could use this new system but take the names from old meta modules? For example if there are 2 named modules post patch they could simply have the current meta 3 & 4 names.
Losing these names would be a loss to game immersion and makes EVE less real.
Or maybe go with the Dust system, there different guns are named after manufacturers, that wouldn't be a bad system at all and we can learn for example that Zoar and Sons builds lasers that take less PG. |
eliminator2
Pirates With Wings Bad-Intentions
9
|
Posted - 2014.09.26 09:34:00 -
[44] - Quote
i didnt mind naming all i noticed was the T2 version is lett bonus's that one of the named flux xoils
Capacitor Flux Coil II Capacitor Capacity Multiplier GÇô 20% (was 10%) Capacitor Recharge Rate Multiplier GÇô 39% (was 26%) CPU GÇô 14 (was 22)
Type-D Power Core Modification: Capacitor Flux is now Restrained Capacitor Flux Coil Capacitor Capacity Multiplier GÇô 25% (was 10%) Capacitor Recharge Rate Multiplier GÇô 41% (was 22%) CPU GÇô 10 (was 19)
|
Xuixien
The Dark Space Initiative Scary Wormhole People
1773
|
Posted - 2014.09.26 09:42:00 -
[45] - Quote
Nalha Saldana wrote:When i first read the devblog i was happy to see the changes but after thinking this over I very much agree with you, especially when looting NPC wrecks one should find a bunch of modules with interesting names and not this crap.
Maybe they could use this new system but take the names from old meta modules? For example if there are 2 named modules post patch they could simply have the current meta 3 & 4 names.
Losing these names would be a loss to game immersion and makes EVE less real.
Or maybe go with the Dust system, there different guns are named after manufacturers, that wouldn't be a bad system at all and we can learn for example that Zoar and Sons builds lasers that take less PG.
Thats actually cool. Zoar and Sons Efficient Heavy Pulse Maser. Epic Space Cat |
Ix Method
Brutor Tribe Minmatar Republic
172
|
Posted - 2014.09.26 09:51:00 -
[46] - Quote
The same was said when they fixed agents, does anyone still cry themselves to sleep dreaming of Administration agents? Travelling at the speed of love. |
Inxentas Ultramar
Ultramar Independent Contracting
1534
|
Posted - 2014.09.26 09:58:00 -
[47] - Quote
Tippia wrote:The loss of something pointless (or even detrimental) is generally called a gain. I'm someone that deals with naming conventions on a daily basis. The principle alone seems absent entirely from the current module names and I look forward to being able to input relevant queries into the market search window. |
Adrie Atticus
The Shadow Plague The Bastion
381
|
Posted - 2014.09.26 10:01:00 -
[48] - Quote
Crumplecorn wrote:Jennifer Maxwell wrote:A "200mm Prototype Automatic Cannon", or an "200mm Ample Autocannon"? Now that I think about it, shouldn't that thing be out of the prototype stage by now?
No, they're still not sure now to handle with the disposal of melted barrels from all the overheating. |
Karak Bol
Low-Sec Survival Ltd.
195
|
Posted - 2014.09.26 10:12:00 -
[49] - Quote
As a trainer of new players, I welcome the new names. Way easier to explain. |
Lucrii Dei
Vector Galactic The Big Dirty
46
|
Posted - 2014.09.26 11:05:00 -
[50] - Quote
Nalha Saldana wrote:Or maybe go with the Dust system, there different guns are named after manufacturers, that wouldn't be a bad system at all and we can learn for example that Zoar and Sons builds lasers that take less PG.
This.
GöÇGòó The Explorer I GöÇGòó The Explorer II (Coming Soon!)
|
|
Priscilla Project
Custom Clothing Productions
87
|
Posted - 2014.09.26 11:06:00 -
[51] - Quote
Lucrii Dei wrote:Nalha Saldana wrote:Or maybe go with the Dust system, there different guns are named after manufacturers, that wouldn't be a bad system at all and we can learn for example that Zoar and Sons builds lasers that take less PG. This. Lucriii! Knee long socks!! :D The most sexy piece of clothing New Eden saw to date! The 'Open Avenue' short dress! https://forums.eveonline.com/default.aspx?g=posts&t=374461 Join my mailing list, "wemew", for fast and easy future updates! (without the ") |
Mocam
EVE University Ivy League
461
|
Posted - 2014.09.26 11:26:00 -
[52] - Quote
Inxentas Ultramar wrote:Tippia wrote:The loss of something pointless (or even detrimental) is generally called a gain. I'm someone that deals with naming conventions on a daily basis. The principle alone seems absent entirely from the current module names and I look forward to being able to input relevant queries into the market search window.
I see both sides of it but what you're somewhat missing here is - single vendor, single line naming. Multiple vendors, multiple lines.
M4, HK 37, AK-101, FAMAS, SIG 530, 540 and 550 ...
All 5.56x45mm NATO based AR's - all differently named, numbered, etc.
Shall we go into ATI vs NVIDIA video cards instead? How about SSD drives?
So when you deal with a single sourcing or the like, you can expect consistency but when you start branching to varied suppliers, you rarely come across consistent naming conventions.
I'm neither for nor against a renaming gig but supposedly the systems in this game are from different vendors/manufacturers - in which case, they most probably wouldn't be consistently named and numbered. |
Nevyn Auscent
Broke Sauce
1553
|
Posted - 2014.09.26 11:39:00 -
[53] - Quote
Mocam wrote:Inxentas Ultramar wrote:[quote=Tippia]The loss of something pointless (or even detrimental) is generally called a gain. I'm neither for nor against a renaming gig but supposedly the systems in this game are from different vendors/manufacturers - in which case, they most probably wouldn't be consistently named and numbered. Then lets consider that it's the marketing agency who enforces a naming convention on the manufacturers in order for their customers to be able to compare products accurately RP arguments are easy to come by either way. The relevant question is the system, and right now the system does not allow proper searches by module name for all variants, the proposed system does, so that's a huge improvement in actual functionality. Provided that new clear functionality is good, I don't mind if RP elements are also added, but I want to be able to search for a module using the T1 name and get all variants. Not have to memorise 5 different names to search for. And I want to see at a glance what those modules benefits are, again not have to memorise hundreds of different names for all the different modules. |
Kaivar Lancer
Unlimited Speciality Networks
548
|
Posted - 2014.09.26 14:28:00 -
[54] - Quote
I support module tiercide. It would actually make meta 1-3 modules useful.
I also support changing the names of meta modules. When I first started, I thought 'prototype' cannons were crap. Ya know, because they were prototypes, and not the real thing. I wonder how many newbies made the same mistake of swapping meta 4s for crappy T1 modules because of their names. |
Christopher AET
hirr Northern Coalition.
820
|
Posted - 2014.09.26 15:47:00 -
[55] - Quote
Names like "efficient" "eco" "enhanced" make sense. Ample.....that naming convention needs more pssshhh I drain ducks of their moisture for sustenance. |
Hiply Rustic
Aliastra Gallente Federation
196
|
Posted - 2014.09.26 22:01:00 -
[56] - Quote
Cartheron Crust wrote:I await the day when I can pilot a spaceship called:- Gallente Blaster Cruiser I Gallente Drone Cruiser I Gallente Damping Cruiser I Gallente Remote Repair Cruiser I Or the T2 variants. Gallente Blaster Cruiser II Gallente Drone Cruiser II Gallente Damping Cruiser II Gallente Remote Repair Cruiser II Spaceship tiericide coming soon(tm).
Far too complicated a set of ships!
For tiericide to be truly progressive we need to achieve a state where you get:
-Ship, Space Type, 1 each.
Addition of various modules will create
-Ship, Space Type, Weapons System=Missiles -Ship, Space Type, Weapons System=Lasers -Ship, Space Type, Weapons System=Hybrid -Ship, Space Type, Weapons System=Dakka -Ship, Space Type, Stealth -Ship, Space Type, Cargo
All weapons systems can add drones at the expense of 50% of the weapons system DPS.
All weapons systems will deliver identical DPS, the only variations being sound and particle effects differences Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.
|
Foxstar Damaskeenus
Soul Takers
212
|
Posted - 2014.09.26 22:26:00 -
[57] - Quote
Ample breasts, compact breasts.
Now I know what Fozzie was thinking about when he came up with this. Unban Aglon! |
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
1940
|
Posted - 2014.09.26 22:28:00 -
[58] - Quote
Module tiericide is good.
Naming conventions is good.
But...
The actual names suck pretty bad. Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter! |
|
ISD Ezwal
ISD Community Communications Liaisons
2362
|
Posted - 2014.09.26 22:34:00 -
[59] - Quote
I can earnestly say it would be a sad day if they where to change these names:
ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
|
Marcel Brinalle
Deadspace Coalition
27
|
Posted - 2014.09.26 22:54:00 -
[60] - Quote
Dorian Wylde wrote:Losing useless complexity? Losing wasted time trying to remember a thousand different names that serve no purpose? Losing modules that never get used and serve no purpose other than to confuse new players?
Yeah, we are losing some things. And good riddance. These 'the old ways are better because I shouldn't have to adapt!" threads are really getting tiresome and pathetic. There is no choice in the current system. All they're doing is making the market interface easier to sort through.
But this useless complexity was fun! I remember when I first learned about meta, and I remember how much time I spent reading about different modules to find the one that was meta4. Sure, I could have just clicked "Variations" and check each - but it was easier to go to 3rd party website and read through all of them, looking at stats and comparing them. Finding Photonic CPU Enhancer was simply great!
Now? Now I'm gonna remember what ample or whatever is, and that's all. I'm gonna always know which module is the one I'm looking for. Dumbing down the game? Definitely. Is it good? I'm against. Not a game breaker, but it's just sad. If someone doesn't want to put a minimum effort to learn about different version names of meta0 module - it's his problem, not dev's. We shouldn't have to adapt? But adapt to what really? To 3-4 new words used for naming every module all across the range? That's adaptation? Laughable.
But it's all about money, let's face it...
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |