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Alundil
Isogen 5
679
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Posted - 2014.10.01 04:32:00 -
[1] - Quote
This change, combined with the already low income in low class systems ought to really get people excited for wspace :-\
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Alundil
Isogen 5
681
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Posted - 2014.10.01 04:57:00 -
[2] - Quote
Keith Planck wrote:Alundil wrote:This change, combined with the already low income in low class systems ought to really get people excited for wspace :-\ It might just be a bug. And if it's an "overlooked activation of a feature that never worked" that's crippling income of all wormhole sites, then sleepers will likely have the RR nerfed or taken away. Or its working as intended Either way we shall see. Just putting out there that with all the work corbexx has done and is doing regarding wspace income in regards to population draw making sites require MORE people to complete and split is a quick way to exacerbate the problems.
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Alundil
Isogen 5
687
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Posted - 2014.10.01 13:08:00 -
[3] - Quote
Winthorp wrote:For C5/6 i see this as an irritation that will be overcome but for the people running sites in C1-4 some sites are just going to become extra painful to run to the point they will have to field more ships or upsize ship choices for NO EXTRA reward in an area of WH space that is already sub par in ISK reward/effort/risk.
I really hope CCP would start looking at implications for changes before "fixing" things. Basically, that is the issue. Wspace I'd bleeding players to 00 and incursions in hs as it is. Reducing the ability to recoup ship loss is going to further worsen this.
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Alundil
Isogen 5
688
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Posted - 2014.10.01 13:50:00 -
[4] - Quote
La Nariz wrote:Jessica Duranin wrote:translation:"Hello, I'm a little bluesec pubbie. I have infinitely respawning sites that I can run 24/7 in a cheap BS for 100+mio isk/h without any risk unless I fall asleep." Hah I actually have to risk things for my isk, you guys on the other hand basically get it freely handed to you. Hell even the incursion people have to deal with more risk than you do because of ganking. The clueless quotient is high with this one.
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Alundil
Isogen 5
694
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Posted - 2014.10.01 14:37:00 -
[5] - Quote
Jack Miton wrote:fk's sake. what IS it with the whiney BS attitude in WHs these days? back in my day, sleepers RRed and got bonused in cataclysmics. now THAT was a grind fest.
PS: these changes have actual zero impact on cap escalation income/difficulty though solo marauders are probably entering sad phase. As stated, more than once already in this gestational threadnaught, this will likely have little effect on cap escalation fleets.
Low class systems drive wspace population though. Longer site completion times for lower class systems will likely mean fewer people willing to do them/move in.
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Alundil
Isogen 5
694
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Posted - 2014.10.01 14:40:00 -
[6] - Quote
Andrew Jester wrote: I would like to take a moment to thank CCP for fueling the whining-bitching fire for another week or two while all these "hardened" players throw tantrums like sweets-deprived 5-year old. Talk about how "elite" you are and how much better you are than those casual k-spacers, but the moment something even remotely disturbs the equilibrium tear geysers just start erupting. Pls HTFU, it's embarrassing
I know your angle, but this isn't helpful overall. People whinging and trolling (and there are some and will likely be more) should largely get ignored. But those with valid/reasoned statements/question wind up getting lost in the back and forth shitshow created by the various types of trolls (00 trolls, bear trolls, etc etc etc ad nauseum). It's not helpful.
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Alundil
Isogen 5
694
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Posted - 2014.10.01 15:30:00 -
[7] - Quote
Andrew Jester wrote:Alundil wrote:I know your angle, but this isn't helpful overall. People whinging and trolling (and there are some and will likely be more) should largely get ignored. But those with valid/reasoned statements/question wind up getting lost in the back and forth shitshow created by the various types of trolls (00 trolls, bear trolls, etc etc etc ad nauseum). It's not helpful. So far I haven't seen any valid/reasoned statements... Just complaining. The facts are that something that was once broken is fixed, for better or for worse, and that sites will take longer now. Agreed that something that once was broken is now fixed. The concern that I bring up (and that I believe is in line with corbexx's efforts) is what does this potentially do to population growth/retention. That is the concern. Seemingly little attention is paid to downstream effects of changes and that, imo, is a problem regardless of the area of space that it occurs in. I'm not attempting to make a mountain out of a molehill but rather simply draw attention to, what I believe, has possibly/plausibly been overlooked.
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Alundil
Isogen 5
694
|
Posted - 2014.10.01 16:27:00 -
[8] - Quote
CivilWars wrote:Alundil wrote:Jack Miton wrote:fk's sake. what IS it with the whiney BS attitude in WHs these days? back in my day, sleepers RRed and got bonused in cataclysmics. now THAT was a grind fest.
PS: these changes have actual zero impact on cap escalation income/difficulty though solo marauders are probably entering sad phase. As stated, more than once already in this gestational threadnaught, this will likely have little effect on cap escalation fleets. Low class systems drive wspace population though. Longer site completion times for lower class systems will likely mean fewer people willing to do them/move in. Also as stated it has little/no effect on C1-3 space. The only people truly affected by this are C4 residents/farmers, but I'll be damned if the sky isn't falling yet again. Rolled Out is re.... oh wait, better not say that again. Sigh....
Downstream effects. Those are the things that we should all be paying attention to when talking about/thinking about either proposed CCP changes or realized CCP changes as this appears to be. That's my point.
Ongoing apathy towards things under "Well it doesn't affect me." is largely how the various areas in the game have devolved into the circlejerk of "This is ****** or that is ****** or that is free intel, riskless isk, etcetc" and is frankly disappointing to see.
But too, isn't something you and I haven't beaten to death over drinks and/or G+Talk.
TTYL
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Alundil
Isogen 5
705
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Posted - 2014.10.03 15:50:00 -
[9] - Quote
Ya Huei wrote:U know.. If I was the one that has spent so much of my spare time on sisi mapping out ISK/hr for C1-C4 wormholes, I would REALLY have appreciated a heads up about these kind of changes so I wouldn't be wasting my time......
I hope corbexx has more patience for this kind of nonsense. Yeah - had this exact thought/conversation with RL friend and fellow pilot yesterday. All of the information that CCP "should" have with regard to drop rates, actual harvested rates, actual sold rates, etc etc could have easily be de-identified from corp/alliance and simply grouped by originating class (1-6). They should have been able to churn this out pretty easily given the amount of data mining they do within Tranquility. Yet they decided to refuse assistance to corbexx in gathering the very type of data they, CCP, are most able to provide. This cost corbexx hours (tens?) of his personal time with little actual gain/benefit without some commitment from CCP that they are looking into population growth/retention issues.
In another context it's increasingly apparent that the CSM is, once again, being relegated to an afterthought as it relates to proposed game design changes, especially sweeping changes. Seen here where the CSM was (purposely?) left out of the loop on the scope of the changes to be announced. And what is even more injurious to the CSM and its stated purpose is the following:
https://twitter.com/CCP_Fozzie/status/515243517455908864 http://imgur.com/RqV85sG
http://imgur.com/khDX6f1
Poor form CCP. Poor form indeed.
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Alundil
Isogen 5
707
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Posted - 2014.10.06 18:36:00 -
[10] - Quote
Agatir Solenth wrote:I'd like to see someone spend 24hrs doing wormhole sites and compare it to 24 hours of incursion running and 24 hours of mission running (with/without salvage).
Do you want someone to die IRL?
Because that's how you get someone to die IRL.
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