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Laythun
Euphoria Released Euphoria Unleashed
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Posted - 2006.08.10 11:08:00 -
[1]
without an mwd ur not gonna catch much/get away from anything
See You In Space Cowboy |

CB Apollo
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Posted - 2006.08.10 11:08:00 -
[2]
Anyone got a good solo pvp setup?
Ive seen peeps say about a mwd, but a mwd on a vengence just seems to gimp it to much?
Please resize your signature, oh and I love you - Jacques
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CB Apollo
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Posted - 2006.08.10 11:10:00 -
[3]
Originally by: Laythun without an mwd ur not gonna catch much/get away from anything
So whats a mwd setup then?
Coz all ive looked at cant run a rep for long without beind very dead.
Please resize your signature, oh and I love you - Jacques
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Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2006.08.10 11:22:00 -
[4]
MWD on the vengeance works pretty well, because of the cap size on the frigate, and the recharge bonus:
2 dual light pulse, 1 medium pulse, 1 rocket II 1mn MWD II, web, scram HS II, CPR, Energized thermal plate, SAR II
Raptor and Ares Fix |

CB Apollo
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Posted - 2006.08.10 11:23:00 -
[5]
Originally by: Kai Lae MWD on the vengeance works pretty well, because of the cap size on the frigate, and the recharge bonus:
2 dual light pulse, 1 medium pulse, 1 rocket II 1mn MWD II, web, scram HS II, CPR, Energized thermal plate, SAR II
1. Is the rocket really needed? 2. What about NOS? 3. Is that tank enough?
Please resize your signature, oh and I love you - Jacques
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CB Apollo
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Posted - 2006.08.10 12:43:00 -
[6]
With the setup above, it all runs forever (excluding MWD).
BUT is the tank overkill for a solo setup or will it still strugle to tank?
Please resize your signature, oh and I love you - Jacques
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Gasi Kobayashi
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Posted - 2006.08.17 20:16:00 -
[7]
has anyone tryed bleeder setup for vengeance for solo pvp? 3x Dual light Pulse Laser II (try to fit Medium Pulse II if you can) 1x E5 nos AB,web,scram SAR II, 2 CPR(maybe 3, but already get bonus for cap recharging), and 1 mod you like to fit (HS II, damage control, energized adaptive, etc etc ... ) i was amazed when i saw my punisher could kill ferox solo with bleeder setup so it could be good with vengeance what do you think
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Jita Scouter
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Posted - 2006.08.17 20:33:00 -
[8]
I've come up with this setup for my Vengeance, but have yet to field test it.
Highs: 3x Med Pulse II's (Conflag) 1x E5 Nos
Mids: 1x 1MN MWD II 1x X5 Webber 1x Faint Eps. Warp Prohibitor (7.5km)
Lows: 1x SAR II 1x Energized Thermic Membrane II 1x MAPC 1x CPR
With the CPR and the Nos, the cap is more than stable, and is able to runn all mods (except the MWD) all day long.
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inSpirAcy
Caldari The Solopwnmobiles
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Posted - 2006.08.17 20:40:00 -
[9]
Best setup I've seen (not mine, I stole it ) is:
3x Dual Light Pulse Laser II 1x 'Arbalest' Rocket Launcher I
1x Catalyzed Cold-Gas I Arcjet Thrusters 1x X5 Prototype I Engine Enervator 1x Faint Epsilon Warp Prohibitor I
1x Small Armor Repairer II 1x 200mm Reinforced Rolled Tungsten Plates I 1x Energized Thermic Membrane II 1x Heat Sink II
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Jita Scouter
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Posted - 2006.08.17 20:52:00 -
[10]
Originally by: inSpirAcy Best setup I've seen (not mine, I stole it ) is:
3x Dual Light Pulse Laser II 1x 'Arbalest' Rocket Launcher I
1x Catalyzed Cold-Gas I Arcjet Thrusters 1x X5 Prototype I Engine Enervator 1x Faint Epsilon Warp Prohibitor I
1x Small Armor Repairer II 1x 200mm Reinforced Rolled Tungsten Plates I 1x Energized Thermic Membrane II 1x Heat Sink II
Looks like a decent setup, but if you are running your repairer, it doesnt seem like your cap will last long at all.
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inSpirAcy
Caldari The Solopwnmobiles
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Posted - 2006.08.17 20:57:00 -
[11]
Originally by: Jita Scouter Looks like a decent setup, but if you are running your repairer, it doesnt seem like your cap will last long at all.
Yup. It's a balance between damage and tank, you can drop the HS for a CPR if you prefer (and probably upgrade some other bits) but you won't get a 200mm plate with a Nos in the high.
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Zawahashi
Amarr Imperial Star Guards Vigilia Valeria
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Posted - 2006.09.09 22:25:00 -
[12]
i run the bleeder setup on mine.
HIGHS 2x med pulse (multi, MW) 1x dual light pulse (multi, MW) 1x NoS
MEDS 1x AB II 1x Warp Scrambler 1x Cap recharger
LOWS 1x Sml ARU II 1x Energized Thermal II 2x CPR
with my skills i got 360cap with a 47sec recharge, this thing runs forever, i can run all mods and it just keeps going. i was gonna play about with it, maybe drop the Cap Recharge and fit a webber and then see how it holds up. or maybe drop a CPR and fit an Energized adaptive plate II for more resists.
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Iokoko
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Posted - 2006.09.09 22:28:00 -
[13]
Edited by: Iokoko on 09/09/2006 22:28:44 Hi: 3x Dual Light Pulse Laser IIs, 1x E5 Prototype Energy Vampire
Med: MWD II, X5 Web, Warp Jammer/Scramber
Lo: Energized Thermic Membrane II, Energized Adaptive Nano Membrane II, Small Armor Repairer II, Capacitor Power Realay
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Cmdr Sy
EUROPEANS
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Posted - 2006.09.20 18:44:00 -
[14]
Just wondering, is there any argument for ditching lasers and going with 150mm T2 autocannons, nos, AB/X5/scrambler, rep, cap relay, energized thermic membrane and 400mm plate?
With nossing setups so common, is a recharge rate high enough to tank one medium nos sufficient, or should we just go all the way and immunise the damage output from cap issues entirely?
Reason I ask is, I have been in situations where I had a dry capacitor, but my opponent was unable to hit me for much (heavy missiles or poor cruiser turret tracking). Being able to fire even while completely nossed would make a big difference.
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.20 18:55:00 -
[15]
Originally by: Cmdr Sy Just wondering, is there any argument for ditching lasers and going with 150mm T2 autocannons, nos, AB/X5/scrambler, rep, cap relay, energized thermic membrane and 400mm plate?
The 25% damage bonus is a motivating factor.
If you fit ACs, you'll be spanked by Wolfs and laser Vengeances. 
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Sebai Hana
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Posted - 2006.09.20 19:15:00 -
[16]
My setup (not tested or ****, be carefull)
3 Dual Light Pulse Laser II 1 Small Nos
1 1mn AB II 1 Warp Scrambler 1 Webb
1 SAR II 1 EANM 1 Hardner (could replace with a passive one, depending on skills) 1 CPR
With decent cap skills this setup should be l33t. I don't think you need an MWD, I'd rather go into nos/webb range with AB on than just bursting into range with MWD. Also your cap handels mutch better.
Quote: So you think you are good?
I <3 Minm. |

Sebai Hana
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Posted - 2006.09.20 19:18:00 -
[17]
Originally by: Cmdr Sy Just wondering, is there any argument for ditching lasers and going with 150mm T2 autocannons, nos, AB/X5/scrambler, rep, cap relay, energized thermic membrane and 400mm plate?
With nossing setups so common, is a recharge rate high enough to tank one medium nos sufficient, or should we just go all the way and immunise the damage output from cap issues entirely?
Reason I ask is, I have been in situations where I had a dry capacitor, but my opponent was unable to hit me for much (heavy missiles or poor cruiser turret tracking). Being able to fire even while completely nossed would make a big difference.
That would be fun if someone tried it out (would be cool atleast).
I guess you could test; would the increased tank / cap management be better for me (give me more kills) than the damage bonus? In short: what is best?
Quote: So you think you are good?
I <3 Minm. |

Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.09.20 19:23:00 -
[18]
Originally by: Jita Scouter Edited by: Jita Scouter on 17/08/2006 20:47:00 I've come up with this setup for my Vengeance, but have yet to field test it.
Highs: 3x Med Pulse II's (Conflag) 1x E5 Nos
Mids: 1x 1MN MWD II 1x X5 Webber 1x Faint Eps. Warp Prohibitor (7.5km)
Lows: 1x SAR II 1x Energized Thermic Membrane II 1x MAPC 1x CPR
mine's a bit diferent.
I don't use the nos.
I prefer a named mwd (less fitting reqs) and 20km'er
on lows I put 2 CPR's instead CPR and MAPC.
result? a ship that can tackle a javelin raven and it won't budge a bit. -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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HauntedSoul
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Posted - 2006.10.19 04:20:00 -
[19]
Edited by: HauntedSoul on 19/10/2006 04:21:05 My setup would be this
Highs 3x Light Pulse II's or Gatlings depending if you light faster RoF 1x small NoS
Meds 1x Cap Recharger II 1x AB II or Best named, High skills = 206% boost 1x 20K Scrambler
Lows Dark Blood Resistance Plates, -30% too Thermal, Kinetic, Explosive or maybe EM as Expo already has really high. "13M isk" Armor Rep II
The above setup would have a much better Tank than using the -20% with a Thermal. and still allow a good Cap recharge. as I have Energy System Ops 5, Energy managment 5, and once you get Assault ships 5 you'll have 25% reg Rate from Vengeance Bonus = out to be 90% or better. with all skill's and Cap rep II added.
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max scrotes
Gallente Mithril Inc Xelas Alliance
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Posted - 2006.11.04 20:26:00 -
[20]
HI 3 x (s) medium pulse II's ( conflag ) 1 x 'malkuth' rocket launcher
MED 1 x cold-gas boosters 1 x fleeting web 1 x initiated harmonic warp jammer
LOW 1 x voltaic nanite thermic hardener 1 x type-d nanofibre 1 x psuedo damage control 1 x small repper II
the minmatar are a bunch of thukkers. |

xPreatorianx
Caldari Immortalis Silens Atrocitas
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Posted - 2006.11.04 22:17:00 -
[21]
I use
High: 3x duel pulse ll 1x dimi nos
meds: ab web scram
Lows:sar ll hs ll cap relay and dcu
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Rina Shanu
Phoenix Knights
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Posted - 2006.11.08 16:26:00 -
[22]
Didn't the Vengeance used to have 4highs, 3meds, 3lows? Did this change? It must have because there is no other way for you to fit 4-3-4 .......
Me looks into finishing work and getting home for a glass of wine, a nice meal, hot kiss and a couple of hours of eve ==> checking the vengeance out !!!
Am interested in more thoughts on the punisher bleeder setup applied to the vengeance ... please add any comments as this is in the sticky.
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Virendro
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Posted - 2006.11.16 18:28:00 -
[23]
I have had good luck with this set-up...
Hi: 3x Med Pulse Laser II Rocket Launcher II
Med: 1mn AB II Warp Scrambler II Micro Cap Booster (Electrochemical w/ 200s)
Low: SAR II Electrostatic Heat Diffusion Plating 2x Heat Sink II
Now before you start screaming that this "won't fit" you should know that I have Engineering V, Weapons Upgrade V, Advanced Weapons Upgrade V, and Electronics V.
It's a little weak on the Tank side, but you can usually out damage most any frigate sized ship. For larger ships swap it out to Microwave Crystals (or t2 Range ones) and orbit outside of webber range while your cap booster keeps you alive against NOS....or run away. (btw, this set-up can break the tank on 2.5mil rat BSs with high enough gunnery skills)
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Angus McLean
Gallente Divinity Trials
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Posted - 2006.11.16 20:15:00 -
[24]
This is the setup I use. Its odd because every ship I get I try and tank. And no if you have 25mil then this setup is great, its not really that expensive.
3x Medium Pulse Laser II 1x Small Diminishing Nos (I leave it inactive incase im in a system where there are pirates and no stations to fit it.)
1mn Afterburner II for PvE / Multispec jammer for PvP Fleeting Webber Fleeting Warp Scrambler
Small Armor Rep II True Sansha's Energized Thermic True Sansha's Adaptive Nano (or energized if you have 60m.) Cap Power Relay
This setup amazingly fits and does fine damage while also having its resitances at 73% 80% 79% and 72%
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blunter
FireTech Curse Alliance
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Posted - 2007.01.17 16:33:00 -
[25]
Hey guys this is my current Vengeance setup - first day in an AF, but already solo killed a rupture. similar to my punihser setup btw..
3 x 200mm II AC 1 x E5 Nos
mid-
Mwd 20k scram webifier
low-
200mm rolled tungsten 1 x Small armor rep II Damage Control 1 * EANM or a thermic Membrane...
Seems to work -- cant sustain tank forever -- but long enough to take down a rupture -- but only got assualt ships lvl 1.. so that'll prob change with the Recharge bonus...
otherwise fit a Cap Power Relay.
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RossP Zoyka
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Posted - 2007.01.17 17:18:00 -
[26]
Nobody uses Standard Missle Launchers or Beams for their setups? Why is this?
With the recent addition of a 24km scram I can fit tech II beams(using Aurora's) and a tech II Standard Missle Launcher to deal decent damage at 24km range while still getting a point.
Can't web at that range and my ship is pretty slow (600/s). Are their any speed rigs in the game that could possibly help this setup out?
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blunter
FireTech
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Posted - 2007.05.17 17:09:00 -
[27]
Hey -- Vengeance has become my everyday ship -- just cant get enough.. i have two setups -- both equally successful.. i.e. over 200 kills to about 15 losses... mainly tackles for gangs mind.
High:
2 x 200mm Auto's T2 (yes its all about the autocannon -- trust me) 1 x 125mm auto t2. 1 small nos (good named)
med:
1mn MWD Statis web (x5) 1 x warp disrupt (20km) -- t2 is *****ble just change all guns for 150mm autocannons and buy a named MWD..
Low:
1 small rep t2 400mm rolled tungsten plate Micro auxillary power core (if u can afford named u can upgrade guns) energized thermic membrane t2
This setup works like a dream, can almost solo any AF and inteceptor not expecting the autocannons.. also easily take on many cruisers and hapilly tackle BS and Carriers till the cow's come home.
-Blunter
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Jacen Aris
Caldari Sphere Systems
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Posted - 2007.09.14 17:25:00 -
[28]
In light of the recent changes, what is now the best way to fit this ship, just got into it.. i have t2 rockets, microwarp, web, BCU and small arm repair.. but as for the rest im kinda stuck..
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.09.14 18:44:00 -
[29]
Originally by: Jacen Aris In light of the recent changes, what is now the best way to fit this ship, just got into it.. i have t2 rockets, microwarp, web, BCU and small arm repair.. but as for the rest im kinda stuck..
always slap a thermic passive in armor. ---
truth about EVE: Quote: "Guns are fine, boost players"
Quote: "Players are fine, boost guns"
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Ann Caldera
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Posted - 2007.10.17 18:13:00 -
[30]
I have been trying to make this setup fit in my Vengeance:
4x Rocket Launcher II
1x 1 MN Afterburner II 1x X5 Prototype Engine Enervator 1x Faint Epsilon Warp Prohibitor
1x Damage Control II 1x Small Armor Repairer II 1x Amarr Energized Adaptive Nano Membrane 1x Amarr Energized Thermic Membrane
It's a brutally tight fit - even with the additional CPU they granted the Vengeance you're still going to need Electronics V and Weapon Upgrades V, (Mercifully, not Adv. Weapons Upgrades V.)
I've not yet made this work: I'm still saving for the second faction energized plating. (Dear God they're expensive,) but I think it will fit, though with virtually no room for substitutions: Going to EANM II or Thermic Membrane II will cost too much CPU.
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Original Species
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Posted - 2007.10.17 18:17:00 -
[31]
why even bother with AF's let along put faction ANYTHING on one....Heretic outshines it in every way.
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Kalamator
Minmatar Nebula Rasa Logistics Nebula Rasa
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Posted - 2007.11.01 06:43:00 -
[32]
Originally by: Original Species why even bother with AF's let along put faction ANYTHING on one....Heretic outshines it in every way.
umm, maybe because the Vengeance isn't as skill intensive / expensive?
maybe to run level 1 complexes / COSMOS that won't allow destroyers / interdictors?
maybe for the armor resist bonuses the heretic doesn't get?
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A'ruhn
We Be Tinkers
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Posted - 2007.12.04 14:38:00 -
[33]
Edited by: A''ruhn on 04/12/2007 14:40:08 Highs: 4x Arby Rl (not quite into T2 yet, went T2 cruise instead)
Mid: 3x Cap recharger II's
Lows: 1x therm hardener 1x DCU II 2x SAR II
Rigs: 1x CCC 1x Nanobot Accelerator
This ship is an absolute BEAST. perma-runs both reppers, even nossed. Can dish out some pain, and works insanely well as a bait or primary in frigate gangs. Hell, even bombers cant kill it solo. (Even on SiSi mind you, where they're maxed out and have implants etc etc)
Also, if you want range, just swap the Rockets for standard launchers. Not as much damage, but can hit way far out there.
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Aaronus
Gods of War
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Posted - 2008.01.14 13:03:00 -
[34]
I run a blaster vengeance.
Highs 3 light nuet II's, Arba Rocket launcher
Mids 1mnmwd, cap recharger, warp scrambler II
Lows small armor rep II, 2x adaptive nano plate II, Magnetic Field Stabilizer
So far it has been evil.
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Si'jun Ensqo
The Guardian Agency Guardian Federation
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Posted - 2008.02.12 16:45:00 -
[35]
I just thought about a fitting, but since the changes to those khanid t2 ships, there are less fittings here, which I would prefer.
So here is what I got... not tested yet.
High: 4x Rocket Launcher II
Med: 1x 1mn MWD II 1x named Warp Scrambler (7.5km Range) 1x named Stasis Webifier
Low: 1x Small Armor Repairer II 1x Energized Adaptive Nano Membrane II 1x Energized Thermic Membrane II 1x Overdrive Injector II
Ammo should be Faction or at least T2 Rage Rockets, due to the short-range Scrambler.
Worst problem with the setup is CPU... Warp Disruptor (even the named ones) don't fit due to CPU. :( And you should keep an eye on the Cap - active MWD and Repper should be that great. Even yet that fitting isn't satisfying me, but I have no idea of any better setup yet. The Guardian Agency
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steveid
SkyMarshal Logistics
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Posted - 2008.02.28 02:25:00 -
[36]
Originally by: Aaronus I run a blaster vengeance.
Highs 3 light nuet II's, Arba Rocket launcher
Mids 1mnmwd, cap recharger, warp scrambler II
Lows small armor rep II, 2x adaptive nano plate II, Magnetic Field Stabilizer
So far it has been evil.
Even with max skills this does not fit. Both cpu and grid are way over.
I have contemplated using:
MAPC DCU II CPU II Mag stab II
MWD II medium extender of choice disrupt II
ion blaster II X 3 rocket launcher II
This does 150 dps and has effective hitpoints of 9600.
a more traditional setup would be:
SAR II EANM II X 2 CPR II
cold gas MWD Cap booster II (100 charge) Fleeting scram
ion II X 3 Rocket II
This does 123 dps, slightly less but has effective hitpoints of just under 8k and can rep for as long as you will ever need it to.
There is a few proviso's for that thought, you only have a 20km scram and you need max cpu fitting skills to do it.
Both setups ofc are more effective than a rocket setup.
Boost rockets :D
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Eaglehorn
Free Space Tech Russian Coalition.
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Posted - 2008.05.14 08:10:00 -
[37]
I was quite amazed seeing javelin rockets hit at nearly 30km with maxed skills, but EFT show DPS of only ~105, even with 2 BCU and using some faction mods. Anyone have a nice rocket vengeance setup?
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| Pages: 1 2 :: [one page] |