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Kyroki Tirpellan
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Posted - 2003.10.10 19:30:00 -
[31]
Quote: ... You can't warp while cloaked.
But can you cloak while warping?
I understand if someone has you locked you can't cloak, right? Does that work the other way around, too, as in, you can't cloak if you have someone locked? Do you just lose your lock-ons when you cloak?
Oh and what IS the duration/capacitor energy cost of those things?
Last Q: Is it true what I've heard that you can't autorepeat cloaks? Like you MUST decloak every so often before re-cloaking?
Peace through love, understanding and superior firepower. Real men structure tank! |

Arch Aggelos
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Posted - 2003.10.10 19:37:00 -
[32]
Quote: yup...but so is a cloaked ship on the scanner!
What good is cloaking if you still show up in the scanner? If you are unable to interact with the eve-universe, it should be equally unable to interact with you...
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PoPa
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Posted - 2003.10.10 20:24:00 -
[33]
For those that wanted more info. From what i tested the other night it seems that the cloaking device comes on your ship disapears. Your cap goes down to 10% your shields are killed and your speed slows down depending on how fast you where going it can be dramatic or a slow degradation of speed.
THen your ship remains in cloak there is no auto-repeat option. You can't warp or use any modules while cloaked. THen when the module is de-activated your cap recharges your shields remain dead but can be boosted ofcourse. Speed returns to normal speed slowly accelerating. You can't lock while cloaked nor cloak while locked.
Thats the basic runthrough to my knowledge there are no bugs but i didn't test local to see if my name disapeared. If someone whos cloaked does come into the radius of antother object ship or NPC object they will decloak regardless of weather the module has been de-activated.
I hope that helps. Thanks for the post evegate.
PoPa - FireFlies corp
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Artegg
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Posted - 2003.10.10 22:01:00 -
[34]
Quote: For those that wanted more info. From what i tested the other night it seems that the cloaking device comes on your ship disapears. Your cap goes down to 10% your shields are killed and your speed slows down depending on how fast you where going it can be dramatic or a slow degradation of speed.
THen your ship remains in cloak there is no auto-repeat option. You can't warp or use any modules while cloaked. THen when the module is de-activated your cap recharges your shields remain dead but can be boosted ofcourse. Speed returns to normal speed slowly accelerating. You can't lock while cloaked nor cloak while locked.
Thats the basic runthrough to my knowledge there are no bugs but i didn't test local to see if my name disapeared. If someone whos cloaked does come into the radius of antother object ship or NPC object they will decloak regardless of weather the module has been de-activated.
I hope that helps. Thanks for the post evegate.
After what you have pointed out here i can not see a use for this unit
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Sally
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Posted - 2003.10.11 03:50:00 -
[35]
Quote: After what you have pointed out here i can not see a use for this unit
Excellent . -- Stories: #1 --
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Bexxly
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Posted - 2003.10.11 04:09:00 -
[36]
utterly pointless piece of equipment 
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Bjorn Nilfheim
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Posted - 2003.10.11 07:09:00 -
[37]
they changed how cloaking works overnight, now it slowly drops your cap to 0 while active, but the shield penalty is still the same. i have yet to try this out as i am training electronics up to 5 on chaos (damn changing skill requirements went up from electronics 3 to 5, and the rank doubled, so i didnt get to keep it). also, they changed the name to the "criele labs prototype cloaking device".
the more people that dont see a use for this, the better 
Admiral of the Forsaken Fleets Pillar of the Fallen Emperor |

Mr nStuff
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Posted - 2003.10.11 07:23:00 -
[38]
Can you engage the cloak BEFORE you starjump? So that you jump invisible, and end up remaining invisible on the other side?
Seems like the most opportune time to use a cloaking device, would be when your most likely to come under attack. And that so happens to be right when you complete a starjump.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

bUBbLeS
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Posted - 2003.10.11 08:07:00 -
[39]
Edited by: bUBbLeS on 11/10/2003 08:19:37 Edited by: bUBbLeS on 11/10/2003 08:16:10 Edited by: bUBbLeS on 11/10/2003 08:15:39 Cosh-
Sure i'll take you on...
I'll be in my megathron with 5500 sheild, and a full cap!...
The point i'm making is that there appears to be no actuall use for this funky device...
ATM its so nerfed as to be useless
IF u could passive target...then it might be worth using..because you would have a "lock on time" advantage in combat
a raven/caracal uncloaking and getting 2 free shots with all thier missile launchers
that would be worth the nerfs (maybe...)
Added:-
I can see a config where a gal/min ship might have some armour plates + hardners and projectiles.. but the surpise factor just isnt enough of an advantage to make it worthwhile
An indy with a cloak could be cool for sneaking past blockades..all be it very very slowly
Also why would the caldari be involved in developing a device that reduces thier sheilds to nil? isnt that really out of archetype for that race?
Oh and sally...I really really hope next time we come to play with SI you are using a cloak :P Julius ceaser : "operor vos volo MCCCXXXVII laganum bUBbLeS?"
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Drutort
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Posted - 2003.10.11 09:19:00 -
[40]
ya this isnt working too well... there are far too many restrictions... i would say that you should be able to hmm jump cloaked and or come out of warp cloaked... it might take effect when you are hmm out of warp then you will not be on the scanner and stuff but it should be turned on while your in warp because all that lag and stuff will not help, you will just die and never get a chance to even turn on a cloak...
what about mines? will they blow up on cloaked ships? i can see the abuse of this and then there will be no real point in cloaking besides some scouting type of deal with BM's but normal jumpin/warpin is going to be useless support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Roba
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Posted - 2003.10.11 11:39:00 -
[41]
Ok, this is a caldari device right? But caldari ships cannot use this device since they have low capac in the first place, and need their sheilds since they lack armor and struct.
I can understand why its a caldari device. The Raven and Carcal do not require capac to assult. But they do need their sheilds. Then why don't the DEVs just give the Raven and the Carcal a bonus for the cloaking device? Say, allow the ships to keep 7.5% sheilds per lvl whould be nice.
I would allow for a Raven or Carcal to come outa cloak with 30% sheilds. Add a capac booster thingy and a sheild hardner in two of those med slots and they might be able to last a minute or so.
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Inzidious
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Posted - 2003.10.11 12:06:00 -
[42]
Apart from all the zillion question that needs answering, i'll add my own. How do we counter cloak? Say a ship warps in, and activates the cloak before i get a lock on it, and it dissapears. My first reaction would be to get close to the point where it dissapeared and "scan" the area with some device to decloak it again. Or maybe stationary "force fields" will have this function?
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Virtuoso
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Posted - 2003.10.11 13:10:00 -
[43]
Edited by: Virtuoso on 11/10/2003 13:10:39 Ok, I have a question, Where can i get the cloak + skill on the market? ________________________________________________
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Samurai Jack
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Posted - 2003.10.11 15:19:00 -
[44]
Edited by: Samurai Jack on 11/10/2003 15:24:12 Inzidious, cloaked ships automatically decloak if something comes close by. Less than 5km I think but don't quote me.  I must say it is great fun to use - I have the biggest Romulan grin ever! One observation though, the cloaked player needs to have some sort of display of their own ship. Something as simple as a wireframe model would be great (and could look cool). Simple things such as opening drone/cargo bays and checking ship orientation is currently rather frustrating.
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Gun Kata
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Posted - 2003.10.11 15:20:00 -
[45]
Maybe CCP could release some sort of missile that when detonated sends out a pulse of energy making the cloak of a ship (if in range of the pulse) to fail totally/fail for a while.
It would work a bit like an EMP blast from a nuke or the thing they use in the Matrix.
"I have seen everything now." "Yeah? Have you seen a man eat his own head?" |

Kaboom22
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Posted - 2003.10.11 16:14:00 -
[46]
looks like you can fit it on a frigate...looks like fun :D
im concerned about the warping tough, if you cant cloak b4 you come ot of warp, they will know where you are anyhow and simply fly towards you (and you cant fly away due to the speed).
make it so it decloaks when you go into warp, but you can activae it once you are in warp. ---
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Mr nStuff
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Posted - 2003.10.12 03:05:00 -
[47]
If you set off a smartbomb, and someone just so happened to be cloaked within 5000 meters of you.. Who's fault is it?
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

VAMPERIC
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Posted - 2003.10.12 06:05:00 -
[48]
WHERE CAN YOU GET THE SKILL AND MODULE ON CHAOS? Where Time Is But A Loop A loose Stitch In The Universal Cloth A Streamer Might Seize Upon A Chance, A Fatal Slip And Plunge The Fate Of Planets Into Chaos |

bUBbLeS
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Posted - 2003.10.12 08:57:00 -
[49]
Vampy- joing chan eve-chaos on chaos
ask a BH to transpot you to fight club HQ
then join fight club corp
you'll find em then ;) Julius ceaser : "operor vos volo MCCCXXXVII laganum bUBbLeS?"
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GraveDigger
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Posted - 2003.10.12 12:34:00 -
[50]
the biggest problem I see with the cloaking device is the speed of your ship while cloaked. the speed restriction is way over the top. you should be able to move faster than 25 m/s
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Cereal
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Posted - 2003.10.12 12:55:00 -
[51]
YOU CANT GET ON CHAOS 1239-1240 PATCH IS MISSING
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The Beast
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Posted - 2003.10.12 13:03:00 -
[52]
You have gotta admit this sounds cool ! 
However.. if you cant see your own ship at all what about stuff like drones and show info etc??
Also, if u cant warp cloaked or cloak while locked what use is this device, it is too slow to be of use to pass by blockades and mines would cause no end of problem for cloaked ships. Mines causing a problem sounds fine to me as the ship (although cloaked) should still be there as a physical object and therefore still colide with things but if it de-cloakes when it is too close to something this is bad as trying to get past NPC or player blockads would become a little "difficult". 
the other thing is that if u have no cap how can you do antyhing? my first thought was "ok i go slow so lets use an AB" but this doesnt work if u have no cap.. also having no shields is mad... my Mega takes ages (like 10minutes ages) to re-charge from flat, i would be dead inside of 90 seconds and i have no cap to use my hybrids or shield boosters..
it is a very cool idea although it seems like a super waste of cap, shield and time if there is nothing to your advantage.. if you cant move, use anything or fire anything what is the point??? "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

CLONE 9
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Posted - 2003.10.12 14:51:00 -
[53]
I've still yet to read a convincing scenario for good use. I don't mind any of the negative effects of cloak - but if you have to arrive at your location de-cloaked and people can see you in local then I can see few occassions where you're ever going to be in the right place at the right time without someone being alerted to your presence first.
That said - I've yet to try it on Chaos myself.
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PoPa
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Posted - 2003.10.12 16:36:00 -
[54]
Its only in the first stage of development guys the more you test it i'm sure the more CCP will tweak the unit. I don't think its tottaly useless but in practice i still think it needs some other edge over other players.
But i'm sure the devs will still tweak it yet before it goes live which would be next patch i guess seeing as it has no bugs as far as i can tell.
PoPa - FireFlies corp
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TimeKeepr
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Posted - 2003.10.13 08:26:00 -
[55]
Quote: YOU CANT GET ON CHAOS 1239-1240 PATCH IS MISSING
the patch is not missing, enter the address of another patch in your browser's address bar, and change the patch number to the one you need. dont ask why it doesnt show on the chaos patch page...i dont know
anyways, i would say the biggest problem with the cloaker is the drop in speed, even a frigate which can fly at 300m/s would be dropped to 30m/s. the problem with that is say you fly to a battle area, and the enemy sees you cloak...and the enemy begins to fly toward your claoking area using an mwd. it'd be pretty easy to find the cloaked ship without using a scanner because even a fast frigate wont get very far...
if you could fly faster while cloaked, then you could move out of the way before a search ship would come too close to decloak you
the speed bonus of the cloaking skill also doesnt help very much since it multiplies on the new cloaked speed...which is incredibly slow
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Angry Sheep
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Posted - 2003.10.13 12:06:00 -
[56]
I see a good use for it...
Warp to gang member, the BS fleet arrive and mince the pirates - hurrah - home in time fortea and a medal
It's a Dog eat Dog World out there and I'm wearing Milky Bone underwear
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Athule Snanm
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Posted - 2003.10.13 13:17:00 -
[57]
Quote: I see a good use for it...
Warp to gang member, the BS fleet arrive and mince the pirates - hurrah - home in time fortea and a medal
I agree, I think that's by far the best use of a cloaking device - especially if/when those special tracking modules come in. If you can do much more than that then it's potentially a completely game-wrecking module.
All you need is a battleship, cap batteries, targetting booster and some cruise missiles and you have a very nasty suprise sitting there for anything with less armour and firepower than a battleship. It's already an insanely powerful module and I really hope that's remembered when it hits TQ.
_______________________________
Doomheim - EVE's only hygiene! |

Drutort
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Posted - 2003.10.14 08:14:00 -
[58]
Edited by: Drutort on 14/10/2003 08:17:01 can you guys tell me WHY the -90% cap?
i mean no sheilds no cap... very slow... why even invent something like that? just so that you could stay afk in some place and watch???
doesnt look like the big thing that it was meant to be... not even close... i say drop the -90% cap then caldari ships might have some use... or at least could you guys start of with -50% for crying out loud!!
i dont mind hte other 2 but having like 3 things... what else how about make your armor have holes while were at it?
btw im not worried as im caldari and fly one at least i will be able to use missiles etc... but for other ppl well good luck... and i got enough mid slots to use cap batteries... but still i think that cap hit is just a bit crazy... support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Annatar
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Posted - 2003.10.29 13:49:00 -
[59]
HWat i want to know is how drones will work if you are cloaked. What is with F.o.F. Missiles?
One thing i cant understand is Why i canŠt Cloak with a lock on myself??? Does a lock preventing me from Activating Sensor dampeners.. or other EW things.. NO.
When the USS Enterprise locks a Warbird and they cloak... they disapear and the lock from the Enterprise will do also. There is nothing left to Target. A simple Lock canŠt held me back to simply push the green Cloak button.
Even if the Ships lock stay there .. if i am cloaked.. other ships should not be able to target me... it is stupid.. all player would log each other at a Gate to simply stay save that the ship wouldnŠt use a cloak device. Regardless if Pirate or unknown Players at a gate... And a Lot of Triggerhappy players around a 0.0 Gate i see the first one Sreaming in Helpchannel ... that he should pay a ship what he destroyed.. but the guy has locked him first..
Nah.. when i Cloak i disappear... voila nothing left. No more no less. good thing if they can see me in Local.... good thing if thay could scann me... but they should not exactly know where i am and shouldŠt be able to shoot me.
thats it. -------------------------------------------- Never argue with an Idoit, they will drag you down to their Level and beat you with experience. |

Parity
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Posted - 2003.11.13 15:32:00 -
[60]
there is a problem i see whith this lets say Player A is in a 0.5 Sec status system and there is a cloaked player at the same belt as Player A is farming "i dont farm in 0.5 but some ppl probably do if its possible dont have any idea" but player A has a large smartbomb with a 5km radius Player B wants players A **** so player B goes to a distance of 4k from the target and waits for Player A to use his smartbomb and when he does he will just wait for concord to come and kill him ? so how will this work out ? will this be possible ?
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