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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Punkturis
C C P C C P Alliance
5390

|
Posted - 2014.10.09 10:59:00 -
[1] - Quote
Hi,
Team Banana Stand has been working on a Multi Sell feature that we want to have you try out.
Work on that feature is still in progress and the UI is very unpolished but we wanted to let you guys play around with it. Feedback is very welcome in this thread.
You will be able to try it out after Sisi is updated. Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
|

Zappity
SUPREME MATHEMATICS A Band Apart.
1430
|
Posted - 2014.10.09 11:08:00 -
[2] - Quote
Multi-sell? As in selling multiple items at once to highest buy orders? Zappity's Adventures for a taste of lowsec. |

Amak Boma
Dragon Factory
29
|
Posted - 2014.10.09 11:10:00 -
[3] - Quote
exacly that. now we want new mirror so we can test out that more accurate since buy orders on sisi are well depleted, we need practice somewhere this so mirror could be handy |
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CCP Goliath
C C P C C P Alliance
2495

|
Posted - 2014.10.09 11:14:00 -
[4] - Quote
Amak Boma wrote:exacly that. now we want new mirror so we can test out that more accurate since buy orders on sisi are well depleted, we need practice somewhere this so mirror could be handy
Well you might be pretty happy when Sisi comes back online then...  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|

Darkblad
Hilfe is like free Entertainment
556
|
Posted - 2014.10.09 11:15:00 -
[5] - Quote
Amak Boma wrote:exacly that. now we want new mirror so we can test out that more accurate since buy orders on sisi are well depleted, we need practice somewhere this so mirror could be handy CCP Habakuk didn't want to make no promises, but he's optimistic that there'll be a new mirror today. Let's just hope that his fortune teller skills are better than last time  EVE Infolinks -+-áOld and new-áPortraits |
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CCP Punkturis
C C P C C P Alliance
5392

|
Posted - 2014.10.09 14:33:00 -
[6] - Quote
it won't work for characters without the appropriate corp roles but that'll be fix with next patch :) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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Noah Swan
Valkyries of Night Of Sound Mind
0
|
Posted - 2014.10.09 14:58:00 -
[7] - Quote
Will a "buy all listed items" be added to the fitting window in the future as well? One would assume that if you can sell everything to highest buy order, would it also be possible to buy a list of items from lowest sell order. |

Cryten Jones
C5 Flight The Serenity Initiative
115
|
Posted - 2014.10.09 15:30:00 -
[8] - Quote
Noah Swan wrote:Will a "buy all listed items" be added to the fitting window in the future as well? One would assume that if you can sell everything to highest buy order, would it also be possible to buy a list of items from lowest sell order.
fantastic idea! |

Soldarius
Deadman W0nderland Test Alliance Please Ignore
822
|
Posted - 2014.10.09 16:20:00 -
[9] - Quote
If'n you lack isk to make buy orders, just buy a large ship, insure it, and detonate. Repeat as required. Insurance fraud ftw. GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014.
Free PASTA! |

Max Kolonko
High Voltage Industries Ash Alliance
458
|
Posted - 2014.10.09 16:24:00 -
[10] - Quote
CCP Punkturis wrote:Hi,
Team Banana Stand has been working on a Multi Sell feature that we want to have you try out.
Work on that feature is still in progress and the UI is very unpolished but we wanted to let you guys play around with it. Feedback is very welcome in this thread.
You will be able to try it out after Sisi is updated.
You are a GOD... just saying.
Why didnt you implemented that month ago when i was liquidating thousands of stacks of items :( Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

ShadowandLight
Black Aces Against ALL Authorities
280
|
Posted - 2014.10.09 16:34:00 -
[11] - Quote
TY for this awesome feature!!
I was hoping that one day we could have a feature to buy all the mods on a ship fitting at the lowest price
perhaps a popup that would say "this will cost a total of x million, is that ok?"
What do you think??? http://eveservers.info/index.php?topic=123.msg126#new A fully functional Server platform dedicated to your Corp / Alliances IT needs!
|

TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
290
|
Posted - 2014.10.09 16:39:00 -
[12] - Quote
{troll}
Great, one more step towards WoW. What is this tool like? a box the pops up and you drag the items you want to sell into it? then let me guess, it gives a quote with the taxes and everything included.
Thanks for taking the skill away from eve
{/Troll} |

Aquila Sagitta
Blue-Fire
513
|
Posted - 2014.10.09 16:46:00 -
[13] - Quote
Forum ate my like button I'd give this +1000 if i could! Blue-Fire Best Fire |

Soldarius
Deadman W0nderland Test Alliance Please Ignore
822
|
Posted - 2014.10.09 16:54:00 -
[14] - Quote
This feature is good for everyone. Need to liquidate a hanger? Multi-sell. Get ca$h fast!
Marketeers taking advantage of firesales or the seedy pawn shop broker will get orders filled fast and for less. Less playing with features one doesn't care about and more isk movement. GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014.
Free PASTA! |

Bagrat Skalski
Poseidaon
3993
|
Posted - 2014.10.09 17:25:00 -
[15] - Quote
You would not want all this stuff in your hangar anyway. Ideas to boost fun factor in Planetary Interaction. |

Aurelius Valentius
Imperial Academy Amarr Empire
376
|
Posted - 2014.10.09 18:20:00 -
[16] - Quote
Will give it a try today - it would be a nice add if we could with this also get:
Icon Drag and Drop to open windows? - say select all, or select items then drag and drop and open sell, as well as say drag sell order to hangar and open buy window? - would be very handy. I will even give that a vaunted +1 if it's done.  Look at all the Macks in local...impressive...very impressive...I see you have fashioned a new exhumer...much like you father's...your skills as a miner are now complete...indeed you are powerful as CCP Devs have foreseen. |

Destitute Tehol Beddict
Trygalle Trade Guild Letherii Div
34
|
Posted - 2014.10.09 18:37:00 -
[17] - Quote
Okay will do some testing
-First Are the brokerfees/sales tax supposed to be different from regular market interface
http://i.imgur.com/kno2gU5.png
- Second by default immediate duration should have no broker fees (again is this intentional)?
-The Cancel button does not work
-When the sale goes through the correct market mechanics are at play...So the quote is wrong?
- Typing in prices is a bit odd (the blinky thing does not follow the number) Loot Buying service:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=4529397#post4529397 |
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CCP Punkturis
C C P C C P Alliance
5400

|
Posted - 2014.10.09 22:41:00 -
[18] - Quote
Destitute Tehol Beddict wrote:Okay will do some testing -First Are the brokerfees/sales tax supposed to be different from regular market interface http://i.imgur.com/kno2gU5.png- Second by default immediate duration should have no broker fees (again is this intentional)? -The Cancel button does not work -When the sale goes through the correct market mechanics are at play...So the quote is wrong? - Typing in prices is a bit odd (the blinky thing does not follow the number) (very specific I know :p) Edit stuff: - Testing multisell on 902 items... interface loads slowly (though its fun seeing the total load up) 902 items took ~1MIN - Closing the 902 item sell window stalled the client for a few seconds.
thank you for all these wonderful points, will take a better look at them tomorrow  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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Salpun
Global Telstar Federation Offices Nerfed Alliance Go Away
778
|
Posted - 2014.10.10 03:48:00 -
[19] - Quote
What does the orange shading represent? How do I remove items? The click icon to see in market is not intuitive. What icon? Got ti to work but it did not flow.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |

Tragot Gomndor
Three Sword Inc
60
|
Posted - 2014.10.10 08:46:00 -
[20] - Quote
BEST FEATURE EVER... i already stoped looting cuz of the cooldown every 20 items when i sell it... now i will happily loot again ^^ NONONONONONO TO CAPS IN HIGHSEC NO |

Xercodo
Vector Galactic The Big Dirty
3797
|
Posted - 2014.10.10 17:21:00 -
[21] - Quote
Yeah can you guys use a separate thread when loading market data? Regardless of multiselling or not the way the market itself and the setting up of orders freezes the client has bugged me forever.
I don't mind it taking time, but freezing the client is bad D: Get it to be asynchronous. The Drake is a Lie |

Sukan Kawabata
Belka's Whooy Limited
1
|
Posted - 2014.10.10 18:10:00 -
[22] - Quote
I think it's a killer feature for market enthusiasts like myself. The only thing that is lacking at the moment in my opinion is 'Add to Market Quickbar' option in the popup menu for items in the list.
Many people use quickbar to monitor their sell orders, so if we're creating multiple sell order at once, it would be reasonable to have the possibility to swiftly build the quickbar as well. |

Alenn G'kar
Black VooDoo Asassins The Kadeshi
12
|
Posted - 2014.10.10 18:19:00 -
[23] - Quote
Sukan Kawabata wrote:I think it's a killer feature for market enthusiasts like myself. The only thing that is lacking at the moment in my opinion is 'Add to Market Quickbar' option in the popup menu for items in the list.
Many people use quickbar to monitor their sell orders, so if we're creating multiple sell order at once, it would be reasonable to have the possibility to swiftly build the quickbar as well.
I agree there is always someone lazy who dont want to sell items one by one so they rather sell it to me and I do it in great numbers.
So If there will be this possibility I hope you will rise tax for this feature =) you know someone must do this work in station me or NPC doesnt matter, but he must be payed :P |

Avid
Retta Via
1
|
Posted - 2014.10.10 20:27:00 -
[24] - Quote
Hi,
First, excellent feature, thankyou.
Currently, a warning box displays when selling an item below 'x%' of the market average. This warning serves to give the seller the opportunity to assess whether to continue with the transaction, keep the item or decide to reprocess it instead. Personally, I tend to reprocess in these situations instead of giving the item away.
Is it possible to include an additional option on the 'sell all' feature whereby if an item is being sold 'x%' below market average it is either; - left out of the 'sell all' list (remains in the hanger after the transaction), or, - after the 'sell all' transaction, the reprocess window opens being populated with all the 'below x%' items.
P.S. I also whole-heartedly support the suggestion to have a 'buy all' option linked to a characters' saved fit-outs (as long as it was limited to the current station, i.e., avoid multiple jumps for multiple items).
Regards, A
|

Vulxanis Viceroy
Offworld Trading Company Ethical Carnage
156
|
Posted - 2014.10.10 20:35:00 -
[25] - Quote
Are you serious? Just... Are you serious? I cannot express how amazing this is!!!! Please put this in TQ asap!!! :DDDD Fide et honore.
(IC note: Vulxanis only responds to "Lord Draconis".) |

Vulxanis Viceroy
Offworld Trading Company Ethical Carnage
156
|
Posted - 2014.10.10 20:37:00 -
[26] - Quote
Avid wrote:Hi,
First, excellent feature, thankyou.
Currently, a warning box displays when selling an item below 'x%' of the market average. This warning serves to give the seller the opportunity to assess whether to continue with the transaction, keep the item or decide to reprocess it instead. Personally, I tend to reprocess in these situations instead of giving the item away.
Is it possible to include an additional option on the 'sell all' feature whereby if an item is being sold 'x%' below market average it is either; - left out of the 'sell all' list (remains in the hanger after the transaction), or, - after the 'sell all' transaction, the reprocess window opens being populated with all the 'below x%' items.
P.S. I also whole-heartedly support the suggestion to have a 'buy all' option linked to a characters' saved fit-outs (as long as it was limited to the current station, i.e., avoid multiple jumps for multiple items).
Regards, A
Yes, I think this idea about keeping the warning would be completely necessary. A sell all list would likely keep that in check.
A Buy all for fittings would be amazing as well. Fide et honore.
(IC note: Vulxanis only responds to "Lord Draconis".) |

Iam Widdershins
Spidercakes Baked Goods and Industriel Servises
874
|
Posted - 2014.10.10 20:43:00 -
[27] - Quote
This is great, cool feature. More than any other game I have ever played, EVE seems to be about collecting fantastic quantities of Stuff. Always good to see more features that reflect that.
What I would most like to see:
* Per-item warnings for over/under market averages, preferably with a tooltip that reflects the difference from expected sale value (for underrun) or total fees/taxes for listing this item (for overrun). Occasional mistakes with these are the things that can really cost a marketeer in the long run. It may have been only once that I listed 200,000 Void L at 350k isk apiece, but the broker fee for that listing cost me well over a day's profits.
* An easily accessible 'view market details' button for each item. Nobody can reliably hit a target they cannot see, and on the market the enemy is in the regional market window.
* Please make sure that the mouse scroll wheel works in these boxes!
Thanks for the great work as always :) Lobbying for your right to delete your signature |

Vulxanis Viceroy
Offworld Trading Company Ethical Carnage
156
|
Posted - 2014.10.10 20:45:00 -
[28] - Quote
Iam Widdershins wrote:This is great, cool feature. More than any other game I have ever played, EVE seems to be about collecting fantastic quantities of Stuff. Always good to see more features that reflect that.
What I would most like to see:
* Per-item warnings for over/under market averages, preferably with a tooltip that reflects the difference from expected sale value (for underrun) or total fees/taxes for listing this item (for overrun). Occasional mistakes with these are the things that can really cost a marketeer in the long run. It may have been only once that I listed 200,000 Void L at 350k isk apiece, but the broker fee for that listing cost me well over a day's profits.
* An easily accessible 'view market details' button for each item. Nobody can reliably hit a target they cannot see, and on the market the enemy is in the regional market window.
* Please make sure that the mouse scroll wheel works in these boxes!
Thanks for the great work as always :)
+1 Fide et honore.
(IC note: Vulxanis only responds to "Lord Draconis".) |

Iomi Alabosa
Dead Star Syndicate
4
|
Posted - 2014.10.10 20:51:00 -
[29] - Quote
This is some of the best news I've seen in a long time. However I don't do test servers -- could you please post images of the UI you have planned so the design can be reviewed? Thanks. For what it's worth, my main priorities in this area ares:
1. Single-action access to a window to sell all items at once with modifications (you seem to have that handled) 2. Columns indicating the standard info for the item in the current market -- average buy/sell prices, etc. 3. Checkbox or other UI item to remove or re-add individual items from the mass sell order
So basically a good workflow would be:
A) Click to activate market -- opens window populated with all items in current hangars (items and ships). Default all items to be sold (checkbox active)
B) Options to remove items from sale (uncheck box), adjust number of each item to be sold (numeric entry box/widget), change sell or buy price (thereby switching from instant sales to "ask" sell orders).
C) Sell button with "are you sure" alert which can be dismissed for future.
Ideally this should create an end product where selling any set of items can be accomplished in two clicks -- activate sell window, confirm sale.
Muchos gracias |

Iam Widdershins
Spidercakes Baked Goods and Industriel Servises
874
|
Posted - 2014.10.10 21:13:00 -
[30] - Quote
Iomi Alabosa wrote:This is some of the best news I've seen in a long time. However I don't do test servers -- could you please post images of the UI you have planned so the design can be reviewed? Thanks. For what it's worth, my main priorities in this area ares:
1. Single-action access to a window to sell all items at once with modifications (you seem to have that handled) 2. Columns indicating the standard info for the item in the current market -- average buy/sell prices, etc. 3. Checkbox or other UI item to remove or re-add individual items from the mass sell order
So basically a good workflow would be:
A) Click to activate market -- opens window populated with all items in current hangars (items and ships). Default all items to be sold (checkbox active)
B) Options to remove items from sale (uncheck box), adjust number of each item to be sold (numeric entry box/widget), change sell or buy price (thereby switching from instant sales to "ask" sell orders).
C) Sell button with "are you sure" alert which can be dismissed for future.
Ideally this should create an end product where selling any set of items can be accomplished in two clicks -- activate sell window, confirm sale.
Muchos gracias
These are pretty strong suggestions for the casual seller of acquired goods. I think the main thing most of us are hoping for is More Stuff: don't be afraid of making every item take up two or three times as much vertical space on the form as it does right now; we'll have to scroll through them anyway. Buttons to remove an item from the sale, current market average, etc.
Speaking of scrolling, I may have been a tad too hasty. It's important to me to be able to use the scroll wheel to change prices a few cents, but how well this works is going to be a make-or-break aspect of the feature.
What about: A scroll wheel icon on the right hand side of the number box (like the one for IME typing or the caps lock warning for password entry) that shows that, since you've clicked on this number entry box, mouse scrolls in the window will be captured amd used on the number instead of scrolling the whole thing wildly up and down.
The scroll wheel feature is a basic, major essential for people who use the market frequently; I can't really overstate this. I would much rather be forced to drag the little scroll bar in the window to page up and down than be unable to bump prices up or down a penny by typing "999999.99" every time.
And if there's a good way to allow both, and make it doable and non-frustrating for everyone, that's when you're likely to see a real uptick in usage. Lobbying for your right to delete your signature |

frightning
Griffin Capsuleers Ad-Astra
6
|
Posted - 2014.10.10 21:39:00 -
[31] - Quote
Avid wrote:Hi,
First, excellent feature, thankyou.
Currently, a warning box displays when selling an item below 'x%' of the market average. This warning serves to give the seller the opportunity to assess whether to continue with the transaction, keep the item or decide to reprocess it instead. Personally, I tend to reprocess in these situations instead of giving the item away.
Is it possible to include an additional option on the 'sell all' feature whereby if an item is being sold 'x%' below market average it is either; - left out of the 'sell all' list (remains in the hanger after the transaction), or, - after the 'sell all' transaction, the reprocess window opens being populated with all the 'below x%' items.
P.S. I also whole-heartedly support the suggestion to have a 'buy all' option linked to a characters' saved fit-outs (as long as it was limited to the current station, i.e., avoid multiple jumps for multiple items).
Regards, A
I thought I had an original idea but this was it If you can add an option to "never sell below X%" then that'll pretty much perfect the system for me. |

Green Ambush
Science and Trade Institute Caldari State
0
|
Posted - 2014.10.10 23:37:00 -
[32] - Quote
Is there any plans to do something like this for contracts? |

Steppa Musana
Republic Military School Minmatar Republic
206
|
Posted - 2014.10.11 00:17:00 -
[33] - Quote
Excellent change.
In addition to the interface displaying if the buy price is higher/lower than average, it should as well display the % above/below that average. If this already is possible with mouse hover, I do apologize, dont have access to test server atm Hey guys. |

Dex Cordell
EVE University Ivy League
11
|
Posted - 2014.10.11 02:58:00 -
[34] - Quote
CCP Punkturis wrote:Hi,
Team Banana Stand has been working on a Multi Sell feature that we want to have you try out.
Work on that feature is still in progress and the UI is very unpolished but we wanted to let you guys play around with it. Feedback is very welcome in this thread.
You will be able to try it out after Sisi is updated.
Nice going. Another nice thing would be if I could bulk sell my crap to already standing buy orders, either ignoring the under-average warning, or setting up a percentage threshold of underpriced items to be be excluded from an one click sell button, and then being able to review the leftovers and either sell them underpriced anyway, or do whatever else, e.g. reprocess them.
(carebear talking, my fingers hurt from having to click my way through 100+ items in my hauler when I'm flooding the market with loot from rats...or players, for that matter) :)
Thanks |

Gyges Skyeye
Abraxsys Get Off My Lawn
4
|
Posted - 2014.10.11 06:33:00 -
[35] - Quote
This is a feature Eve has deserved for a long time. Thank you for it.
What I would love to see is a Column set of suggested prices to the right of the current price adjuster. If you imagine your typical webmail interface like gmail, outlook, ect -- there is a column of checkboxes. You can either check the top box to select the whole column or pick and chose the items individually. You then get to pick an option from a pulldown menu. (Or also from right clicking the individual checkboxes)
For the webmail applications this could be 'save', 'reply', 'move to trash', ect. For multisell this could be more applicable things to us such as 'Sell to Buy Orders' -- liquidates the stock to however many buy orders are necessary, '0.01 ISK/Create Low Sell Order' -- Creates a sell order 0.01 isk below the current low order, '5% order' -- creates a sell order priced at the 5% mark that should sell in reasonable time (calculated regionally), '10% order' -- creates a sell order priced at the 10% mark that should sell over a longer period of time, 'Estimated Value' -- creates a sell order at the estimated value of the item given by the game (probably really useful where there is not an established market)
If you feel like adding additional clarity to the interface you could color code each of the options and have that color represented in the checkbox to the right of the price. For example the '5% order' might be yellow and the '10% order' might be green, or whatever you feel makes sense. The 'liquidate to buys' could also grey out the price adjuster for additional clarity. |

Yubari Takuda
Science and Trade Institute Caldari State
0
|
Posted - 2014.10.11 08:48:00 -
[36] - Quote
Noah Swan wrote:Will a "buy all listed items" be added to the fitting window in the future as well? One would assume that if you can sell everything to highest buy order, would it also be possible to buy a list of items from lowest sell order.
Many ppl are awaiting for this feature for ages. FW/PVP specially. Clicking/typing/browsing for each item in fit is so slow and stupid.
I hope there will be simple interface, like spreadsheet with item name, amount, price, total cost, and checkboxes sell/no. |

Iam Widdershins
Spidercakes Baked Goods and Industriel Servises
875
|
Posted - 2014.10.11 13:10:00 -
[37] - Quote
Please for the love of God don't make the options too simple. Easy to use, sure. But not simplistic.
If it's not capable enough to really replace making sell orders one at a time, the people who need it most won't benefit at all.
<3 Lobbying for your right to delete your signature |

Calypso Warsmith
Strata Dynamics Power Absolute Inc.
23
|
Posted - 2014.10.11 19:17:00 -
[38] - Quote
Dose this have anything to do with my HORRIBLE idea i had so many weeks ago?
https://forums.eveonline.com/default.aspx?g=posts&m=4845889#post4845889 |

Marise Dinah
Fiaskko Enterprises LOADED-DICE
0
|
Posted - 2014.10.11 19:37:00 -
[39] - Quote
This game is getting really good really fast \o/ |

RedbullWings
State Protectorate Caldari State
0
|
Posted - 2014.10.12 02:49:00 -
[40] - Quote
This sounds awesome :) Since i am skilled in the market, having an insane amount of inventory all the time makes it a very long process to place orders down. I like the idea of being about to set up orders at the lowest bids . |

Bienator II
madmen of the skies
2912
|
Posted - 2014.10.12 04:03:46 -
[41] - Quote
hinthint: i bet you could reuse 90% of the UI for a "buy fitting" feature :P
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
|

Conventia Underking
Noir. Suddenly Spaceships.
149
|
Posted - 2014.10.12 15:12:41 -
[42] - Quote
Is this supposed to work for the 'simple' selling option where one sells to the best existing buy order without paying the broker's fee for setting up an order?
I suspect that most people who want to use this feature will use it for instantly selling lots of loot from missions, which means that having to pay the brokers fee would be unwarranted.
For God; Salvation is Imperative, but not at the cost of our Humanity!
The Vitoc Problem - Conventia Underking
|

Riela Tanal
Repercussus RAZOR Alliance
50
|
Posted - 2014.10.12 18:26:45 -
[43] - Quote
Is there plans for Multi-buy as well? |

Eloque
Space Mutts
12
|
Posted - 2014.10.12 19:29:01 -
[44] - Quote
CCP Punkturis wrote:Hi,
Team Banana Stand has been working on a Multi Sell feature that we want to have you try out.
Work on that feature is still in progress and the UI is very unpolished but we wanted to let you guys play around with it. Feedback is very welcome in this thread.
You will be able to try it out after Sisi is updated.
Team Banana has just made my official and soon to be published "All time Favorite dev team of the month today" list. This is awesome news. |
|

CCP Punkturis
C C P C C P Alliance
5468

|
Posted - 2014.10.13 10:43:25 -
[45] - Quote
Iam Widdershins wrote:This is great, cool feature. More than any other game I have ever played, EVE seems to be about collecting fantastic quantities of Stuff. Always good to see more features that reflect that.
What I would most like to see:
* Per-item warnings for over/under market averages, preferably with a tooltip that reflects the difference from expected sale value (for underrun) or total fees/taxes for listing this item (for overrun). Occasional mistakes with these are the things that can really cost a marketeer in the long run. It may have been only once that I listed 200,000 Void L at 350k isk apiece, but the broker fee for that listing cost me well over a day's profits. Selling 300 million ISK in modules at 15% their value wasn't fun either.
* An easily accessible 'view market details' button for each item. Nobody can reliably hit a target they cannot see, and on the market the enemy is in the regional market window.
* Please make sure that the mouse scroll wheel works in these boxes!
Thanks for the great work as always :)
the arrow to the far right gives you an indication on if you're doing over/under average if you click the arrow you'll open market details on said item 
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
|
|
|

CCP Punkturis
C C P C C P Alliance
5413

|
Posted - 2014.10.13 10:44:00 -
[46] - Quote
Conventia Underking wrote:Is this supposed to work for the 'simple' selling option where one sells to the best existing buy order without paying the broker's fee for setting up an order?
I suspect that most people who want to use this feature will use it for instantly selling lots of loot from missions, which means that having to pay the brokers fee would be unwarranted.
yes, if your order is set to "immediate" that's what happens Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5468

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Posted - 2014.10.13 10:46:55 -
[47] - Quote
Steppa Musana wrote:Excellent change.
In addition to the interface displaying if the buy price is higher/lower than average, it should as well display the % above/below that average. If this already is possible with mouse hover, I do apologize, dont have access to test server atm
yes it is, with mouse hover 
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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CCP Punkturis
C C P C C P Alliance
5468

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Posted - 2014.10.13 10:47:32 -
[48] - Quote
Iam Widdershins wrote:Iomi Alabosa wrote:This is some of the best news I've seen in a long time. However I don't do test servers -- could you please post images of the UI you have planned so the design can be reviewed? Thanks. For what it's worth, my main priorities in this area ares:
1. Single-action access to a window to sell all items at once with modifications (you seem to have that handled) 2. Columns indicating the standard info for the item in the current market -- average buy/sell prices, etc. 3. Checkbox or other UI item to remove or re-add individual items from the mass sell order
So basically a good workflow would be:
A) Click to activate market -- opens window populated with all items in current hangars (items and ships). Default all items to be sold (checkbox active)
B) Options to remove items from sale (uncheck box), adjust number of each item to be sold (numeric entry box/widget), change sell or buy price (thereby switching from instant sales to "ask" sell orders).
C) Sell button with "are you sure" alert which can be dismissed for future.
Ideally this should create an end product where selling any set of items can be accomplished in two clicks -- activate sell window, confirm sale.
Muchos gracias These are pretty strong suggestions for the casual seller of acquired goods. I think the main thing most of us are hoping for is More Stuff: don't be afraid of making every item take up two or three times as much vertical space on the form as it does right now; we'll have to scroll through them anyway. Buttons to remove an item from the sale, current market average, etc. Speaking of scrolling, I may have been a tad too hasty. It's important to me to be able to use the scroll wheel to change prices a few cents, but how well this works is going to be a make-or-break aspect of the feature. What about: A scroll wheel icon on the right hand side of the number box (like the one for IME typing or the caps lock warning for password entry) that shows that, since you've clicked on this number entry box, mouse scrolls in the window will be captured amd used on the number instead of scrolling the whole thing wildly up and down. The scroll wheel feature is a basic, major essential for people who use the market frequently; I can't really overstate this. I would much rather be forced to drag the little scroll bar in the window to page up and down than be unable to bump prices up or down a penny by typing "999999.99" every time. And if there's a good way to allow both, and make it doable and non-frustrating for everyone, that's when you're likely to see a real uptick in usage. P. S. : When I say it's an essential, I mean that using this feature would actually take longer than selling items one at a time. Scrolling numbers is a lifesaver.
the scrollwheel ups or downs the price by a cent..
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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Masao Kurata
Z List
111
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Posted - 2014.10.13 13:02:00 -
[49] - Quote
Hmm, would it be possible to display the best regional sell and buy orders in the dialog box or the tooltips? I'd actually like to see three indications showing less, equal or greater than best regional buy order, regional average and best regional sell order. This would mostly replace having to open market details. |

Masao Kurata
Z List
117
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Posted - 2014.10.13 13:02:46 -
[50] - Quote
Hmm, would it be possible to display the best regional sell and buy orders in the dialog box or the tooltips? I'd actually like to see three indications showing less, equal or greater than best regional buy order, regional average and best regional sell order. This would mostly replace having to open market details.
EDIT: A single click mechanism for setting the price to any of these three would also be a godsend. |

Kruk Rollard
Aliastra Gallente Federation
0
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Posted - 2014.10.13 18:17:51 -
[51] - Quote
I assume early live TQ releases will include the ability to easily fumble and sell everything you own at a given station (fitted ships included) for 0.01 ISK without a confirmation.
(PS Only half a troll. Probably need to check that UI for what happens with finger slips off buttons and hits nearby key or button.
PPS Obviously this is an excuse for QA testers to play drunk on CCPs dime or kronar to probe for unexpected inputs.) |

Shadowfoot
Everlasting Vendetta.
4
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Posted - 2014.10.13 18:39:25 -
[52] - Quote
Riela Tanal wrote:Is there plans for Multi-buy as well?
No,
that would mean you would be able to buy fully fitted frigs right away, and just setup 50 different frigs that way from EFT fittings, w/o manualy typing each item in market window.
It would make whole pvp experience more fun and could mean less time is spent on buying items, or it would reduce refit times after someone loses ship.
Well at least they are implementing mass sell feature, which pvp'rs never use since all ships we buy either lose or stay in hangar ready to pvp.
I can understand mass sell is great for traders, but mass-buy could be useful too, if done right way. |

Iam Widdershins
Spidercakes Baked Goods and Industriel Servises
879
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Posted - 2014.10.14 00:47:25 -
[53] - Quote
RedbullWings wrote:This sounds awesome :) Since i am skilled in the market, having an insane amount of inventory all the time makes it a very long process to place orders down. I like the idea of being about to set up orders at the lowest bids . If your inventory is so crammed and disorganized that it takes you a long time to put down orders, I somehow get the feeling that you are not actually "skilled in the market."
CCP Punkturis wrote:the scrollwheel ups or downs the price by a cent..
CCP Punkturis wrote:the arrow to the far right gives you an indication on if you're doing over/under average if you click the arrow you'll open market details on said item  you dabes
Lobbying for your right to delete your signature
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Ronin Silfar
Our Big Spaceship Gang
11
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Posted - 2014.10.16 23:41:08 -
[54] - Quote
TLDR: Add filters, the ability to see how much above/below the average you are at all times (no hovering), and a button to quickly remove an item (no context menu). --- My biggest issues with the new multi-sell feature are UX issues. Currently this new feature does not significantly reduce selling large amounts of loot for me because I still have to individually check each item to see how much over/under the market average an item is (by hovering over it). This means I'm still selling one item at a time in reality. I seem to have improved efficiency by about 10% or so. Ideally I would like to have filters that would hide items given certain conditions (one of which would be X amount below market average). At the very least I need to be able to see the exact amount an item is above/below the average without hovering over it and have a quick way to remove the item from the list which is not hidden behind yet another context menu. Preferably this would be a little minus sign to the far left.
P.S. I know how much you guys at CCP love context menus, but pls... CCP... stahp it :P |

Col Crunch
Data Dash Creations
13
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Posted - 2014.10.17 20:54:54 -
[55] - Quote
So we can now make multiple orders at the same time but we still can't edit the duration of said orders? Will that ever come? |

Sir Livingston
Club Deadspace
262
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Posted - 2014.10.18 00:44:24 -
[56] - Quote
now all we need is a multi-buy option for ship fittings. that would be good
EVE Online. Is there a game more worthwhile to play? Nope.
http://www.youtube.com/JonnyPew
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leeloodallas Multisell
State War Academy Caldari State
0
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Posted - 2014.10.20 20:26:45 -
[57] - Quote
I approve of this product and/or service.
Also, WTB orange hair and white rubber suspenders. |

Soden Rah
Rapier Industry and Technology Second Sun Rising
11
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Posted - 2014.10.22 20:02:10 -
[58] - Quote
Hi.
First off.... I love this feature.
I'm just getting a look at it on SiSi and it looks like something that will definitely help me deal with hanger clutter.
I have a few notes based on my first attempt to use it.
1) Apparently with my skills I can only have 43 sell orders at once. So when I tried to sell everything with less than 1 mill from my hanger it failed because I was trying to create more than 43 sell orders.... However I found this out AFTER carefully going through the order and altering the price on all the under over items. Something that lets you know how many free sell order slots you have and how many you are trying to create plus a warning to tell you that you are trying to create more orders than you are permitted in the multisell window would be great.
2) Some options to just set all orders to X% of regional average/best might be nice [for those in a hurry] So I could sell my mission loot at 90~95% regional average with a couple of clicks, or at least be able to one click set individual items to regional ave/best price rather than have to individually check each item and then type in the price I want. Especially as it reports 0.01 isk deviation from average in exactly the same way as it reports something 99% above or below ave price. which leads to....
3) If I'm trying to sell a 100 mill isk item I don't care if I'm 0.01 isk off regional average. I do care if I'm 10+% below regional average. So Something to let me see at a glance how much above or below items are from the regional ave would be nice. [And an indication of how far above/below the overall total is from the expected average]
That's all I can think of atm... I'm really looking forward to this feature.

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CCP Punkturis
C C P C C P Alliance
5468

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Posted - 2014.10.22 22:51:22 -
[59] - Quote
Soden Rah wrote:Hi. First off.... I love this feature. I'm just getting a look at it on SiSi and it looks like something that will definitely help me deal with hanger clutter. I have a few notes based on my first attempt to use it. 1) Apparently with my skills I can only have 43 sell orders at once. So when I tried to sell everything with less than 1 mill from my hanger it failed because I was trying to create more than 43 sell orders.... However I found this out AFTER carefully going through the order and altering the price on all the under over items. Something that lets you know how many free sell order slots you have and how many you are trying to create plus a warning to tell you that you are trying to create more orders than you are permitted in the multisell window would be great. 2) Some options to just set all orders to X% of regional average/best might be nice [for those in a hurry] So I could sell my mission loot at 90~95% regional average with a couple of clicks, or at least be able to one click set individual items to regional ave/best price rather than have to individually check each item and then type in the price I want. Especially as it reports 0.01 isk deviation from average in exactly the same way as it reports something 99% above or below ave price. which leads to.... 3) If I'm trying to sell a 100 mill isk item I don't care if I'm 0.01 isk off regional average. I do care if I'm 10+% below regional average. So Something to let me see at a glance how much above or below items are from the regional ave would be nice. [And an indication of how far above/below the overall total is from the expected average] That's all I can think of atm... I'm really looking forward to this feature. 
1) is a great idea, love it! 3) I think we'll try to do something about this :) 2) I don't think this will get in, at least not now
thank you :)
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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Nyssah
Burning Napalm Northern Coalition.
14
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Posted - 2014.10.23 04:05:00 -
[60] - Quote
I haven't used the feature yet myself, only seen the vids. Here's my feedback,
It needs to show more information, including the lowest sell order next to the highest buy order. There should be a percentage difference showing as well. Also the "Total sell" amount if being set for "Sell Immediately" should also have a "Total Sell - Sell Orders" amount showing as well. That allows people to see how much they could get selling all the items 1 ISK below the lowest sell order already on market.
This way people will be able to see exactly how much money they are potentially losing by using the "Sell Immediately" features. As there is normally a large difference between the highest buy now order and the lowest Sell order.
There should also be ways to order the list depending on my above suggestions. E.g. "Sort - Largest profit loss (Buy now/Sell Order)" or something like that in which will put the buy now orders that are ripping them off the most at the top of the list. Then they can make better, easier and more informed decisions quicker. In relation to not being ripped off.
-=UI layout Table=-
Item Icon - Item Name - Qty - Price (Defaults to highest buy now) - Total Profit (qty*price) | Highest Buy Now Price - Lowest Sell Order Price - Percent difference
-=UI Layout for totals at bottom=- Brokers Fee's - ISK Sales Taxes - ISK
Total if All Were Sell Orders - ISK Total if All were Buy Now Sales - ISK Potential Total Profit Loss (Selling all buy now and not all sales orders - ISK Actual Profit Loss (Selling buy now and not sales orders - ISK
Actual Total Profit - ISK |

Winter Archipelago
Fade.
277
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Posted - 2014.10.24 22:12:34 -
[61] - Quote
Is there any way the "No Match" items could be listed in a single window, just like the sold items are? Things like this are a bit of a bugger: http://puu.sh/cpco9/4820c71334.jpg
If they were listed like the Items Sold window, it would be significantly cleaner when selling a large number of items.
Ransoms are accepted in Isk, Ships, Mods, and Dolls.
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CCP Punkturis
C C P C C P Alliance
5472

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Posted - 2014.10.27 17:11:10 -
[62] - Quote
Winter Archipelago wrote:Is there any way the "No Match" items could be listed in a single window, just like the sold items are? Things like this are a bit of a bugger: http://puu.sh/cpco9/4820c71334.jpg
If they were listed like the Items Sold window, it would be significantly cleaner when selling a large number of items.
this will be fixed 
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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CCP Punkturis
C C P C C P Alliance
5472

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Posted - 2014.10.27 17:12:00 -
[63] - Quote
I've added the percentage next to the delta icon and indicator of how many remaining market orders you have
https://twitter.com/CCP_Punkturis/status/526782920074481664
you can try it out after next Singularity update!
Gÿà EVE User Interface Programmer Gÿà
GÖÑ Team Banana Stand GÖÑ
@CCP_Punkturis
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Soden Rah
Rapier Industry and Technology Second Sun Rising
11
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Posted - 2014.10.27 18:07:47 -
[64] - Quote
Shiny. Thank you.
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Bienator II
madmen of the skies
2923
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Posted - 2014.10.27 18:36:26 -
[65] - Quote
i am not sure if you can generate the tooltips dynamically from market data. but maybe they could show the last 5 buy/sell orders if you hover over the item in the list?
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
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Serinas Setzuni
5
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Posted - 2014.10.27 19:17:28 -
[66] - Quote
If it's at all possible... If I have only a single item to put on the market, can I continue to use the old single-sell window? (This should be fairly easy, just trick the multi-sell window to look like the old one if item count is less than 2.) For the way I've been using the market for years, this multi-sell just simply doesn't work and adds far too much... 'clutter' to the UI of just selling one thing. If not, I'll try to get used to it... |

Soden Rah
Rapier Industry and Technology Second Sun Rising
13
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Posted - 2014.10.27 23:51:00 -
[67] - Quote
Ok still looking at [I think] the original build. Version: 8.49.838694
A) The number of items to sell column is too small. it's fine for 3 digit numbers but if your selling mins or ammo ect then the number doesn't fit in. It needs to be sizeable/auto-size for larger numbers. Or at the very least have the tool tip give the quantity for the item you are hovering over rather than then column heading because I don't need a tool tip for every entry telling me what the column is for. [particularly if there is a column heading... which leads too...]
B) I see a list of columns of items and I get the urge to sort them*. Soooo Ability to sort by each column. Alphabetically for names and by size for other columns... So that I could sort to bring the items of largest [or smallest] total or individual value to the top quickly. Including sorting by percentage over/under average [when the next build comes along and that's added] Ideally by clicking on a column heading as that is universally understood UI functionality.
*I'm weird, get over it
C) Ability to turn off isk cent amounts ... It's so much easier to tell at a glance what order of magnitude I am dealing with without isk cents stuck on. Or at the least, [and this could go game wide] make the isk cents smaller and/or darker than the rest of the number. I really can't do it properly here, but something kinda like this.... [with the cent numbers also being smaller and much darker grey]
Old: 33,306,098.28 New: 33,306,098.28
So you can see the isk cent values but they don't draw the eye away from the main number. This has annoyed me about eve since day one. EDIT: No it really doesn't work properly here on the forums but hopefully you get what I mean.
D) I can drag and drop items INTO the sell items list.... Now It feels natural to be able to drag items OUT of the list as well... Pink kittens will be supplied if this can be made to be so...
E) As I can drop items anywhere in the window to drag and drop them I don't need a big banner across the top telling me that I can do so. In fact my fist thought on seeing the banner was that I could ONLY drop items into that box at the top.
I recommend ditching the box, and replacing it with column headings. And putting in a tool-tip for hovering over a blank bit of the sell window which says that you can drag items into this window [or similar].
That way you have less wasted space, still have the hint so people learn that you can drag and drop, and gain sort functionality through the column headings... Spreadsheets in space FTW!
F) My clicking isn't too accurate... Please make the Sell | Cancel buttons a bit bigger... and put them on opposite sides of the window. aligned to opposite edges. This way I won't spend 10 minutes finenessing my order and then cancel it by accident. Particularly an issue for anyone using a laptop with these crappy touchpads which have touch sensitivity on the buttons. It's so easy to miss-click on those.
G) An option to turn off the item icon, and just have a more condensed text list. Useful when selling long lists of items that don't fit on the screen. You can see more of your orders at once.
H) I have to pay a Broker's Fee!!! AND a Sales tax !!! That's outrageous... If only there were skills that could make them smaller...
Might want to run it past the new player experience guys as to whether a tool-tip for the brokers fee and sales tax hinting that these could be reduced if you trained the right skills would be in line with their goals of making eve more transparent to new players.... This idea could be expanded upon if successful.
I) I have too much isk to test this... but if I don't have enough isk on hand to cover the brokers fee + Sales tax... does it tell me before I try to sell??
That's probably enough for now.... You can still count these on one hand with a finger to spare.... :)
well I can.... |

Soden Rah
Rapier Industry and Technology Second Sun Rising
16
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Posted - 2014.10.29 22:55:28 -
[68] - Quote
Update for build 8.49.839508 [New build with % over under]
Running SiSi on Fixed Window 1920*1200 24" with UI scaling @ 90% [all effects to high]
i) The remaining market orders is in, awesome, thank you. However the functionality now seems to be that if I select more items than I have outstanding sell order slots it silently drops the excess items from the list. I would like it to at least tell me that this has happened, because it's not necessarily obvious. Preferably it should load all the items I select but tell me that I need to loose X number of items to get under my sell order limit. thus allowing me to choose what gets dumped, and not have it just take the first X items and then dump the rest.
ii) I like the % over/under readout for the average module prices... but the numbers and location of the decimal point is a bit hard to read. At least at my resolution/UI scaling. I would round it to the nearest percent and ditch the decimal. I think that having the decimal is spurious precision that is unnecessary, particularly as you are tight for space. I think there are fonts that are more legible at this scale than the one used.... But that's a whole other topic.
You could make the numbers bigger and still retain the Up and down arrows by doing something like this...
http://snag.gy/ehF3h.jpg
Certainly if you keep the icons you have the vertical space to do that with larger numbers.
Otherwise, same as before. |

zar dada
Future Corps Sleeper Social Club
30
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Posted - 2014.10.31 18:08:17 -
[69] - Quote
Multisell not working, though it worked a few days ago
Denied access You are not an Accountant
Selling items in Hirtamon
http://i.imgur.com/vhFFfPy.png |

991 Funaila
Imperial Academy Amarr Empire
0
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Posted - 2014.11.06 23:52:05 -
[70] - Quote
ccp if you could please make little more space for prices in new multi sell window, that all digits of a price will be showed when you put biger price, now i can see only ten digits and dot, so you can see full frices only smaller than hundred million, that is 10 digits and dot, i think 14 digits and dot, will be fine
immediate sell bug - now if you make max all your market orders (sell/buy orders), you can't sell items in immediate mode, you can avoid this by making one less order but for beginners this could be confusing |
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