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Author |
Thread Statistics | Show CCP posts - 38 post(s) |

baltec1
Bat Country Goonswarm Federation
13600
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Posted - 2014.10.11 12:16:00 -
[1] - Quote
I have a request for the SiSi server.
Can we all get temporary all V skills so that we can all test capital ship changes? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13642
|
Posted - 2014.10.17 03:43:00 -
[2] - Quote
Sgt Ocker wrote:Lord TGR wrote: "I put x isk on field, that means I should win, or at least take down my equivalent in isk!" is the worst possible train of thought you could come up with. Stop doing that.
You haven't been a Goon long and never participated in one of their wars have you.. Either that or you are simply a hypocrite. Goons have been ruling their part of nulsec with "most isk on field" for years
I can recall several wars when we did not have the most isk on field. That we have done nothing but win for the last few years is something different. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13642
|
Posted - 2014.10.17 03:51:00 -
[3] - Quote
Andy Landen wrote:Lord TGR wrote: "I put x isk on field, that means I should win, or at least take down my equivalent in isk!" is the worst possible train of thought you could come up with. Stop doing that.
I'll put it in a different way. The idea that a punk frigate with puny dps should be able to take down a battleship is beyond absurd. A battleship's tank far exceeds the frigate's dps. This is an issue of size. The idea that a punk frigate with puny mass should be able to bump a battleship is also beyond absurd. The battleship's inertia far exceeds the frigate and should hardly be affected. The frigate should just splat on the window. That would be funny. This is an issue of size. Other issues of size are targeting range, ECCM strength, and cap. Other issues which should be of size are warp core strength, jump drive strength, etc. When the argument of either risk or fairness is leveled, the idea of risking little (frigate) to gain large rewards (cap km) flies in the face of common sense. A pilot of an expensive ship will not fly to a gate and risk it to an easy kill by some small group flying cheap ships, but he will fly it to a gate to kill more expensive ships. If the odds of survival are low for a high ISK ship, one must ask why anyone would expect pilots to risk so much ISK in a fight; the answer is obviously that he won't risk it. Casual capital gate travel WILL NEVER happen so long as poor ship bonuses make the risk of losing it high. Capital stargate travel will ONLY OCCUR when the capital pilot knows that he has a large enough fleet to assure victory; which will only happen when the op goal is strictly pvp focused and not solely travel focused. Warp bubble immunity, +2-4 to warp core strength, and capital jump drives (warp 100km in any direction) all combine to increase the chance of survival when traveling to a gate sufficient to allow capital players to consider visiting gates without necessarily having overwhelming force on their side every time!
Isk does not buy you victory and never will. If you want warp stabs then fit them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13657
|
Posted - 2014.10.17 18:43:00 -
[4] - Quote
Dwissi wrote:
Coalitions have a huge player base - and still they never felt the need to isolate themselves from the empire or create a local industry.
That would be because it was impossible to do for over a decade. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13657
|
Posted - 2014.10.17 18:50:00 -
[5] - Quote
Dwissi wrote: You keep snipping the context - my answer is a part of a specific context and not a general statement
Just adding clarity. Far too many people have no idea industry was impossible to do in null until just a few months ago. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13657
|
Posted - 2014.10.17 19:00:00 -
[6] - Quote
Dwissi wrote:baltec1 wrote:Dwissi wrote: You keep snipping the context - my answer is a part of a specific context and not a general statement
Just adding clarity. Far too many people have no idea industry was impossible to do in null until just a few months ago. I am pretty sure a lot of the older players being part of very old alliances that held sov back years ago will disagree with that
As one of those people, no, we won't Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13666
|
Posted - 2014.10.17 22:12:00 -
[7] - Quote
Dwissi wrote:baltec1 wrote:Dwissi wrote:baltec1 wrote:Dwissi wrote: You keep snipping the context - my answer is a part of a specific context and not a general statement
Just adding clarity. Far too many people have no idea industry was impossible to do in null until just a few months ago. I am pretty sure a lot of the older players being part of very old alliances that held sov back years ago will disagree with that As one of those people, no, we won't You are not old enough in my book :)
Been at it for 8 years, just how far back do you want to go? Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13670
|
Posted - 2014.10.18 02:16:00 -
[8] - Quote
Dwissi wrote:Lets make this shorter - you use very strong words like 'impossible ' where you mean 'inconvenient' or something similar. As i am not a native speaker myself i usually dont act that picky - but you keep snipping things out of context and use absolute words just to jump into a long list of exceptions in the next post. Its simply wrong when you state that things cant be done - the mechanics are there and have always been there to create industry everywhere in Eve. Your own alliance produced in null before the first Great war - you are simply in denial if you claim otherwise.
It was impossible to beat imports from jita. Stuff made in null was simply too expensive, took too long and couldnt be made in enough quantities to keep even a small alliance supplied. It really was impossible to do industry, you would lose all of your isk trying. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13685
|
Posted - 2014.10.19 07:50:00 -
[9] - Quote
Sentient Blade wrote:CCP Greyscale wrote:First, capital ships are not intended to be solo assets, so we don't tend to weight the needs of solo capital pilots when doing balance work. Well there's your problem... Carriers are the single biggest benefit to quality of life for any nullsec pilot. A handfull of carriers can do nothing to rival the blob, but can make all the difference to the logistics of a young null-faring alliance.
Use a JF. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13691
|
Posted - 2014.10.20 00:21:00 -
[10] - Quote
Andy Landen wrote:
There are many many bad solutions. It takes real intelligence to discover good solutions. And they will need to find them this time, because my mind is practically set, barring any major change in the plans.
If you have a moros I will give it a new home and a much more action packed life. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
13693
|
Posted - 2014.10.21 03:52:00 -
[11] - Quote
Byson1 wrote:You know what makes me made? You know what makes me so angry I could stuff a interceptor right up a T3's back side and tell it to cough?  These fundemental changes to the game with no concideration to the time players have put in for training skills with the understanding of how things work. Do you know how much time i spent on prints getting them above perfect and yet a good portion of them are now less than perfect? And people who didnt spend that time got the same benefit? Stole my time! This time around trianed up all the cap skills, all the jump skills. It took a long time. I could have been training other combat skills, but i sacrificed to train the jump skills instead for the benefit that is now gone  I can see how you think the changes are necessary. OK. Still you should reimburse us some of the lost time. I stand by what I say. If your goal is to increase the number of small engagements then you have to increase the number of people who actually live in null. The only way to do that is by letting industry work. The only reason there are not more people in null now is because it reflects the current situation industry is in. Why are there hundreds, thousands even in Jita? for the lvl 4 missions? No its because of industry. You let industry work let us be able to move goods to and from the systems we want to live in. The level we are able to do that will be reflected by how many people live in null. I know there are other factors, but industry is the foundation. Despite what other people realize. I don't think it means what they think it means
You missed the part where this is just the second change to null out of many mnay changes over the next two years. You are not getting a skill point refund. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13693
|
Posted - 2014.10.21 03:54:00 -
[12] - Quote
Josef Djugashvilis wrote:
There is a reason Eve Online is known as Alts Online.
One of my other accounts has been playing since October 2004 for example.
Then they should post on their main. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
14140
|
Posted - 2014.12.09 07:13:34 -
[13] - Quote
I did tell you people power projection cannot be nerfed.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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baltec1
Bat Country Goonswarm Federation
14151
|
Posted - 2014.12.10 14:39:16 -
[14] - Quote
Frostys Virpio wrote:baltec1 wrote:I did tell you people power projection cannot be nerfed. I though the 4 supers + 2 carrier N3 lost to reavers were because their whole fleet could not be everywhere at any time but I guess you have a different explanation to that than they could not save it because it was more than a jump away.
Reavers dont exist.
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