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ThisIsMyMain
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Posted - 2006.08.16 05:01:00 -
[1]
I've just started out with some PVP setups, my ship does around about 400 ms and its pretty much a closerange setup, however I'm curious if a +1 20k or a +2 7.5k would be better.
Considering I only do 400 ms with ab, and the web range is 10k I was thinking if in not within 10k i'm toast anyways.
I was just curious, how often does a +1 scrambler do the job? Or is everyone fitted with at least 1 stab these days.
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Cordt
LEGI0N
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Posted - 2006.08.16 05:03:00 -
[2]
Whether to fit a disruptor or scrambler often depends on the ship and setup, though there are a lot of times when a disruptor won't be enough. What are you flying? Sig removed, lacks Eve-related content - Cortes |

jamesw
Omniscient Order Verisum Family
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Posted - 2006.08.16 05:09:00 -
[3]
+1 is rarely enough
however 2.5km/s and a good bump does the trick almost every time  --
NEW Vid: Domi For the Win! |

Terraform
Gallente
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Posted - 2006.08.16 05:10:00 -
[4]
If the target starts fitting WCS there's a good chance that you won't be able to lock him down unless you have multiple scramblers, yea i said scramblers!
If a target runs away because of WCS, either ignore him or get some frineds to help lock him down.
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ThisIsMyMain
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Posted - 2006.08.16 05:11:00 -
[5]
Im using an Arbi
2x med nos, 2x small neut 10mn ab, web, +1 scram, multispec MAR I, 400mm, EANM X2
400ms
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Sebyusion
Caldari Provisions
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Posted - 2006.08.16 05:59:00 -
[6]
What is this bumping? Hit Approach and when you get close enough it pops them out of their warp sequence, or what?
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.16 06:03:00 -
[7]
Originally by: Sebyusion What is this bumping? Hit Approach and when you get close enough it pops them out of their warp sequence, or what?
You need mwd... ram the target so it gets quite high velocity and it needs to slow down to be able to warp out. When he is up to speed, web him, it is supposed to slow him down much slower. (check one of farjung's vids to see how it is done. ) --------------------- Looking for frentix? Mail me. |

Pinky Denmark
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Posted - 2006.08.16 06:03:00 -
[8]
if you have enough speed & mass -> yes 
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Sebyusion
Caldari Provisions
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Posted - 2006.08.16 06:58:00 -
[9]
Awesome, thanks!
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.16 07:34:00 -
[10]
Oh and just to add: Antipirates, how many times 1 point is enough  --------------------- Looking for frentix? Mail me. |

Loka
Gallente adeptus gattacus Lotka Volterra
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Posted - 2006.08.16 07:42:00 -
[11]
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
Never ;) I had 2 Points on a Geddon and he still warped. With the 3 Dmg Mod restriction nowadays it seems everyone is filling their slots with WCS.
I hate if my prey escapes, have i mentioned that? I need +1 scrambler Drones in game  _________________________ Noob In Action - [NIA]
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Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2006.08.16 07:58:00 -
[12]
Depending on your area -1 is almost never enough. Heck -2 or 3 is often not enough to capture most of your prey. I can recall at one time, flying around in an ishtar (-4) using a scout in a covert opps to provide warp in points and missing 10 people in a row, because of stabs...
Its things like that, which more or less took the fun out of solo fighting for me. So I did what every other carebear told me to do, and adapted. Since I can't fly a ship with any more mid slots, I used my knowledge of the scanner, and fly a stilleto for the blob now. People complain about being ganked, instead now, seems you can't make anyone happy.
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Xendie
Brutor tribe
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Posted - 2006.08.16 08:08:00 -
[13]
hehe most of the time -4 isnt enough i used to sneak up on people in a falcon with 6points of scrambling guess what?, there was still people that warped off
silly as hell sometimes.
Quote: Nertzius > having fun being incompetitent?
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Hydrogen
Art of War
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Posted - 2006.08.16 08:20:00 -
[14]
Originally by: Xendie hehe most of the time -4 isnt enough i used to sneak up on people in a falcon with 6points of scrambling guess what?, there was still people that warped off
silly as hell sometimes.
No ****, that is silly. Then again that sounds like a battleship in travel setup.
AF Guide |

Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2006.08.16 08:29:00 -
[15]
Originally by: Hydrogen
Originally by: Xendie hehe most of the time -4 isnt enough i used to sneak up on people in a falcon with 6points of scrambling guess what?, there was still people that warped off
silly as hell sometimes.
No ****, that is silly. Then again that sounds like a battleship in travel setup.
6 stabs is silly, 4 isn't. Its compartivly easier then anything to make a viable PVP set up with 4 stabs on it, at least compared to making one with -5 points(that can actually be used consistantly) of scambling.
Maybe the changes to stabs with be enough, I personally don't think so, but I freely admit that stabs are my personal pet peave in eve.
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Wild Rho
Amarr Imperial Shipment
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Posted - 2006.08.16 08:31:00 -
[16]
1 point is rarely enough these days for anything. Recently I've found even interceptors and assault frigates are mounting them which is just depressing.
A couple of days ago I got a point on a covert ops frigate and it warped off as well! Now that made me want to break down and cry, I also shouted the f word over ts quite a bit afterwards.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.08.16 08:48:00 -
[17]
Edited by: Lord WarATron on 16/08/2006 08:48:22
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
My mwd 1600mn Pilgrim says 4pt is enough.... assuming you can get into range quick enough! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.08.16 08:51:00 -
[18]
Really depends on your targets.
Most complete noobs are fodder, 1 is enough. Most noob pirates pack stabs, 3 is rarely enough   Most mid age noobs in lowsec will pack at least 1 stab. Most Vet pirates or PvP'ers will pack none.
Its hit and miss, but generally if ive got enough mids spair 2 * 20km scrams is enough. And if its not laugh at them in local.
Alliaanna DNC Treasure Hunt !!
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Jah'Ret Khan
Minmatar StateCorp Veritas Immortalis
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Posted - 2006.08.16 08:52:00 -
[19]
If you are flying solo, then this is an important question. I myself spend a lot of time pirating in frigates and light cruisers, like the Rifter and Bellicose, by myself.
My major problem is that I want to use a 2pt scrambler, as it uses less cap and can thus maintain my ship better, but I find it very difficult to maneuver into within 7.5km before the target warps away. This is due to myself trying to bushwack people in belts, and not being able to choose my range. I could fit a MWD to solve this, but the extreme cap use and cap loss, pluss the sig radius boost makes me feel very wary that I will be taken down easier.
So, to ensure I CAN get a scramble lock on someone, I instead use the 20km scrambler. This does use more cap, so I have to be more aware of my module use, and the 20km means in most cases I can slam the point on someone. The bad thing is that it's only 1pt and MOST people who run low-sec belts know enough to pack a WCS or two. So you really only catch the chumps, the noobs and the people who never run from a fight.
So I would reccomend the 2pt scrambler, but it can be difficult to use, dependant on your situation. So sometimes you may want to use the 1pt version, maybe 2 of them to make up for it.
If you work in a squad, it's best to have a ship loaded up with several scramblers to try and tackle anything that gets in your way. An inty or other fast ship with multiple scramblers is always a better choice.
As an example, in group operations I fly the Rifter with two 2pt scramblers and an AB, with a rack of inertial stabs in the lows to try and jump on the enemy as fast as possible to execute the 4pt scramble. With a couple ships with 1pt scramblers backing me up, we can even take down fully WCSd Ravens if we close fast enough.
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Alliaanna Dalaii
Gallente Does Not Compute
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Posted - 2006.08.16 08:54:00 -
[20]
And like Lorth said 4 stabs ins't entirely unfeasable.
During a war with a carebear alliance I had several 'intersting' setups with an armageddon using 4 stabs. Lame ? Yes lol, But mostly I was fighing 5:1 odds. And theres nothing more fun than warping in blowing the hell out of support ships and warping out 
Alliaanna DNC Treasure Hunt !!
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Benglada
Central Defiance
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Posted - 2006.08.16 09:18:00 -
[21]
i havent really had issues with massive stab'rs except whe in wars.
For pirating 1 is usually enough for me... ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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Matsuo Masato
Minmatar Hybrid Syndicate
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Posted - 2006.08.16 09:33:00 -
[22]
-1 always works for me well, there is this one guy, carl bates i think his name was who used to hang around in amamake in a ferox with 4 stabs ----------------------------------------------
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MysticNZ
Brutor tribe
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Posted - 2006.08.16 10:09:00 -
[23]
I fly a ruppie in low sec sometimes for fun and %50 of the time they get away with 2pt scram. -=====-
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Omegamale
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Posted - 2006.08.16 10:39:00 -
[24]
When solo hunting i now fit 3 points, sick of sheild tanked brutix and the like stabbing up the lows. sometimes even 3 isnt enough.
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Jake Stevens
Lone Wolves
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Posted - 2006.08.16 10:42:00 -
[25]
I was fighting an enyo in my thorax the other day, had 1 point on him, and we warped out...
I've never seen someone put stabs on an enyo before O_o ------------- YARRR |

Scott McClellan
Forum Posters Anonymous
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Posted - 2006.08.16 10:48:00 -
[26]
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
I got one once with 0 points.
He didn't even warp when "friends" came. Credit to him.
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Ginaz
Veto.
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Posted - 2006.08.16 11:05:00 -
[27]
Originally by: Lord WarATron Edited by: Lord WarATron on 16/08/2006 08:48:22
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
My mwd 1600mn Pilgrim says 4pt is enough.... assuming you can get into range quick enough!
MWD on a pilgrim? Nobody told you that it can fit a cov ops cloak?
------------------------------------------------ F*ck milk.... got beer? Video: 'Pilgrim - Behind enemy lines' Veto ftw |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.16 11:10:00 -
[28]
Originally by: Ginaz
Originally by: Lord WarATron Edited by: Lord WarATron on 16/08/2006 08:48:22
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
My mwd 1600mn Pilgrim says 4pt is enough.... assuming you can get into range quick enough!
MWD on a pilgrim? Nobody told you that it can fit a cov ops cloak?
And you really think they will sit there, motionless for ages till you crawl on them. Usually they align and warp before coverop locks them. Pilgrim... newah.
Anyway, lachesis 4tw. 50mil for 36km 6point *****... run run. --------------------- Looking for frentix? Mail me. |

Velsharoon
Gallente Corsets and Carebears Whips and Chains
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Posted - 2006.08.16 11:23:00 -
[29]
Originally by: LUKEC
Originally by: Ginaz
Originally by: Lord WarATron Edited by: Lord WarATron on 16/08/2006 08:48:22
Originally by: LUKEC Oh and just to add: Antipirates, how many times 1 point is enough 
My mwd 1600mn Pilgrim says 4pt is enough.... assuming you can get into range quick enough!
MWD on a pilgrim? Nobody told you that it can fit a cov ops cloak?
And you really think they will sit there, motionless for ages till you crawl on them. Usually they align and warp before coverop locks them. Pilgrim... newah.
Anyway, lachesis 4tw. 50mil for 36km 6point *****... run run.
no belt roaming gang is without one, or an arazu :)
anyways for killing pirates you need 1 usually, for pvpers 1 unless its a vaga or a udie style raven, for killing carebears I dont even bither solo anymore just bring lots of friends 
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Verizana
The Kru Coalition of Carebear Killers
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Posted - 2006.08.16 11:24:00 -
[30]
whenever I dont fight Ushra'Khan +1 is enough :P
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