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Helison
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Posted - 2003.10.14 22:27:00 -
[1]
Edited by: Helison on 14/10/2003 22:28:46 The agents still give no answer to "talk to", so itŠs impossible to test missions. 
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Helison
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Posted - 2003.10.22 17:54:00 -
[2]
Edited by: Helison on 23/10/2003 17:47:51 Edited by: Helison on 22/10/2003 21:38:11 1271: edited: While I can use agents with my 2nd char, I canŠt access any agent-mission with my main char: After the greeting-text there is only a "Close"-Button.
2nd edit: with 1274 I know the reason for my problem: My corp (FCC) has a too bad standing to the Gallente faction.
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Helison
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Posted - 2003.10.25 11:15:00 -
[3]
Edited by: Helison on 25/10/2003 13:06:14 build 1275/1276, Gallente faction, lvl 1:
*) Tourists need a lift: OK *) Spacelane Bonanza: OK *) Cargo Run Ammo: OK *) Tourist run: OK *) reports must be safely delivered: OK
*) Eliminate a pirate nuisance: Buggy, see posting from Manora
Problem: I canŠt access my wallet journal, so I canŠt check the rewards. 
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Helison
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Posted - 2003.10.30 22:48:00 -
[4]
build 1282, Gallente faction, lvl 2:
*) Locals in need: Wrong text in journal: The agent is situated in Vivanier. The text in the briefing is correct: "... I managed to aquire these items on Agoze IX - Moon 2 - Center for Advanced Studies School, and I'd like you to bring them back here. ..." Here the wrong text in Objectives:" To complete the mission, the following must be provided by you: nineteen hundred units of small Lead charges at Agoze IX - Moon 2 - Center for Advanced Studies School" <-- wrong station, it should be the station in Vivanier.
additional problems: *) No agent-info *) Some lvl 1 and lvl 2 Agents donŠt give new missions. Perhaps the agent-info would be helpful. 
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Helison
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Posted - 2003.10.31 18:25:00 -
[5]
Edited by: Helison on 02/11/2003 18:27:53 Edited by: Helison on 31/10/2003 18:30:49 Thanks Papa Smurf!
patch 1283, Sisters of Eve, lvl1:
*) Standard food delivery: cut off mission briefing! See the screenshot for the details. In this screenshot there is also the old bug with the objectives.
edited: every text, which is said by agents, is cut down to 2 lines.
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Helison
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Posted - 2003.11.02 18:42:00 -
[6]
patch 1283:
Missions, which are not accepted, doesnŠt expire. After two days the agent will offer still the same mission. It doesnŠt matter if you just close the AgentŠs conversation-window, or if you click on "abort".
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Helison
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Posted - 2003.11.05 00:19:00 -
[7]
Edited by: Helison on 05/11/2003 00:21:07 Edited by: Helison on 05/11/2003 00:20:13 patch 1286:
bug-status:
*) cutoff messages: still buggy *) agent info: OK *) location-service: error-message: "Wow! I just don't know what to say..." *) Some lvl 1 agents donŠt always give new missions. The option to get a mission is missing. Sometimes it helps to open the convo with the agent new. *) Bonus Rewards: wrong time given "The following bonuses may be awarded to you: 13280 credits - will have be yours if complete the mission in immediately"
missions:
*) lvl1, Eliminate a pirate nuisance: still buggy *) lvl1, Delivery of Hydrogen Batteries: OK *) lvl1, Shipment for an ally: OK *) lvl1, CorporateCommoditySupply - Food: OK *) lvl2, False accusations: BROKEN: If you click on "response" for accepting the mission, the collateral is subtracted from your wallet, but nothing else happens. I paid the collateral about 5 times. :( |

Helison
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Posted - 2003.11.05 17:41:00 -
[8]
Patch 1289:
bugs: *) Agent-Tab in Station UI broken: The agent-tab isnŠt loading *) cutoff messages: OK
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Helison
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Posted - 2003.11.05 20:16:00 -
[9]
@Josephine: The "standing transactions" for factions work for some options like "Decay" or "Agent Mission Completed" but not for "All".
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Helison
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Posted - 2003.11.05 21:34:00 -
[10]
You made a number of missions for Caldari agents, so you have a good standing with the caldari faction. Apparently the enemies of the Caldari faction (Guristas, Gallente, Ore, Syndicate, Thukker tribe....) donŠt like this and you get a bad standing with them.
This information is indeed missing in the "show transactions"-window.
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Helison
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Posted - 2003.11.05 21:38:00 -
[11]
Patch 1289:
bugs: *) Corp information: Agent-tab: The agents are in the wrong folder (available to you / not available to you)
Mission: *) lvl1, Shopping spree: OK *) lvl1, Transportation Service: OK *) lvl2, Ammo transportation: Wrong time given in Mission briefing: "The thing is, that supply of hybrid-ammo is supposed to be delivered to one of our prominent clients in less than 10 hours!". In the journal the missions expires in 4 hours. After accepting the mission, the agent tells you, that there is a bonus reward, which isnŠt. *) lvl2, Reports must be safely delivered: BROKEN: If you click on "response" for accepting the mission, the collateral is subtracted from your wallet, but nothing else happens.
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Helison
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Posted - 2003.11.07 00:39:00 -
[12]
Edited by: Helison on 07/11/2003 12:53:58 Patch 1290: good work!
*) Agent-Tab in Station UI: OK *) Corp information: Agent-tab: OK *) location-service: OK *) Bonus Rewards: wrong time: OK
*) Agent standings (since 1289): Succesful missions give you 10 times of the previous (before 1289) standing modification towards agents. Now I get about +40% for lvl2-missions. The standing modifications for the corp and the faction of the agent havnŠt changed. (see also post from J0sephine)
missions: *)edited gallente, lvl2, Retirement party: BUGGED: IŠve finished the mission and got a positive standing modification. After about 2 hours I got a mail, that the mission failed and got a negative standing modification. *) gallente, lvl1, Reports must be safely delivered: OK *) gallente, lvl1, Corporate Ore Supply: OK
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Helison
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Posted - 2003.11.07 00:43:00 -
[13]
Edited by: Helison on 07/11/2003 12:41:45
Quote: BTW. doing missions apparently has no effect on the standings towards the allies/enemies of the given faction -- my Mordu's Legion, Gallente, Guristas etc factions remain the same even though my Caldari faction increased by ~0.3 after 3 missions...
The "Derived Modifications" are calculated once a day and not for every change to standings.
edit: They arenŠt calculated each day. My standings were last changed by derived modifications 4 days before. 
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Helison
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Posted - 2003.11.07 10:44:00 -
[14]
With the new system itŠs possible the get very many agents and also many not accepted mission.
*) Would it be possible to remove not-accepted missions after a time (expire-time?) from your journal? *) Please remove the agents from not-accepted missions from the agent-tab in the station-UI.
Thanks.
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Helison
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Posted - 2003.11.07 15:27:00 -
[15]
We try our best to find the bugs. I donŠt want to wait years for the next patch.
Tested missions: *) Gallente, lvl2, Mineral demand: OK *) Gallente, lvl2, Blunder in the sales department: OK *) Gallente, lvl2, Weapon Run: OK
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Helison
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Posted - 2003.11.10 00:55:00 -
[16]
patch 1293
You still get 10 times of the standing boost towards agents.
*) lvl2, Gallente, Get supplies for local security forces: OK
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Helison
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Posted - 2003.11.10 23:23:00 -
[17]
patch 1294:
*) Infos on agents and corps donŠt load. *) Infos on other players donŠt load. *) Standing-tab in character-sheet doesnŠt load *) Some agents donŠt give any missions (new to 1294) *) I got at one lvl 2 Agent 5 times in a row the mission "Mineral acquisition" (but with different Minerals). ArenŠt there any other missions active?
Missions: *) Gallente, lvl2, Mineral acquisition: OK
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Helison
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Posted - 2003.11.11 19:22:00 -
[18]
PLEASE reinclude the deriative standing system! Buy another server or include a simplified version, but donŠt scrap it!
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Helison
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Posted - 2003.11.17 23:39:00 -
[19]
Edited by: Helison on 17/11/2003 23:43:22 JosephineŠs suggestion: good compromise.
Time for ignoring missions: 1 month is much too long. These missions should be rewarding enough, so that nearly everyone takes them.
Could lvl1 agents also have important missions? It would be strange, if work for lvl1 agents doesnŠt change your faction-standing at all.
patch 1303: agents and agent infos are working again. In the moment the standing gains from lvl1 agents for the agentŠs corporation and faction are too small. It would take endless for a newb to get a lvl2 Agent.
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Helison
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Posted - 2003.11.19 00:08:00 -
[20]
Edited by: Helison on 19/11/2003 00:54:47 Edited by: Helison on 19/11/2003 00:17:06 build 1305:
-) Problems with expire time? The mission was showed as "expired" in the journal, but I was still able to complete it and got standing gain. -) New missions arenŠt displayed in the journal until you finished the conversation with the agent.
*) Gallente, lvl3, "Spirited away": OK, but I could complete it after expire time. *) Gallente, lvl1, "Pirate Prisoner Rescue": Mission briefing: ----------------------- ... The body bags along with recordings from onboard surveillance equipment indicate that 1 prisoners were taken alive by the Serpentis. ...
Objectives ----------------------- To complete the mission, the following must be performed by you: one unit of Slaves must be provided at Vivanier VII - Moon 4 - TransStellar Shipping Storage Bug: Nothing dropped from the pirates.
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Helison
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Posted - 2003.11.19 12:33:00 -
[21]
Quote:
I believe thats how it was intended to work, they just fixed it now.
This would be a bad decision. This would lead to: getting the mission, finishing the convo, looking at the journal and then starting the convo again and accepting.
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Helison
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Posted - 2003.11.20 00:59:00 -
[22]
patch 1306:
*) Gallente, lvl1, Locals in need: Ok, but mistake in briefing. Mission briefing: ----------------------- A couple local residents on this station recently asked me to find them someone willing to make a short supply run. They told me they were out of Multifrequency S and need 2 units very soon. I managed to aquire these items on Oulley IV - Moon 1 - Federation Navy Assembly Plant, and I'd like you to bring them back here. I gave the local residents my word, so I expect you to produce these items within 3 hours.
*)Gallente, lvl1, Reports must be safely delivered: OK
-) standing gain for lvl1 missions for the corp. of the agent is still too low.
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Helison
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Posted - 2003.11.20 23:35:00 -
[23]
+)expire time: It happened just once for me, the mission "Pirate Prisoner Rescue" expired at the right time (and got a standing penalty to the agent of 6.1389%).
+)"Pirate Prisoner Rescue", not dropping: There was one spawn container nearby and I checked this, but I got only ammunition. Perhaps the problem was, that I warped away from the spot to change my ship-setup before destroying the npcŠs (my drones didnŠt attack).
---------
patch 1307:
-) Corporation info isnŠt loading.
-) The lvl 1 agent Obavette Locherghen in Grispire from Genolution Biotech tells me: "We are closed to the public". I havnŠt checked other agents of this corp due to the corp info not loading.
*) lvl2, Gallente, 'Cargo run ammo': OK
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Helison
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Posted - 2003.11.21 10:37:00 -
[24]
Quote: Genolution is jove faction right? Jove/Concord agents are all unavailable on Chaos.
Oh, this is possible. I donŠt know the faction of Genolution and wasnŠt able to check it on Chaos. This would explain this matter.
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Helison
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Posted - 2003.11.22 23:56:00 -
[25]
patch 1210:
Gallente, lvl3, Seek And Intercept: OK
Gallente, lvl3, Pirate Activity Revealed: Broken ======================= Mission briefing: ----------------------- Error: mission briefing corrupt. This has been logged server side, and will undoubtedly be fixed as soon as possible. Sorry for the inconvenience.
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Helison
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Posted - 2003.11.25 12:03:00 -
[26]
There are already a few (but not enough) agents with the research-option online, but it is still (I havnŠt checked in the last hours) impossible to test them, because the new research skills arenŠt spawned.
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Helison
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Posted - 2003.11.26 10:22:00 -
[27]
I found them by checking the agents list of a corporation. Check for example Oerman Aroo from Duvolle Labs, he is a research agent.
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Helison
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Posted - 2003.11.28 01:16:00 -
[28]
Patch 1315:
-)Standings: "Show transaction"-window doesnŠt appear.
List of tested missions: *) Gallente, lvl2, Damsel in distress: OK *) Gallente, lvl2, Cargo run ammo: OK *) Gallente, lvl2, A Friend In Need Of Minerals: OK; two units of R.Db - Kaalakiota were supplied. Is it ok, that a gallentean agent provides databases for Kaalakiota? *) Gallente, lvl2, Seek And Intercept: OK *) Gallente, lvl2, Operation Gone Wrong: OK
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Helison
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Posted - 2003.11.28 17:21:00 -
[29]
patch 1316:
*) Gallente, lvl3, An ally in need - Food: Ok, but wrong briefing: Mission briefing: ----------------------- An ally of ours is almost out of Frozen Food and sent us a request for 1673 units. It so happens that we have that in stock, so we'd like you to ship them directly to Algasienan V - Moon 18 - Combined Harvest Food Packaging in less than 2 hours time. A quick delivery will give you a nice bonus. You up to the job?"
Objectives ----------------------- To complete the mission, the following must be performed by you: 1673 units of Frozen Food must be transported from Algasienan V - Moon 18 - Combined Harvest Food Packaging to Agoze IX - Moon 2 - Center for Advanced Studies School
*) Gallente, lvl3, Mineral Acquisition: OK, very high standing gains - important mission *) Gallente, lvl2, Retirement party: OK
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Helison
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Posted - 2003.11.30 00:52:00 -
[30]
patch 1317:
-)Research agents: I got an email from my agent, that I should contact him asap. When talking with him, he acts like an normal agents for missions, but he donŠt have any mission for me "Sorry kid..."
*) Gallente, lvl3, Pirate Activity Revealed: Ok, but: Wrong reply: "DonŠt worry. IŠll get the VIPs back intact."; Objectives ----------------------- To complete the mission, the following must be performed by you: one unit of Data Sheets must be provided at Oursulaert VII - Moon 1 - Federation Navy Testing Facilities
*) Gallente, lvl2, Corporate commodity supply - General: OK
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Helison
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Posted - 2003.12.01 23:17:00 -
[31]
patch 1319:
*) Gallente, lvl3, Ore in short supply: OK
Patch 1320: *) Gallente, lvl3, Pirate Activity Revealed: OK *) Gallente, lvl3, Bring back the evidence: OK *) Gallente, lvl3, The Hapless Tourists: OK *) Gallente, lvl3, Stop the Thief!: OK, got four units of Hypernet Science skillpacks
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Helison
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Posted - 2003.12.03 00:49:00 -
[32]
patch 1321:
*) Gallente, "An ally in need - Military Equipment", wrong briefing: Mission briefing: ----------------------- An ally of ours is almost out of Thorn Rocket I and sent us a request for 550 units. It so happens that we have that in stock, so we'd like you to ship them directly to Oursulaert VII - Moon 3 - Duvolle Laboratories Research Center in less than 2 hours time. A quick delivery will give you a nice bonus. You up to the job?
Objectives ----------------------- To complete the mission, the following must be performed by you: 550 units of Thorn Rocket I must be transported from Oursulaert VII - Moon 3 - Duvolle Laboratories Research Center to Alenia VIII - Astral Mining Inc. Refinery
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Helison
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Posted - 2003.12.03 21:25:00 -
[33]
Edited by: Helison on 04/12/2003 10:43:32 patch 1321: *)Gallente, lvl2, Out of Ammo: OK, but the Bonus time is a bit too short for 5+5 jumps -> no research skills.
patch 1322: *) Gallente, lvl2, A Case of Kidnapping: OK, big standing boost *) Gallente, lvl3?, Show no mercy: OK
patch 1322, new serverversion: (already noticed in IRC) After the last serverdown the "read details" for agent missions is broken (gives an exception). Another problem is, that some agents had their level changed and their research/missions donŠt fit to their level.
*)Gallente, lvl3, halting mission from research agent, mineral acquisition(?): errormessage "WOW! I donŠt know..."
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Helison
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Posted - 2003.12.05 03:38:00 -
[34]
patch 1324:
*) Gallente, lvl3, research agent, "important research materials": Error: mission briefing corrupt. ...
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Helison
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Posted - 2003.12.06 14:00:00 -
[35]
patch 1325: *)Gallente, lvl2, Mineral Acquisition: OK, important mission (we need more important missions!)
patch 1326: *) Gallente, lvl3, research agent, "Waste removal": error in mission briefing: ----------------------- The lab experiments that I have been conducting as part of my work on our research project have been producing a large amount of refuse. The station manager has been quite angry with me due to the amount of space this material is taking in this stations garbage facility.. So I want you to deliver a large quantity of Garbage to Oursulaert VII - Moon 3 - Duvolle Laboratories Research Center, where it will be processed and then dumped at a remote location in that system ... 7904 to be exact.
Objectives ----------------------- To complete the mission, the following must be performed by you: 7904 units of Garbage must be transported from Oursulaert VII - Moon 3 - Duvolle Laboratories Research Center to Aclan VI - Garoun Investment Bank Vault
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Helison
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Posted - 2003.12.09 00:14:00 -
[36]
in the agent info.
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Helison
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Posted - 2003.12.09 20:50:00 -
[37]
Quote: It is not my intention that all missions be easily completable, which is why they all have the decline and quit options available.
Then please make the standing hit for declining missions a bit lower. In the moment itŠs quite hard to get a good standing to research agents so declining a mission is a problem. I had to complete 4 missions to compensate one declined mission.
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Helison
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Posted - 2003.12.18 21:18:00 -
[38]
TQ, 1352:
Gallente, lvl3, "Important - Mercenary Assasination": no standing boost towards the agent, only for corporation and faction.
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