
Mired
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Posted - 2004.01.13 23:28:00 -
[1]
Edited by: Mired on 13/01/2004 23:30:12
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Cargo Volume, part 2 - agents need to realize what type of ship you have active, and assign cargo volumes that are appropriate, and missions that are appropriate. I've gotten missions to kill frig 3 rats that even a cruiser might have had problems with.... while I only had a frig with me. I've gotten cargo of 1200m^3 or more to haul.... while in a CONDOR. That's ridiculous. ...so you're saying n00bs that can't afford to buy ships to fit the mission, on the spot, will just have to suffer standing losses, because they can't haul the cargo? .... no, sorry, not right. IF you can't make mission type and cargo relative to the ship that is active, then simply render all agent missions' total cargo to be 150m^3 in size or less.
I think just like in life you can't always do everything. Why would you agent cater to you. When he/she gets a job it can sometimes be out of his/her hands, so it can only be offered. So be it..
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quality - it needs to actually mean something. Right now there is no apparent affect of high quality vs. low quality, tho high quality agents are harder to get. They do not give necessarily higher standing bonuses, they do not necessarily give higher money rewards, nor more items, nor fancier items.
Totally agree! It seems it doesn't make much difference.
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preview - neither fair nor logical for agents to take away faction or standing from players for simply "looking" at the mission they are offering, if the player chooses not to do them. We should be able to preview what the mission is, or at least what TYPE it is before we accept it, AND not be penalized for cancellation or refusing the mission, at this stage. Penalties should only happen AFTER the mission is accepted
Before the caster patch you could look at the mission as long as you just popped open the agent window. You didn't even have to ask for work to see what the next offer was from the agent. I really liked that since it was like just looking at a job posting before applying. Also a cool feature would be to be able to pick from a list of say 3 agent mission instead of a random one that he assigns when you talk to the agent. That way you had a little bit more choice on which you wanted to do, so if all you wanted to do was kill missions you could, provided all three of the random missions weren't courior or non-kill type missions. Just a thought.
Mired |