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Thread Statistics | Show CCP posts - 11 post(s) |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
328
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Posted - 2014.11.10 13:59:36 -
[1] - Quote
CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me. At 350k hp it IS inefficient to gank it with the hope of 1.5 T2 fit BS dropping. What on earth makes you think it's not? Do the math on it yourself.
It has all the hitpoints of a tanked freighter (which are no slouch to take down) and has the ability to fit active modules to resist a gank. It can align, jam, etc - it will be significantly harder to take down than a tanked freighter. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
328
|
Posted - 2014.11.10 16:02:54 -
[2] - Quote
Arden Elenduil wrote: And what would you use those slots on otherwise? Cargo expanders? The main carrying capacity is iin the SMA so you'd have to be pants on head ******** to fit anything other than tank tbh.
Align, if you're lazy. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
328
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Posted - 2014.11.10 16:46:35 -
[3] - Quote
Slevin-Kelevra wrote:Working on the premise that large alliances/ coalitions don't already have the ships and accounts needed, which they do.
We'd still be taking two trillion isk of supercaps and making them useless except for this dumb chain and spending 13b on characters used exclusively for this dumb chain. That is still an absurd amount to do something worse than existing methods. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
328
|
Posted - 2014.11.10 18:34:59 -
[4] - Quote
Querns wrote:Rivr Luzade wrote:That is only a problem for people with a very limited number of titans -- a category, you and others don't fall under.  While we do have a lot of titans, we're not about to ask individual pilots to consign their expensive ships to a life of sitting in a dingy lowsec point for the sole purpose of flinging around tugs. They're far more useful defending the homeland. Really, you only have yourselves to blame GÇö the fact that everyone hates us necessitates this concentration of power. Besides, like I've strenuously stated, the expense just isn't necessary while Jump Freighters and Interceptors exist. Why bother when there's a superlative option at significantly less expense? If you want to hurt the seat of our power, going after interceptors is going to do a lot more to help than trying to craft convoluted fanfiction about ships you've never flown and organizations of which you will never belong. honestly I think you could create a bot that auto-replies to anyone in a non-sovholding corp that makes a post with the word "bridges" in it with "interceptors exist, therefore your point is wrong" and be exactly on point rebutting their post about 95% of the time
you might have to tweek the corp rules a little but that'd be it |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
336
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Posted - 2014.11.11 17:47:05 -
[5] - Quote
CCP Rise wrote:baltec1 wrote:CCP Rise wrote:Alright, added quite a bit of base hp (mostly in shield, some in structure) and changed the max velocity bonus to agility. OP is updated with new numbers. Could you run the numbers on a bulkhead fit?, I dont have any fitting tools or paper with me. 1 DCU, 2 t2 bulkhead, 3 t1 transverse, 3 t2 invuln is around 420k EHP, is that the numbers you were hoping for? I still haven't seen any reply to my point that this is not worth ganking with what you proposed (three t2 fit battleships) at its old EHP. What is the mathmatical or game design basis for this additional EHP?
These are not cost-effective to gank and were not before - and that's not taking into account that you're hitting one blind. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
336
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Posted - 2014.11.11 18:38:56 -
[6] - Quote
Valterra Craven wrote:Warr Akini wrote: Again, try not to assume too much about the ganker mindset. I haven't really been involved in this whole ganking debate, honestly because it shouldn't be part of this thread. But I'd like to add my two cents at this point just because people don't have to assume anything about your mindset or motivations for this "mechanic" to be insanely stupid to begin with. And before I get started on why, no I don't believe hi-sec space should be 100% safe. That being said, the fact that people can repeatedly kill ships in hi sec over and over again is stupid. Think of it this way. Criminals today usually get second and third chances, but at some point, the legal systems realizes a person is a lost cause and removes them civilization. In this case you can repair your sec an unlimited number of times. How does that make sense? What needs to happen is that the system needs to be modified so that hi sec gankers after a certain amount of ganks get un-repairable sec status so as to make it very risky for them to move around empire. This allows people to engage in the activity on a limited basis with actual true consequences for their actions should they try to make it a full time career. the instant EVE physics stop treating spaceships like submarines you can start talking about what "reality" says about what should happen |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
336
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Posted - 2014.11.11 18:40:28 -
[7] - Quote
in my spaceship game where planets are stationary, gravity doesn't exist, spaceships have a maximum velocity that is nowhere near the speed of light, there is sound in space, and faster than light travel exists, what really gets my goat is how unrealistic the space politics of crime are |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:12:11 -
[8] - Quote
Bertucio wrote:baltec1 wrote:
This isnt a single player game, stop treating it as such.
NEWS FLASH: It's not just a multi-player game either. Guess what there are solo players (I know quite a shock to gankers) and guess what? Solo players, new players - like the relative safety of hi-sec. Get used to it - and don't feel you're entitled just because you're in a giant sociopathic grief group. As far as I know, CCP advertises the game for solo play and group play. It's suppose to be for all kinds of players: not just yahoo gankers in Uedama. i am glad people like you play eve because your outraged squeals as you get whipped and yoked to our mighty chariots that this can't be happening is really the best part |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:15:16 -
[9] - Quote
Valterra Craven wrote: Oh, do you have an actual reason for the opinion that you hold or do you just like stating things that make no sense as a followup?
said the pot to the shining white beacon of light |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:21:18 -
[10] - Quote
Valterra Craven wrote:Promiscuous Female wrote: it's not an opinion, it's fact GÇö-átrying to apply the norms and mores of real life to the infinitely less complex structure of a video game is at once impossible and, frankly, kinda stupid even if it is possible
The difference between an opinion and a fact, is that facts are proven and have evidence to support them. Since your post has none of that, it remains that: an opinion. Now if you want to link some research on how people should relate to games without comparing them to real life or anything else that has context outside of a game, then please by all means. that the sky is blue remains a fact even when we do not bother to provide you a picture of it and that fire is hot remains true even when we do not put your hand into the fire |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:33:08 -
[11] - Quote
Valterra Craven wrote:Promiscuous Female wrote:Valterra Craven wrote:baltec1 wrote:
Neither is EVE. We live in a cruel, war torn world.
News to me. Last I checked Hi sec was patrolled by not only the navies of the respective culture that controls the system, but also by concord. I don't recall ever seeing any of those navies clashing on a regular basis in hi sec on a prolonged war like basis. apparently in order for players to fight one another in highsec the npcs have to be fighting each other too man this world you live in is pretty trippy Apparently in your world dictionaries do not exist. Last I checked high sec was not torn apart by war. Or would you like to see some videos on what actual war looks like? i would actually like to see this dictionary
please post it |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:36:49 -
[12] - Quote
Valterra Craven wrote:Promiscuous Female wrote:Valterra Craven wrote: Do you guys just like to post to see your own words on the screen or do you not understand what an actual argument looks like?
you not agreeing with our argument doesn't somehow preclude it from being relevant You not agreeing with my comparisons also doesn't somehow preclude them from being relevant. the fact they are self-evidently irrelevant does, however |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
337
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Posted - 2014.11.12 21:39:32 -
[13] - Quote
ctrl-f "npc" *no results*
ctrl-f "prolonged" *no results*
ctrl-f "patrol" *no results*
ctrl-f "navy" *no results*
hmm it seems your dictionary does not support your argument at all |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 21:47:58 -
[14] - Quote
Valterra Craven wrote: Well given that my argument is that your arguments make no sense and that you don't back up anything you say, the fact that you don't know how to use a dictionary kinda speaks for itself.
i see we are in agreement that I am completely correct
not in the sense that you are explicitly agreeing, more in the sense that your hilarious retreat into nonsense signals you understand that i am completely correct
as i am a generous and humble poster i will allow you to slink away into the darkness in peace |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 21:48:46 -
[15] - Quote
Bertucio wrote:I thought the goons only ganked in Uedama with cheap dessies. But apparently they also use cheap dessies to gank forum threads as well.
this is very true, please continue to pilot 40b freighters in other systems and ignore taloses on scan |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 21:58:31 -
[16] - Quote
Valterra Craven wrote:baltec1 wrote:
I see you are ignoring CCPs own words on this matter.
The reality of the game speaks far more volumes than anything CCP marketing can cook up. i see you have retreated into declaring your own reality
that is an ingenious way to avoid ever confronting the multitude of ways that your vision of reality conflicts with the actual reality
just be careful of those bad men in the white coats coming to take you to the padded reality |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 22:08:49 -
[17] - Quote
Valterra Craven wrote:Promiscuous Female wrote: wrongo buddy
every player in eve has the ability to cheat death
we're talking about violencing space boats in a video game, please keep it on topic
I'm not wrong, and on this one point neither are you. The lore states that there are vast amounts of non capsular players that inhabit the game. While we are the actual players of the game, we are far outnumbered by the inhabitants that are there. You might be talking about violencing space boats in a video game, but what I'm talking about is the concept that the inhabitants of the game (namely the space navies) would have a vested interest to ensure that stuff didn't hit the fan in their space to ensure the free flow of goods etc. there are vast amounts of highseccers compared to the small numbers of goonswarm ubermensch who have their own vested interests, yet they are all irrelevant when the goonswarm ubermensch choose to dictate how it shall be
so too are the mortal humans of eve who are so irrelevant they have no impact on the game whatsoever |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 22:09:46 -
[18] - Quote
Valterra Craven wrote:Promiscuous Female wrote: Linking to something that shows others what you are suffering from doesn't help your case. deploying the i am rubber you are glue defense
we've got a live one here kids |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 22:15:03 -
[19] - Quote
Valterra Craven wrote: Actually I said humans. Putting words in my mouth is not the same thing as me moving the goal posts.
Valterra Craven wrote: The lore states that there are vast amounts of non capsular players that inhabit the game.
i suppose this puts the rest of the attempted facts you've tried to declare into perspective |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 23:03:43 -
[20] - Quote
Bertucio wrote:One of the more reasonable arguments I have read. I still think though that the RISK vs REWARD equation is not equal when a bunch of cheap dessies can take down a multi-billion freighter in hi-sec. The gankers need to put out more if they want to gank in hi-sec IMO.
you've always been able to gank in destroyers, it is merely so difficult almost nobody can organize the needed people
highsec pubbies, who screech at the idea that cooperation should be rewarded, somehow never factor in that effort cost |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 23:06:38 -
[21] - Quote
a cleverer pubbie might ask if, when destroyers are so cheap, why so many gankers use taloses instead and start realizing the cost of effort
those pubbies generally aren't flying freighters though |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 23:11:48 -
[22] - Quote
Mr Omniblivion wrote:Bertucio wrote:One of the more reasonable arguments I have read. I still think though that the RISK vs REWARD equation is not equal when a bunch of cheap dessies can take down a multi-billion freighter in hi-sec. The gankers need to put out more if they want to gank in hi-sec IMO.
I also think there should be a place in Eve where you can fly around relatively safely if you want to - that in fact, my guess is there are quite a few players that would rather NOT have PvP forced upon them. That PvP should be a choice not a requirement when logging on. And I think if CCP makes a big enough sand-box, that it won't ruin the game by making hi-sec pretty secure against ganking. PvP will still continue hot and heavy in low or nul sec - even if hi-sec is made more secure.
By "dessies" I'm assuming you mean Destroyers, right? The data that people don't consider about suicide ganking is that it is a huge cost to the gankers. They must sit around and scope out targets for up to hours at a time. Once they get a target, they will incur a guaranteed loss and will not always get loot from the freighter gank. I'm sure if you pulled up MINILUV kills in high sec, you'd see plenty that didn't drop any loot. Thus, this isn't a "profitable" venture in high sec, which is why it isn't rampant. Furthermore, once they've ganked several times, there is the cost of having to grind out security standings back to acceptable levels. It's a rather lengthy process that requires good logistics, which is why the entire goon community does not suicide gank. Some people just want to run missions all day and that is fine, but if there is ever an instance with zero risk, then that only hurts the economy as a whole. If you start getting tens/hundreds/thousands of people doing this activity that has zero risk, then that is when you would start seeing rampant inflation, botting, etc. Destruction leads to consumption, which is good for everyone except the guy that just got blown up. If there were a way to allow people to run missions but they had to pay a 50% tax, they would likely stop doing that and whine about how it's unfair that they only get 50% of the profit from doing zero risk activities. What most people don't realize is that your actual risk of being ganked in empire is a number approaching zero by default. That number goes up if you decide to fly an officer fit battleship in your missions, run an obvious multiboxed fleet of 50 mackinaws, or fly 30 bil worth of goods in your 1 bil isk freighter. So yes, high sec ganking mechanics are dumb. But they're only an actual risk to players if they are also dumb or lazy. You only hear about high sec ganking because people yell really loud when they get ganked in high sec- you don't hear from the thousands of high sec dwellers that go about their normal, unabiding, routine on a daily basis.
your entire post assumes that pubbies are mad at ganking because of the cost it imposes on them
they're not
they're furious that someone can affect their gameplay in any way. remember, these are the people who screamed bloody murder at getting a 'wanted' tag from a 100k bounty
pubbies hate ganking because it is a reminder that they are at the bottom of the pyramid, that our lashes go down and only their plaintive cries go up |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 23:17:39 -
[23] - Quote
Bertucio wrote:I don't believe organizing an alliance group to gank in dessies are equivalent to the amount of loss to an Industrialist losing a multi-billion hull along with whatever she had in that hull (which can be billions too). This will especially be true regarding rigged ships.
Yes - it does take effort to organize a large gank group. But is equivalent - nope.
you're correct, it's significantly more effort on the part of the ganker to such a degree that there is no contest
fortunately the outraged squeals provide enough of a benefit to make it worth it
it is also interesting that you are complaining that the effort for the gankers does not go up as the gankee becomes stupider and lazier as they pack more and more into their freighter
as the gankee becomes lazier and lazier the reward for the scourging lash of the gankers goes up just as it should |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.12 23:48:02 -
[24] - Quote
Bertucio wrote: Losing a few hundred million ISK destroyers to a multi-billion freighter in hi-sec is not equivalent. And the Industrialist who put time into Eve getting the billions of ISK to get the freighter, and rig it - and whatever that freighter contained - considerable amount of work and effort. It is not lazy as you imply.
It's easier in Eve to put together and fly a cheap destroyer than it is to buy, fill up and use a freighter. Not everyone has billions of ISK to spend or spends the time shipping in a freighter.
go organize a destroyer freighter gank
don't worry, I'll still be here in eight years when you may have finally succeeded
the lazy freighter pilots afking through highsec, who have never once tried to organize anything, imagine that all people in eve work as little as they do - set destination, set autopilot. but carrying out a freighter destroyer gank takes actual skill, daring, intelligence, and time - and this time is infinitely more valuable because it is the time of actual skilled people
those people use their immensely valuable time and skills to deprive our foolish lazy freighter pilot of his isk that he has earned with his far less valuable time. the highsec freighter pilot, because his time is worthless, incorrectly believes that the time and effort of the ganker is worthless. but it's not: if the ganker overmen just wanted isk they could make far more with their initiative, skills, and intelligence in that time. instead they have done a service to the eve community (and to the freighter pilot himself) by chastising the freighter pilot
once again i ask you: if destroyer ganking is so easy and cheap why do people generally use taloses instead |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 00:21:27 -
[25] - Quote
Valterra Craven wrote:Promiscuous Female wrote:
the ganker is not at fault for the poor choices of the target, who hath stuffed the coffers to the chock with filthy lucre
You are correct, the ganker is not responsible for that. What they are responsible for is pulling the trigger. Or are you telling me that victim blaming suddenly became a valid argument and that you believe such things like women are responsible for sexual assault because they didn't dress appropriately? holy lawl being ganked is just like being sexually assaulted, a thing eve online poster valterra craven actually just argued
was not expecting that |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 00:26:17 -
[26] - Quote
someone who loses their ship in eve online, a pvp internet spaceship game based around the losing of spaceships, is a victim, just like a sexual assault victim
so many victims |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 00:28:20 -
[27] - Quote
when i deployed by x's incorrectly and lost the game of tic-tac-toe i became a victim, and my opponent is to blame for victimizing me
trying to argue i deserved to lose because of my poor strategy in losing a game is exactly like blaming sexual assault victims for their assault how dare you sir |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 00:35:06 -
[28] - Quote
Valterra Craven wrote:Querns wrote: There's gotta be a better way to win an internet argument than to try to drag sexual assault into it. That sort of thing should not even be in your playbook.
If there is a better to win that particular point, then please by all means share. I'd love to hear it. I won't hold my breath waiting for it though. perhaps if the only way you see to win an argument is to insinuate your opponents are rapists, you should consider it a sign your argument is a bad one and you should admit you were wrong
or you could equate losing a ship in a video game to being sexually assaulted, that's good too, no downsides there |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 00:40:18 -
[29] - Quote
Valterra Craven wrote:EvilweaselFinance wrote: perhaps if the only way you see to win an argument is to insinuate your opponents are rapists, you should consider it a sign your argument is a bad one and you should admit you were wrong
Well if i had actually insinuated that my opponent was a rapist then I would consider my argument a bad one. But considering that's not even remotely close to what I did, means I don't. is this another situation where you have forgotten the thing you posted like we had a few pages ago
what you posted is right here in black and white you're not going to be able to pretend you didn't |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2014.11.13 00:54:19 -
[30] - Quote
Valterra Craven wrote:EvilweaselFinance wrote: is this another situation where you have forgotten the thing you posted like we had a few pages ago
what you posted is right here in black and white you're not going to be able to pretend you didn't
Nope, I actually re-read the statement several times within the last 5 minutes just to ensure that what I'm being accused of didn't actually happen and every way that I look at it, what you accused me of is not possible. perhaps you should read it a few more times then and then once you get why your post was so offensive, then go read your post about "well i had to do it, it was the only way to win an argument over internet spaceships"
you also have failed to wrestle with how offensive your comparison of the loser of an internet spaceship pvp encounter in a game based on having losers of internet spaceship pvp encounters to victims of sexual assault that has been pointed out repeatedly
perhaps you should mull that over as well, while i contemplate how awful a person i am because i victim-blamed when i told my brother that he lost a game of chess because he kept walking his important pieces into my pawns
i didn't have to kill his queen, it is truly wrong to tell him he is to blame for losing his queen. he is the victim here. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 01:22:35 -
[31] - Quote
Valterra Craven wrote: Done. Now, I completely understand why you are offended by my argument. I'm not saying saying the case I made wasn't extreme. But it was extreme on purpose. The argument that many gankers have made that its the victims fault that they got killed is as equally offensive an extreme to me. I know of no other example that is not as equally extreme that would convey how vile the argument that the victim is at fault for anything is.
so after this thought and contemplation you have chosen after all this time to double-down on that the loser of a gank in eve online, a pvp game specifically designed to allow ganking as legitimate gameplay, is a victim and saying they are responsible for their loss is as offensive as saying as the victim of a sexual assault is responsible for their sexual assault
really
that's what you decided to do, after all this thought and furiously decrying that you were minimizing sexual assault or comparing gankers to sexual assaulters
Valterra Craven wrote: I'd also like to point out that all of your examples to date are pretty disingenuous. For starters the participants of both tic tac toe and chess are playing under the guise that there will be a winner and a loser. On the other hand a person playing in hi sec is under the guise that his game time should be allowed to be spent playing the game in a solo manner if he so chooses.
so the gankee becomes a victim because he had a completely wrong view of the rules of the game despite devs specifically saying that he is wrong
i see
tell me, when you lose in a game to a strategy that you did not anticipate but is well-known to better players do you consider yourself a civtim |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
338
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Posted - 2014.11.13 01:24:51 -
[32] - Quote
i thought that my titan was invincible because it was expensive, then i piloted it around unfit and then pl killed it
i am a victim and don't you dare tell me it's my fault for flying a titan around solo without a fit or supporting fleet because I DIDN'T KNOW they could do that |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2014.11.13 02:30:45 -
[33] - Quote
itt people who believe eve online is a solo game offer their opinions on who the best pvpers in eve online are, something they believe is not allowed in eve online |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2014.11.13 02:34:27 -
[34] - Quote
we would trade all of our conquered regions and the towering pyramids of skulls we have left in our wake just for a kind word about our pvp prowress from bertucio |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
339
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Posted - 2014.11.13 02:43:43 -
[35] - Quote
the mongol hordes did not have ONE person win a jousting tournament, buncha scrubs |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2014.11.13 02:49:29 -
[36] - Quote
i went all-in on a poker hand when i had an eight high
how dare you say me losing was my fault, I AM A VICTIM you didn't have to call when you had four aces
this is victim-blaming |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
342
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Posted - 2014.11.14 16:31:02 -
[37] - Quote
Bagrat Skalski wrote:In a ship so huge, why there would be no drone bay?  titans don't have a drone bay |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
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Posted - 2014.11.14 23:41:53 -
[38] - Quote
Veers Belvar wrote: cloak in highs, 2 pith as and 2 lses and gist x mwd in mids, 2 1600 faction plates, 4 x type harderners and dcs in low.....it would be more with shield rigs...overheated 300k ehp
holy moly is this ever a terrible fit
has anyone clued him into why when ganking deadspaced out battleships the active tank doesn't matter one bit yet |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
342
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Posted - 2014.11.14 23:53:00 -
[39] - Quote
Valterra Craven wrote:baltec1 wrote:
That's a rather bad article, Griefing is a bannable offence and is very much not what was described in that site.
Again all true. But given that the distinction between pirate and griefer can be rather grey and confusing to new players, there is a reason that Eve has the rep it does. yes, all those newbies flying freighters that are loaded with enough goods they're worth making a special effort to gank |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
342
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Posted - 2014.11.15 00:15:47 -
[40] - Quote
Valterra Craven wrote:EvilweaselFinance wrote: yes, all those newbies flying freighters that are loaded with enough goods they're worth making a special effort to gank
Who said anything about newbies flying the freighters? I was implying that the newbie would be flying the webbing frigate and would be wondering why something like that would necessary for safety... no highsec hauler would ever have a newbie on webbing duty
either: 1) they are not in-corp and not dueling and they're going to blow up repeatedly, leading to a newbie having to repeatedly buy and fit new ships which will be painstakingly long
2) they are in-corp or dueling, and our idiot freighter pilot is trusting some random newbie with the ability to awox his entire cargo and the random newbie is probably a CODE alt and he's about five minutes away from destruction |
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