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Thread Statistics | Show CCP posts - 11 post(s) |

Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 14:42:43 -
[1] - Quote
Says "we arenGÇÖt really worried about hitting anything outside of the high-sec application", gives it 90% reduction in jump fatigue generation.
In other words, "We nerfed jump bridges but we feel bad so use this to move your ships with much less fatigue". For reference 1.6 Mill m3 is 96 fitted harpies, and yes I used harpies for a specific reason.
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Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 14:47:47 -
[2] - Quote
Dave Stark wrote:Slevin-Kelevra wrote: Says "we arenGÇÖt really worried about hitting anything outside of the high-sec application", gives it 90% reduction in jump fatigue generation.
In other words, "We nerfed jump bridges but we feel bad so use this to move your ships with much less fatigue". For reference 1.6 Mill m3 is 96 fitted harpies, and yes I used harpies for a specific reason.
so what you're saying is that if everyone buys one of these ships they can carry like 80+ harpies to every deployment and there's no reason why you shouldn't be able to join every harpyfleet ping and move them where they're needed very rapidly due to the role bonus?
Yes, You need a few guys with these and you can move your 200 man harpy blob to anywhere in New Eden with tiny amounts of fatigue. GG CCP nerf something and then create a solution straight away, |

Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 14:54:05 -
[3] - Quote
Anonymous Forumposter wrote:Slevin-Kelevra wrote:Yes, You need a few guys with these and you can move your 200 man harpy blob to anywhere in New Eden with tiny amounts of fatigue. GG CCP nerf something and then create a solution straight away, You have to put all your eggs in one basket to do so. CCP is hoping to encourage strikes at choke points as evidenced by the push to use stargates more. A good portion of the complaints made by people about these types of changes always seem to neglect geographical strategy.
I am talking about null sec jump bridges mate. With the 90% reduction you can move your whole fleet across the map using jump bridges, and gain very little fatigue doing so. |

Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 16:05:23 -
[4] - Quote
Querns wrote:Slevin-Kelevra wrote: I am talking about null sec jump bridges mate. With the 90% reduction you can move your whole fleet across the map using jump bridges, and gain very little fatigue doing so.
This is a nice hail mary, but it falls flat for the same reasons that TRAVEL INDUSTRIALS fall flat GÇö namely, bubbles exist, jump freighters exist, and jump bridges are still one per system. Besides, why wouldn't one salivate at the prospect of fleets of Bowheads traveling through space, ready to be dragged and summarily executed? Wouldn't one want the reasons for these ships to undock in 0.0 to be increased, not strangled?
Yea because you would totally admit this was a solution to jump fatigue? '
1) Jump freighters can not fit a third of the amount of fitted ships. 2) Exactly, you jump from one system to another across the map, force projection. 3) One of these getting caught on a jump bridge in a bubble and killed is just as likely as a fleet getting caught on a jump bridge and killed, 0% chance, do to intel channels. |

Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 16:26:19 -
[5] - Quote
CCP Rise wrote:Will probably give you guys updated numbers for HP and bonus change tomorrow, did want to address the jump fatigue generation thing which seems to be coming up a little bit at least.
Every 'hauler' in the game got this reduction because the fatigue change wasn't meant to hit logistics, this ship simply fits under that umbrella. It is not meant as any kind of special treatment or specific incentive to use it outside of high-sec. It's fine if that happens but I just wanted to point out that it's a role based bonus and that's all.
however unlike haulers this carries fitted ships, making it more like a carrier than a hauler, just saying. |

Slevin-Kelevra
Origin. Black Legion.
6
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Posted - 2014.11.10 16:28:55 -
[6] - Quote
Querns wrote:Christopher AET wrote:With Phoebe jump changes and the reduction in fatigue these could become very popular for nullsec deploying alliances moving their subcaps to a staging point. If you set up a titan chain ahead of time you can regain a (modest) portion of former force projection. Of course the risks are high, a bowhead moving fleet whelp would be absolutely hilarious.
+1 We debunked this in an earlier thread with travel industrials. Attempting to set up a single chain like this required 16 accounts, two trillion isk in initial outlay, 16 accounts, and a recurring cost of 13B a month just to cover subscription costs. Why do this when you can use jump freighters to move packaged ships and interceptors to get places?
Working on the premise that large alliances/ coalitions don't already have the ships and accounts needed, which they do.
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